This is one of the many quests that didn't make the final cut of the game. If you enjoy watching, please consider subscribing for more videos like this.
Considering how influential the Mimic Tear ashes have been for players, having this quest would've made it so much more special. It also would've seemed like more justification for how powerful it is, considering the extra work needed to be put in to acquiring it. I like it a lot more this way.
if you read the mimic items it sys "Mimic tears are the result of an attempt by the Eternal City to forge a lord." they blow it away with this quest i dont know why they cut it
@@danb7067 Plus, they might not have been happy with how it turned out in general. To me she doesn't sound like a FromSoft NPC. No other NPC's are that annoying in asking things of you, or begging for their lives. Patches is the only one that comes to mind, but he's somewhat sarcastic all the time. She might also have some problems with progression, as her quest would interject with Ranni's a lot. EDIT: It might also have been a worldbuilding thing. Maybe they didn't want to flirt with the notion that tears can ever be sentient after all. Besides, they might have judged that this quest feels too similar to the one for Latenna, the Albinauric (even though hers ends in a surprisingly anticlimactic note)
@@spairus4492 thinking about it too much. it probably had to do with the fact that the mimic tear copies your loadout which as we seen can lead you to fighting a naked mimic or overburdened mimic, or w/e jankiness can result from the mimic tear copying your loadout.
@@polskillz schedules. If they wanna make deadlines they might have to remove things that will eat up alot of time. It stinks but thankfully we got this game, it needs some touch ups but it's still good.
@@polskillz could be just that maybe the vision didnt fit with the creator. Like they tried to make it work, but at the end it just didnt feel right. Even if it looks good. As we can see from several other cut content in the souls series, a lot of that has been used in elden ring. While the idea was there back then, it may not have fit with that game or just couldnt be done right at the time.
@@Tensolin01 I'm still waiting for the final part of Patches and Tanith's quest to get added in. As it is, he just gives you an item to give to Tanith before passing out which she doesn't even take when you try and give it to her. Both characters' roles just end abruptly right there, like it's blatantly unfinished. And I wish From would acknowledge these half baked quests and let us know if there is more to come or not
I've seen a lot of jokes about how the Mimic Tear should have been Elden Lord because of how hard it carries throughout the game once you get it if you gear it right, but it's pretty funny how close that was to being real.
From a lore perspective, this is actually really interesting. The mimic is a female exact copy of you, saying she hoped to become the "sovereign eternal", which is marika's position of power, and saying you could have been elden lord, radagon's seat of power. This quest could have been a peak to how radagon and marika are the same person. One of them might have been a mimic tear somehow. Also, it shows her cunning. The desire to take marika's seat of power means she wanted to be your superior, rather then your subordinate.
Especially since the lore for nokron is that they were cursed for trying to create a lord using mimic tears. Astel is the falling star (curse) sent by the greater will to destroy them for their “sin”
@@johnsonjunior547 I honestly don't even think Marika split herself. My personal theory is that they were always the same person and Marika moonlighted as Radagon while leaving someone else to handle things in Lyndell. Makes you wonder who Malenia and Miquella's actual mother was. Either way Marika is one shady character.
@@drpainglove3389 nah they are definitely different people. Radagon tried to repair the ring, while marika broke it. Pretty polar opposite personalities in that regard. And according to Melinas dialogue after defeating Morgott, Marika literally talks to Radagon herself. Plus, Marika couldn't marry and have kids with Rennala, bc after all, she is a female. You also need a consort as a God, and without godfrey or radagon, there would be no consort, and since godfrey was tarnished by taht point, it must be radagon. Also, if you look on their talismans (soreseals), they have different runes on them, meaning they can't be the same person. Malenia and Miquellas mother/father was 100% marika and radagon, no doubt about it. Literally says so directly on Malenias great rune. Sorry to shit all over your lore theory, I mean it in the nicest way possible.
this quest would make acquiring the mimic tear ashes difficult for sure, but it will also make it feel more special and rewarding considering how strong it is.
Honestly you can beeline quickly and pop open the chest for a ash that handles 90 % of the game, only a few fights I prefer a different ash (Tiche ranged ability debuff) in fire giant, elden beast. I would have understood a 1 month delay to let some of these extra cut content be added.
For real previous fromsoft games have npcs, who's motivations, and questlines people are still deciphering today (ie the way of white and lautrec Havel etc...) Elden rings quest lines rly genuinely feel tacked on to the game.
@@Rags_222 they aren't still deciphering it because they have complex writing it's because the games are filled with cut content and incomplete leaving plotholes. Fromsoft isn't very strong when it comes to characters and their questlines.
@@ce5122 in what fucking universe does weak writing indicate speculation? I KNOW that the opposite is true. If you take a weak piece of writing and speculate about it at all then it will fall apart. Fromsoft games leave you an amazingly written foundation of which you can extrapolate on. Whether that speculation is the initial canon the devs were leading u to or ur own it will still hold up lore wise, that's good writing
@@Rags_222 the speculation comes from plotholes because they mish mashed the game so much not because of weak writing. Most of the writing fromsoft actually does is nothing crazy it always follows the same boring generic formula of depression, hope, and sadness that people like vaatividya dramatize to make people think it's deep. This doesn't mean you can't enjoy or like those things but it just isn't that complex.
I mean, apparently you deserve it? Don't see why we would have stopped her from becoming Sovereign Eternal of the Underground Cities. But apparently we would have?
I'm severely reminded of Oscar's story from Dark Souls. He was suppose to be our parellel throughout the whole game with occasional encounters for us to know he's alright. He'd eventually turn on us in the end once we make our decision to light the first flame or not.
@@Yokonato It would be nice if Fromsoft figured out to create positive conclusions to quests if you decide not to finish them. The choice between "kill it and get a reward and ignore it and get nothing" doesn't really work in games... unless you get a direct conversation and even then it usually doesn't.
The Silver Tear Husk item description still references this cut content, "The Silver Tear makes mockery of life, reborn again and again into imitation. Perhaps, one day, it will be reborn a lord..."
This would explain why you just get a glowwort under the dead big lady after the uniqe dragonkin boss fight. Makes much more sense to find a tear chalice there. Disappointed that they cut this. Nocron needed more "life".
dragonkin boss fight at ainsel is aimed to be way earlier than nokstella in the game akin to the relation between siofra and nokron. it would've made sense thematically but not in regards to progression.
the whole game feels like this in many places, like i explore the whole place, fought the boss and it is like "this is it? i get a mushroom after all these?"
@@oldcowbb 90% of the dungeons were a complete waste of time honestly, which is weird because the other 10% give you some of the most broken items in the game.
This definitely should've been kept in the final game since Nokstella, The Eternal City is honestly kinda throw away and doesn't have any quest related key item or major boss, you can literally just run past it just to get to the Baleful Shadow then Lake of Rot
@@mattyryon Ranni's questline has you skipping the whole "main" section of Nokstella. The entire area with all the buildings and stairs leads nowhere. Nokron doesn't have a final boss but the key reward is actually at the end of the level... As opposed to Nokstella which is mostly pointless
@@BrvtusVG You Can skip it by just going across the river there but Ranni's quest doesn't have you skipping it at all, in fact going through the main way ends with an elevator that takes you to the next elevator down for Ranni's quest anyways
Ripple Axe is talking about the Albinaurics (the old people crawling around, the frog-men, the white-garbed Envoys, and Latenna + the similar archers surrounding Ordina, Liturgical Town who are artificial life forms that seem to bleed mercury). Silver tears are only related in that they are also artificial lifeforms, having been created by the heretics of the Eternal Cities.
