Making a ship in Blender

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  • Опубликовано: 29 дек 2024

Комментарии • 80

  • @KuramiGaming12
    @KuramiGaming12 Год назад +6

    did this dude just non stop do this amazing work

  • @fankeek
    @fankeek 2 года назад +14

    Keep up the amazing work man! You're inspiring me to get better and work harder in blender! Not to mention the tricks you've got

  • @hansa5867
    @hansa5867 2 года назад +3

    The thing about a tutorial like this is that, whilst I don't know how to subrtract or other things you do, I now know that it exists and I can find tutorials tackling those specifics!!!!

    • @mlt-studios
      @mlt-studios  2 года назад +4

      Yea. My videos are not really meant as a tutorial you can just follow 1:1, but rather a video that sparks an idea, and shows you maybe a different method of doing stuff. It's definetely not meant for beginners

    • @YukoriTwst
      @YukoriTwst 2 года назад

      @@mlt-studios hast du discord/ do you have discord?

    • @mlt-studios
      @mlt-studios  2 года назад

      @@YukoriTwst jap, also keinen eigenen Server, aber einen account

    • @YukoriTwst
      @YukoriTwst 2 года назад

      @@mlt-studios wäre es ok wenn ich dich adde hab eine frage

    • @mlt-studios
      @mlt-studios  2 года назад

      @@YukoriTwst DerMalt#0547

  • @offskyus
    @offskyus 10 месяцев назад +1

    Nice. Your workflow is inspiring and satisfying lol. I got to get better with the knife tool I see everyone use it to model and I never remember it.

  • @skillen8or
    @skillen8or 2 года назад +3

    I hope im this efficient with blender one day, strong work!

  • @Patxi__
    @Patxi__ Год назад

    Wow, I didn't know taht modeling a ship would be as easy as this. Great job.

  • @haddockl3192
    @haddockl3192 Год назад +1

    wow thats amazing! i build the ships in minecraft and render them afterwards ig both are cool and very creative ways with requiere a lot of skill!

  • @caljucotcas
    @caljucotcas 2 года назад

    Just, Wow.

  • @yasurandrew
    @yasurandrew Год назад +2

    you made look so easy, amazing!

  • @HelsinkiFlyer737
    @HelsinkiFlyer737 6 месяцев назад

    Amazing work!

  • @Paddylift
    @Paddylift Год назад

    Hi,
    ich bin neu was das Thema Blender angeht. Mich würde echt interessieren wir du das hinbekommen hast, dass du das Referenzbild nebendran hast und die Textur auf das eigentliche Model bekommen hast. Ebenfalls würde ich auch gern diese zwei Fensteransicht (Beispiel: 1:35) haben.
    LG

  • @lukaslp8765
    @lukaslp8765 Год назад +1

    0:32 what did you pressed?

    • @mlt-studios
      @mlt-studios  Год назад

      You mean the wireframe view? Shift+z

    • @lukaslp8765
      @lukaslp8765 Год назад

      @@mlt-studios yes. Thank you 👍

  • @LiquidSnake1988
    @LiquidSnake1988 Год назад +1

    What about zheng he's massive ship?

  • @2silver144
    @2silver144 2 года назад +2

    Damn that's amazing I'm struggling so much rn with trying to make the hull

    • @mlt-studios
      @mlt-studios  2 года назад +1

      Theres not really a trick here I think. Just a lot of practice

  • @MLajevec
    @MLajevec Год назад

    Hello, i am making a simple simulation of boat. With the purpose that this simulation can give me best shape of a lower part of a boat in water and that boat has good aerodinamic. So i can make it in real life. Do you have any recomendation about how do i get to this shape without using programming.
    I am on a schedule, so i would be very happy for answers.
    Thank you very much!

  • @hansa5867
    @hansa5867 2 года назад

    Thank you so bloody much, this will be so helpful!!

  • @sergiomicael9327
    @sergiomicael9327 Год назад

    Hello man i saw on the minute 0:50 the cut u did was curve and u did something and it turn in straight line can u tell me how u did that ?

