Why AI art struggles with hands

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  • Опубликовано: 3 апр 2023
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    Hands drawn by robots … often just don’t look right. Why is that, and what will it take to get better?
    Producer Phil Edwards is exploring five different aspects of AI that help explain everything from large language models to where unusual training data comes from. In this first video, he digs into why AI art struggles with hands. The challenges range from the same ones that human artists face to those that are a unique result of how AI generative art is created. The road to improving these hands may not be as obvious as you’d think.
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Комментарии • 3,2 тыс.

  • @bananewane1402
    @bananewane1402 Год назад +4020

    Considering how much human artists struggle with hands, I’m not surprised the AI can’t do it

    • @pt9845
      @pt9845 Год назад +156

      I like how outdated this video is already.
      As of right now, Midjourney draws perfect hands 9/10.

    • @zagaraditya890
      @zagaraditya890 Год назад +49

      AI just need more data to learn. Give it months and AI will learn faster than any humans

    • @futon2345
      @futon2345 Год назад +12

      It shouldn’t be hard to just study an anatomy book

    • @shivanibatra7659
      @shivanibatra7659 Год назад +80

      @@futon2345 but that’s the point of the video, the anatomy allows for so much variety that’s hard to translate into a 2d image

    • @futon2345
      @futon2345 Год назад +5

      @@shivanibatra7659 idk it’s not hard for me and my classmates with practice but then again I’m human

  • @OKaFee
    @OKaFee Год назад +4511

    In the lucid dreaming community - one of the most reliable "reality checks" is inspecting your hand and confirming if you have 5 fingers. For whatever reason, the brain has a difficult time generating a five fingered hand while dreaming. It's kind of a creepy coincidence that AI has the same issue.

    • @DiscoFang
      @DiscoFang Год назад +500

      Same reason people generally have trouble drawing hands from memory or imagination. I would bet that artists, particularly animators or illustrators, who have to express action and emotion in hands and limbs, don't lack an ability to dream "correct" hands.

    • @musaran2
      @musaran2 Год назад +133

      Interestingly animals don't know how many legs is normal, that our hands are tied to our body, that humans are not supposed to have a face behind etc.

    • @GabeHowardd
      @GabeHowardd Год назад +295

      ​@@DiscoFang untrue, no matter how good you are as an artist, hands will always be a nightmare

    • @AmstradExin
      @AmstradExin Год назад +13

      @@GabeHowardd Very funny. (:

    • @toxicblack7827
      @toxicblack7827 Год назад +54

      ​@@GabeHowardd As an artist I can confirm this

  • @instagramsnapchat
    @instagramsnapchat Год назад +1381

    The worst part for me personally is these models have gotten so incredibly good at lighting and realism that seeing these weird messed up hands in completely photorealistic lighting makes them so much more uncanny than in like a painting or drawing.

    • @randomthings8732
      @randomthings8732 Год назад +53

      Sounds like it's a horror makers dream honestly.

    • @TomCruz54321
      @TomCruz54321 8 месяцев назад +9

      Why can't they just make the A.I. read an anatomy book and study the human skeleton?

    • @masterjunko
      @masterjunko 4 месяца назад +31

      @@TomCruz54321 Because unlike us, it still won't have a level of connection to hands that me do. As the video stated, even with hands in many angles, the AI won't understand when a finger is hidden that it's still there. Instead, it will see the anatomy and process it as "some hands have three fingers, some hands have 5, some are very very wide (this is perspective to us) some are very small"
      And that turns into a Frankenstein of a hand when all implemented in the wrong conditions because it doesn't know what to associate the right conditions with.

    • @diablo.the.cheater
      @diablo.the.cheater 3 месяца назад

      @@TomCruz54321 These AIs are also much simpler than brains overall, brains in general are composed of different nets of neurons which each do their own thing, AIs are comparable to just one of those nets, without the rest of the nets and without the way those nets are interconnected to create a whole. If a brain is a building, and neurons are akin to briks, our current AIs are comparable to a wall, a pillar, a floor, a roof, etc. If we look at the individual structures of neurons inside brains and how they work, they are very comparable to current AIs, but we do understand that about brains, but still don't understand how it all comes together to create emergent phenomena like will or the self, etc. So we can't use our walls to create something like a brain, but we still can create very nice and big "walls" that seem like houses, like the decoration sets of an old west cowboy film.
      Is like we are in the right path but we still lack understanding of brains to create something akin to a human or a dog, at most we can replicate simpler organism like bugs.

    • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
      @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 3 месяца назад +1

      @@masterjunkoit doesn't but I believe it can. the hand glitch is unexpected and the problem haven't been studied in depth yet.

  • @gabriel1812
    @gabriel1812 Год назад +733

    as someone who went to art school, and was required to take a course on drawing hands, I can confirm: drawing hands is hard.

    • @RR-nx2ri
      @RR-nx2ri 11 месяцев назад +7

      not if you draw it like this all the time: 🖐🤪

    • @arihaviv8510
      @arihaviv8510 9 месяцев назад +5

      It's hard but you won't make the same kind of mistakes

    • @ChiefYoshi
      @ChiefYoshi 5 месяцев назад +6

      as someone who draws for fun, I can confirm: it is hard. that's why I usually choose positions where they aren't visible lol

    • @chrisstucker1813
      @chrisstucker1813 4 месяца назад +3

      Yeah but at least you understand what hands are. AI doesn’t lol

    • @HTMangaka
      @HTMangaka 3 месяца назад +2

      Once you get good at them, it's actually probably the most fun thing to draw. Besides the human ear, my no.1 fav. ^^

  • @MinisDunyasi5
    @MinisDunyasi5 Год назад +4831

    You know it’s hard to draw hands, when even AI struggles with it.

    • @dundermifflinity
      @dundermifflinity Год назад +106

      That’s true. But what’s mad is that nobody would’ve said that 2 years ago. That’s how far it’s come

    • @anmolagrawal5358
      @anmolagrawal5358 Год назад +119

      ​@@dundermifflinity Exactly. It's funny how he says "even AI struggles" as if it is a benchmark to reach. Goes to show how far it has progressed recently.
      Feels like all of this happened so quickly, almost overnight. Unreal

    • @hiddendrifts
      @hiddendrifts Год назад +45

      @@anmolagrawal5358 >almost overnight
      it's kinda interesting to think about. machine learning models have almost certainly been under development for the past couple of years, but it's only been in the last few months that they've been publicly released. and the interest and demand they've generated just encourages the developers to work faster and harder to create higher quality models

    • @dnoodspodu1159
      @dnoodspodu1159 Год назад +11

      Another proof that we are living in a computer simulation
      Just look at your hands within a dream

    • @astral6749
      @astral6749 Год назад +9

      @@hiddendrifts iirc from our university lectures, machine learning has been around before the 2000s. It's just that nowadays, we have more data and more processing power to train models with.