@@thedarkgenious7967 It's highly likely that the Albinaurics are descendants or iterations, more likely iterations, of the Mimics. I personally assume that they've been iterated on in specifically this order: Claymen -> Mimics -> Albinaurics. The Albinaurics being present in different ways: The frog faced ones, the humanoids, and the Oracle Envoys. The clues and hints are all there but I haven't seen anything that outright says, "yeah that's what it is." As for the Ripple Axe thing though, I have no idea what it means even with this cut content. Because you have to...drink a...liquid? Ionno.
Considering the fact the Tears (both Silver and Mimic) are considered heresy and part of what got the Eternal Cities buried, while the Albinaurics are considered holy enough to be welcome in both Lyndell and the Haligtree, in the form of the Envoys, I doubt it.
You know I was going to say either their horns or crown mentioned it but I just looked up their descriptions and am now wondering just where I heard that. the Oracle Envoy ashes call them "Monstrous" but that certainly isn't the same.
this quest make sense now for the mimic tear to be OP in the beginning.. they shouldn't have scrap this quest this was an amazing content for the mimic tear.. I'm sad now that this is not in the final cut..
Ngl, this should have been how Melina is treated in the game, not you sitting in a specific grace, but Melina actually talking to you. Also it does makes sense that such an op summon should have had their own specific quest. Most of the other Legendary summons besides Lhutel (where you just go to the weeping peninsula) are hard to get, Tiche can only be gotten after Ranni's questline, Finley after reaching the bottom of the Halligtree and Ogha after beating Radahn.
@@Someone-lg6di yes but for first time players, you did not go to Nokron because of the mimic tear but for Ranni's questline, that is if you didn't spoil yourself.
i have a feeling they just wanted to get the game out so they cut TONS of stuff out they wanted to put in. having melina talk to you throughout the game seems like a totally logical thing for them to have put in. but this game is SO huge they just ran out of time.
SUPER late but Latenna the Albinauric will pipe up when you approach Castle Sol mentioning thats where the other half of the medallion is at if you have her spirit ashes in your inventory. Why it wasn't used for Melina as well is odd.
Would have been kind of cool to occasionally have her accompany you on a ride with Torrent, disappearing when you’re in combat or dismounting Torrent. She could offer to tell a story to you whenever you stopped for a long period of time whilst on Torrent, too.
FS Employee: “Why didn’t we keep this NPC? Seems like a pretty good questline that follows the whole ‘have a maiden but then she’s gone’ thing we’ve been doing.” Miyazaki: “I’m into feet, not selfcest. Also she says chalice a lot.”
@@darkmodeenjoyer3367 Exactly. Why is this game about self incest and the results of having a child that is afflicted with super syphilis and the other one suffers from fetal alcohol syndrome. Marika was sipping some red wine while pregnant.
@@theblackbaron4119 cuz they didn't have the time to put it in the game. half of the cut content is cut because it overly complicated and might not help them reach the deadline given to them
@@DronesOverTheMoon yeah, there were already a bunch of quests they had to finish in future updates, not to mention the flags for certain quest just bugging out and not activating.
Interesting quest, she wouldve become a lord, because you're doing that and she's become a perfect copy of you. I wouldve liked to see this in the game
Having the mimic ashes attached to a quest line like this would have been amazing. The later half of the game felt so starved for meaningful rewards. Finishing up this quest and getting the mimic later would have been great.
So happy to see someone get Asimi working! I'm personally requesting the Miquella ending dialogue and Malenia alternate boss fight data (Either in mohgs or haligtree) including unused malenia and miquella dialogue :3
@@kevinuribe318 Yeah, but it's not finished or viewable, and all we have is the dialogue from it. No one's seemingly been able to pull the audio for it.
*WHAT* are you telling me that elden ring isn't just the game where you get to hold, hug, and marry it could've been the game where you kiss *KISS* and fromsoft took that from us
It was a cool idea that you'd have an imposter of yourself as an encounter as the resolution and probably ended up getting reshuffled into the mimic tear boss and then cut the character of that boss entirely. Would have also added something to the portions of the eternal city that are mostly platforming. I feel the concept of having it infect you and stay within you could be its own game hook, ala Sekiro having the dragon rot or a similar parallel with the Chosen Undead. Inb4 the next souls-like by From Soft explores this topic and generates mechanics around it ala sekiro or bloodborne
As an addition, doing all the steps but not yet invading the NPC would impact other questlines, because well, there is an impostor who is identical to you who can do stuff to the quests.
It's a shame, because the eternal cities def feel... Unfinished. They are super cool locations without any bosses nor quests taking place directly in them.
well, they do have bosses - mimic tear, dragonkin soldier, gargoyles, regal ancestor spirit... nokstella feels a little empty with just a dragonkin soldier and astel
I really can’t understand why they would cut something like this. It would of been cool if mimic tear had a quest line. It would of give us a lot more lore about the Mimic’s and their ties with the eternal city.🐱
Also mimic tear deserve the quest line for hard carrying my ass through the endgame. Like damn just put the mimic on the throne and let me chill in limgrave
@@alastor8091 the investors and executives at Fromsoft don't though, they set deadlines and a whole lot of people had to work overtime to push the game we have out.
We actually got a solid reason to explore the eternal cities apart from Ranni’s quest and Ranni’s quest didn’t even ask you to explore. You can simply walk along the small creek to the elevator without going through entire Nosktella. It’s such a shame it didn’t make it to the final release.
At the same time that I think having this quest would be so much better for this powerful ash summon, FROM is awful at making sidequests trackable and fun to do without a guide. They are interesting, but also every quest ends with you most likely killing the person you were trying to help. I know that’s thematic for these games but they start to become one-tone after a while.
@@jean-lucpicard2914 I think this was true with past titles, but Elden Ring is an open world game with open world level design. The areas are just too big for this kind of quest design. The only npc that I could find without a guide consistently is Alexander because of how big is. I much prefer this design rather than something like in fallout4 (nothing feels like a reward in that game) but after finding an npc and initiating the quest, you should know where the person you’re helping is going to be next in someway or another. Especially if missing them being in one location can make them stay there forever until you go to that specific area. Them staying there makes the world stop feeling alive, and it makes the npcs feel more like switches. I think they worked on Ranni’s quest a lot more because it is much better at being cohesive about locations.
they should have kept this quest cause it also sheds some light on the Albinaurics. Asimi parasite looks like a 2 gen Albinauric, which pushes the theory Albinaurics are descendant of Silver Tears, evolving constantly in an attempt to copy living beings, like Asimi.
This is the nox attempt at creating the lord. I imagine other mimic tears are sentient as well. I'm making a video of the nox and I wanted to mention this video a couple times because this is great stuff man
Most likely, Mimic Tear Ashes say that the tears were attempts by the Eternal City to forge a Lord. Other descriptions state they were awaiting their Lord of Night.
Holy shit I never realized how comforting and cool it would be to have a companion thst keeps you company during the game and talks to you I hope they add thst in the future
This would have been so much more of an interesting quest toward retrieving the Mimic Tear, it's too bad they cut this. I would have loved this being a part of my game and the cut content makes the Mimic Tear, everyone's favorite summon, more three dimensional. Not to mention the idea of you nurturing them as a parasite is just so cool.
