So You Wanna Be a 3D Lighting Artist?

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  • Опубликовано: 17 янв 2025

Комментарии • 12

  • @lunarfifthstudios
    @lunarfifthstudios 3 месяца назад +5

    This feels useful for a lot of different creative needs, I am working on a comic book and all of this is relevant. Great video! 👍

  • @NicCrimson
    @NicCrimson 3 месяца назад +1

    Lighting is always overlooked

  • @samuelboisvert8054
    @samuelboisvert8054 3 месяца назад +4

    As a compositor, I'm very upset you uploaded this video only in RGB, what do you want me to do with this !?

    • @crafthive
      @crafthive  3 месяца назад +1

      Extract an alpha with a key or roto what you need obviously!!

    • @samuelboisvert8054
      @samuelboisvert8054 3 месяца назад +1

      @@crafthive are you crazy ?! It would take me literally MINUTES!

  • @NonBinary_Star
    @NonBinary_Star 3 месяца назад

    i love the vid bruh 👍🏿👌🏿

  • @rakeshmalik5385
    @rakeshmalik5385 3 месяца назад

    Being an aspiring VFX artist with a lot of experience in real-world lighting from indie cinematography and photography, this is a career that interests me. Especially since I also have some formal training as a composition and a lot of experience programming, because I was working as a software engineer while doing cinematography on the side since indie work doesn't pay the bills :)
    How critical is any particular renderer to know? I'm mostly rendering with Karma these days because it's fast, beautiful, and included with the Houdini Indie license, but in school we had four days in Nuke for compositing and one day in Maya with Arnold for lighting. We also got an introduction to Katana in the lighting portion, but I generally use Solaris, partly due to Karma being a lot faster than Arnold and not available in Katana :)
    Thanks for this explainer!

    • @crafthive
      @crafthive  3 месяца назад

      The skills learned are fairly transferable from renderer to renderer but it does help. Solaris is fairly in demand these days so that's good, but Karma isn't often used as a renderer in production, so it's helpful to know at least one of the others like Arnold or Renderman

    • @rakeshmalik5385
      @rakeshmalik5385 3 месяца назад

      @@crafthive In that case, I'm glad that I took the time to learn Solaris!
      I suppose I'll have to install some educational licenses for familiarization purposes then, at least until my budget allows for some license purchases.

  • @graphikeye
    @graphikeye 3 месяца назад

    You need to bump the gain on your mic

  • @profoundpotato
    @profoundpotato 2 месяца назад

    As a lighting artist I find myself solving technical problems 99% of the time instead of being creative. Though I feel like my studios workflow is out of whack.

    • @Exsulator2
      @Exsulator2 Месяц назад

      I think that being good as an artist on a team partially means to communicate suggestions to the rest of the team about what in the workflows could be better. Meaning, if you know about stuff that causes issues, you will be a more valuable member of the team if you tell the right people about it, with actionable suggestions for improvement