  • @logank444
    @logank444 Год назад +4181

    My grandfather is a semi famous artist and he gives the family art that he messed up. It's usually the hands that he messed up

    • @eggycarrot
      @eggycarrot Год назад +23

      Whose he

    • @taehokang2551
      @taehokang2551 Год назад +82

      You’re grandpas got cool art!

    • @ajisagoodname
      @ajisagoodname Год назад +10

      That's so cool!

    • @invertexyz
      @invertexyz Год назад +107

      It's a different kind of mess up, because this AI isn't anything like humans. Humans still easily get the right amount of fingers right, even a child does. These AI (ML) tools are just forming shapes from tonnes of other people's art turned into a weighted matrix. That's not what humans do, humans learn to conceptualize the kind of thing they want to draw and go about many steps towards constructing it using a deep understanding of what the thing is.

    • @pimplefacedprick2595
      @pimplefacedprick2595 Год назад +44

      Maybe he is AI.

  • @MrWeebable
    @MrWeebable 3 месяца назад +170

    It's weird how humans can instantly determine when something looks wrong, but the same humans cannot necessarily correct it or make it right from scratch. As a beginning artists there's a weird rift between your mind's eye and your skill.

    • @MomoKanjaki
      @MomoKanjaki 3 месяца назад +1

      Agreed.

    • @Gigusx
      @Gigusx 2 месяца назад +9

      I'm missing where's the weird part in all this... We observe and sense far more frequently than we create, and both are different skillsets that need practicing to master. When something goes against those ingrained patterns that you've built over thousands of hours of observing, you'll sense it because the result doesn't meet your expectations. You'll know when a circle isn't a circle, but only if you've mastered making one enough will you be able to make a perfect one. If you've never done any martial arts an incoming kick might startle you, but when you're an experienced practitioner you may instantly sense that the kick was never going to hit you in the first place based on its motion and all kicks you've seen before, and you'll not even flinch. Different situation, same principle, and it works in all learning.

    • @dall6
      @dall6 Месяц назад +2

      It's called millenniums of evolution. If you can't quickly tell is something is close or far away or a predator or your mom then you wouldn't have survived

    • @matthewstahler6525
      @matthewstahler6525 Месяц назад

      Everyone's a critic

    • @Rudxain
      @Rudxain 15 дней назад

      This reminds me of P vs NP: "It's hard to solve a problem, but it's easy to verify the solution"

  • @noahdoss1967
    @noahdoss1967 Год назад +876

    “The AI knows how things look but not how they work”
    I’ve gotten into so many frustrating conversations trying to correct friends and colleagues talking about chat gpt as if it had some internal logic and self-referencing reflective capabilities

    • @biocode4478
      @biocode4478 Год назад +54

      it must have internal logic however, that is the whole point of training a network. like if you train a network to add two numbers, you will expect an analogue of a summing circuit to form using it's weights. otherwise it would simply be memorizing.

    • @reedgrenager6121
      @reedgrenager6121 11 месяцев назад +43

      @@biocode4478 Thank you. You're completely right. Sure, gpt-3 is just a trained neural network, not a calculator, but through training from human data that includes a lot of logic, the neural net actually "learns" that. Now, it will contain the same mistakes that a human might make, but there is absolutely internal logic. Thanks for bringing this up.

    • @scrung
      @scrung 8 месяцев назад +7

      example of dunning krueger

    • @LC-mq8iq
      @LC-mq8iq 7 месяцев назад +5

      LLMs do have internal logic and with chain of thought reasoning even reflective capabilities

    • @Josh-yr7gd
      @Josh-yr7gd 6 месяцев назад +9

      I don't like reading AI responses to customer service questions. The answers seem very hollow and rigid as if someone was reading an instruction manual.

  • @Mixajlo93
    @Mixajlo93 Год назад +2089

    It's interesting that in dreams, we also struggle to see a hand as it is. For lucid dreamers, it's kind of a test to see if they are dreaming or not. In dreams, hands are usually distorted in a similar manner

    • @Cahangir
      @Cahangir Год назад +127

      Same applies to faces as well. Our subconscious makes up stuff in dreams.

    • @J.C...
      @J.C... Год назад +18

      No way. I gotta remember this.

    • @mencibenci
      @mencibenci Год назад +131

      conclusion: our dreams are generated by AI

    • @Mixajlo93
      @Mixajlo93 Год назад

      @Carmen de Graaf
      Maybe you are right. I see it as:
      AI is, first and foremost, a creation of humans, and as such, it is a projection of human consciousness, or what we know about our own consciousness. The problem is that we still don't know enough about ourselves.

    • @keianostephens
      @keianostephens Год назад +20

      ​@@mencibenci just the "I" I think

  • @floopyboo
    @floopyboo Год назад +2408

    Hands are tough for humans too. Ask any artist what they have struggled with the most, and the answer will be hands, followed closely by feet.

    • @Ikajo
      @Ikajo Год назад +126

      After years of practice, I still find feet harder than hands 😅

    • @invertexyz
      @invertexyz Год назад

      Sigh, it's a different kind of struggle. Please don't act like this is evidence the AI is similar to humans.. Humans struggle at the perspective of hands, they don't struggle with the number of fingers, even a child gets that right. This is evidence of how this "AI" is purely algorithmic, merging data from millions of pieces of images. Humans do not create art this way, we create from a deep understanding and many other factors that cannot be quantized by a layered neural net.

    • @yashwardhansingh4787
      @yashwardhansingh4787 Год назад +70

      Yeah, hands are so hard to draw that i end up drawing 7 or 4 fingers.

    • @iZelmon
      @iZelmon Год назад +35

      Humans struggle so hard they totally draw 4 or 6 fingers, not, we struggle in different part of hands compared to AI.

    • @hezekiahramirez6965
      @hezekiahramirez6965 Год назад +26

      Definitely! I understand why hands are difficult but it's sort of mind boggling how hard feet are. You wouldn't think it but it's very frustrating to try to draw feet well

  • @peteskyrunner4845
    @peteskyrunner4845 3 месяца назад +27

    Today, 9 months later, AI has gotten so much better at hands.

  • @CedarBronze
    @CedarBronze 7 месяцев назад +60

    I think that in order to solve the "AI knows how things look, but not how they work" problem is to train the AI not only on images, but also on rigged models, like Blender models before you hit "Render." I personally find out how things work and what proportions they generally have by spending a few minutes fiddling with the object and studying it from different angles before trying to draw.
    Edit: Sorry I'm late.

