How to Control Unreal Engine with Ableton Live [Tutorial, UE4, Ableton Live]

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  • Опубликовано: 7 сен 2024

Комментарии • 20

  • @reachiy
    @reachiy 7 месяцев назад +3

    Please dont stop working/researching on this topic

    • @cookseyyy
      @cookseyyy  7 месяцев назад +3

      Hopefully I wont! I'd love suggestions though or things you'd be interested in learning more about!

  • @dumper46
    @dumper46 7 месяцев назад +4

    Love how you did not edit out the little family intrusion...:) Super interesting stuff...thanks!! ( & subscribed...)

    • @cookseyyy
      @cookseyyy  7 месяцев назад +2

      Thanks! I wouldn't be here without my family!

  • @emumist
    @emumist 2 месяца назад

    I'd love to buy some of your SynchroMotion files/blueprints that are ready-made. I'm not very good at creating from scratch like you do, so I'd love to have ready made but flexible systems that I can use creatively with Ableton and UE!

  • @fire17102
    @fire17102 7 месяцев назад +1

    Beautiful! Subscribed! ❤

  • @fire17102
    @fire17102 7 месяцев назад +1

    Before I go to bed, I'll put the video speed to 0.25 (and volume to zero) and let it run again in the background, hopefully boosting you in the algorithm's eyes. Good luck & All the best!

    • @cookseyyy
      @cookseyyy  7 месяцев назад

      Haha, hopefully that will help you sleep too!

  • @larrylunatic
    @larrylunatic 7 месяцев назад +1

    crazy 🤩

  • @hydeman75
    @hydeman75 5 месяцев назад

    🙌 Thankss

  • @DevinFoote-mk6co
    @DevinFoote-mk6co 6 месяцев назад

    Any chance there's a way to get this to work using external audio like a microphone?

  • @user-hu3um9ve1c
    @user-hu3um9ve1c 4 месяца назад

    Hello. I'm following each step, and while the signal from Ableton to Unreal is being sent and the print appears, the sound doesn't play along with the video. Could you suggest a solution? Thank you.

  • @eskelatar
    @eskelatar 7 месяцев назад +1

    Thnx for the tutorial, I managed to get it working on my computer but can't figure it out to receive the osc data from a local server between computers, is there a plugging you need to activate in order to receive messages from a network? I am using the IP and port from the network, Ableton recognize the incoming osc data but not unreal.

    • @cookseyyy
      @cookseyyy  6 месяцев назад +1

      It's hard for me to visualize your setup so I'm guessing a bit here, but I'll give it a try!
      You should just be able to change the IP address of the server you set up in UE to be a proper network IP, (not 127.0.01). The trick is pointing to that IP address from whatever other device you're using. So for example when I'm in the studio my render machine is 192.168.0.14 (or something) and then on my laptop in ableton I make sure (1, I'm on the same network and subnet) and 2, I'm sending all my OSC data to 192.168.0.14, not some other IP such as the laptop itself.

    • @eskelatar
      @eskelatar 6 месяцев назад

      Thnx!! I figure it out, had to use a max pluggin on the computer running unreal so it change incoming network IP into the computer IP. Don't know why but unreal engine dosnt recognize the IP of the network we are using.

  • @user-yq3ou3ij7q
    @user-yq3ou3ij7q 5 месяцев назад

    Do you think I could do all this on an M2 processor ? 8Gb RAMM?
    I don't want to commit if my computer is going to quit before I do :(

  • @Bompahawk
    @Bompahawk 6 месяцев назад

    Hey Matthew, I'm working on something similar and was wondering if there's a way to contact you for information concerning this topic. Kind regards

  • @wewantmoreparty
    @wewantmoreparty 7 месяцев назад

  • @miss.antidote
    @miss.antidote 7 месяцев назад

    Amazing video, thank you!

    • @cookseyyy
      @cookseyyy  7 месяцев назад

      Glad you liked it!