It has long been a joke in the D20 fan community that Zac plays socially awkward characters as a courtesy to Brennan, because for the short while he played Lapin, a socially savvy schemer with high status in society, he really rocked Brennan's socks. And I will always wish we had gotten to see more of Lapin, especially concerning his relationship to his patron.
I kinda wanted Cumulus to die after hearing that if Zac lose his back up character, he had planned a Gandalf the White moment with Lapin. I liked Cumulus, but I really loved Lapin
What kills me about that moment in the cathedral is the fact that Lapin spends his one and only turn in that round to save as many people as he can. These people who all don't think very highly of him, but he's still come to care about. Liam thinks he's just as boring and stuffy as the princesses do and that Lapin hates him--Lapin steps in front of him to spare him from Keradin's mace. Theo does almost nothing but bicker with him--Lapin casts Fly on him so he can get himself and as many people as he can carry to safety. Lapin went from an annoying and vaguely untrustworthy wild card to a surprisingly selfless and heroic badass in the span of only six episodes, and it was beautiful to watch. Thus far, he's my favorite D20 character in any campaign.
Liam rolls insight to see if Lapin hates him or not and believes that He hates him, but in the face of danger, Lapin step up and protect Liam from the carrot, and gave his life to the group. Mannnnnnnn I love this show so much.
One of the best lines of the whole campaign. And there were SO MANY good ones. Brennan is just an amazing storyteller, and his players are just as equally brilliant.
One of my favorite characters ever in Dimension 20 is Pinocchio. Lou made a crazy character that eats bubblegum and drinks whiskey at the same time and has a hydrophobic cricket as a familiar.
@Quarter Nipp Cricket, listen, you sound like you NEED to drink water. So just calm down and have a small sip, Rosamund is kinda worried about your health Cricket.
Honestly, it’s not PC death itself that scares me or is unappealing about the game but rather a meaningless PC death that amounts to nothing and just becomes another thing that happened in the campaign. As a storyteller and someone who gets very emotionally invested in my and my party’s characters, that just doesn’t feel right to me. I love when I see examples of people handling it better than the barebones rules do.
Honestly, this death hit me way harder than the other one. Mostly because Lapin's fate should have been the wake-up call for the other character to start taking things more seriously. And they really just didn't, to the point that it got them killed
When I first got into a crown of candy I originally thought oh cool a candyland story and then it quickly escalated and I realized that this was going to be a serious campaign and finally when Zac's character died seeing everybody's faces and watching it happen I broke down in tears it was honestly one of the first times I ever cried for a d&d campaign that I wasn't even a part of
Thank you for shedding a light on Brennan and even moreso on A Crown of Candy! His DMing style is so player driven especially with their character's narratives it's exciting to watch! Another amazingly fantastic video Jay!
Crown of Candy was the first Dimension 20 campaign I saw and it instantly got me hooked. Brennan is a phenomenal DM and the players are phenomenal players.
I've never seen Crown of Candy, but even your description of the events made me all teary-eyed! Brennan is really good with giving his players the dramatic weight their characters deserve. EXU: Calamady was incredible and that ending was just... It kind of blew ne away. We don't have deaths happen much in our games, but I'd definitely like to take a leaf out of Brennan's book to make any future deaths as meaningful and as powerful as I can.
Death isn’t frequent in D20, but you are SO right about how well Brennan adapts and honours each death within the narrative. Don’t read past here if you don’t want spoilers for The Unsleeping City s1 Another of my favourite examples is in The Unsleeping City 1, a character essentially “dies”, but for the greater good, their sacrifice being the single thing that saves the party. In what is basically the epilogue Brennan makes room for the character to be able to have one last talk with their previously estranged son, something so incredibly touching and meaningful and it caps off the entirety of the character’s arc by finding that sense of peace after all the mistakes that they had made. It’s honestly why TUC1 is my favourite season, and that particular character is my favourite above all others. Their player also is my favourite for this reason. It really set the standard for me in what the show is capable of. These are all trained comedians, but they also are brilliant beautiful humans and they can tap into that sense of tragedy with the same deftness as their comedy chops. Comedy is often just tragedy as seen from a distance. Thank you so much for this brilliant break down on Lapin’s death and the meaning and beauty that it captured, and the skill of Brennan and Zac both in crafting this shocking and heartbreaking moment.