    • @ecMathGeek
      @ecMathGeek 3 месяца назад +9

      I think the problem is that those are entirely separate logic bases. It would be like training a single AI to perform both image recognition and audio recognition. While that might be possible, the complexity of the neural network involved would be exponentially greater than simply creating a separate AI for each task.
      The image-generating AIs do not have any concept of the physical structure of the environments they create. All it does it to generate pixel patterns. If you tell it to draw a tree, it draws pixels. It has no idea what a tree is. But it has reference material labeled as "tree" and the pixels it draws are consistent with that reference. So both what it's trained on and what it produces are just colored pixels with labels. To try to expand that training to include 3D models and an understanding of structure and space and form would be an unimaginably daunting task, I think.

  • @Selestrielle
    @Selestrielle Год назад +335

    If you know a thing or two about sewing, you notice pretty fast that AI is also terrible about clothing. Buttons merging into zippers, fabrics changing textures and weights, folds appearing and disappearing without seams, those are all things you see commonly in AI art but people don't notice as much because your average AI artist isn't a seamstress.

    • @LutraLovegood
      @LutraLovegood Год назад +24

      Not a seamstress (or seamster?) but I do notice! Drapes was one of my favorite things to draw in school but AIs so often get all the details wrong. They don't have the structural knowledge they need to make everything convincingly enough.

    • @sanachanto
      @sanachanto Год назад +3

      This is a really interesting point!

    • @jimmalone9656
      @jimmalone9656 Год назад +19

      This is also the case with AI architecture. The details are super janky and nonsensical when you look closely.

    • @abstract5249
      @abstract5249 Год назад +4

      Interesting! Makes you wonder what else AI gets wrong that only people with certain skills or knowledge would notice. I guess AI isn't the crafty know-it-all artist we thought it was. At least not yet.

    • @markdaunis7995
      @markdaunis7995 Год назад +3

      Not sure what is interesting about this take. AI is making all of these images with little context. It doesn't know what a material is or how it should behave. It just "knows" what something looks like on average, basically. If you are shocked or surprised by that you fundamentally misunderstand how it works and are expecting it to generate images based on parameters it just doesn't account for.

  • @ProkoTV
    @ProkoTV Год назад +3579

    Thanks for the talk, Phil! We live in some interesting times for art.
    Now, back to practicing drawing hands! 😅

    • @mrmawster9786
      @mrmawster9786 Год назад +38

      Woah hey proko

    • @asyhabdf
      @asyhabdf Год назад +8

      I guess you're a precious knowledge that ai want to take it😅

    • @muh.andianto
      @muh.andianto Год назад +27

      I remember watching Proko's lessons about anatomy years ago. Drawing hands from imagination was one of the most difficult part for me. I think I am just an AI lol.

    • @flavioptferreira
      @flavioptferreira Год назад +18

      My man Proko featuring in a Vox video! Nice!

    • @isabelledesouzaafonso2-a161
      @isabelledesouzaafonso2-a161 Год назад +17

      i was so surprised when you showed up!! One of the greatest teacher and artist i know!!

  • @zircon256ua
    @zircon256ua 3 месяца назад +30

    You accidentally made the like button highlight at 7:50 when saying "button-like".

    • @unfortunatelebanese
      @unfortunatelebanese 2 месяца назад

      dang dude since when can the like button highlight like that?

    • @zircon256ua
      @zircon256ua 2 месяца назад +4

      @@unfortunatelebaneseIdk, you can do that to the subscribe button too. The buttons highlight when the person in the video says to like and/or subscribe, but they have to choose if the highlight effect is enabled, from what I know.

  • @whatfurqanknows
    @whatfurqanknows 8 месяцев назад +14

    i love how not so fast at explaining this video is and really having a calm music. we need these types of videos more. thanks Vox!

    • @fernandaabreu5625
      @fernandaabreu5625 19 дней назад +1

      I don't mean to be rude but maybe you've been looking for calming videos in the wrong places lol cos they exist plenty. Look up gregorian chants, for instance.

  • @margaretthemagnificent
    @margaretthemagnificent Год назад +51

    As an artist, I will confirm, hands have an EXTREMELY low margin for error. There are many different body types, face shapes, limb proportions. Consequently, there's wiggle room. Not so with hands. People will still compliment most artwork that slightly misses the mark, but they will go silent if you mess up hands.

    • @johnrivers3813
      @johnrivers3813 Год назад +2

      Biggest mistake even decent artists make is messing up the direction the hand and fingers are facing. Like someone draws a left hand palm out but the thumb starts on the right side. Technically you drew the hand right but the order is wrong and it's obvious when that hand is apart of a human/character drawing. I've been drawing for years and years and I still struggle with hands and foreshortening.

  • @aydinraat298
    @aydinraat298 Год назад +1942

    The fact that AI struggles with hands means that it really became more like humans

    • @nameless9084
      @nameless9084 Год назад +20

      Welp the time has come when humans lose their jobs

    • @T33K3SS3LCH3N
      @T33K3SS3LCH3N Год назад +38

      @Zaydan Alfariz The thing is that this would need a fundamentally new approach. The current way does exactly NOT work with anything 3D, it just learns patterns from 2D imagery. There is no feasible way to integrate 3d components into its 2d workflow in this way.

    • @tickledtoffee
      @tickledtoffee Год назад +17

      As someone who loves (and has always loved) drawing, I agree 100% lol hands are very hard to master

    • @ag_064
      @ag_064 Год назад +2

      they already can draw hands, so yeh

    • @glasscardproductions4736
      @glasscardproductions4736 Год назад +10

      ​@@nameless9084, yeah, no. It'll take so much more to do that.
      Unless you can somehow teach it the thousands of rules, techniques, and other such things that artists can learn much easier, along with making sure that it actually understands how an idea is supposed to work in reality, artistry will never come to this concept.

  • @yanhly9327
    @yanhly9327 8 месяцев назад +6

    so drawing hands is so hard that even an AI can't do it

  • @Antares_Aurelis
    @Antares_Aurelis 4 месяца назад +17

    At the moment, I noticed that at least some neural networks draw faces as a separate module, on top of the rest of the picture. The same should be done with your hands. There should also be a setting to “hide your hands” so that they simply end up behind your back, in your pockets, etc.

  • @ivan55599
    @ivan55599 Год назад +83

    3:44 "It can make a beautiful skyscraper" - literally a box, which has many boxes inside, with clear geomethrical pattern.

    • @sarahdicus850
      @sarahdicus850 3 месяца назад +7

      But it shiny!

