Extreme Terrain | 5e Dungeons & Dragons | TTRPG | Web DM

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  • Опубликовано: 10 дек 2019
  • This week, we're talking about how we get the most out of unusual and extreme environments and difficult terrain in D&D and TTRPG. If you're a DM planning an adventure or combat encounter in the arctic, desert, or even underwater, here are our tips on making it awesome.
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Комментарии • 266

  • @WebDM
    @WebDM  4 года назад +22

    Thanks for watching! Want more Web DM in your life? Download a podcast: www.patreon.com/webdm

    • @MrRourk
      @MrRourk 4 года назад +1

      You want to give players Nam Flashbacks for the rest of their lives?
      2 modules that go well together
      Gone Fishing and Deep Carbon Observatory.
      Use Gone Fishing to lure the players into a false sense of safety and get them into town. Then flood and start Deep Carbon. Make it horrifying. Remember tens of thousands of people are dying around them. Suffering, starvation, and death are all around them.

    • @pranakhan
      @pranakhan 4 года назад +1

      The 2nd ed (?) Dungeoneers Survival Guide was a great early guide to processing potential environmental hazards. Some great commentary here, thanks for sharing your insights

    • @keycurrier8797
      @keycurrier8797 4 года назад +1

      Your desert mention reminded me of the original darksun books

    • @daytondario6216
      @daytondario6216 2 года назад

      Sorry to be offtopic but does anybody know of a tool to get back into an instagram account??
      I was stupid lost my login password. I appreciate any assistance you can offer me!

    • @iancolin1978
      @iancolin1978 2 года назад

      @Dayton Dario Instablaster =)

  • @derekburge5294
    @derekburge5294 4 года назад +119

    Undead in space? Tombships?
    *Laughs in Necron.*

    • @MrRourk
      @MrRourk 4 года назад +2

      Check out Mother ship RPG

    • @evankurasu3190
      @evankurasu3190 4 года назад +8

      i'm much more basic and am left reminded of Destiny's Hive ships

  • @CL30
    @CL30 4 года назад +92

    "Casting Heat Metal just to let go of your sword" ahahaha
    I, too, like to live dangerously :D

  • @MonarchsFactory
    @MonarchsFactory 4 года назад +34

    Pruitt just gave the same speech about Everest I always give and I'm so pleased

  • @bordenfleetwood5773
    @bordenfleetwood5773 4 года назад +72

    PCs: Let's just raft down this river. What's it's name again?
    NPC Guide: The natives call it, "The River of 1000 Deaths."

    • @garretttharp4142
      @garretttharp4142 3 года назад +8

      "Oh, its totally harmless! All the rivers have silly names like that in the Forest of Eternal Torment!"

    • @NM-wd7kx
      @NM-wd7kx 3 года назад +1

      @@garretttharp4142 honestly if the forest name is accurate the river sounds like a release

  • @JustOneAsbesto
    @JustOneAsbesto 4 года назад +123

    Tonight, on BBC, David Attenborough explores Jim Davis's Fungal Jungle.

    • @Aleph-Noll
      @Aleph-Noll 4 года назад +8

      i would watch D&David Attenborough lol

    • @adcon00
      @adcon00 4 года назад +3

      I hear they make a cream for that now

  • @LordGuntharUthMatar
    @LordGuntharUthMatar 4 года назад +123

    wolf-people live on the moon who turn into regular humans during a "full earth" of course.

    • @erichall090909
      @erichall090909 4 года назад +6

      That wizard came from the moon

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself Год назад

      Of course.

    • @Morec0
      @Morec0 Год назад

      Of course.

    • @SugarcaneFuturist
      @SugarcaneFuturist 8 месяцев назад

      not to necro a old post, but ian MacDonald's Luna trilogy has a subculture of neurodiverse "wolves" that live a composite lifestyle.

  • @williamings773
    @williamings773 4 года назад +44

    Where I live, by mid winter the snow isn't light and fluffy, it is packed and hard, like a snow and ice lasagne. It is heavy to trudge through it is exhausting.

    • @MrRourk
      @MrRourk 4 года назад

      Mork Borg RPG

  • @Spooksmagoo
    @Spooksmagoo 4 года назад +14

    14:10 Hard cut away from a mad rant about Jim's fascination with the mysteries of the sea.

  • @BarokaiRein
    @BarokaiRein 4 года назад +26

    As someone who doesn't play 5e nowadays I gotta say I really appreciate that you guys are making these types of videos about broader topics. Like it doesn't matter what game you're playing,you could always add in some extreme terrain adventures to your game and you guys give really evocative advice on that end,so thanks a bunch guys,keep up the great work!