Allowing players to re-spec into a new subclass after profound events reshape their character is something i think dms need to be more keenly aware as an amazingly gratifying narrative device. Giving Liam a new companion may have worked hypothetically, however it is so much more heartbreaking knowing that they were so traumatized after losing Preston that it fundamentally changed them. The choice of Gloomstalker doesn't feel accidental and both the name and mechanics tell you a great deal about what gears have turned in their mind.
My last campaign (Cyberpunk) ended with the players getting their hands on a nuke, and deciding they wanted to set it off for a laugh. It’s the end of the campaign, why not go out with a bang. It was an admittedly ugly moment and I’m not proud of giving my players a nuke, but on their final mission, one of the characters brought his boyfriend along for the ride, and even though my players thought it would be funny to nuke the city, I knew that the boyfriend wouldn’t be. So one of the last things I described was how he, feeling a sense of desperation and betrayal, did everything he could to outrun the nuke before it detonated, and described his every effort to escape with tears in his eyes. The player who was dating that guy was staring at me with tears in their eyes
I was honestly not expecting you to talk about Lapin when analyzing tragedy in CoC (if you know, you know), but it was still a great breakdown of Brennan's considerable talent for storytelling!
Excellent video! I just started Crown of Candy, might have spoiled myself haha, but it was worth it. Your storytelling was really powerful in this one.
Jay: "this has spoilers for crown of candy." Me: "don't watch live plays so this warning doesn't concern me." Me 20 minutes later: "gosh darn it! Now I want to watch it but it got spoiled." Lol
totally recommend watching it all! this video only really goes up to episode 8, out of 17! there’s a ton more to the story. It’s truly phenomenal and i cried so much watching it
who says u cant watch it when it’s spoiled. don’t u want to see the sequence of events. What lead to this. How lapin grew on ppl. How zac rocks brennan’s socks. how characters connect with each other. how amethar is THE unfallen. The other deaths. Other hopeful moments. other comedic moments or heart felt or gut wrenching. there’s so much
@@Verylengthyapple Yeah, uh dude, you don’t need to soft spoil more stuff when the OP already complained about this. Your comment could just be the first sentence.
As a DM I love the idea of giving the players the choice to take an action before their character dies! Whether that is just Final Words, or using an item (or giving an item to another PC). I already implemented final words into my game, but I’m totally gonna follow your homebrew on this. I agree the death save thing is not in favor of Roleplayers (or the RPG aspect of the game).
I watched A Crown of Candy When it was being released Live and Holly fuck I remember Lapin Cadbury's death live and remembered crying at my computer right afterwards. It was incredibly powerful.
Literately stopped the video to get a dropout subscription and finally watched Crown of Candy and man I do not regret it, one of the best campaigns I have ever watched. As a Dungeon Master and a Player I have learned so much from just watching and now from this video, looking forward to watching more Dimension 20
TTRPG has so much to teach us about being human... Our characters refletcs our own lives in so many ways. Thank you for that reminder, truly appreciated!
I really appreciate this video. Even though I’m not the DM right now, my campaign is in a serious situation. Think Lord of the Rings ending battle big. Just for context. My lvl12 party has to protect the town of Leilion, a town which we helped rebuild. We got a vision that a green dragon was gonna destroy the town (with a bunch of other stuff that isn’t necessary rn). During this time of prepping, we found out that a gem was hiding in an important tower in the city in a different plane. We travelled there, and found out that the gem was pretty much a Thanos Snap to one person AND it could rewind 5-10 seconds (one action). We could not let the bad guys get it. So my character, knowing the chemistry of the party, sealed his soul into it so that when it gets used it doesn’t work and both him and the stone disappear forever (and has like a 30% to explode). You can probably see where I’m going with this. My character might die soon. I’ve been playing this character weekly for 2 1/2 years. This video has given me ideas for my final words if it comes down to it. I really appreciate you making a video not on CR (not that I have anything against them), but because CR feels more like a show. This feels a little more real for campaigns like mine, with little voice acting but a ton of Roleplay! Excellent video! :)
A Crown of Candy is my favourite D20 campaign of all. The way that all the emotion, the story-threads, and the hooks all lead up to the final confrontation (with open warfare rules which was also a first in a TTRPG Live Play) - it all came together perfectly for a satisfying grand finale.
I'm surprised you haven't watched this a long time ago. I guess Dimension20 really does get slept on. Thanks for the great content as always and just in time for the next season of Dimension20, the prequel for ACoC!