    • @AustrianEconomist
      @AustrianEconomist 3 месяца назад +4

      You could say basically the same thing about abs though? And yet... 9:35

    • @heshagrade
      @heshagrade 3 месяца назад +4

      and if you look carefully you'll see the skyscraper is also a bit creepy, especially its lines not straight enough, ragged, weird, the whole texture is not constant :D

    • @ponponpatapon9670
      @ponponpatapon9670 3 месяца назад

      can't you say the same thing about the shape of hands?

    • @Ethorbit
      @Ethorbit 3 месяца назад

      @@AustrianEconomist no you can't

  • @hulqen
    @hulqen Год назад +755

    At 7:57 he said something that resonated with me: "AI art is basically bad at art, we're just able to see it with hands". A lot of times, when you look closely at an AI generated image, you start to notice all kinds of strange things, like shapes that doesn't make sense, roads leading nowhere, details that are simply wrong. Will this change, and what will it take? Right now it seems that you either have to accept a lot of errors or "peculiarities" with AI generated images, or you have to do a lot of manual work to get it right.

    • @muatring
      @muatring Год назад +44

      He also followed by saying ''But both of these things are also a bit wrong". AI will indeed get better, and it is getting better. It's only a question of time until AI can do all of those things that the video said they weren't able to do at the moment.

    • @deadeaded
      @deadeaded Год назад +35

      RIght now, AI is missing something called compositionality. It doesn't understand that things are made up of parts, or the way those parts come together. No one really knows how to fix that.

    • @brmbkl
      @brmbkl Год назад +5

      @@deadeaded Are you sure? Because above; LuisPereira stated that "This is just nonsense that people who don't understand AI like telling themselves to feel better.
      Much like humans, neural networks also conceptualize everything they draw, i.e. they also break down large complex shapes into patterns of smaller shapes and learn the patterns between them."
      I don't know enough of Ai to know who to believe.

    • @deadeaded
      @deadeaded Год назад +12

      @@brmbkl Compositionality is a hot topic that AI researchers are actively working on. If you want examples, look at the workshop organized by Gary Marcus and Raphaël Millière.

    • @juanausensi499
      @juanausensi499 Год назад +6

      @@deadeaded Well, it should be possible by using the same technique we humans use: exploration of the real 3D world

  • @Marina-nt6my
    @Marina-nt6my Год назад +6

    1:39 the ai 'being trapped in a museum' and only learning from pictures online, it reminds me of people who don't go outside

  • @athomenotavailable
    @athomenotavailable 11 месяцев назад +19

    It's not an unsolvable problem, they just have to change the training method. It can't be just with a blackbox trained on more pictures of hands, the programmers can provide a 3D mesh of the hands and limbs, and include the mapping of the mesh to people in a few hundred models until this specific AI learns how to map hands and limbs to the mesh correctly. Then apply this AI to modify existing images to produce nice looking hands, this could be a bit like how phone cameras apply a moon filter to make 100x zoom moon shots look detailed.

  • @proboffensive
    @proboffensive Год назад +633

    i'm impressed by vox's editing team every single time. the pixelated theme throughout this whole video is so good

    • @Tinil0
      @Tinil0 Год назад +12

      Best yet, it's subtle. You can watch the video without noticing it. So many editors early in their career go over the top with their editing which...some people like (usually younger people) but is really bad by the standards of editing.

    • @Zariel_999
      @Zariel_999 Год назад +3

      @@moomoocowsly they mentioned v5 in the video

    • @courtney-ray
      @courtney-ray Год назад +2

      @@moomoocowsly they literally mentioned Midjourney v5. You spent so much time writing this comment you didn’t watch the video.

    • @chiteshacharya
      @chiteshacharya Год назад

      @@moomoocowsly please see whole video 😂😂😂 you should have some patients

    • @papapoopooppshire
      @papapoopooppshire Год назад +1

      ​@Tinil0 oh wow! you create the rigid, never changing standards of editing!? I'm star struck, its so nice to meet you, i have so many questions about editing seeing as we've got an expert here 😁

  • @raketensven3127
    @raketensven3127 Год назад +159

    AI struggles with abs because we all struggle with abs.

  • @ajith_e
    @ajith_e 8 месяцев назад +1

    Nolan went back in time to be his younger self and explain complex stuff like these to us. Thanks Vox for bringing him aboard

  • @alibabamokursken4296
    @alibabamokursken4296 Год назад +2

    I love when he adds a side note he literally turns his head to the side and denotes it on another camera (angle)

  • @bryancash8251
    @bryancash8251 Год назад +61

    As a photographer I can tell you having my models know what do with their hands is one of the more difficult aspects of my craft.

    • @johnrivers3813
      @johnrivers3813 Год назад +1

      I heard someone say that a good way to find good poses is to pretend like a part of your body hurts. For example you have a headache so you rest the back of your hand on your forehead. I'm not a model but the poses they were striking looked great and it was pretty funny watching them explain it at the same time.

  • @FarbrorBaku
    @FarbrorBaku Год назад +416

    To be fair drawing hands is really hard irl, it's always the number one thing new artists struggle with when starting out.
    I have been painting for 25 years and i still get anxious whenever i have to paint hands doing anything advanced.

    • @santosic
      @santosic Год назад +26

      when I found out about that, it suddenly made sense why AI art generators struggle with them; they're at that same stage in their life as the newbie artist that is just starting out. Just like the newbie artist, I'm sure eventually that will get sorted out.

    • @scratchy996
      @scratchy996 Год назад +6

      @@santosic The newest Midjourney models have already figured it out.

    • @OwnyOne
      @OwnyOne Год назад +12

      At least we know they only have five fingers, a top and bottom part, and nails go on the top and tips.

    • @Nat-oj2uc
      @Nat-oj2uc Год назад +8

      No new human artist would seriously draw 6 fingers. Not having skills to draw isn't the same as not having a clue what you're drawing

    • @pt9845
      @pt9845 Год назад +5

      I like how outdated this video is already.
      As of right now, Midjourney draws perfect hands 9/10.

  • @K3NnY_G
    @K3NnY_G Год назад +2

    At this point Phil's main channel videos are the treat and his Vox videos are like a second channel bonus. xD
    Give him more creative control, his main channel is honestly more everything to me than Vox ever managed.
    Absolute gem, that guy.

  • @JohnDoeSchmoe
    @JohnDoeSchmoe 25 дней назад +3

    A year later, and it's already gotten a lot better than this video shows.

  • @ValensBellator
    @ValensBellator Год назад +202

    I’ve tried to use it to make fun renaissance style paintings of modern scenes and I can say it also seriously struggles with feet (toes specifically) and keeping track of limbs in crowds. You wind up with disembodied arms and legs.