    • @mlt-studios
      @mlt-studios  Год назад +1

      CTRL+R to add a loop cut. Before pressing left mouse button to lock it, you press E. Now it will take the curvature of one of the two edges you are in between. You can switch between the edges with F.
      A bit hard to explain. Just press E once, and then F to switch sides

    • @sergiomicael9327
      @sergiomicael9327 Год назад

      @@mlt-studios thanks very much man

  • @woxi4899
    @woxi4899 7 месяцев назад

    for a usable model you can put like in a game, make like you would build a ship, same order of steps, doing this will not be in any way good, maybe for some distance mesh thats very far away.

  • @Flying_golden_monkey
    @Flying_golden_monkey 4 месяца назад

    Thanks man 🤠🙌🏼

  • @uenals-3dworld
    @uenals-3dworld 2 года назад

    respect amazing work. 👍

  • @ahsookee
    @ahsookee 2 года назад

    Awesome, love your videos :)

  • @wolfgangtell1257
    @wolfgangtell1257 2 года назад

    wow!! very impressive

  • @cliffy987
    @cliffy987 2 года назад

    wow just wow

  • @Chazzy499
    @Chazzy499 2 года назад

    Great job man

  • @no3ironman11100
    @no3ironman11100 Год назад

    HOW MUCH TIME did it take you in hours? you say months but like how many hours per day typically. Thank you for reply.

    • @mlt-studios
      @mlt-studios  Год назад

      This ship? It just took maybe 5 days with 2-8 hours

    • @tysonboss2072
      @tysonboss2072 Год назад

      @@mlt-studios no, the ship which took you 4 months

    • @mlt-studios
      @mlt-studios  Год назад +1

      @@tysonboss2072 to be honest, I don’t really know. I probably spent 3-8 hours a day on it. But the main reason it took so long was due to me wanting to match it 1:1. If I would do it today, I would not spend nearly as much time on it

  • @niimonney
    @niimonney 2 года назад

    this is soooo gooooddddd

  • @owenstudios4107
    @owenstudios4107 2 года назад

    COOL!!

  • @1000Suff
    @1000Suff 2 года назад

    did you use a sub division surface modifier?

    • @mlt-studios
      @mlt-studios  2 года назад +1

      On what do you mean? The ocean?

    • @1000Suff
      @1000Suff 2 года назад

      @@mlt-studios On the ship to make it look smoother.

    • @mlt-studios
      @mlt-studios  2 года назад

      @@1000Suff no, the ship is not SubD. It’s pretty messy topology with lots of ngons, so a SubD modifier would not work.

    • @1000Suff
      @1000Suff 2 года назад

      @@mlt-studios At 2:30 the ship is very smooth all of the sudden and has lots more geometry? Did you just add loop cuts or what? If you could answer this it'd be a great help.

    • @mlt-studios
      @mlt-studios  2 года назад

      @@1000Suff ahh, I thought you wanted to know, if I permanently had a SubD modifier active. What I probably did at that point was to crease all the hard edges, add a SubD modifier and instantly apply it. Just to get more topology to work with and smooth the curved surfaces. Sorry, my bad

  • @SafronovPV
    @SafronovPV 2 года назад +1

    А можно более подробный гайд в реал тайме, с горячими клавишами и по русски?)

  • @cem.gurbuz
    @cem.gurbuz Год назад

    Great work! 👏
    How did you add ocean?

    • @mlt-studios
      @mlt-studios  Год назад

      There are a lot of tutorials online talking about that. I think I used this one: ruclips.net/video/CwJrb3vjAaA/видео.html

    • @cem.gurbuz
      @cem.gurbuz Год назад

      @@mlt-studios thanks!

  • @shmeerlubs5506
    @shmeerlubs5506 2 года назад

    how did you texture the ropes??????