I love your video! It also helps that he eliminated Revivify and resurrection spells so it's not like they could've really saved him. None of them are healers except Liam kinda and he's just a little guy.
you say that Lapin's death was Brennan explain the stakes to the campaign, to me i see it as a reinforcement of the stakes because to me the stakes are very much explained in the very first combat of the campaign when Siobhan's character takes an arrow to the neck and starts combat in saving throws and once combat starts getting going all the enemies are going for Lou's character as they have a set goal of trying to kill the king. Although the combat ends with no losses what so ever the sheer ruthlessness of the enemies in going for their goal to me is the true stake setter, with the PC deaths that come later driving the stake further and further in.
I honestly thought this video was going to be on a different topic. If you haven't finished A Crown of Candy (one of my favorites), then I expect you'll be making several more videos about it. It's just too good.
I'll have to rewatch this video later to actually absorb its subject matter, I spent most of it in shock because I've been working on a "Candy Land meets Game of Thrones" campaign setting for over a year and this is how I found out a very popular gaming group THOROUGHLY beat me to it. o.o ...Hi, Jay. Recent subscriber, love your insights.
Yeah, sure, that is all well and good in a situation like this... but when your players' characters die because they tried to jump a 7 meter wide lava river, it just gets hard to believably tell them that their actions mattered...
Me and my mates played a campaign twice a week for a year and there was this one in counter that had me one my last death saving throw it was one of the most intense moments ever but long story short I survived but I went home from that night shaken to my core because I had became so invested in my characters mission and we were so close to achieving it all the highs and the lows that were made possible because we had a good DM Brendan is the best parts of all the good DMs and party i have been lucky enough to play with over years
In my previous dnd group like just before I fully set the nuke of it and a major and loved character of our player group and we had a heartfelt funeral in the game and you could hear the sniffles amongst the table because you get really connected and I feel like people outside of the RPGTT community don’t completely understand because a part of you is dying
Damn dude. I just started A Crown of Candy (Ep 2) and YT fucking recommended me this video. I didn't watch it, but now I'm assuming something bad happens to Lapin due to the thumbnail. Lmao
Hey! Dimension 20! I was worried the last one was… well. The last one! I’m sure these aren’t as big of a pull as Critical Roll, but heck. Looking at other stories is so, so important.
I agree, and it helps that D20 is a more manageable series to watch, and is IMHO more in depth character and storywise, and gets moreso the longer they play and in the later seasons. Also, Aabria Iyengar. I absolutely LOVED watching the roundtable discussion the three of them did about Exandria. Also, JAY IF YOU HAVEN'T SEEN EXU CALAMITY YOU HAVE TO WATCH IT right after you finish a Crown of Candy.
Comedy is harder to do than tragedy in acting (apparently, i wouldn't know). And since Brennan has more comedic skill than Mercer I would say, he is definitely better
I think the randomness is great even in character-loss. It let's me appreciate my character and the game more, because I do not like the feeling of plot-armour. One time, we had a "situation" in our party, that escalated into our warlock's archdevil and our cleric's god (moradin) intervening, AT ONLY LEVEL 4!!! In that encounter my already weakened monk got hit by a level 7 Fireball from the archdevil. I were like: "Hmm, seems like I'm downed... Wait... I'm dead... That's over my max-HP threshold." The fight went on and ended with the archdevil fleeing and my DM wanted to let Moradin resurrect me, as it wasn't my fight, but I didn't want that plot-armour, so we let my character die (we said: Moradin didn't resurrect me because he would have to face the consequence in having to explain himself in the pantheon), we had a burial for him and mourned and I came into the next session with the paladin I'm playing now
I notice you make a lot of excuses for why it's ok to feel things during the game in some these videos. We're all dnd fans just because it's math on a paper and table doesn't mean a story can't hit us.
Those statements aren't made for the fans who already care, they're made for those who are looking into why we care. I get tons of comments of people genuinely confused as to why these stories mean so much to this community. Part of my channel is helping others understand and hopefully bringing them into the fold
It’s weird cause In Fantasy high, there is a situation that is certainly tragic, but he immediately prefaced it by saying “I’m now going to describe something very heartbreaking to you”. Now maybe that was for the benefit for/at the request of the cast, but for me it really cut down the weight of the moment.