    • @ShawnFumo
      @ShawnFumo Год назад +5

      Yeah, it is all a moving target. It used to be getting a single person even just standing there might be mangled. Now a single person is likely to be very good, even the hands if they aren't doing something super complicated. Feet are also better than they used to be, but obviously haven't had as much attention as hands. And the more people and more details in general, the more likely something goes wrong. It'll keep getting better but the standards will keep getting higher too.

    • @Monkehrawrrr
      @Monkehrawrrr Год назад +6

      SUMMARY
      AI art models struggle with drawing hands due to data size, data quality, and low margin for error.
      AI models have limited exposure to hand images and lack annotated datasets to learn how hands work, unlike the abundance of face images available.
      Hands are more complex and diverse in appearance and function than other body parts, making it difficult for AI models to learn and replicate them accurately.
      AI models can create visually appealing art in many other aspects, but "hand-like" isn't sufficient, as humans expect more accuracy when it comes to hands.
      Improvements in AI art generation could come from increasing computing power, using more human feedback, and encouraging people to rank the quality of generated images.

  • @riccardoleone4265
    @riccardoleone4265 Год назад +491

    This is a reminder for artists: draw from real life as much as you can, not just photos. Our understanding of volumes and structure over simple outlines and textures is what will set us apart from AIs

    • @thecousindeci1103
      @thecousindeci1103 Год назад +76

      Why are artists trying to be better than ai? Just try to make your style as unique and interesting as possible, that's what will set you apart. Us chess players have already gave up long ago on ever getting better than an ai because they're a combination of all human efforts.

    • @pt9845
      @pt9845 Год назад +4

      @@thecousindeci1103 Yes, I say use AI to make your art 10x better.

    • @windedemulation1159
      @windedemulation1159 Год назад +18

      Until people figure out how to make them analyze 3D models to implicitly understand the rules. I agree with the others: using AI to improve is smarter than trying ro surpass it

    • @ashtonmae9705
      @ashtonmae9705 Год назад +3

      And yet current day artists will keep saying " realism is not art" 😏....

    • @thelikelyaccidentfoundry2618
      @thelikelyaccidentfoundry2618 Год назад +6

      @@thecousindeci1103 not to mention "better" is subjective. and technical skill is not the only thing that makes good art, just what our ableist colonial capitalist society values most. btw I'm a hyper surrealist... lol.

  • @henrybrice86
    @henrybrice86 Год назад +14

    Another thing to note - AI also has trouble with things like glasses, that exist in databases of faces and are annotated for.

  • @schabalabadingdong7805
    @schabalabadingdong7805 4 месяца назад +11

    8 months later and this is basically fixed. Incredible how fast this all is advancing.

  • @AnnCatsanndra
    @AnnCatsanndra Год назад +90

    I really like how this simplifies the concept so people who are neither software engineers nod illustrators can start to understand how complicated all of this stuff actually is, even though the years of learning and practice that goes in is kinda invisible.

  • @rocketcarmike
    @rocketcarmike Год назад +183

    There's a problem with any repeating features (teeth etc) because the AI works like autocomplete: after a finger tends to be another finger, then after that finger comes another finger, then ooh a finger! Usually there's a finger next to that!
    You also see it in text, it puts shapes next to each other that tend to be neighbours and the results are hilarious. (Look up the AI Waffle House and In-N-Out signage)

    • @monhi64
      @monhi64 4 месяца назад +2

      My question is why the AI can’t grasp the concept of people have five fingers and if your picture has more that means you messed up. Teeth makes more sense because yeah you could have basically any number visible but fingers it’s pretty much always five maybe a couple less in very rare instances but def never more.

    • @Vocalinds
      @Vocalinds 3 месяца назад +23

      ​​@@monhi64 I would say that the majority of photos of hands do not show all five fingers. Look at your own hands holding objects at different angles to you. How many fingers do you see? Also, photos of people with two hands in the frame will have up to 10 fingers. AI does not care that they're on two different hands. It doesn't solve for problems like that. AI is trained basically like: these pixels next to each other are called this. Here is another set of pixels next to each other called the same thing. Over and over... Then can you (AI) tell what the similarities are? Basically, I'm trying to say that AI doesn't "grasp concepts" as you wrote in your comment. It doesn't have concepts. It's basically just very advanced pattern identification, without any additional "thought" behind it.

    • @designzonebeats
      @designzonebeats 3 месяца назад +5

      @@monhi64It is because AI cannot grasp any concept. It does not have the ability to perform logic or understand concepts.

    • @KeKe-bv8qv
      @KeKe-bv8qv 3 месяца назад +2

      lol I looked them up.
      noun and nonut really got me XD

  • @Idiotsoverdose
    @Idiotsoverdose Год назад

    Proko! My man, good to see you :)

  • @alle9561
    @alle9561 Год назад

    sooo happy to see proko here! been following him since i was 11. now im 23!

  • @Mcdonalswarrior
    @Mcdonalswarrior Год назад +114

    I used to draw and paint semi professionally and the hardest for me was always hands and feet. Specially how intricate they can get and the multiple poses they can have and achieve. Our body is art itself because some of the things and poses we do are very weird and complicated and don’t even look unnatura.

    • @yumeN0dengon
      @yumeN0dengon Год назад +4

      No matter how bad you were at drawing hands, you surely never were as bad as AI.

    • @MollyHJohns
      @MollyHJohns Год назад +2

      I didn't have the same problem in drawing simple hands and feet. It takes time but at least you have to really watch your own extremities to understand their shapes and why they are. It's fascinating to look and contemplate, and it leads to me liking beautiful hands and feet hahaha.

    • @johnrivers3813
      @johnrivers3813 Год назад +3

      If you break it down to the anatomy of hands and feet then it's clear why it's so difficult. There's a lot of tiny bones and muscles clustered in an very intricate way. The rest of the human body has a lot of long straight or curved bones. That's easier to understand and picture on your mind.

    • @Nat-oj2uc
      @Nat-oj2uc Год назад

      Did you also struggle with number of fingers🤣

    • @MollyHJohns
      @MollyHJohns Год назад

      @@Nat-oj2uc a TikTok kid here, everyone!

  • @daydreaminboy7671
    @daydreaminboy7671 Год назад +266

    I liked doodling but sorta stopped because drawing hands was too difficult. Glad to know AI is struggling as well.

    • @fawnnahh7438
      @fawnnahh7438 Год назад +2

      It’s not struggling. Midjourney V5 makes hands extremely accurate. This video is dated.