  • @Troommate
    @Troommate 4 года назад +27

    One of the ones for my game "so you are wearing full plate in the desert?" XD

  • @magnaquam
    @magnaquam 4 года назад +48

    “The Fungal Jungle?” I think you stumbled on to something there.

    • @MrRourk
      @MrRourk 4 года назад +2

      Gold Bond

    • @vicnedel02
      @vicnedel02 4 года назад

      Kool And The Gang's Jungle Boogie except the lyrics are now about fungus.

    • @abiggs4828
      @abiggs4828 4 года назад

      @@vicnedel02 Fungal Boogie?

    • @Oddmanoutre
      @Oddmanoutre 4 года назад

      The Sea of Decay?

  • @xssxhonor3413
    @xssxhonor3413 4 года назад +18

    DM: "Yes, the primordial forge of creation you need to use to forge a weapon to kill a god is in the heart of an underwater volcano. Have fun!"

  • @patrickcoleman2954
    @patrickcoleman2954 4 года назад +10

    Just wanted to give a shoutout to Pruitt’s amazing triceps

  • @xreaperxiii
    @xreaperxiii 4 года назад +9

    I used a frozen maelstrom as a massive dungeon. Several remorhaz had tunneled through leaving difficult passages and sheer drops. Pockets of icy water with fiendish sharks waiting. At the end was a white dragon, and they had the heart of winter. The heart was an artifact that allowed the dragon to freeze the waters and bring about an endless winter. The party had to destroy both, which caused the maelstrom to begin to thaw immediately. So a series of skill challenges were required to escape. Failures resulted in damage and fights.

    • @erichall090909
      @erichall090909 4 года назад +1

      The Villain King Jesus can I steal this

    • @xreaperxiii
      @xreaperxiii 4 года назад +1

      @@erichall090909 absolutely. Enjoy

  • @Vespuchian
    @Vespuchian 4 года назад +2

    I like those environmental effects where a specific bit of equipment either negates the effect or just makes life easier for you (Drow with sunglasses is a favourite).
    One of the best I've come across was a fungal forest where you needed a gas mask to pass through without being affected (just take the various spores used by Myconids and other fungi from the Monster Manual and pick or roll randomly). You couldn't eat or drink anything without taking your mask off so we couldn't take long or short rests without spells like Leomund's Tiny Hut and fights became a deadly game of grab-mask. Everyone in the party became super-aware of travel pacing and potential camp sites before making it to the other side.

    • @WebDM
      @WebDM  4 года назад

      Great immersion!!

  • @osmium6832
    @osmium6832 4 года назад +18

    14:08 The following hour and a half monologue regarding how much Jim likes the sea floor has been omitted for the audience's sanity.

  • @ttprophet
    @ttprophet 11 месяцев назад +1

    revisiting this video. one of the best dungeon i made was a one shot time race where an ice palace rose from the sea every 100 years under the night's moon. The party had 6 hours to get in and get out. When they found the relic (a gold plate that was the backstory warlock grimoire passed down for generations to a PC in main campaign) , the palace started sinking. They had to fight the boss, minions, save against the freezing water as well as fight the current. it was a really fun and challenging dungeon for the players. miss you two.

  • @brandonwestfall3241
    @brandonwestfall3241 4 года назад +20

    "Joe the wind guy" lol

  • @ttprophet
    @ttprophet 4 года назад +28

    Death Stranding D&D. love it! You guys are always making videos on topics in tandem with sessions I'm prepping. Must be in something the water here in the south.

    • @MrRourk
      @MrRourk 4 года назад +2

      www.melsonia.com/wet-grandpa-64-p.asp
      Not your usual 1st to 3rd lvl adventure

  • @baxskopog2375
    @baxskopog2375 4 года назад +35

    It's been a long time since I've read them but there's some 3rd edition books that would probably be a good read for hazardous conditions like this (Stormwrack, Frostburn, and Sandstorm)

    • @MrRourk
      @MrRourk 4 года назад +2

      Death Frost Doom

    • @mandisaw
      @mandisaw 4 года назад +1

      I have those, they're really good for giving mechanical terrain ideas, although their class/race variants tended to be uneven (the art was good though). The 4e DMG 1 & 2 also have good chapters on making your terrain more "fantastical".