For your next video on ACOC, I would love to see your interpretation on (SPOILERS OBVIOUSLY DON'T READ THIS IF YOU HAVEN'T WATCHED AND/OR FINISHED - this goes for everyone) Jet's death and all of their mourning, but also on Saccharina and how the dynamic of Emily staying in the older sister role was so different and what that meant to the story and how it was heartbreaking on its own front. The hate for Saccharina is the reason why D20 doesn't premiere on RUclips anymore and I would love to see your take on all of that
Or we can go back to the days where adventurers are not heroes, they're scavengers pillaging ruins and the homes of monsters. Your character is just another person in the world, the world does not revolve around your character, it existed before them and will exist when the next group of foolhardy adventurers seek to brave the ruins for fortune.
I wanted to find out how he handles moments of heartbreak but I got tired of skipping through the 1st 4:30 minutes of the video. I couldn't find where the actually relevant information to what the title said started, so I gave up. I'm sure it's a really good video, however if I can't find something that is relevant to the title in the first 4 minutes (I only heard constant backstory on the game, the players and the DM) then I'm not willing to skip through the next 13 minutes to find out that info either
@@pleasegoawaydude What I’m referring to is basic content strategy. I’m fine to sit through 1-2 minutes without addressing what the actual title entails, but 4-6 minutes is half the average length of most youtube videos, and this one is 17 minutes long. If I have to go 4:30 minutes into a video before I can find the beginning of what I want to watch, then the first 4:30 minutes may well not have existed. If you have someone skipping 5 minutes of a 17 minute video, that means at best, you get an AVD of 12 minutes. However, people are fickle and may skip through a bit, or click off the video with a minute or so left in the video. If that’s the case, your AVD could be between 8-10 minutes, which means people aren’t watching 7-9 minutes of your video. This hurts his chances of being pushed by the RUclips algorithm, and then less people get a chance to watch his video. It sounds harsh in a comment form but I find most people criticizing a creator by saying “This video sucks/is misleading/is boring” which doesn’t actually give them feedback. I didn’t want to give a long in depth comment, so I tried making a comment just to illustrate that the intro into the title information was too long. Other suggestions may be: subway surfers on the screen, a few sound effects, maybe a cat trying out cool hacks… but maybe that’s just me being on TikTok too long ;)
It has long been a joke in the D20 fan community that Zac plays socially awkward characters as a courtesy to Brennan, because for the short while he played Lapin, a socially savvy schemer with high status in society, he really rocked Brennan's socks. And I will always wish we had gotten to see more of Lapin, especially concerning his relationship to his patron.
Pub is kinda hitting that for me this season. The trickster cat that doesn't mind lying and tricking people to getting what it wants.
I kinda wanted Cumulus to die after hearing that if Zac lose his back up character, he had planned a Gandalf the White moment with Lapin. I liked Cumulus, but I really loved Lapin
But pub ant that smart and is only ok with lying. So still no Zac at max power. But closer then what we usually get
Yeah Lapan really felt like he had a ton of story to tell that never got there but his death was very cinematic and moving.
@@triccele Lapin the white chocolate rabbit
What kills me about that moment in the cathedral is the fact that Lapin spends his one and only turn in that round to save as many people as he can. These people who all don't think very highly of him, but he's still come to care about. Liam thinks he's just as boring and stuffy as the princesses do and that Lapin hates him--Lapin steps in front of him to spare him from Keradin's mace. Theo does almost nothing but bicker with him--Lapin casts Fly on him so he can get himself and as many people as he can carry to safety. Lapin went from an annoying and vaguely untrustworthy wild card to a surprisingly selfless and heroic badass in the span of only six episodes, and it was beautiful to watch. Thus far, he's my favorite D20 character in any campaign.
Liam rolls insight to see if Lapin hates him or not and believes that He hates him, but in the face of danger, Lapin step up and protect Liam from the carrot, and gave his life to the group. Mannnnnnnn I love this show so much.
I think about this a lot and I think about how Liam recalls the last thing he remembered was Lapin pushing him out of the way of Sir Keradin Deeproot
“Where is your bulb now?”
I so badly wanted to include that moment in full but just couldn't get around the copyright issues
@@PlayYourRole That really sucks, but it absolutely sells how good of an actor Zac is.
One of the best lines of the whole campaign. And there were SO MANY good ones. Brennan is just an amazing storyteller, and his players are just as equally brilliant.
"*APOSTATE*"
One of my favorite characters ever in Dimension 20 is Pinocchio. Lou made a crazy character that eats bubblegum and drinks whiskey at the same time and has a hydrophobic cricket as a familiar.
