Hey man nice vid getting back into mugen myself. Question, how did you get the chars to call out names when they assist or switch out? I did it myself for mugen but ikemen is a different beast lol
I'm fixing it manually using Fighter Factory. Your group 9000 sprites is what it is using, one for small portrait, one for big portrait (the one you want to change), and one for winning screen (I recommend changing this one as well). My problem comes actually from the life bar portrait, can't find that one.
I hope you can answer, Im customizing my own big portrait and stage portraits so they work properly with the screen pack using fighter factory and changing the sprites to the ones it suits. But I cant find the one used for the lifebars. Is that image in one of the index of the .def or somewhere else? Thanks
amazing screenpack but two problems. 1. The characters are very small, you have to resize alot of characters if you want them to fight on the stage, which results in some downloaded characters needing to be heavily readjusted more than others if they have projectile's especially. It also looks goofy if they don't have the size to fit the character selection screen. 2. adding stages is kind of awkward if your character's are too small and far away from each other to fight (the screenpack doesen't favor Capcom/SNK characters) All in all this is a very good screenpack but one would have to make alot of changes to the characters added.
theres a lot of bug in this screepack first of all whenever i add a stage the stage doesnt have a title it basically just invinsible title and when i select that stage it does work but its hard to pick a stage when the name is invinsible second of all the input settings got me a little trippy cause the names blends with the other names
Thank you so very much for one of the best, if not THE best screen pack I've ever worked with!
You're welcome!
PEAKKKK
Hey man nice vid getting back into mugen myself. Question, how did you get the chars to call out names when they assist or switch out? I did it myself for mugen but ikemen is a different beast lol
Ignore this managed to take a look in the Goku char and turns out its not from the tag itself but a skill from the character lol
this is really good
i'm informing a bug when trying to open the screenpack with Vselect it crashes
That’s really peak af
Appreciates appreciates 👍
Is there a version without it showing the character sprites on the character select screen. Like a version that only show the picture
I'm fixing it manually using Fighter Factory. Your group 9000 sprites is what it is using, one for small portrait, one for big portrait (the one you want to change), and one for winning screen (I recommend changing this one as well).
My problem comes actually from the life bar portrait, can't find that one.
I hope you can answer, Im customizing my own big portrait and stage portraits so they work properly with the screen pack using fighter factory and changing the sprites to the ones it suits. But I cant find the one used for the lifebars.
Is that image in one of the index of the .def or somewhere else? Thanks
Someone know how to pick effects of character mugen or how to download
great pack loving it so far. have a question. characters are attacking before the stage into is complete. Is there a way to fix this?
amazing screenpack but two problems.
1. The characters are very small, you have to resize alot of characters if you want them to fight on the stage, which results in some downloaded characters needing to be heavily readjusted more than others if they have projectile's especially. It also looks goofy if they don't have the size to fit the character selection screen.
2. adding stages is kind of awkward if your character's are too small and far away from each other to fight (the screenpack doesen't favor Capcom/SNK characters)
All in all this is a very good screenpack but one would have to make alot of changes to the characters added.
Bro please making screenpack style uni2
good job bro
💖sankyu
Could you add the straight up Google Drive Link, as your site does not load.
Is there any way to disable the stage port, so it works without the need for an image?
theres a lot of bug in this screepack
first of all whenever i add a stage the stage doesnt have a title it basically just invinsible title and when i select that stage it does work but its hard to pick a stage when the name is invinsible
second of all the input settings got me a little trippy cause the names blends with the other names
Called Custom state ports
esta disponible en Directx?
Please make it for DirectX
El link no funciona
Link fixed
Bro this DirectX or openGL ??
OpenGL
On Android?
Sadly no my brother i stopped doing mugen android years ago