  • @neginesuke
    @neginesuke 4 года назад +7

    I love this episode as it essentially summarizes everything I enjoy crafting as a DM. Whenever I am designing encounters or regions I always like to imagine the terrain and how that will influence the players. It certainly helps to challenge the players by turning every encounter into a puzzle.

  • @AcoatofFluff
    @AcoatofFluff 4 года назад +32

    I don’t do this enough! Love you guys!

    • @WebDM
      @WebDM  4 года назад +7

      Thank you, Fluff Coat!

  • @benpuffer7891
    @benpuffer7891 4 года назад +6

    I'm kinda surprised the Underdark wasn't mentioned.

    • @mandisaw
      @mandisaw 4 года назад

      It will likely be its own video, I wager

    • @erichall090909
      @erichall090909 4 года назад

      It’s not really an extreme terrain. It’s dangerous from the things that live there more so than the actual environment.

  • @dudeskeela
    @dudeskeela 3 года назад

    38:06 "at least one small step" damnit pruitt, you are a mad genius

  • @ZipZapRap1981
    @ZipZapRap1981 4 года назад +18

    The Netflix show "Meat Eater" has some absolute beautiful shots of extreme northern landscape. Definitely worth a watch for visuals and some evocative language.

    • @WebDM
      @WebDM  4 года назад +4

      Thanks for the rec!

    • @garrettdaly9893
      @garrettdaly9893 4 года назад

      Climbing documentaries show how much gos into scaling a mountain. Highly recommend checking out redbulltv for some extreme elements.

  • @NickTBrick
    @NickTBrick 4 года назад

    I really like that ocean floor exposed by the tides idea! What if your world had two moons, and once a year they sync up in conjunction, one eclipsing the other, to make a super tide. The day after the eclipse, as the super tide moves around the world, the tide recedes far enough to expose a lost sunken city under the sea ice. Of course, our adventurers have to get there to retrieve some sort of Macguffin. Your could make a whole adventure where they have to track down ancient maps and charts to locate the sunken city, and they have to seek out an auger or oracle to learn when the moons will be in conjunction. Then they have to complete an Indiana Jones heist style delve into the sunken city to retrieve the Macguffin and escape within 24 hours before it's swallowed by the sea.
    WebDm always gets my creative juices going!

  • @TheAtomicSpoon
    @TheAtomicSpoon 4 года назад +2

    38:55 Catachan from Warhammer 40000 is what you're after. Literally everything is hostile. *EVERYTHING*.

  • @justanotherdayinthelife9841
    @justanotherdayinthelife9841 4 года назад +8

    For my Underground campaign I used these very oddly shaped caves that would echoes even the slightest sound all over and would begin to cause players to hallucinate and make "sanity" checks and then chest deep and deeper ice cold mud pits afterwards with constitution checks for the cold with each failure stacking. At 3 levels they gained a level of exhaustion, resting would allow them a bonus to the constitution checks but they also lose half their movement as they sink into the mud about chest deep. They could use a guide rope to add to their str checks to pull themselves through the mud, but if they succeeded by too high a margin the rope would break as it was ratty and moldy. When they went ro make camp they couldnt light a fire because it would choke them to death in the tight caves, so they could only attain a short rest for the same time it took to gain a long rest and double that to gain a long rest. Not to mention the rock climbing and large gaps to be achieved through ingenuity and equipment (because spell casting was precious due to the aforementioned sleeping conditions).
    Theeeen I opened up with some aggressive Myconids attacking them with spores and physical attacks. After that they found out that one of their people helping them carry equipment were from a mutated Myconid colony..basically a bodysnatching podperson, and they were leading them straight to their fungal queen and poisoning them in their sleep when he was on watch.
    Yeah.. they were shattered by the time they even met the enemy, they almost just gave in to "becoming one" with the colony lolol
    Great game.

  • @Osogladiator
    @Osogladiator 4 года назад +1

    I actually do take hit dice away for failing checks in harsh terrain/environments. If they dont have any left, they start taking levels of exhaustion. I like this because it does avoid an instant death spiral as the guys mentioned.
    Great video!

  • @HSuper_Lee
    @HSuper_Lee 4 года назад +27

    ......Darn it, Jim Davis, now I want to run an underwater campaign. My friends and I already don't have time for the two campaigns we're already doing.

    • @Bluecho4
      @Bluecho4 4 года назад

      Same.

    • @GuardianTactician
      @GuardianTactician 4 года назад +1

      Pick a campaign and guide it into the bottom of an ocean for a few months. Talk to your players about it before hand so they can buy in.