I'M NOT GONNA DRINK WATER
@Quarter Nipp Cricket, listen, you sound like you NEED to drink water. So just calm down and have a small sip, Rosamund is kinda worried about your health Cricket.
@@squingldoo4518drink whiskey
Honestly, it’s not PC death itself that scares me or is unappealing about the game but rather a meaningless PC death that amounts to nothing and just becomes another thing that happened in the campaign. As a storyteller and someone who gets very emotionally invested in my and my party’s characters, that just doesn’t feel right to me. I love when I see examples of people handling it better than the barebones rules do.
Honestly, this death hit me way harder than the other one. Mostly because Lapin's fate should have been the wake-up call for the other character to start taking things more seriously. And they really just didn't, to the point that it got them killed
When I first got into a crown of candy I originally thought oh cool a candyland story and then it quickly escalated and I realized that this was going to be a serious campaign and finally when Zac's character died seeing everybody's faces and watching it happen I broke down in tears it was honestly one of the first times I ever cried for a d&d campaign that I wasn't even a part of
Thank you for shedding a light on Brennan and even moreso on A Crown of Candy! His DMing style is so player driven especially with their character's narratives it's exciting to watch! Another amazingly fantastic video Jay!
Thank you! Brennan is an incredible DM and there is so much to learn from him!
Crown of Candy was the first Dimension 20 campaign I saw and it instantly got me hooked. Brennan is a phenomenal DM and the players are phenomenal players.
Same dude just got dropout after watching the first ep of crown of candy and finished it already! Fey is pretty good too
I've never seen Crown of Candy, but even your description of the events made me all teary-eyed!
Brennan is really good with giving his players the dramatic weight their characters deserve. EXU: Calamady was incredible and that ending was just... It kind of blew ne away.
We don't have deaths happen much in our games, but I'd definitely like to take a leaf out of Brennan's book to make any future deaths as meaningful and as powerful as I can.
Death isn’t frequent in D20, but you are SO right about how well Brennan adapts and honours each death within the narrative.
Don’t read past here if you don’t want spoilers for The Unsleeping City s1
Another of my favourite examples is in The Unsleeping City 1, a character essentially “dies”, but for the greater good, their sacrifice being the single thing that saves the party. In what is basically the epilogue Brennan makes room for the character to be able to have one last talk with their previously estranged son, something so incredibly touching and meaningful and it caps off the entirety of the character’s arc by finding that sense of peace after all the mistakes that they had made.
It’s honestly why TUC1 is my favourite season, and that particular character is my favourite above all others. Their player also is my favourite for this reason. It really set the standard for me in what the show is capable of. These are all trained comedians, but they also are brilliant beautiful humans and they can tap into that sense of tragedy with the same deftness as their comedy chops. Comedy is often just tragedy as seen from a distance.
Thank you so much for this brilliant break down on Lapin’s death and the meaning and beauty that it captured, and the skill of Brennan and Zac both in crafting this shocking and heartbreaking moment.
Allowing players to re-spec into a new subclass after profound events reshape their character is something i think dms need to be more keenly aware as an amazingly gratifying narrative device. Giving Liam a new companion may have worked hypothetically, however it is so much more heartbreaking knowing that they were so traumatized after losing Preston that it fundamentally changed them. The choice of Gloomstalker doesn't feel accidental and both the name and mechanics tell you a great deal about what gears have turned in their mind.
My last campaign (Cyberpunk) ended with the players getting their hands on a nuke, and deciding they wanted to set it off for a laugh. It’s the end of the campaign, why not go out with a bang.
It was an admittedly ugly moment and I’m not proud of giving my players a nuke, but on their final mission, one of the characters brought his boyfriend along for the ride, and even though my players thought it would be funny to nuke the city, I knew that the boyfriend wouldn’t be. So one of the last things I described was how he, feeling a sense of desperation and betrayal, did everything he could to outrun the nuke before it detonated, and described his every effort to escape with tears in his eyes.
The player who was dating that guy was staring at me with tears in their eyes
If Snape had been written better, he would have been Lapin.
I was honestly not expecting you to talk about Lapin when analyzing tragedy in CoC (if you know, you know), but it was still a great breakdown of Brennan's considerable talent for storytelling!
Excellent video! I just started Crown of Candy, might have spoiled myself haha, but it was worth it. Your storytelling was really powerful in this one.