    • @durpnurp9693
      @durpnurp9693 Год назад

      once you get the technique down youll be good at it

    • @honkhonk8009
      @honkhonk8009 Год назад

      Lol what I do now is that I doodle and everything, but then I just use stable diffusion to automate stuff.
      Its still painting. But you baby the AI to the point your basically doing the work yourself. It just so happens to do the heavy lifting for you.

    • @mr_pigman1013
      @mr_pigman1013 Год назад +1

      I find it interesting that one of the telltale signs of being in a dream is your hands being shaped abnormally. Not even our brains can make hands accurately, consciously or not.

  • @marcelobonimani
    @marcelobonimani 12 дней назад

    This is,hands down, the best video about the subject.

  • @CypiXmusic
    @CypiXmusic Год назад +2

    Getting Proko for this one was an amazing choice!

  • @JaydenWorth
    @JaydenWorth Год назад +24

    Phil shoving that drawing into the chair is so deeply real to me about creating things.

  • @acintoli
    @acintoli Год назад +378

    Lately I went to a Contemporary Art Museum and saw a movie created entirely with AI. Everything looked perfect except for the hands (and some faces). The overall effect was so creepy that I had to get out of the screening room. I was literally scared.

    • @Valadion1
      @Valadion1 Год назад +20

      And everybody clapped for you for how brave you were... not

    • @acintoli
      @acintoli Год назад +136

      @@Valadion1 I was alone -- and honestly I do not quite catch your sarcasm.

    • @onyinyechukwumazi4070
      @onyinyechukwumazi4070 Год назад +54

      AI gives me uncanny valley too

    • @biohazard737
      @biohazard737 Год назад +7

      ​@@Valadion1 for real! Scared though? If anything I'd be fascinated

    • @PotatoMaGobinus
      @PotatoMaGobinus Год назад +37

      ​@@biohazard737 in a way it's kinda bodyhorror

  • @morgan0
    @morgan0 Год назад +4

    i’ve wondered for a while if using an ai to generate a rig or skeleton of the most prominent few people in an image, and maybe some basic shapes that they could be interacting with, if that could then be used in the training process and later generated first as part of generating an image to get a better quality human form. the first ai has to fit all the fingers somewhere and they would be stored in a non-image format so they could be seen behind occluding forms by the second ai. that way it always gets the same number of fingers, and doesn’t need to know as well how many fingers or arms there should be, because it’s constrained by the rig. it would also open up the possibility to input the rig manually, or have it only change a little between frames in an animation, etc.

  • @erichbachman7363
    @erichbachman7363 Год назад

    Hands down the most impressive video about ai and hands!

  • @sefyravelvetpaw8166
    @sefyravelvetpaw8166 Год назад +60

    I learned about this recently and you reminded me of it, the "Chinese Box Problem" - the AI knows where the hands are, and generally, WHAT hands are, but it doesnt UNDERSTAND what they do or how they work. It can draw everything it knows about "hands", but that doesn't include complex things like "range of movement"

  • @Roxor128
    @Roxor128 Год назад +247

    Here's a thought: What about making use of a 3D model, like you'd use for a game character, to create training data? Program in some constraints so it can't make any impossible or painful poses, then render a tonne of random poses with a few hundred random orientations each to give the neural network a decent idea of what a hand looks like.

    • @juanausensi499
      @juanausensi499 Год назад +26

      I think your idea points to the correct solution

    • @AshleyBlackwater
      @AshleyBlackwater Год назад +20

      thought about this to. I imagine its not done because people want the AI training on "real" things. But using 3d to train it for attributes and amounts (like the number of fingers) probably would probably be good. With the alternative just being more data
      A hundred random orientations is probably not enouth tho. Could do thousands since you can just rig and reuse the model and let it feed.

    • @serpentine1983
      @serpentine1983 Год назад +2

      you beat to it. And you were a lot more detailed in your solution!

    • @allycy_
      @allycy_ Год назад +6

      This is exactly what I have been thinking throughout this video. I believe this is possible as I've learnt that Disney has built a similar "learning program" to animate hair and water that is used in movies such as frozen ii.

    • @vukirikou23
      @vukirikou23 Год назад +2

      Same idea here. 2D models like pictures won’t be enough for AI to draw hands!

  • @ryedowitz
    @ryedowitz Год назад +1

    Super interesting, thank you for explaining so clearly!

  • @tengkuadam1399
    @tengkuadam1399 Год назад +1

    Mah man Proko done got himself in to a Vox video... I feel proud for some reason.

  • @clyde9767
    @clyde9767 Год назад +240

    Even we as humans struggle to draw some simple hands, so it's understandable

    • @samthesomniator
      @samthesomniator Год назад +10

      Well. You are a neural network as Well 🤷🏻‍♂️😅

    • @yashwardhansingh4787
      @yashwardhansingh4787 Год назад +7

      Yeah hands are so hard to draw that i end up drawing 7 or 4 fingers

    • @yashwardhansingh4787
      @yashwardhansingh4787 Год назад +1

      @@samthesomniator you should talk for yourself

    • @Lausanamo
      @Lausanamo Год назад +6

      ​@@yashwardhansingh4787 Aren't we all?

    • @lonestarr1490
      @lonestarr1490 Год назад +7

      @@samthesomniator No, not really. In a neural network (the AI thing), every neuron performs a certain operation on the inputs it receives. This operation is fixed for a given neuron and doesn't change, neither while training, nor afterwards. All that can be adjusted are the weights which determine to what extend the respective inputs factor into the calculation.
      That's really different from how the neurons in our brains work. There, simply put, every neuron comes with a certain threshold. It then absorbs (electric) signals and---somehow---keeps track of the accumulated amount. Once this amount surpasses the threshold, the neuron fires---which means it forwards a signal of a certain strength to every neuron it is connected to. Again, adjustable weights factor in and determine how well the connections transmit the signals and what not. But the fundamental logic of the system is fairly different (and not yet particularly well understood).
      Also, I reject the notion that we are our brains controlling the body. We're far from our whole brains; we're but an emergent process taking place in it, a subroutine if you will.

  • @Janncrush12
    @Janncrush12 Год назад +16

    This analogy of the museum reminds me of "Mary's room" a philosophy experiment. While it is not originally made for the AI question, it asks if there is extra knowledge generated through the conscious experience vs just the physical descriptions of something. Which in this case would be comparable to if there is more understanding gained through the human experience of we know how hands work vs. computing every pixel of a hand image.

  • @engelbertus1406
    @engelbertus1406 3 месяца назад +1

    I read a book about lucid dreaming.
    One tip to train yourself to check if your are dreaming, is to - when awake - create the habit of consciously looking at your hands a couple a times throughout the day.
    Thus, when dreaming, you will find yourself remembering to look at your hands.
    This actually works!! And the thing is, your dream-generator has difficulties with hands too: the number of fingers keeps changing, and the hand’s shape keeps changing - that’s when you can realize you are dreaming and can get to having fun dreaming lucid.

