Great podcast chaps! Good to see ‘The Barder’ make an appearance, hello Ollie! One of the core aspects missed in this chat is that of ‘responsibilities’ and ‘KPI’s’, these are protected sections of the industry that are unaffected however poorly a game may perform at retail. These departments include Marketing, PR besides other administrative, financial, consulting and management roles. The mismanagement of these ‘KPI’s’ goes back to the 90’s but has evolved in this highly controlled industry we have today. If a game doesn’t sell, it really isn’t their problem, and it should be.
Great to hear a conversation on the topic that's based on experience rather than hyperbole. I've no time for these virtue signalling consultants and their divisive bully tactics, but it is heartening to know that their influence is relatively negligible. Most of the games I play are Japanese anyway, so good to know that the market is especially resilient to this bullshit over there. Good to see Ollie share his insight too - great show everyone.
As y’all mentioned, it is exceptionally irritating that the mainstream writeups of this new kerfuffle left out that it started because a company tried to lie their way to getting a guy’s Steam account banned, and games taken away, for the crime of making a list of the games the company worked on. One would think that anyone proud of their work would be happy to be on a list of games they worked. It’s rarely a good sign when someone wants to hide what they do, especially going to such extreme lengths.
Great podcast chaps! Good to see ‘The Barder’ make an appearance, hello Ollie!
One of the core aspects missed in this chat is that of ‘responsibilities’ and ‘KPI’s’, these are protected sections of the industry that are unaffected however poorly a game may perform at retail.
These departments include Marketing, PR besides other administrative, financial, consulting and management roles. The mismanagement of these ‘KPI’s’ goes back to the 90’s but has evolved in this highly controlled industry we have today.
If a game doesn’t sell, it really isn’t their problem, and it should be.
I love how honest you all are. It’s really refreshing to hear people speak their minds and do it articulately.
Thanks very much!
Audio is much improved Jason. NICE!!
Trying!
Great to hear a conversation on the topic that's based on experience rather than hyperbole. I've no time for these virtue signalling consultants and their divisive bully tactics, but it is heartening to know that their influence is relatively negligible. Most of the games I play are Japanese anyway, so good to know that the market is especially resilient to this bullshit over there. Good to see Ollie share his insight too - great show everyone.
As y’all mentioned, it is exceptionally irritating that the mainstream writeups of this new kerfuffle left out that it started because a company tried to lie their way to getting a guy’s Steam account banned, and games taken away, for the crime of making a list of the games the company worked on.
One would think that anyone proud of their work would be happy to be on a list of games they worked.
It’s rarely a good sign when someone wants to hide what they do, especially going to such extreme lengths.
The games they've worked on are listed on their site.
@@КирилКирилов-в1оthey were but they’ve been mostly scrubbed which was what we were speaking to.
Crazy outro. Where is it from?
Oh I need to add that to the description. Armored Core 6
“Smokescreen of bullshit”. Nailed it. 😂