Thank you so much, and please do still watch it! It's incredible!
There's so much good stuff in CoC, don't worry! Still very much worth the watch
Jay: "this has spoilers for crown of candy."
Me: "don't watch live plays so this warning doesn't concern me."
Me 20 minutes later: "gosh darn it! Now I want to watch it but it got spoiled."
Lol
You should still watch it. Plenty of equally good moments that haven’t been spoiled here
totally recommend watching it all! this video only really goes up to episode 8, out of 17! there’s a ton more to the story. It’s truly phenomenal and i cried so much watching it
There's still SO MUCH you haven't been spoiled on. Watch Crown of Candy!
who says u cant watch it when it’s spoiled. don’t u want to see the sequence of events. What lead to this. How lapin grew on ppl. How zac rocks brennan’s socks. how characters connect with each other. how amethar is THE unfallen. The other deaths. Other hopeful moments. other comedic moments or heart felt or gut wrenching. there’s so much
@@Verylengthyapple Yeah, uh dude, you don’t need to soft spoil more stuff when the OP already complained about this. Your comment could just be the first sentence.
As a DM I love the idea of giving the players the choice to take an action before their character dies! Whether that is just Final Words, or using an item (or giving an item to another PC). I already implemented final words into my game, but I’m totally gonna follow your homebrew on this. I agree the death save thing is not in favor of Roleplayers (or the RPG aspect of the game).
I watched A Crown of Candy When it was being released Live and Holly fuck I remember Lapin Cadbury's death live and remembered crying at my computer right afterwards. It was incredibly powerful.
Literately stopped the video to get a dropout subscription and finally watched Crown of Candy and man I do not regret it, one of the best campaigns I have ever watched. As a Dungeon Master and a Player I have learned so much from just watching and now from this video, looking forward to watching more Dimension 20
Excited for the Ravening War? 😊
@@russellfisher1303 heck yeah brother
@@LeAnorak yeeeeerrrrrrrrrrp 🤙
TTRPG has so much to teach us about being human... Our characters refletcs our own lives in so many ways. Thank you for that reminder, truly appreciated!
Fun fact: If Cumulous died during the Sugar Plum Fairy fight, Lapin would probably come back
So even though his name is spelled “Lapin,” it is pronounced “La-Pan,” after the French for “rabbit.”
Yes, that's correct, you've successfully pointed out a thing that is true.
I really appreciate this video. Even though I’m not the DM right now, my campaign is in a serious situation. Think Lord of the Rings ending battle big.
Just for context. My lvl12 party has to protect the town of Leilion, a town which we helped rebuild. We got a vision that a green dragon was gonna destroy the town (with a bunch of other stuff that isn’t necessary rn).
During this time of prepping, we found out that a gem was hiding in an important tower in the city in a different plane. We travelled there, and found out that the gem was pretty much a Thanos Snap to one person AND it could rewind 5-10 seconds (one action). We could not let the bad guys get it.
So my character, knowing the chemistry of the party, sealed his soul into it so that when it gets used it doesn’t work and both him and the stone disappear forever (and has like a 30% to explode). You can probably see where I’m going with this. My character might die soon. I’ve been playing this character weekly for 2 1/2 years. This video has given me ideas for my final words if it comes down to it. I really appreciate you making a video not on CR (not that I have anything against them), but because CR feels more like a show. This feels a little more real for campaigns like mine, with little voice acting but a ton of Roleplay!
Excellent video! :)
A Crown of Candy is my favourite D20 campaign of all. The way that all the emotion, the story-threads, and the hooks all lead up to the final confrontation (with open warfare rules which was also a first in a TTRPG Live Play) - it all came together perfectly for a satisfying grand finale.
Started watching Crown of Candy with my friend, and even tho ive seen heavy spoilers i know damn well im still going to cry again
" there's a small amount of mourning" me who had an emotional breakdown because I stepped on an ant hill.
I'm surprised you haven't watched this a long time ago.
I guess Dimension20 really does get slept on.
Thanks for the great content as always and just in time for the next season of Dimension20, the prequel for ACoC!
Thank you for this video. I've sent this to my DM and I hope he uses this well if my beloved PC dies.
I love your video! It also helps that he eliminated Revivify and resurrection spells so it's not like they could've really saved him. None of them are healers except Liam kinda and he's just a little guy.