Thank you for sharing all this stuff! 🙏 A quest line for the mimic summon would have been cool, but this cut makes sense. The presentation feels disjointed and incomplete. The voice-over sounds to me like it's missing some processing, or maybe the performance itself is a placeholder. This feels like the quest was up for a re-write with fairly low priority.
Yeah I noticed the voice being off too. Either it needed some post processing or it needed to be rerecorded, perhaps with another VA. Its serviceable but not up to the standard of the rest of the game I think. It is entirely possible that is what lead to it being canned as well, they didn't have time to get a proper recording and finish the quest so they just binned it all except for the Ashes and put the Mimic Tear fight in the beginning of Nokron, kept most of the quest content but ditched the quest NPC itself.
I think it would've been a cool detail if her voice changed once she became you,(or maybe by the time you have to battle her) so not only to emphasize how she's a perfect mimic of you, but so the player could hear what their character would actually talk like based off of the voice option you chose during the customization. That's a big ask for a small couple lines of dialouge In an optional quest, however this is from soft so anything is on the table.
so one of the chests that we should've found chalices in became the one where we found the mimic tear ashes itself behind the stonesword fog and the other became Ranni's quest item/great ghost glovewort? that aside I'm glad they removed this quest. I wouldn't be able to bring myself to kill her even for the ashes
It wouldn't be "for the ashes", it would be for yourself.....because she's trying to murder you. You might want to self examine a bit on how much you value cuteness if it causes you to give a pass on attempted murder.
@@JD-xz1mx from the dialogue alone, seems to me it just wants to live as me out of sight & out of mind until it can return to inherit the elden lordship upon my passing, I don't really see why not tbh
@@nothde9865 There's always one doucher. Happened on the newer Battlestar Galactica where they had a chance to introduce a virus that could have destroyed the baby crazy genocide robots chasing them War of the Worlds style. Before they could the one dude married to the one who was immune thought it would be wrong. Then he became the mayor of a shanty town on a space ship and banged his wifes clone sister who then stole their kid.
The cutting of this questline also explains why the Mimic Tear Boss Fight is placed so randomly in the Eternal City. No special arena, no build up. You just run around, find a fog wall, go in to a reused room you've already seen a couple time before, fight an underwhelming "Boss", but get rewarded with the, hands-down, best summon in the game.
This could have made mimic tear so much more special and actually explaining why it's so powerful as it is literally a female version of yourself, not only that we could have gotten a lot more lore for the mimics and eternal cities, it could even have connections with radagon and marika being the same one being a mimic somehow of one body maybe. Considering that marika is a numen and potentially of the eternal cities, they literally cut out one of the most important quests. Shame, it would also explain why the mimic tear ash needs health instead of fp because it makes sense. With doing so you literally lose half of yourself kinda
this would have been such a good quest as mimic tear is so OP. Having earned it through a quest would have made it more enjoyable to use. I haven't used mimic on any of the proper bosses as I find it pretty cheap. This would have def made me think about using it.
mimic tear is actually only op at mid to high levels where it wouldn't be impossible to kill the boss solo, since the stronger your character is the stronger your mimic would be. I have done a couple sub lvl 20 runs and let me tell you nothing in this game is more op than scarlet rot followed by bleed (specifically swarm of flies) than by magic in general at least with PVE. With ashes black knife tiche is extremely strong and will carry you at almost any level with most bosses.
At this point, it's a miricle that Latenna's questline is still in the game since this most similar. I guess since it links so directly to the Haligtree Lift but still, very odd so much was cut for no reason.
That would have been a really cool questline. Help them gain a body/clone of you just them have them try to kill you to take your place as Elden Lord. I also like the idea of having someone talk to you as you work your way through the underground area.
I know the context is probably missing because its cut, but its just funny how random it makes the mimic seem when she is just "oh, you found me. I guess we fight to the death now." for no apparent reason. Very elden ring though. No happy endings or friendships. Only death and tragedy.
Definitely should of been kept in the game. They could even add more to it like if you never kill her she could show up after you become the Elden Lord in the position she wanted.
I'm gonna lie, I love idea of another being traveling with you alongside Torrent. Would have like this over just a chest loot. Helps that the voice acting is muy gusto. Also, Venom Vibes.... of course watching this to the end.. the feels. Why must we kill what we love?! XD
Maybe the quest was cut because they couldn’t get the ending right. It doesn’t really make sense that she attacks you, nighters of you have conflict with each other, and separate ambitions.
Honestly, I’d love it if there was a dlc that restored a bunch of cut content, or did something similar. I really like the idea of a DLC added a bunch of new content spread throughout the game, instead of adding just something like a new area with some new bosses. I think it would fit with the exploration of an open world game, and would make a return play through more interesting. Restoring cut content would probably help achieve that kind of thing. That’s just my opinion though.
I definitely see why this is cut. It's unfortunate we missed out on a nice story quest but like she repeats herself a ton and it's kind of annoying and fromsoft generally prefers you to have a feeling of being alone for large swaths of the game
Man, thers so many cool stuff cut from the game. If anything, hope people eventually mod them back into the game if FromSoft is not planning on adding them back into the game as DLC, the extra dialogs are worth it.
I feel like this would get the modders sued, since technically, all these content wouldn't belong to them, and Japanese companies don't seem to be very lenient
Based on the last lines of dialogue it seems like a questline that leads to a wholly different ending of its own. They must have given up on the ending because of the time or because the questline wasn't fleshed out enough to justify having its own ending.
Would’ve been a great quest even if you cut out the betrayal part. Would’ve been a cool way to connect gameplay and story, Mimic tear using hp because it’s asimi leaving your body
This adds so much to the lore of Nokron, so you are basically seeing all the failed attempts throughout the place, unable to mimic at all, just a weapon, or even a Tarnished shade but way too weak, creatures at some point as well, but none worthy of lord, until we met "Asimi", or an "Asimi" unsure if all mimics are actually call like that or just some "special ones", this one particular is just more than another failed attempt it seems, however has outsmarted the bunch by gaining "knowledge", and has a plan made up and if we comply, successfully carries it all out, until we again this time become an obstacle, As for any Asimi, their purpose is to become a lord, so her boss fight is just waay more cooler knowing this, Its a fight for the Throne. Now regarding this Asimi we know if she is special or not is hard to tell, maybe Nokron newest plan was to infect a worthy Tarnished in outworld and fool them into granting them strength in favor, taking this "Chalices" found in Nokron aswell, so they were created there for a purpose otherwise why would they exist? or maybe they were secret and Asimi again outsmarting used you to steal them ?. I like to defend the Asimi theory being self-aware and inteligent, otherwise, she could had killed you in a betray position the moment she gains full strenght, she however decides to partake on her original purpose with the exception of leaving you alive, and for such, she is saddened when you found her, knowing what you and she must do, and right after impressed of what fear feels like and dying, but glad at the same time because of YOU being her host and the worthiest of lords. Best summon and if this was known, she being OP was justified in game
God I just want to give her a hug and keep her as my mimic like dang girl we can both be Elden lord this quest would have def kept me from getting the mimic tear ash idk I would be able to kill her
Dang. This could lead to another whole new ending, Mimic Ending. Like, you were, without awareness, a mimic the whole time. After drinking from Chalice, fall into slumber and then later awake, you continue your journey untill the end. Just to meet the real tarnished later as the final boss, and to realized at that moment, you are just a Mimic that possesses the memory of real tarnished. This could be cool, I guess.