    • @nicholashurst780
      @nicholashurst780 4 года назад +3

      Remember, as CS Lewis pointed out the relationship between civilizable geography is flipped in the ocean: the high mountains get the sunlight and are livable and the deep valleys are filled with darkness and terrors

    • @HSuper_Lee
      @HSuper_Lee 4 года назад +2

      @@nicholashurst780 Right, Dawn Treader. Good book. Going back to WebDM's videos on the planes, Narnia is definitely a one world plane, since you could sail your way to heaven if you traveled far enough. And then you had that whole divine water thing that made you able to stare at the sun without going blind. I totally should put that in a campaign at some point.

    • @nicholashurst780
      @nicholashurst780 4 года назад

      @@HSuper_Lee According to the Chronicles of Narnia: the Last Battle you can't actually sail to Heaven. Narnia is just surrounded by impossibly high mountains that are similar to but not actually the outskirts of heaven

  • @MonkeyWhoWouldBeKing
    @MonkeyWhoWouldBeKing 4 года назад +16

    fav environmental condition I wound up with in my game was when the Kinight wore full plate while wading into a tidally submerged cave. a water weird cast water-breathing on them, so they thought they were fine in there... his armour turned orange and his heart shattered xD

  • @exas5338
    @exas5338 4 года назад +10

    Jim should check out Subnautica if he hasn't already to see some diverse yet alien underwater environments

  • @Majikkman13
    @Majikkman13 4 года назад +1

    Thanks so much for this episode, I’ve been trying to find ways to “spice up” my game and this has given me a lot of inspiration for the future of our current arc in Dark Heresy. Love the work as always!

  • @EJFreelancer
    @EJFreelancer 3 года назад

    To your point at the end, that any mundane setting can be made extreme by ramping up the weather:
    I grew up in Western Nebraska and moved to Omaha on the Missouri River when I started high school. The summers here are milder, the winters are warmer, the snow is shallower, the storms are quieter. A city on the plains that’s a day or two removed from a mountain range is the perfect place for extreme plains, because that’s where all the mountainous weather systems roll down and get to run rampant with nothing to stop them. There are very few windbreaks just past the foothills. Even a generic “boring setting” can be made challenging with the right environment.

  • @ColdIronHalo
    @ColdIronHalo 4 года назад

    Vulcano desert with Glass like obsidian rocks with sharp edges. A heavy wind that can throw small objects around and the wind when it take up have this Howling to "warn" about its arrival. My favorite area to send adventures into. you can always add frost or high heat to the mix or toxic clouds drifting in the wind. :D

  • @shadows96100
    @shadows96100 4 года назад

    This came out at a perfect time! I am in the middle of writing a campaign set in the extreme cold!

  • @pjcarrera2251
    @pjcarrera2251 4 года назад

    I am working on a Dark Sun campaign right now and I am super excited! Making desert wastelands interesting will be a fun challenge. Needed this video.

  • @jazzjiggleballs9921
    @jazzjiggleballs9921 4 года назад +1

    Its a joyous occasion when the party finds a small oasis while traversing the desert. It becomes less joyous when the party discovers that pool of water they are all running to is actually the mouth of a giant death worm that uses the water to lure in prey lol.

  • @timhaldane7588
    @timhaldane7588 4 года назад

    This concept and your various rules extensions and monster/story suggestions seriously could fill a book. You could probably publish it and make some decent money.

  • @Willothemask
    @Willothemask 4 года назад

    This is gonna join Urban Adventures and Memorable Places as a favourite vid of yours to help inspire and improve my setting

  • @valasafantastic1055
    @valasafantastic1055 4 года назад

    Great video thanks! I also love using real nature documentaries to inspire and inform DMing. Maybe a spotlight episode for each extreme terrain down the line? Thanks again.

  • @NecroRevenant
    @NecroRevenant 4 года назад +7

    The name of the Clark Ashton Smith’s tale is “The Seven Geases”, if I remember correctly.

    • @edheldude
      @edheldude 4 года назад +1

      www.eldritchdark.com/writings/short-stories/192/the-seven-geases

    • @MrRourk
      @MrRourk 4 года назад +2

      A Clark Ashton Smith fan you must love the Mystara Setting and Castle Amber?

    • @fitzmac8504
      @fitzmac8504 4 года назад +2

      Love Clark Ashton Smith ( most players do not know him) have my home setting in Mystara ( and “ re-skinned Castle Amber “ ) , my campaign’s 14-18th level party are going through it right now.