Ohhh Crown of Candy, the universe Brennan created that i wish had a CR season length
Legit cried when Lapin and Preston died...
you say that Lapin's death was Brennan explain the stakes to the campaign, to me i see it as a reinforcement of the stakes because to me the stakes are very much explained in the very first combat of the campaign when Siobhan's character takes an arrow to the neck and starts combat in saving throws and once combat starts getting going all the enemies are going for Lou's character as they have a set goal of trying to kill the king. Although the combat ends with no losses what so ever the sheer ruthlessness of the enemies in going for their goal to me is the true stake setter, with the PC deaths that come later driving the stake further and further in.
I honestly thought this video was going to be on a different topic. If you haven't finished A Crown of Candy (one of my favorites), then I expect you'll be making several more videos about it. It's just too good.
I'll have to rewatch this video later to actually absorb its subject matter, I spent most of it in shock because I've been working on a "Candy Land meets Game of Thrones" campaign setting for over a year and this is how I found out a very popular gaming group THOROUGHLY beat me to it. o.o ...Hi, Jay. Recent subscriber, love your insights.
As a DM, I am now fired up to kill my PCs and make them like it. :^)
Yeah, sure, that is all well and good in a situation like this... but when your players' characters die because they tried to jump a 7 meter wide lava river, it just gets hard to believably tell them that their actions mattered...
GREAT VIDEO!!!
After just having finished a crown of candy this coULD NOT have come at a better time
Random deaths can suck, you died from a monster in the cave. Meaningful deaths can make amazing stories.
13:17 Why am I choking up so much rn? 😭🤧
Me and my mates played a campaign twice a week for a year and there was this one in counter that had me one my last death saving throw it was one of the most intense moments ever but long story short I survived but I went home from that night shaken to my core because I had became so invested in my characters mission and we were so close to achieving it all the highs and the lows that were made possible because we had a good DM Brendan is the best parts of all the good DMs and party i have been lucky enough to play with over years
After that episode I was not okay for several days.
Yo get this man an interview with Brennan Lee Mulligan!
Zac really popped off as Lapin.
Saw the thumbnail and though for a brief terrifying moment that zac oyama had died
In my previous dnd group like just before I fully set the nuke of it and a major and loved character of our player group and we had a heartfelt funeral in the game and you could hear the sniffles amongst the table because you get really connected and I feel like people outside of the RPGTT community don’t completely understand because a part of you is dying
Slightly spoilers.......
Please make a video about jet and Zacharena. Two of my favorite characters Emily has ever played.
The snape complex, I get it.
This wasn't the only gut wrenching moment in that campaign. The death of Jett was even more heart breaking.
Damn dude. I just started A Crown of Candy (Ep 2) and YT fucking recommended me this video. I didn't watch it, but now I'm assuming something bad happens to Lapin due to the thumbnail. Lmao
Hey! Dimension 20! I was worried the last one was… well. The last one!
I’m sure these aren’t as big of a pull as Critical Roll, but heck. Looking at other stories is so, so important.
thank you so much
Dimension 20: Comedians play DnD
Critical Role: Voice actors play DnD
A Crown Of Candy is amazing I finished it like a week or so ago.
Like life or history, heroes die.
Well said
Thanks for not digging up the heartbreak that was jet.
Not digging it up... YET.
Sacrificing your character? Noble.
Sacrificing your animal companion? Heartless, evil, vile, repugnant.
They choose because they didn't have a choice.
I love D20 better than CR. My unpopular opinion is that Brennan Lee Mulligan is a better DM.
I agree, and it helps that D20 is a more manageable series to watch, and is IMHO more in depth character and storywise, and gets moreso the longer they play and in the later seasons.
Also, Aabria Iyengar.
I absolutely LOVED watching the roundtable discussion the three of them did about Exandria.
Also, JAY IF YOU HAVEN'T SEEN EXU CALAMITY YOU HAVE TO WATCH IT right after you finish a Crown of Candy.
Different DM styles. I like both Matt Mercer and Brennen Lee Muligan
Comedy is harder to do than tragedy in acting (apparently, i wouldn't know). And since Brennan has more comedic skill than Mercer I would say, he is definitely better
Did that intro by chance get colored by our comments on drama in vox machina before?
The thumbnail makes it look like Zac the player died (he has not died).