I wish they kept this, the three eternal cities are some of my favorite areas in the game my only problem is the lack of quests and the fact the Astel of stars was not a unique boss to the eternal city.
So storywise why was the logical conclusion of finding her again to kill her? I understand she is labelled as an enemy since red equals enemy but it feels like this could have been resolved without having to kill another unique npc after finishing their quest like our pot friend
I think the only npcs you can actually help are Roderika and Nepheli, everyone else you either are forced to kill, accidentally kill, or give them a fate worse than death.
@@sneezewax3567 Yeah I get that. Elden Ring was made by Miyazaki and George R R Martin after. And I know that's how they like to do things. But after a while tbh it's a bit cringe and predictable. The formula goes: meet npc with quest Help NPC and finish questline Now they add a "twist" which is to say one of two things (with the exception of the two characters you mentioned above) either: a) Kill the NPC or they die somehow b) give them a fate worst than death It's way too predictable. Now everytime I meet a new npc all I think is, "so how does this one die?" The impact of the loss is watered down by repeating of the same narrative technique over and over. A magician doesn't demonstrate their trick twice. A writer shouldn't write the same book twice.
Woah. Sad that they cut this. It's cool that they say they would love as you would, but wouldn't have actually thought that meant they would eventually become obsessed with also becoming ruler. What a twist
The va for this cut content isn't even bad that I've seen ppl commenting on. They just cut it before they did their final audio tuning pass. This is just the raw clean voice recording plate. Once it was tuned to the atmospheric tone o. The game it would of been really good content
As much as the questline gripped me in the beginning, I rolled my eyes at the obvious betrayal twist at the end, not surprised From decided to cut the questline entirely.
Wow, amazing! Such a shame this was cut. I wonder, is there cut dialogue for a male Asimi? There must be, since the female Asimi changes to match a female Tarnished. The two Asimis would echo the female and male Anri in DS3, who reflect the gender of the Ashen One.
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From Software has a habit of removing awesome questlines it seems. This one and also the one with the Dream Mist would have been an amazing addition to the game. Like others have said, it would also be way better to get the Mimic Tear ashes through this questline. You would only get it at the end of the game and it would make sense for it to be so powerful. The reward would be just right.
It's unlikely that this'll get restored cause it more than likely was the original method of obtaining the mimic tear but it's possible we'll see the dream questline in a future patch, we already got jar barin and the heir of limgrave thing, and patches' quest is still unfinished and therefore likely to get more later.
What questlines got cut in other from games? I only remember something about Oscar of Astora and that one was most likely cut for thematic reasons not because they rushed the game out like all the ER cut content.
Wow, this is incredible. This should never have been scrapped, imo. The idea that Asimi is the Mimic Tear, and it's not just some random thing you find gives it meaning that it didn't have before. I love it so much. I honestly hope they put it back later, cause that's just... Wonderful.
Considering how influential the Mimic Tear ashes have been for players, having this quest would've made it so much more special. It also would've seemed like more justification for how powerful it is, considering the extra work needed to be put in to acquiring it. I like it a lot more this way.
would have been much more satisfying getting the mimic tear instead of just opening a box
Probably going to resell that as dlc. That's what fronsoft does. Cut stuff out they half assed and re sell at a later date.
@@theblackbaron4119 fromsoft*
Totally agree
This would have been truly wonderful
if you read the mimic items it sys "Mimic tears are the result of an attempt by the Eternal City to
forge a lord." they blow it away with this quest i dont know why they cut it
@@danb7067 Plus, they might not have been happy with how it turned out in general. To me she doesn't sound like a FromSoft NPC. No other NPC's are that annoying in asking things of you, or begging for their lives. Patches is the only one that comes to mind, but he's somewhat sarcastic all the time. She might also have some problems with progression, as her quest would interject with Ranni's a lot. EDIT: It might also have been a worldbuilding thing. Maybe they didn't want to flirt with the notion that tears can ever be sentient after all. Besides, they might have judged that this quest feels too similar to the one for Latenna, the Albinauric (even though hers ends in a surprisingly anticlimactic note)
@@spairus4492 "No other NPC's are that annoying in asking things of you" You haven't met Boc, have you?
وش جابك هنا😂😂
@@ForemostCrab7 dont you dare bring the boy into this
@@spairus4492 thinking about it too much. it probably had to do with the fact that the mimic tear copies your loadout which as we seen can lead you to fighting a naked mimic or overburdened mimic, or w/e jankiness can result from the mimic tear copying your loadout.
Mimic tear was the strongest summon she deserves to have a quest.
@@sudanemamimikiki1527 i believe in tiche supremacy
Y’all don’t know about my boi Redmane Knight Ogha
@@sudanemamimikiki1527 Tiche is better NOW, but Mimic Tear was once the best.
@@sudanemamimikiki1527 its a she
@@sudanemamimikiki1527 Seeing as the mimic is based off of the gear and items you have equipped, I think that says more about that person's setup
This should have made the cut. Make players work for one of the best summons. Also makes sense why this summon has HP cost instead of FP.
I really wonder sometimes why cut content is cut in these games since they're always good and add a lot to the lore
@@polskillz schedules. If they wanna make deadlines they might have to remove things that will eat up alot of time. It stinks but thankfully we got this game, it needs some touch ups but it's still good.
@@polskillz could be just that maybe the vision didnt fit with the creator. Like they tried to make it work, but at the end it just didnt feel right. Even if it looks good.
As we can see from several other cut content in the souls series, a lot of that has been used in elden ring.
While the idea was there back then, it may not have fit with that game or just couldnt be done right at the time.
They could still add it in, they added the finish up of Alexander’s quest line after the game was released. I hope the add it back in.
@@Tensolin01 I'm still waiting for the final part of Patches and Tanith's quest to get added in. As it is, he just gives you an item to give to Tanith before passing out which she doesn't even take when you try and give it to her. Both characters' roles just end abruptly right there, like it's blatantly unfinished. And I wish From would acknowledge these half baked quests and let us know if there is more to come or not
I've seen a lot of jokes about how the Mimic Tear should have been Elden Lord because of how hard it carries throughout the game once you get it if you gear it right, but it's pretty funny how close that was to being real.
We almost had a slime girl waifu and they cut it!?
0/10, worst game of the Year. Fromsoft is run by hacks.
At a painter cabin too, the loreeeee
yes to aquire her ash like in the game you have to kill her in the end
@@plinfan6541 And you havent played it
Damn you Michael Zakiii
From a lore perspective, this is actually really interesting. The mimic is a female exact copy of you, saying she hoped to become the "sovereign eternal", which is marika's position of power, and saying you could have been elden lord, radagon's seat of power. This quest could have been a peak to how radagon and marika are the same person. One of them might have been a mimic tear somehow.
Also, it shows her cunning. The desire to take marika's seat of power means she wanted to be your superior, rather then your subordinate.
Especially since the lore for nokron is that they were cursed for trying to create a lord using mimic tears. Astel is the falling star (curse) sent by the greater will to destroy them for their “sin”
no. 100% they were 1 god. marika split herself. Then reunited herself at the tree cuz GW forced them to.
Why say "female exact copy" when you can also be a woman?
@@johnsonjunior547 I honestly don't even think Marika split herself. My personal theory is that they were always the same person and Marika moonlighted as Radagon while leaving someone else to handle things in Lyndell.
Makes you wonder who Malenia and Miquella's actual mother was.
Either way Marika is one shady character.