  • @-John-Doe-
    @-John-Doe- 4 года назад

    One of my favorite DM tips, _Credit to Drunkens & Dragons:_
    Suspense die, 1d4+1
    The players can see the area flooding, the fire is spreading, the ship is sinking, the ceiling is collapsing, the hordes of monsters are going to overtake the area, the eggs are hatching, etc etc etc.
    This can change the map, keep your encounters on time, and move your players in the direction you need them to move.

  • @nothinmulch
    @nothinmulch 4 года назад

    Been writing a campaign with a lot of environmental affects, so this is really great!

  • @baltsosser
    @baltsosser 3 года назад

    In the game I'm playing on DND Beyond, the DM is doing a really solid job of using elevation, and terrain so things don't just come at you on the flat. If you don't think in 3 dimensions, you might struggle in the campaign. I like that.

  • @rivercox8172
    @rivercox8172 4 года назад

    Hey Jim and Pruitt, I love your show, it's helped me so much as a DM, I'd love it if you guys could spend some time on the exact differences of different editions and the attitudes at the time

  • @RobKinneySouthpaw
    @RobKinneySouthpaw 4 года назад

    Had a couple sessions worth in a desert where the sun never sets. Always about 5pm position. The level 2 druid had the party set with Create Water and goodberry. It didn't feel trivialized though. They used up spell slots amd spell preparation slots just to survive at baseline, so any other encounters or obstacles were increased.

  • @Thaumh
    @Thaumh 4 года назад

    He mentioned a desert oasis where the water gives a bonus to Survival. I did that once. The oasis was on top of a mesa in the center of the desert where the sand was black.

  • @jwclapp1183
    @jwclapp1183 4 года назад

    Remo Williams!!!! I love that movie. What a missed opportunity for a quirky franchise.

  • @eastull
    @eastull 4 года назад

    Some of the most fun prep work i’ve done was for the climactic three sessions of my first campaign where my party went to a Fantasy Moon Base™️ and i got to mess with gravity and oxygen and bosses with lair actions that took advantage of both. The message here is yes absolutely always take your dnd campaign into space

  • @HABmapper
    @HABmapper 4 года назад +1

    ...and now I can't not picture Jim in a Cousteau hat. Great episode!

  • @williamjanak2013
    @williamjanak2013 4 года назад

    All that Undead in space talk makes me think of Vampire Hunter D, which is where most of the Vampires went when they got bored of the world.
    Great video as always guys, please keep up the great work.

  • @acaeleus
    @acaeleus 3 года назад

    Just started a 5th Ed Dark Sun game, so of course it was time to come back to this video. 🏜

  • @grayrook8637
    @grayrook8637 4 года назад

    I have run a campaign that was a coven of bhuer hags that the players had to thwart. Cold weather and their triple control weather ability made just getting to their mountain top lair a daunting challenge.

  • @benjaminstout941
    @benjaminstout941 4 года назад +7

    Great I am starting my second campaign in a frozen hellscape that is the Antarctica of my campaign world.

  • @sLipLeftdEftly
    @sLipLeftdEftly 2 года назад

    re- underwater adventures: have you considered giving the water a movement speed and direction? cost more move to swim against, less to swim with, and costs movement to stay still. play on a sea floor with trenches for added fun :) after 6 rounds i'd pause the seas movement for a round, then reverse the direction, upping the speed each round (to simulate a tidal shift)
    great vid as always DMs, thanks :)

    • @sLipLeftdEftly
      @sLipLeftdEftly 2 года назад

      i'd give aquatic-themed characters a survival check for an estimate on when the tidal shift would occur, so they can try and use it for a tactical advantage.
      id run it as- set a 'Tidal Speed' and 'Tidal Direction'
      moving against tide: minus the Tidal Speed from your total movement this turn.
      moving with the tide: add the Tidal Speed to your total movement this turn.

  • @Ironu-xz3jh
    @Ironu-xz3jh 4 года назад

    I have a setting were El Dorado and Atlantis for two warring cities. El Dorado, is home to a variety of crab people. That was taken over secretly by an Aboleth. Using stone age technology, and a top of continent-sized crab (Spider or King crab maybe). Atlantis, is home to an ancient utopian City of Halflings. With a mixed government of democracy and priestesses that speak directly to their God. A top of a colossal dragon turtle with ancient/futuristic technology (maybe made from crystals growing on the dragon turtle or a spring being poured out by a statue of the).

  • @Amatsaru29
    @Amatsaru29 4 года назад

    Would be an awesome one shot 5e Oregon trail session.