  • @OwnyOne
    @OwnyOne Год назад

    I'm so happy Proko is in this video

  • @Ophiophagus
    @Ophiophagus Год назад +21

    I found from playing with imagine AI that while it also struggles with feet (including animal feet) it has an easier time with human feet than hands because there's so many more photos of feet on the internet... for reasons. 👀

  • @deadringer-cultofdeathratt8813
    @deadringer-cultofdeathratt8813 Год назад +4

    1:26 I didn’t think Proko would find me slacking off watching a Vox video

  • @devilichus
    @devilichus 5 месяцев назад

    Broke the design stage for a coffee and video break. Seeing Proko from the Art community felt like seeing my teacher or boss. Let me return to my practices lol.

  • @zebmaxwell7979
    @zebmaxwell7979 4 месяца назад +5

    ...8 months later, it can now

  • @Lobstrique
    @Lobstrique Год назад +37

    aaaaaww it was so nice to see Stan! :)
    amazing video, as always! loved the editing 😄😄
    i really liked the idea that the standard for hands being accurate is much higher than for other stuff
    it's a common thing among artists to see these discrepancies in AI art pretty quickly - like lines that go nowhere, furniture that makes no sense, seriously messed up anatomy. but since the overall look, the light, the colors are good, the usual viewer doesn't see that

    • @ProkoTV
      @ProkoTV Год назад

      Phil's good at what he does! It was a great chat.

  • @duck8dodgers
    @duck8dodgers Год назад +18

    Great choice for a collaborator. Proko, Stan's channel, helped me get past a few challenges as an artist.

    • @ProkoTV
      @ProkoTV Год назад +5

      I'm glad I could help!

  • @Knowyourbody
    @Knowyourbody Год назад +1

    Best video on the subject. Hands down

  • @joannjohnson9077
    @joannjohnson9077 6 месяцев назад +1

    This is amazing! I find this so interesting.

  • @guzzler8698
    @guzzler8698 Год назад +10

    1:05 I felt that

  • @axgelbxnny
    @axgelbxnny Год назад +45

    its comforting to know that even ai struggles to draw hands as much as I do

    • @jensenraylight8011
      @jensenraylight8011 Год назад +2

      this stuggle is nonexistent for the Pro, only amateur, or hobbyist have this problem.
      that's why the game you play and the Movie you watch, all have perfect hand, perfect environment, perfect everything.
      that's what "Production Grade" Meant.
      AI is good for producing one single Image, but one single image is not a Movie or Game, it's not a "Product".
      one single image with mutated hand is worth nothing, you can't sell it.
      just create an AI generated video and compared it side by side with the real movie.
      can't even hold a candle.

    • @haroldnecmann7040
      @haroldnecmann7040 Год назад

      @@jensenraylight8011 just wait, this ai will put these so called pro out of business soon.

  • @WordsInVain
    @WordsInVain 3 месяца назад +2

    03:43 You do realise you just picked the worst example possible next to imagining hands? I want you to take a very close look at this symmetrical perfection of a skyscraper...

  • @unclemurray4252
    @unclemurray4252 11 месяцев назад +4

    That's why you use img2img! 😉
    We are also acting like all artists are good at hands which as an artist myself I know I've struggled with for a looooooong time and they are honestly never easy.

  • @noelgomile3675
    @noelgomile3675 Год назад +3

    Great video, I love the way your explanation to how all this works is very welcoming and easy to understand.

    • @sparqqling
      @sparqqling Год назад

      Check his private channel, it is so good!

  • @therealvigilante
    @therealvigilante Год назад +8

    Personally, I kinda of hope that A.I. never truly gets the hands right, I mean yeah it would be kind of cool, but I think it would be really important to be able to tell what's real/made by a human artist between what was generated by an A.I.

  • @kinmoreira
    @kinmoreira 7 месяцев назад +7

    As an aspiring artist myself I've come to the conclusion i must be an Ai, due to how much i stuggle with hands....

  • @mrfun216
    @mrfun216 4 месяца назад +6

    And AI art can now draw hands perfectly…

    • @Cotton_Candy.__
      @Cotton_Candy.__ 3 месяца назад

      It still has some issues. Nicki Minaj recently posted an ai generated image on Twitter. One of the hands had 6 fingers with two of them kind of merged together and the lower part of the thumb missing

  • @slipvskorn
    @slipvskorn Год назад +17

    I find it hilarious that even ai struggles with drawing hands. I remember in school the one thing that most people found hard to do was draw hands

  • @Snowman_44
    @Snowman_44 Год назад +5

    0:47 Idk why but looking at that hand at my dark room in bed at 12:21 AM got me scared.

  • @atreeager
    @atreeager 14 дней назад +2

    Ask an AI to make a Minecraft landscape and you will be traumatized for life.

  • @stuguru68
    @stuguru68 Месяц назад +3

    hi, 11 months later, they can do hands now

  • @Leto2ndAtreides
    @Leto2ndAtreides Год назад +97

    Midjourney v5 largely seems to have hands handled. And realistically, they could feed it a lot of 3d model based images, and maybe just do style transfer to make them more real looking, and you'd have a solid synthetic dataset.

    • @gladitsnotme
      @gladitsnotme Год назад +8

      Nah. Marked improvement, but still needs work.

    • @TheRafark
      @TheRafark 11 месяцев назад +3

      At one point AI will start training with 3D video cameras filmed just for it. Like, they will film a 360 video of a person and will tell it that’s how a person looks from all sides.

  • @josephteller9715
    @josephteller9715 Год назад +10

    This is why there are separate physical wooden artist articulated models of pairs of hands that you can get from high end art supply stores to help people draw hands.
    Another things to note, AI art usually is bad at not making perfectly symmetrical faces, and is bad at making faces in motion that have to show muscle movement (such as speaking specific letters/words, eating or licking the lips etc.).

  • @theprahphet2697
    @theprahphet2697 16 дней назад

    I love this video, thanks for creating and sharing

  • @NGoodwin
    @NGoodwin Год назад +102

    It is no coincidence that Leonardo Da Vinci studied anatomy in such depth, in an age when that was particularly difficult!

    • @xBINARYGODx
      @xBINARYGODx Год назад +3

      not when you are rich and have the ruler loving you.