@@drpainglove3389 nah they are definitely different people. Radagon tried to repair the ring, while marika broke it. Pretty polar opposite personalities in that regard. And according to Melinas dialogue after defeating Morgott, Marika literally talks to Radagon herself. Plus, Marika couldn't marry and have kids with Rennala, bc after all, she is a female. You also need a consort as a God, and without godfrey or radagon, there would be no consort, and since godfrey was tarnished by taht point, it must be radagon. Also, if you look on their talismans (soreseals), they have different runes on them, meaning they can't be the same person.
Malenia and Miquellas mother/father was 100% marika and radagon, no doubt about it. Literally says so directly on Malenias great rune.
Sorry to shit all over your lore theory, I mean it in the nicest way possible.
this quest would make acquiring the mimic tear ashes difficult for sure, but it will also make it feel more special and rewarding considering how strong it is.
Honestly you can beeline quickly and pop open the chest for a ash that handles 90 % of the game, only a few fights I prefer a different ash (Tiche ranged ability debuff) in fire giant, elden beast.
I would have understood a 1 month delay to let some of these extra cut content be added.
@@Yokonato Well, they're in a Japanese company. I'm not sure if delaying was even a option.
How strong it was. It got nerfed in to the ground.
@Pancakedotcom Yep, can confirm. Post nerf mimic +10 still helped me out with bosses like Malenia & Radagon. “Thou hast done me good service, mimic”.
@@TheYanaro The game was originally supposed to release in January. They delayed it to February.
I wish there were more engaging quest lines like Ranni’s.
I absolutely agree.
For real previous fromsoft games have npcs, who's motivations, and questlines people are still deciphering today (ie the way of white and lautrec Havel etc...) Elden rings quest lines rly genuinely feel tacked on to the game.
@@Rags_222 they aren't still deciphering it because they have complex writing it's because the games are filled with cut content and incomplete leaving plotholes. Fromsoft isn't very strong when it comes to characters and their questlines.
@@ce5122 in what fucking universe does weak writing indicate speculation? I KNOW that the opposite is true. If you take a weak piece of writing and speculate about it at all then it will fall apart. Fromsoft games leave you an amazingly written foundation of which you can extrapolate on. Whether that speculation is the initial canon the devs were leading u to or ur own it will still hold up lore wise, that's good writing
@@Rags_222 the speculation comes from plotholes because they mish mashed the game so much not because of weak writing. Most of the writing fromsoft actually does is nothing crazy it always follows the same boring generic formula of depression, hope, and sadness that people like vaatividya dramatize to make people think it's deep. This doesn't mean you can't enjoy or like those things but it just isn't that complex.
Thanks for your work. Asimi literally means just "silver" in Greek, written as "Ασήμι "
Blaidd = Wolf(Welsh), Lobo = Wolf(Spanish)
@@RJKY6676 so its just wolf the wolf man?
@@tinman7618 wolf, the half wolf.
also 'Asimi' is phonetically similar to 'assimilate', so another layer there.
Asimi = best girl
We were this close to achieving the true best girl. Not Ranni, Malenia or anyone. C'mon Fromsoft
"Best girl"? I think you mean "a perfect hole"
But in the end she tries to kill you... Sadness ahead.
I mean, apparently you deserve it? Don't see why we would have stopped her from becoming Sovereign Eternal of the Underground Cities. But apparently we would have?
@@VrpalnRIsr Maybe the other options weren't implemented yet? But that being said. This got cut? NOOOOOOOOOO
Bro slipped Malenia in there 💀
Guess she also felt greed. Give her an inch and she'll take the whole tarnished.
Too bad this was cut, it seems like an interesting quest.
I'm severely reminded of Oscar's story from Dark Souls. He was suppose to be our parellel throughout the whole game with occasional encounters for us to know he's alright. He'd eventually turn on us in the end once we make our decision to light the first flame or not.
It seems the tears intent was to wait till our reign as Lord ended, then take over.
@@cyryl3827 Yea the tear is immortal and they wouldn't bother us but instead it seems the quest forced you too seek them out forcing a fight.
@@Yokonato It would be nice if Fromsoft figured out to create positive conclusions to quests if you decide not to finish them.
The choice between "kill it and get a reward and ignore it and get nothing" doesn't really work in games... unless you get a direct conversation and even then it usually doesn't.
@@cyryl3827 Bloodborne kind of did that with Eileen. If you don't follow her quest she goes mad after the red moon and attacks you.
The Silver Tear Husk item description still references this cut content,
"The Silver Tear makes mockery of life, reborn again and again into imitation.
Perhaps, one day, it will be reborn a lord..."
This would explain why you just get a glowwort under the dead big lady after the uniqe dragonkin boss fight. Makes much more sense to find a tear chalice there.
Disappointed that they cut this. Nocron needed more "life".
dragonkin boss fight at ainsel is aimed to be way earlier than nokstella in the game akin to the relation between siofra and nokron. it would've made sense thematically but not in regards to progression.
the whole game feels like this in many places, like i explore the whole place, fought the boss and it is like "this is it? i get a mushroom after all these?"
@@oldcowbb 90% of the dungeons were a complete waste of time honestly, which is weird because the other 10% give you some of the most broken items in the game.
This definitely should've been kept in the final game since Nokstella, The Eternal City is honestly kinda throw away and doesn't have any quest related key item or major boss, you can literally just run past it just to get to the Baleful Shadow then Lake of Rot
What are you talking about it is directly related to Ranni's questline which is the biggest questline in the game
@@mattyryon yes but the only thing to do there for that quest is to zoom for rannis questline
@@tinman7618 You could say that for pretty much every underground area though
@@mattyryon Ranni's questline has you skipping the whole "main" section of Nokstella. The entire area with all the buildings and stairs leads nowhere. Nokron doesn't have a final boss but the key reward is actually at the end of the level... As opposed to Nokstella which is mostly pointless
@@BrvtusVG You Can skip it by just going across the river there but Ranni's quest doesn't have you skipping it at all, in fact going through the main way ends with an elevator that takes you to the next elevator down for Ranni's quest anyways
She is probably searching for the ripple, the origin of their species, or so it is said. (The ripple axe description)
It's cut and abstract though.
Ripple Axe is talking about the Albinaurics (the old people crawling around, the frog-men, the white-garbed Envoys, and Latenna + the similar archers surrounding Ordina, Liturgical Town who are artificial life forms that seem to bleed mercury).
Silver tears are only related in that they are also artificial lifeforms, having been created by the heretics of the Eternal Cities.
@@thedarkgenious7967 It's highly likely that the Albinaurics are descendants or iterations, more likely iterations, of the Mimics.
I personally assume that they've been iterated on in specifically this order: Claymen -> Mimics -> Albinaurics. The Albinaurics being present in different ways: The frog faced ones, the humanoids, and the Oracle Envoys. The clues and hints are all there but I haven't seen anything that outright says, "yeah that's what it is."
As for the Ripple Axe thing though, I have no idea what it means even with this cut content. Because you have to...drink a...liquid? Ionno.
Considering the fact the Tears (both Silver and Mimic) are considered heresy and part of what got the Eternal Cities buried, while the Albinaurics are considered holy enough to be welcome in both Lyndell and the Haligtree, in the form of the Envoys, I doubt it.
@@thedarkgenious7967 How did we know that the envoys are Albinaurics?
You know I was going to say either their horns or crown mentioned it but I just looked up their descriptions and am now wondering just where I heard that.
the Oracle Envoy ashes call them "Monstrous" but that certainly isn't the same.