  • @seelengst
    @seelengst 4 года назад

    Space stuff. That's where i start opening up the GURPS stuff. Its not an easy convert, but 3D6 can work for d20 in some specific situations. That and radiation.

  • @benm5913
    @benm5913 4 года назад

    I found this video because I am writing a campaign in an area of deep jungle. Thanks for the context.

  • @lassal12
    @lassal12 4 года назад

    I made a one-shot this new year where i had the players go through a mountain that hosted an ordning of giants. For the fire giants' castle segment, i made them roll a con save. On a fail, they would not be able to endure the heat of their armor, making them either have to take it off, or suffer disadvantage on saving throws and attack rolls.

  • @cossackhetman
    @cossackhetman 4 года назад

    I like the idea of weapons, armor and items breakikg down in the conditions. I think it makes the mending spell far more relevant to a player and a campaign.

  • @adreabrooks11
    @adreabrooks11 3 года назад

    I want to send my characters up against Zuggtmoy now, just so I can use the phrase "fungal jungle."
    Also, your comments about cold made me think of something that, surprisingly never occurred to me before: There is a practice in some rural areas, here in Canada, for people to leave their buildings unlocked, and leave a bundle of matches poking out of the matchbox near the wood-stove. At first, this sounds pastoral and Utopian - not worrying about people breaking in. However, it may well be the home's rightful owner who makes use of this courtesy. When one is severely chilled, one CANNOT control one's shivering. Worse, the sense of touch goes away and, in extreme cases, the muscles stop working. In such cases, digging out one's keys may be an impossible feat. This is where the bundle of matches comes in. It's hard to grab just one match in such a state and, if one does manage to get it, the lack of fine motor control may cause a person to strike the match wrong and snap it. A bundle is easier to lay hold of (especially when left poking out of the box), is more durable when struck, and burns with a more reliable flame - making it easier to light a fire.
    I mention this as some people doing extreme-environment RP might find it a fun tidbit to throw in. However, it's also the pre-cursor to that thought I mentioned. If cold can leave one so incapacitated that the simple act of getting into one's house and lighting the fireplace is a challenge - how must it affect spellcasters, who rely on specifically-enunciated words and intricate gestures to call upon their magics? Food for thought...

  • @vicnedel02
    @vicnedel02 4 года назад

    When Jim said Fungal Jungle... Kool And The Gang's Jungle Boogie got immediately stuck in my head. Except the lyrics were different.

  • @paulcoy9060
    @paulcoy9060 4 года назад

    Starting an Underdark campaign, hope to find something useful. Magma makes a cavern way too hot? A rift to the Elemental Planes brings a furious storm of Ash? Fungus patch steals all the oxygen in a tunnel, maybe some of the players don't wake up from camping the night here?

  • @Troglodytarum
    @Troglodytarum 4 года назад

    This is perfect! My players and their army have been deployed to fantasy Siberia and I needed some interesting ways to make them suffer.

  • @RPGwithDBJ
    @RPGwithDBJ 4 года назад +1

    As THE Self Appointed 3rd Pillar-ist of the RPG community, my channel and the Cinematic Environs are completely about this very subject. I have a live stream, 3rd Pillar Thursday which is an hour of nothing but using the environment in the game. Sorry about the plug, but im very passionate about this underutilized portion of the game.

  • @stephensilverstein4855
    @stephensilverstein4855 4 года назад

    Totally going to steal the dwarven mountain top temple idea. Absolutely going to have some rune of anti magic on the upper half of the mountain and all sorts of beasts that call the mountain native.

  • @molefacts5670
    @molefacts5670 4 года назад

    12:10 Pruitt's massive triceps. Some one has been multi-classing into barbarian.

  • @richardwallace8381
    @richardwallace8381 4 года назад +5

    Man... I want to run an underwater game now!! :)

    • @WebDM
      @WebDM  4 года назад +4

      Do it! It's great fun

    • @richardwallace8381
      @richardwallace8381 4 года назад

      @@WebDM Elemental plane of water, here I come... given that I'm running a Planescape game ;)

  • @Kona696
    @Kona696 4 года назад +1

    This just made me think of how U.S troops had so much trouble with the terrain and the flora and fauna in Vietnam while the locals were like “lol we disappear in the trees”. now all I can think of is how much worse it would be if they had a bunch of pissed off druids manipulating the forest and animals at the same time.

  • @DaDunge
    @DaDunge Год назад

    You should have had a video about terrestrial extreme environments and another on aquuatic extreme environments. given Jim a full episode of speaking about the underwater environments.

