Configuring Joints in CoppeliaSim | CoppeliaSim (V-REP)
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- Опубликовано: 11 сен 2024
- This video introduces joints in CoppeliaSim (V-REP) robotic simulator software. If you want to contribute to these tutorials, please buy me a coffee:
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This video is part of a set of videotutorials used in lab sessions of robotic courses for undergraduated students ath the UPV.
• A Complete CoppeliaSim...
The dynamic properties dialog tells me the joint is not controlled. Control mode is free, what do I do please
i am running into the same issue. did you find a fix?
Thank you so much ..
Can you please tell me how can I simulate a gimbal in CoppeliaSim? I need to attach this gimbal to a camera attached below a quadrotor.
Sir how can I connect 1 revolute joint to 2 different objects.
Which hierarchy should i follow?
You can group them. If not, there’s also an alternative solution by connecting one of the objects to a ‘force sensor’
@@LeoArmesto thank you sir
What method would you use to add tendons actuated between multiple joints?
That’s a difficult question! I guess that those tendons are passive, thus using passive joints and tuning their friction and damping properties might be a possible solution, but I’m not so sure if that’s possible. Another possible solution is to generate a virtual force/torque in some specific directions with the simAddForce and simAddForceTorque functions. I’ve never used them before, so please don’t ask me how to use them.
Leopoldo Armesto thanks for your thoughts
What Changes if I want it moves up and down continually?
You need to set the positions of the joints. There are several ways to do this, so I recommend you to continue with the tutorial