If Elden Ring DLC was just adding/finishing the cut content that would be bigger than most other soul's entries
There isn't even that much cut content. The only other game that has even less cut content from our knowledge is Sekiro.
Not really
A large part of elden ring is cut content from previous games, such as the red wolf of radagon
@@sarcasmgod8430 your definition of large is pretty funny. Red Wolf & Ulcerated Tree Spirits are cut bosses from DS3.
Laaarge
@@Razhork uuuh... the *horse* too, and vertical movement (the entire dark souls franchise (remember how demons souls had climbing?))
this quest make sense now for the mimic tear to be OP in the beginning.. they shouldn't have scrap this quest this was an amazing content for the mimic tear.. I'm sad now that this is not in the final cut..
The voice actress did a Supreme job with this, such a shame it was cut
it’s becky from utopia!
Imagine if we could get the frenzied flame and she would react to it like “oh shit it’s getting hot in here”
Ngl, this should have been how Melina is treated in the game, not you sitting in a specific grace, but Melina actually talking to you. Also it does makes sense that such an op summon should have had their own specific quest. Most of the other Legendary summons besides Lhutel (where you just go to the weeping peninsula) are hard to get, Tiche can only be gotten after Ranni's questline, Finley after reaching the bottom of the Halligtree and Ogha after beating Radahn.
Keep in mind mimic is after radahn as well
@@Someone-lg6di yes but for first time players, you did not go to Nokron because of the mimic tear but for Ranni's questline, that is if you didn't spoil yourself.
i have a feeling they just wanted to get the game out so they cut TONS of stuff out they wanted to put in. having melina talk to you throughout the game seems like a totally logical thing for them to have put in. but this game is SO huge they just ran out of time.
SUPER late but Latenna the Albinauric will pipe up when you approach Castle Sol mentioning thats where the other half of the medallion is at if you have her spirit ashes in your inventory. Why it wasn't used for Melina as well is odd.
Would have been kind of cool to occasionally have her accompany you on a ride with Torrent, disappearing when you’re in combat or dismounting Torrent. She could offer to tell a story to you whenever you stopped for a long period of time whilst on Torrent, too.
FS Employee: “Why didn’t we keep this NPC? Seems like a pretty good questline that follows the whole ‘have a maiden but then she’s gone’ thing we’ve been doing.”
Miyazaki: “I’m into feet, not selfcest. Also she says chalice a lot.”
*Looks at radagon
Yeah
@@darkmodeenjoyer3367 Exactly. Why is this game about self incest and the results of having a child that is afflicted with super syphilis and the other one suffers from fetal alcohol syndrome. Marika was sipping some red wine while pregnant.
Red wine? Nah broski, she took the whole drink menu to the face then spent the next week free basing
@@theblackbaron4119 cuz they didn't have the time to put it in the game.
half of the cut content is cut because it overly complicated and might not help them reach the deadline given to them
@@DronesOverTheMoon yeah, there were already a bunch of quests they had to finish in future updates, not to mention the flags for certain quest just bugging out and not activating.
Interesting quest, she wouldve become a lord, because you're doing that and she's become a perfect copy of you. I wouldve liked to see this in the game
Having the mimic ashes attached to a quest line like this would have been amazing. The later half of the game felt so starved for meaningful rewards. Finishing up this quest and getting the mimic later would have been great.
So happy to see someone get Asimi working! I'm personally requesting the Miquella ending dialogue and Malenia alternate boss fight data (Either in mohgs or haligtree) including unused malenia and miquella dialogue :3
someone needs to get started on releasing all of this cut content into a big mod!
Is that ending real?
@@kevinuribe318 Yeah, but it's not finished or viewable, and all we have is the dialogue from it. No one's seemingly been able to pull the audio for it.
Give fromsoft time, we haven't even gotten the DLC yet. Why would they waste a demigod? Think man think 🧐
*WHAT* are you telling me that elden ring isn't just the game where you get to hold, hug, and marry it could've been the game where you kiss *KISS* and fromsoft took that from us
It was a cool idea that you'd have an imposter of yourself as an encounter as the resolution and probably ended up getting reshuffled into the mimic tear boss and then cut the character of that boss entirely. Would have also added something to the portions of the eternal city that are mostly platforming. I feel the concept of having it infect you and stay within you could be its own game hook, ala Sekiro having the dragon rot or a similar parallel with the Chosen Undead. Inb4 the next souls-like by From Soft explores this topic and generates mechanics around it ala sekiro or bloodborne
As an addition, doing all the steps but not yet invading the NPC would impact other questlines, because well, there is an impostor who is identical to you who can do stuff to the quests.
It's a shame, because the eternal cities def feel... Unfinished.
They are super cool locations without any bosses nor quests taking place directly in them.
well, they do have bosses - mimic tear, dragonkin soldier, gargoyles, regal ancestor spirit... nokstella feels a little empty with just a dragonkin soldier and astel
they're secret locations for secondary quests in a 100+ hours long game, not exactly the best places for searching for hours of content
i kept waiting for that giant ghoul looking statue to get up and fight me.
kinda reminds me of oscar's cut quest from DS1. and yeah, the mimic tear would've been the perfect reward here
I really can’t understand why they would cut something like this. It would of been cool if mimic tear had a quest line. It would of give us a lot more lore about the Mimic’s and their ties with the eternal city.🐱
Time
Also mimic tear deserve the quest line for hard carrying my ass through the endgame. Like damn just put the mimic on the throne and let me chill in limgrave
Probably future dlc
@@HonakoGreen the sun still has a few billion years left. Dont think it'd take that long to implement.
@@alastor8091 the investors and executives at Fromsoft don't though, they set deadlines and a whole lot of people had to work overtime to push the game we have out.
mizayaki: "guys Guys, imagine, selfcest waifu, imagine the feet-abilities"
Meorge RR Gartin: "Radical."
We actually got a solid reason to explore the eternal cities apart from Ranni’s quest and Ranni’s quest didn’t even ask you to explore. You can simply walk along the small creek to the elevator without going through entire Nosktella. It’s such a shame it didn’t make it to the final release.
You're telling me the Mimic was originally a WAIFU?
@@strangepro4 what is wrong with you weebs.
@@theblackbaron4119" more holes more goals" -- Sith the Scaless
@@theblackbaron4119 They have never felt the touch of a woman (and never will)
Brings a new meaning to the term "go fuck yourself"
@@theblackbaron4119 You are seeing a video of a japanese game where there is literally the tsundere trope.
At the same time that I think having this quest would be so much better for this powerful ash summon, FROM is awful at making sidequests trackable and fun to do without a guide. They are interesting, but also every quest ends with you most likely killing the person you were trying to help. I know that’s thematic for these games but they start to become one-tone after a while.
@@jean-lucpicard2914 I think this was true with past titles, but Elden Ring is an open world game with open world level design. The areas are just too big for this kind of quest design. The only npc that I could find without a guide consistently is Alexander because of how big is. I much prefer this design rather than something like in fallout4 (nothing feels like a reward in that game) but after finding an npc and initiating the quest, you should know where the person you’re helping is going to be next in someway or another. Especially if missing them being in one location can make them stay there forever until you go to that specific area. Them staying there makes the world stop feeling alive, and it makes the npcs feel more like switches. I think they worked on Ranni’s quest a lot more because it is much better at being cohesive about locations.