  • @kyscheibler1818
    @kyscheibler1818 4 года назад

    What a great joke a small step to add space campaigns always great information in a fun way!!! love you guys!!

  • @Bluecho4
    @Bluecho4 4 года назад

    One of the more classic fantasy concepts is the Floating City. Really exotic, really dangerous. They're great. But imagine how the environment can be made MORE dangerous.
    Consider: An eternal maelstrom that wanders the world in semi-predictable patterns. Just this powerful thunderstorm, which never dissipates. At the heart of it is a city, that creates the storm. Maybe it's a Storm Giant castle, or the abode of an Air Djinni. But the idea I like is that of a city built by ancient Hobgoblin artificers, who in ages past lost control of their mechanisms and had to flee. Even getting to the city is dangerous - in addition to difficult simply by virtue of needing to be able to fly to begin with - but the rewards for accessing such a trove of magical inventions could be well worth the risk.

  • @AuntieHauntieGames
    @AuntieHauntieGames 4 года назад +1

    Pruitt talking about jungles just described my entire homebrew D&D world.

  • @basicstupidity5543
    @basicstupidity5543 4 года назад

    I think a Underdark episode is called for after watching this!

  • @killianduggan8730
    @killianduggan8730 4 года назад +1

    The favourite setting I've made was full fantasy but set on an ancient dyson sphere constructed by the followers of a sun God. The inner part is a theocratic "paradise" where worship is mandatory for preserving the power of their dying sun. Non-believers were banished to the outer shell which is overrun with undead and other creatures of the void. Small holes allow tiny amounts of light through the shell and communities of the banished formed there. In exchange for food from the sunside, these communities hunt the creatures of the dark expanse who occasionally burrow through to threaten the Sunsiders.
    No one inside (including the players) knows what is plateside unless they are banished for blasphemy or delve deep enough to find it. Travel between communities is a dark, cold experience and requires a lot of prep and foreplanning.

    • @WebDM
      @WebDM  4 года назад +1

      Cool

  • @Cybermaul
    @Cybermaul 4 года назад

    For examples of handling hostile terrain, I'd suggest people check out the RPGs Labyrinth Lords and Ryuutama. LL has good systems for terrain that just grinds parties down, and Ryuutama is good for tracking conditions and using gear to overcome poor terrain & weather conditions.

  • @Yamazaki742
    @Yamazaki742 3 года назад

    thank you for the moon lycanthropes I'm going to use that

  • @tyleremery7088
    @tyleremery7088 4 года назад

    I've been toying with the idea of borrowing the resource die mechanic from the Forbidden Lands rpg, and extreme environments seem like the perfect place for it. Basically, expendable resources such as food, water, torches, ammunition, etc. are tracked with a die rather than a number. Whenever a player uses a resource, they roll it's resource die, which starts as a d12. If a 1-2 is rolled, the die size decreases to d10, d8, d6, and d4, until finally it runs out completely. This could be modified to fit with armor and weapons too, perhaps rolling the die for weapons on a critical fail or for armor/shields upon suffering a critical hit.

  • @just_eh_buttercup29
    @just_eh_buttercup29 3 года назад

    i watch a very unique show called primal survivor for inspiration for extreme places. i actually add his methods to campaigns. he lives with native tribes for a week before going out and surviving alone completing a trial that the tribe tells him to do, giving a gift to a feuding tribe in or herding starving cattle to food.

    • @just_eh_buttercup29
      @just_eh_buttercup29 3 года назад

      imagine the team being in the desert and the wizard is learning spells from a old native shaman while the others are learning how to find edible plants and how to tell if a giant sand worm is coming.

  • @EricVulgaris
    @EricVulgaris 4 года назад

    One of the most difficult parts is communicating these types of extreme environmental threats. They shouldn't feel like gotchas and rather "should" feel like obstacles for Risk/Reward situations. Informed play is when the party is like scratching their chins going, do we wanna brave system shock/cold damage to explore the crashed gnomish submersible wreck in the dark zone?

  • @KhanCrete
    @KhanCrete 4 года назад +4

    F U N G A L J U N G L E

  • @jameshwren
    @jameshwren 3 года назад

    My favorite is having zombies in the cold have increased AC, resistance to non magical damage, and half moving speed due to the fact that they’re frozen.