    • @mlt-studios
      @mlt-studios  2 года назад +1

      Not at all. I just added a simple dark/black shader with some roughness. thats all

    • @shmeerlubs5506
      @shmeerlubs5506 2 года назад

      ​@@mlt-studios you did! I mean the ropes that are tied around the mast. I think i have found a way, but i hope you have a better one for me

    • @mlt-studios
      @mlt-studios  2 года назад

      @@shmeerlubs5506 ahh, that. I just googled for rope texture. You have to make sure the rope is UV’ed correctly, so one long seam along the rope.

    • @shmeerlubs5506
      @shmeerlubs5506 2 года назад

      @@mlt-studios ah ok, thx

  • @seanmetivier3926
    @seanmetivier3926 Год назад

    I love how you made the ship out of blender. While you were making the ship, the music sound like Miley Cyrus song “The Climb” only different.

  • @Ares9021
    @Ares9021 3 месяца назад

    This is the real life scale or ... ? Hope you can see this message ... :)

  • @littlepriwill6638
    @littlepriwill6638 2 года назад

    nice🧡❤

  • @scottm5425
    @scottm5425 10 месяцев назад +2

    good grief, I have a long way to go...

  • @rohithrook711
    @rohithrook711 2 года назад

    Dude some compositing tips for realistic animation!!!!!!!!

    • @mlt-studios
      @mlt-studios  Год назад

      I grade my renders in Photoshop. Since it is not free, like blender, I feel like there would not be many people interested in that. But maybe I‘ll transfer it into a short blender tutorial someday

  • @1000Suff
    @1000Suff 2 года назад

    Hello, could we talk on cord? I cannot figure out a lot of things and It'd be so cool if you could help me with some modeling. You really are inspiring me to model and I am making a ship rn but ran into some problems when using subD modifier. But please don't ignore this.

    • @mlt-studios
      @mlt-studios  2 года назад +2

      I’m currently on vacation, but I can send you some great videos when I’m back in a few days, that explains the workflow

    • @1000Suff
      @1000Suff 2 года назад

      @@mlt-studios Sounds good! Thanks for being so patient with me, I know I'm being a bugger. Enjoy your vacation.

    • @1000Suff
      @1000Suff 2 года назад

      @@mlt-studios Also when you are back how are you gonna send me the videos?

    • @mlt-studios
      @mlt-studios  2 года назад

      @@1000Suff This is the video I mean:
      ruclips.net/video/0Q7N_N5F8DY/видео.html
      The Video is in Maya, but it's the same thing in Blender
      So I basically crease all the big shapes and edges I want to keep, and when I add and apply a Subsurf modifier, all the other stuff gets more smooth and round.
      This is how I smoothed the corved surface of the ship, without loosing the the hard edges.

    • @mlt-studios
      @mlt-studios  2 года назад

      Most of my modeling skills I learned from Andrew Hodgsons Twitch streams. So you might want to watch some of his VODs he uploaded to youtube, If you want to improve your modeling skills in general.

  • @mohamednaeem9111
    @mohamednaeem9111 8 месяцев назад

    Just give me the file man

  • @ward8950
    @ward8950 2 года назад

    🤦 𝐩𝓻Ỗ𝓂Ø𝓈M

  • @eriksjud9465
    @eriksjud9465 2 года назад

    Hey bro, im putting together a team to make a sailing/pirate/crew simulator. I like what you did here, looks very good! Do you have discord?

    • @mlt-studios
      @mlt-studios  2 года назад

      I have discord, but not much time beside my full time job. But I have a HMS victory model, if you need one. Though it is not at all optimised for a game.
      Here is my discord: DerMalt#0547

  • @YukoriTwst
    @YukoriTwst 2 года назад

    Do you have discord / hast du discord?

  • @krueger_official
    @krueger_official 2 года назад

    Awesome dudee !! Where can we join you ? :P

    • @mlt-studios
      @mlt-studios  2 года назад

      What do you mean?

    • @krueger_official
      @krueger_official 2 года назад

      @@mlt-studios lol i mean do you have a social media ? (Join = Contact) xD sorry

    • @mlt-studios
      @mlt-studios  2 года назад

      @@krueger_official ahh okay. I have an Artstation Account, which is linked in the description. Otherwise nothing of importance