I think the randomness is great even in character-loss. It let's me appreciate my character and the game more, because I do not like the feeling of plot-armour. One time, we had a "situation" in our party, that escalated into our warlock's archdevil and our cleric's god (moradin) intervening, AT ONLY LEVEL 4!!! In that encounter my already weakened monk got hit by a level 7 Fireball from the archdevil. I were like: "Hmm, seems like I'm downed... Wait... I'm dead... That's over my max-HP threshold." The fight went on and ended with the archdevil fleeing and my DM wanted to let Moradin resurrect me, as it wasn't my fight, but I didn't want that plot-armour, so we let my character die (we said: Moradin didn't resurrect me because he would have to face the consequence in having to explain himself in the pantheon), we had a burial for him and mourned and I came into the next session with the paladin I'm playing now
Now how do you play a PC who is mourning another pc? What approaches can you take?
Join college humor membership, it's cheaper for me than dropout and you still get all the content
with violence.
You told me to leave, so I'll be back in a couple of months after I've watched it 😉
Take a box of tissues with you!
It's great how Lapin pulled a "Sirius Snape" on everyone.
I always liked lapin this was so sad
I notice you make a lot of excuses for why it's ok to feel things during the game in some these videos. We're all dnd fans just because it's math on a paper and table doesn't mean a story can't hit us.
Those statements aren't made for the fans who already care, they're made for those who are looking into why we care. I get tons of comments of people genuinely confused as to why these stories mean so much to this community. Part of my channel is helping others understand and hopefully bringing them into the fold
If you're making crown of candy vids you gotta talk about that peice of cake
It’s weird cause In Fantasy high, there is a situation that is certainly tragic, but he immediately prefaced it by saying “I’m now going to describe something very heartbreaking to you”. Now maybe that was for the benefit for/at the request of the cast, but for me it really cut down the weight of the moment.
For your next video on ACOC, I would love to see your interpretation on (SPOILERS OBVIOUSLY DON'T READ THIS IF YOU HAVEN'T WATCHED AND/OR FINISHED - this goes for everyone) Jet's death and all of their mourning, but also on Saccharina and how the dynamic of Emily staying in the older sister role was so different and what that meant to the story and how it was heartbreaking on its own front.
The hate for Saccharina is the reason why D20 doesn't premiere on RUclips anymore and I would love to see your take on all of that
He doesn’t know…
I'm further into the campaign now than I was when this was recorded and I am beginning to wish I had waited to record this fucking video
Consider repeating yourself less.
I shall not. It is a likely occurance that I will not.
Or we can go back to the days where adventurers are not heroes, they're scavengers pillaging ruins and the homes of monsters. Your character is just another person in the world, the world does not revolve around your character, it existed before them and will exist when the next group of foolhardy adventurers seek to brave the ruins for fortune.
You can certainly run that game if you want, nothings stopping you. But not many people want to not be heroes in a fantasy world
It's a game
Is this a complaint? How obnoxious if so.
I wanted to find out how he handles moments of heartbreak but I got tired of skipping through the 1st 4:30 minutes of the video. I couldn't find where the actually relevant information to what the title said started, so I gave up. I'm sure it's a really good video, however if I can't find something that is relevant to the title in the first 4 minutes (I only heard constant backstory on the game, the players and the DM) then I'm not willing to skip through the next 13 minutes to find out that info either
Maybe that's just because you've never read a book in your life and only watch TikTok.
@@pleasegoawaydude What I’m referring to is basic content strategy. I’m fine to sit through 1-2 minutes without addressing what the actual title entails, but 4-6 minutes is half the average length of most youtube videos, and this one is 17 minutes long. If I have to go 4:30 minutes into a video before I can find the beginning of what I want to watch, then the first 4:30 minutes may well not have existed. If you have someone skipping 5 minutes of a 17 minute video, that means at best, you get an AVD of 12 minutes. However, people are fickle and may skip through a bit, or click off the video with a minute or so left in the video. If that’s the case, your AVD could be between 8-10 minutes, which means people aren’t watching 7-9 minutes of your video. This hurts his chances of being pushed by the RUclips algorithm, and then less people get a chance to watch his video. It sounds harsh in a comment form but I find most people criticizing a creator by saying “This video sucks/is misleading/is boring” which doesn’t actually give them feedback. I didn’t want to give a long in depth comment, so I tried making a comment just to illustrate that the intro into the title information was too long. Other suggestions may be: subway surfers on the screen, a few sound effects, maybe a cat trying out cool hacks… but maybe that’s just me being on TikTok too long ;)