  • @Jackb290
    @Jackb290 4 года назад

    I'm using the mushroom jungle idea

  • @KingofBlades113
    @KingofBlades113 4 года назад

    A great TV Show to watch if you are running an arctic campaign is season 1 of the Terror

  • @baltsosser
    @baltsosser 4 года назад

    Just adding something simple like rain...for several days in a row would work for this concept. Nothing dry, hands and feet waterlogged and getting soft to the point skin is uncomfortable to touch. Food is all cold and mushy. NO fires to warm the party. It saps energy and morale for sure. Then you have to deal with the regular adventure challenges. The rain limits visibility as well and makes some ranged attacks more difficult. Add in a little wind with rain, and that archer isn't as good as they normally are.

  • @techpriest8965
    @techpriest8965 4 года назад +5

    I could use some PDF's and ideas about nature hazards, saving throws, survival methods...

    • @MrRourk
      @MrRourk 4 года назад +1

      Mork Borg RPG
      The classic Module Death Frost Doom
      Ultraviolet Grasslands is another

    • @techpriest8965
      @techpriest8965 4 года назад +2

      @@MrRourk Thank you kindly

    • @MrRourk
      @MrRourk 4 года назад +1

      Almost forgot this one....you definitely need this
      coneofnegativeenergy.com/do-not-let-us-die-in-the-dark-night-of-this-cold-winter/

  • @jek__
    @jek__ 3 года назад

    The importance of drinking water is so underplayed in d&d that the players themselves tend to be dehydrated lol. Making drinking more important has the benefit of subconsciously reminding your players to take care of themselves
    i liked the sequencing of the lung-eel idea. Take something to start the effect, then take something to end the effect, then after the effect is ended, take something so the thing you took to end the effect doesn't kill you

  • @voodoocupcake2293
    @voodoocupcake2293 4 года назад

    Gods-damn I want to play at your table Jim

  • @DanJMW
    @DanJMW 4 года назад

    I think this video would be better titled "Extreme Environments". It would be great to get a follow-up video on terrain eg The Grand Canyon is not an extreme environment, but it is certainly an extreme terrain feature. Maybe "Amazing Terrain" or "Fantastical Terrain"?

  • @WisdomThumbs
    @WisdomThumbs 4 года назад +1

    My DM thrust us into an X-treme environment. A pit fight on a rock suspended over lava by chains. In a volcano. In an orc city built upon titanic dragon bones. With a wall of Light around the city that might close at any moment, suspending everyone inside within permanent stasis.

    • @erichall090909
      @erichall090909 4 года назад

      That’s one of those things that starts cool but after you finish explains feels like they couldn’t decide what they wanted to do so threw it all in at once and it makes no sense

    • @WisdomThumbs
      @WisdomThumbs 4 года назад

      @@erichall090909 It's all in the presentation. The DM has pulled it off rather well. The wall of Light around the city is an insidious addition brought by the BBEG's followers, who style themselves as saviors. (the city is under siege by giants, dragons, and "wild orcs" who hate civilization)
      Everything else is organically built in a spiral up the mountain, using the mega-dragon's bones as a framework. The orcs have suspended lots of tarps from the dragon bones, to catch wyvern feces and disrupt the snow. The mouth of the volcano is the perfect spot for an orc fighting pit.

  • @starstuff84
    @starstuff84 4 года назад

    Have you seen picture of folks climbing El Capitan and rigging their sleeping bags to make camp on the sheer rock face? Taking a rest either short or long, is a real challenge.

  • @misterpig7739
    @misterpig7739 4 года назад

    For the Arctic adventures I think that dex checks and saves should have disadvantage due to the thick clothing you would need to be wearing

  • @DaDunge
    @DaDunge Год назад

    39:30 Waves crest because of friction from the bottom.

  • @isaacphillips4170
    @isaacphillips4170 4 года назад

    I'm making a dragonborn character that hails from a desert-dwelling clan for an upcoming campaign. This has given me so many cool ideas for desert survival, I can't even believe how lucky I am to have found this video.

    • @AGrumpyPanda
      @AGrumpyPanda 4 года назад

      Thorny devil dragonborn! Their scales are slightly pointed to create natural channels that direct water to the mouth, so every morning they tilt their head a bit and lick the gathering moisture from the corners of their mouth.

  • @homesliceslices69
    @homesliceslices69 4 года назад

    Dramatic Sonic music plays as you begin to drown. Gotta find an air bubble!!!!

  • @44tuck3r
    @44tuck3r 4 года назад

    What if the desert dryness could dry out leaves and plants that would normally be spell components?
    How do we prevent the use of goodberry to bypass food scarceness

  • @jaredsmith6565
    @jaredsmith6565 4 года назад

    All hail Joe the Wind Guy!