    • @666Tomato666
      @666Tomato666 Год назад

      @@xBINARYGODx it still was basically heretical to do autopsies

  • @richardclapton5592
    @richardclapton5592 Год назад +24

    This is a really good visual representation of why you need to be careful when using/ relying on generative models.
    For example they might know how to provide a code example that works but they don't know the rules that we would expect it to adhere by e.g. security principles. Especially because they're trained on a lot of data which also doesn't consider good practice rules.

    • @honkhonk8009
      @honkhonk8009 Год назад +4

      Also they dont really have long term memory. They take forever to learn so they ain't all that adaptable either.

  • @elliottmes3718
    @elliottmes3718 9 месяцев назад

    I feel better to find out so many artists struggle with drawing hands too, though I was just not good enough

  • @TheeSlickShady
    @TheeSlickShady 3 месяца назад

    I watched this video twice back to back
    I enjoyed it very much thanks 🙂
    liked and subbed

  • @Void_Wars
    @Void_Wars Год назад +41

    Probably cause apples look very similar but hands and fingers look very different depending on what object its holding or how it’s positioned.

  • @DeclanMBrennan
    @DeclanMBrennan Год назад +7

    That was very well explained without getting too technical. Another reason is we understand hands from the inside. Our pattern recognition has been trained by moving our fingers and looking at the result. You can see babies do this sometimes.
    Perhaps the chap whose first love is robotics should create a humanlike robot hand and then have a feedback system where the AI can self train while adjusting the hand.

    • @dibbidydoo4318
      @dibbidydoo4318 Год назад

      not really necessary, we already have a pattern recognition that can detect the pose of hands and it has been applied to an AI art generator.

    • @DeclanMBrennan
      @DeclanMBrennan Год назад +1

      @@dibbidydoo4318 That seems to just push the problem one step down the road. Unless there is a test against reality, how do we "reward" a correct hand posture guess during training?. Grading all the guesses with human input seems tedious and there are all sorts of confounding factors like wearing mittens, jewellery, knuckledusters, hands holding each other, shadows, people who actually have joined fingers or an extra finger etc.

  • @nitrogamer534
    @nitrogamer534 7 месяцев назад

    Yeah, I have the same problem. I can't add Nail paint for the Beauty Models of AI. It turned out weird Sometimes long fingers, sometimes thick thumb, and most of the times the Nail is taken apart from the fingers.
    I don't know how to fix it. But, I can try to train some model with Hands Detailing Medical Images. It's a advice from my side if anyone wants to make it fix as quickly as you can. OR just wait for the update.

  • @dukenukem8381
    @dukenukem8381 Год назад +2

    4:25 saved you time

  • @Lexyvil
    @Lexyvil Год назад +21

    I find it very interesting how because hands are the hardest body parts to draw, that AI also struggles with that as much as we do.

    • @LutraLovegood
      @LutraLovegood Год назад +1

      Depends on the hand pose and the artist.

    • @patstaysuckafreeboss8006
      @patstaysuckafreeboss8006 Год назад

      Not for long.

    • @johnrivers3813
      @johnrivers3813 Год назад

      Right?!

    • @pt9845
      @pt9845 Год назад

      I like how outdated this video is already.
      As of right now, Midjourney draws perfect hands 9/10.

    • @robfer5370
      @robfer5370 Год назад

      @@pt9845 Yep but now ask it to draw a load of bare feet.... 😕

  • @paiwanhan
    @paiwanhan Год назад +3

    @3:18 'fingers don't bend like this' - well, I beg to differ. Just look at my hands! Oh wait, you can't... but believe me, mine can.

  • @TheVeryHungrySingularity
    @TheVeryHungrySingularity Год назад

    AI struggling with hands is a familiar struggle. You'll get it one day bro just keep at it

  • @flameinfiren5565
    @flameinfiren5565 3 месяца назад +1

    9 Months later, and hands are now accurate

  • @heliusuniverse7460
    @heliusuniverse7460 Год назад +5

    the thing with transformer models is that they take the same time to produce "simple" outputs and more complex outputs.
    it's a direct mapping from an input to an output (with a random seed), so it doesn't try again if it messes up catastrophically. if you draw hands, you're probably going to iterate on the drawing, perfecting the hands over time. Dall-E will give you its first shot at it

    • @Roxor128
      @Roxor128 Год назад +1

      Try feeding the output back in and see if you can get it to refine things. The popular Automatic1111 UI for Stable Diffusion has a "Send to img2img" button where you can easily put the current output (both image and prompt) into the input for the img2img mode.

    • @honkhonk8009
      @honkhonk8009 Год назад

      Yeah thats the problem with how Ai systems are made lowkey.
      They dont really have the capability to reflect back.
      Maybe it would be cool if people added an extra step for "fixing the image' while still remembering its first attempt

  • @BooBaddyBig
    @BooBaddyBig Год назад +11

    I remember in the original Westworld movie you could always tell the androids from the hands. At the time, I thought that was a bit weird and forced, but I'm starting to come around to their way of thinking!

  • @nondescriptcat5620
    @nondescriptcat5620 Месяц назад

    another way to think about this is, each hand has 16 points of articulation (3 on each finger, 1 at the wrist) and the exact configuration of each of these points is essential to conveying what the hand is doing. even drawing from an enormous dataset of hands, the number in the correct configuration will be tiny, and the AI isn't cognizant of why the hand needs to be configured that way.

  • @AnnLixie
    @AnnLixie 3 месяца назад +2

    5:03 wait that’s my Professor’s name lol

  • @recharged766
    @recharged766 Год назад +14

    In Stable Diffusion, you can use Control Net to give the AI more information about how the hand should look and be positioned

  • @yesterdaysrose5446
    @yesterdaysrose5446 Год назад +45

    When I tried using AI image generators for the first time, the first thing I noticed was that it generated some weird animals. Particularly stylised/non-photorealistic animals. A Turtle is a carapace plus a plastron plus some things that stick out from between them, like a number of legs and heads and tails and whatnot. 🐢

  • @vickomen3697
    @vickomen3697 Год назад

    The quality of this video is impeccable. Gives Johnny Harris vibe

  • @psfilmsbob
    @psfilmsbob 3 месяца назад +4

    9 months later and hands can now be flawless using AI. The tech is flying.

    • @Brauljo
      @Brauljo 3 месяца назад +1

      i watched this video soon after it came out and it just appeared on my feed again. i clicked it to make a comment like yours if i couldn't find one already posted

  • @righty-o3585
    @righty-o3585 Год назад +8

    A lot of actual artists struggle with hands also. Because they are so flexible and able to move in different weird ways. Ways that we would normally hold things, when pointed out x don't look natural at all hands are complicated and difficult to reproduce

    • @Jjroberson114
      @Jjroberson114 3 месяца назад

      Pretty much every artist knows how many fingers to draw though lol