Possibly one the best cut contents I've seen with your recreation of the events so we'd get an idea of how itd play out . Great work!hope you do more
they should have kept this quest cause it also sheds some light on the Albinaurics. Asimi parasite looks like a 2 gen Albinauric, which pushes the theory Albinaurics are descendant of Silver Tears, evolving constantly in an attempt to copy living beings, like Asimi.
This is the nox attempt at creating the lord. I imagine other mimic tears are sentient as well. I'm making a video of the nox and I wanted to mention this video a couple times because this is great stuff man
maybe the silver tear husk was supposed to be alluding to this quest
Most likely, Mimic Tear Ashes say that the tears were attempts by the Eternal City to forge a Lord. Other descriptions state they were awaiting their Lord of Night.
Imagine spending too long on side quests and the game ending cause your mimic completed the game
Holy shit I never realized how comforting and cool it would be to have a companion thst keeps you company during the game and talks to you I hope they add thst in the future
This would have been so much more of an interesting quest toward retrieving the Mimic Tear, it's too bad they cut this. I would have loved this being a part of my game and the cut content makes the Mimic Tear, everyone's favorite summon, more three dimensional. Not to mention the idea of you nurturing them as a parasite is just so cool.
This cut content is better than most quests in fully released games
Didn't expect weak foe
new monstergirl just dropped
We were close becoming venom lmao
Thank you for sharing all this stuff! 🙏 A quest line for the mimic summon would have been cool, but this cut makes sense. The presentation feels disjointed and incomplete. The voice-over sounds to me like it's missing some processing, or maybe the performance itself is a placeholder. This feels like the quest was up for a re-write with fairly low priority.
Yeah I noticed the voice being off too. Either it needed some post processing or it needed to be rerecorded, perhaps with another VA. Its serviceable but not up to the standard of the rest of the game I think. It is entirely possible that is what lead to it being canned as well, they didn't have time to get a proper recording and finish the quest so they just binned it all except for the Ashes and put the Mimic Tear fight in the beginning of Nokron, kept most of the quest content but ditched the quest NPC itself.
I think it would've been a cool detail if her voice changed once she became you,(or maybe by the time you have to battle her) so not only to emphasize how she's a perfect mimic of you, but so the player could hear what their character would actually talk like based off of the voice option you chose during the customization. That's a big ask for a small couple lines of dialouge In an optional quest, however this is from soft so anything is on the table.
I love that all the jokes we've made about the mimic tear replacing the player and becoming Elden Lord was almost a reality.
It sounded more like she wanted to be marika and you radagon....
so one of the chests that we should've found chalices in became the one where we found the mimic tear ashes itself behind the stonesword fog and the other became Ranni's quest item/great ghost glovewort?
that aside I'm glad they removed this quest. I wouldn't be able to bring myself to kill her even for the ashes
It wouldn't be "for the ashes", it would be for yourself.....because she's trying to murder you. You might want to self examine a bit on how much you value cuteness if it causes you to give a pass on attempted murder.
@@JD-xz1mx from the dialogue alone, seems to me it just wants to live as me out of sight & out of mind until it can return to inherit the elden lordship upon my passing, I don't really see why not tbh
@@JD-xz1mx it’s a video game bro
@@ConzyWonzy1 Exactly who gives a fuck if you kill some AI lmao
@@nothde9865 There's always one doucher. Happened on the newer Battlestar Galactica where they had a chance to introduce a virus that could have destroyed the baby crazy genocide robots chasing them War of the Worlds style. Before they could the one dude married to the one who was immune thought it would be wrong. Then he became the mayor of a shanty town on a space ship and banged his wifes clone sister who then stole their kid.
Man Asimi's voice sounds so warm and friendly, fighting it would have broken my heart
The cutting of this questline also explains why the Mimic Tear Boss Fight is placed so randomly in the Eternal City. No special arena, no build up. You just run around, find a fog wall, go in to a reused room you've already seen a couple time before, fight an underwhelming "Boss", but get rewarded with the, hands-down, best summon in the game.
Of course like most “Friendly” FromSoft NPC’s she turns on you in the end lmfao
Yandere Dev chalice questline
This could have made mimic tear so much more special and actually explaining why it's so powerful as it is literally a female version of yourself, not only that we could have gotten a lot more lore for the mimics and eternal cities, it could even have connections with radagon and marika being the same one being a mimic somehow of one body maybe. Considering that marika is a numen and potentially of the eternal cities, they literally cut out one of the most important quests. Shame, it would also explain why the mimic tear ash needs health instead of fp because it makes sense. With doing so you literally lose half of yourself kinda
this would have been such a good quest as mimic tear is so OP. Having earned it through a quest would have made it more enjoyable to use. I haven't used mimic on any of the proper bosses as I find it pretty cheap. This would have def made me think about using it.
mimic tear is actually only op at mid to high levels where it wouldn't be impossible to kill the boss solo, since the stronger your character is the stronger your mimic would be. I have done a couple sub lvl 20 runs and let me tell you nothing in this game is more op than scarlet rot followed by bleed (specifically swarm of flies) than by magic in general at least with PVE. With ashes black knife tiche is extremely strong and will carry you at almost any level with most bosses.
@@Ronnie-Bagpipe Yeah, everyone talks about the Mimic Tear's strength but Tiche is just as busted, if not more so.
At this point, it's a miricle that Latenna's questline is still in the game since this most similar. I guess since it links so directly to the Haligtree Lift but still, very odd so much was cut for no reason.
"Set your lips upon me." Say less.
Well, just further evidence that Radagon is a silver tear of Marika. I'm honestly shocked this hasn't become a prominent theory yet.
That would have been a really cool questline. Help them gain a body/clone of you just them have them try to kill you to take your place as Elden Lord. I also like the idea of having someone talk to you as you work your way through the underground area.
I know the context is probably missing because its cut, but its just funny how random it makes the mimic seem when she is just "oh, you found me. I guess we fight to the death now." for no apparent reason. Very elden ring though.
No happy endings or friendships. Only death and tragedy.
Definitely should of been kept in the game. They could even add more to it like if you never kill her she could show up after you become the Elden Lord in the position she wanted.
I really like the voice narrating to the player this is so good bummer it got cut. Thank you for sharing!
I'm gonna lie, I love idea of another being traveling with you alongside Torrent. Would have like this over just a chest loot. Helps that the voice acting is muy gusto. Also, Venom Vibes.... of course watching this to the end.. the feels. Why must we kill what we love?! XD
Latenna did that, but i think it's bugged right now
Maybe the quest was cut because they couldn’t get the ending right. It doesn’t really make sense that she attacks you, nighters of you have conflict with each other, and separate ambitions.
Fun fact: Asimi means Silver in greek language. It is written Ασήμι.
If this wasn't cut, it would be a fan favorite
Honestly, I’d love it if there was a dlc that restored a bunch of cut content, or did something similar. I really like the idea of a DLC added a bunch of new content spread throughout the game, instead of adding just something like a new area with some new bosses. I think it would fit with the exploration of an open world game, and would make a return play through more interesting. Restoring cut content would probably help achieve that kind of thing. That’s just my opinion though.
I definitely see why this is cut. It's unfortunate we missed out on a nice story quest but like she repeats herself a ton and it's kind of annoying and fromsoft generally prefers you to have a feeling of being alone for large swaths of the game
Jeez. There's more cut content in this game than there is content in most other games.
Miyazaki deleting this and Kale's quests is a true fromsoft depressing ending.
Man, thers so many cool stuff cut from the game.
If anything, hope people eventually mod them back into the game if FromSoft is not planning on adding them back into the game as DLC, the extra dialogs are worth it.
Conceptually i love the mimic tear and you are telling me it had a whole questline about it? Pain. Agony even. The AI nerf was already painful enough.
someone needs to get started on releasing all of this cut content into a big mod!
*AGREEED*
I feel like this would get the modders sued, since technically, all these content wouldn't belong to them, and Japanese companies don't seem to be very lenient
@@TheYanaro There is nothing to sue for. None of the material is being sold, also such content restorations exist on multiple FromSoft titles.
Why they'd cut this makes you wonder
No time
Because it undermines how alien that the Eternal Cities and their occupants are.
Because we don't deserve slime waifu, they want us to be maidenless, those bastards
Based on the last lines of dialogue it seems like a questline that leads to a wholly different ending of its own. They must have given up on the ending because of the time or because the questline wasn't fleshed out enough to justify having its own ending.
I'm pretty sure this character is voiced by Alexandra Roach, although it could just be a similar voice.
It is Alexandra Roach! She's credited as voicing Asimi in the cast, even though it didn't make the final cut.
@@Nullrinn oh cool! well I thought so, I'm kind of sad they cut this tbh. I'm from the UK and she's popped up in a lot of really great shows.
@thomas burns these are of the worst voicelines in the game, imho. they should hire someone with at least with SOME experience.
Would’ve been a great quest even if you cut out the betrayal part. Would’ve been a cool way to connect gameplay and story, Mimic tear using hp because it’s asimi leaving your body
B-blorbo????
her voice kinda reminds me of the beta version of the Doll from Bloodborne.
This adds so much to the lore of Nokron, so you are basically seeing all the failed attempts throughout the place, unable to mimic at all, just a weapon, or even a Tarnished shade but way too weak, creatures at some point as well, but none worthy of lord, until we met "Asimi", or an "Asimi" unsure if all mimics are actually call like that or just some "special ones", this one particular is just more than another failed attempt it seems, however has outsmarted the bunch by gaining "knowledge", and has a plan made up and if we comply, successfully carries it all out, until we again this time become an obstacle, As for any Asimi, their purpose is to become a lord, so her boss fight is just waay more cooler knowing this, Its a fight for the Throne.
Now regarding this Asimi we know if she is special or not is hard to tell, maybe Nokron newest plan was to infect a worthy Tarnished in outworld and fool them into granting them strength in favor, taking this "Chalices" found in Nokron aswell, so they were created there for a purpose otherwise why would they exist? or maybe they were secret and Asimi again outsmarting used you to steal them ?.
I like to defend the Asimi theory being self-aware and inteligent, otherwise, she could had killed you in a betray position the moment she gains full strenght, she however decides to partake on her original purpose with the exception of leaving you alive, and for such, she is saddened when you found her, knowing what you and she must do, and right after impressed of what fear feels like and dying, but glad at the same time because of YOU being her host and the worthiest of lords.
Best summon and if this was known, she being OP was justified in game
God I just want to give her a hug and keep her as my mimic like dang girl we can both be Elden lord this quest would have def kept me from getting the mimic tear ash idk I would be able to kill her
I can't believe they cut this 😔
Dang. This could lead to another whole new ending, Mimic Ending. Like, you were, without awareness, a mimic the whole time. After drinking from Chalice, fall into slumber and then later awake, you continue your journey untill the end. Just to meet the real tarnished later as the final boss, and to realized at that moment, you are just a Mimic that possesses the memory of real tarnished.
This could be cool, I guess.
This is so much better than finding the mimic tear in some random fckin box
If they were to reimplement this quest, they'd need to bring the mimic tear ashes back to their former glory.
Mimic tear ashes are still probably the best summon in the game, though Black Knife Tiche is slightly better at certain difficult bosses.
@@greenbrickbox3392 I think the dung eater is the best ashes
Bruh WHY DID THEY CUT SO MUCH OUT. this would have been so cool.
I wish they restored ALL the cut content
Everytime i see a video like this it messes me up a bit. Why did they cut something cool like that?!
I wish they kept this, the three eternal cities are some of my favorite areas in the game my only problem is the lack of quests and the fact the Astel of stars was not a unique boss to the eternal city.
So storywise why was the logical conclusion of finding her again to kill her? I understand she is labelled as an enemy since red equals enemy but it feels like this could have been resolved without having to kill another unique npc after finishing their quest like our pot friend
I think the only npcs you can actually help are Roderika and Nepheli, everyone else you either are forced to kill, accidentally kill, or give them a fate worse than death.
@@sneezewax3567 Yeah I get that. Elden Ring was made by Miyazaki and George R R Martin after. And I know that's how they like to do things. But after a while tbh it's a bit cringe and predictable.
The formula goes:
meet npc with quest
Help NPC and finish questline
Now they add a "twist" which is to say one of two things (with the exception of the two characters you mentioned above) either:
a) Kill the NPC or they die somehow
b) give them a fate worst than death
It's way too predictable. Now everytime I meet a new npc all I think is, "so how does this one die?"
The impact of the loss is watered down by repeating of the same narrative technique over and over.
A magician doesn't demonstrate their trick twice. A writer shouldn't write the same book twice.
Woah. Sad that they cut this. It's cool that they say they would love as you would, but wouldn't have actually thought that meant they would eventually become obsessed with also becoming ruler. What a twist
Hopefully Asimi is brought back in dlc and leaves remarks about certain bosses and etc
So basically this questline is screaming "There can be only one"
I hope this gets restored in some DLC.
The va for this cut content isn't even bad that I've seen ppl commenting on. They just cut it before they did their final audio tuning pass. This is just the raw clean voice recording plate. Once it was tuned to the atmospheric tone o. The game it would of been really good content
As much as the questline gripped me in the beginning, I rolled my eyes at the obvious betrayal twist at the end, not surprised From decided to cut the questline entirely.
people would have more affection to that slime than Melina
so the original AI of the mimic tear ashes would most likely be from asimi? and the patch snuffed out whatever remains of her?
Wow, amazing! Such a shame this was cut. I wonder, is there cut dialogue for a male Asimi? There must be, since the female Asimi changes to match a female Tarnished. The two Asimis would echo the female and male Anri in DS3, who reflect the gender of the Ashen One.
yea it might be the case, they didnt have time to get the male voice actor i guess
Hi, I am a Chinese player, your video is very interesting, can I republish it to a Chinese video site? I will give a link to your video and it will not be commercialized.
I'm really glad this was cut to keep the game from being more depressing.
From Software has a habit of removing awesome questlines it seems. This one and also the one with the Dream Mist would have been an amazing addition to the game. Like others have said, it would also be way better to get the Mimic Tear ashes through this questline. You would only get it at the end of the game and it would make sense for it to be so powerful. The reward would be just right.
It's unlikely that this'll get restored cause it more than likely was the original method of obtaining the mimic tear but it's possible we'll see the dream questline in a future patch, we already got jar barin and the heir of limgrave thing, and patches' quest is still unfinished and therefore likely to get more later.
What questlines got cut in other from games? I only remember something about Oscar of Astora and that one was most likely cut for thematic reasons not because they rushed the game out like all the ER cut content.
Wow, this is incredible. This should never have been scrapped, imo. The idea that Asimi is the Mimic Tear, and it's not just some random thing you find gives it meaning that it didn't have before. I love it so much. I honestly hope they put it back later, cause that's just... Wonderful.