T human's e makes so that the enemy can't block, everything will penetrate the block, it applies to noro aswell, making it good against it (the dmg reduction gets nuliffied). And the R is a 100% dmg reduction spin, u can negate any dmg with it.
Im gonna mention some things cat forgot to mention, IXA: The Ranged E does not stun, however as long as a dash isnt a blink, it will interrupt the dash and stop them where they hit. Narukami: You can actively slide the F, if you didnt see cat use it. This makes r + slided f a good way to hit the f. Also, for ranged mode if you have the symbols above your head, the f is actually faster, and I believe does a bit more damage? Kaika2: He didnt forget to mention much, but one thing I myself would like to mention as a kaika2 main is ranged is actually a preference, you can actually play very very aggressive, because the click is so massive when fully charged, if your close, it will hit alot of the time! Also kaika2 f is actually very annoying if you know how to properly use it! I dont know how to use it properly, dont ask me LOL. T-Human: The e will actively negate any block as long as the symbol is above them, making T-Human a very hard counter to noro. The R is also a 100% damage negation as long as the bubble is around you, meaning if you time it well it can be very strong. There isnt much cat forgot to mention, and I probably forgot to mention some stuff as well, but just one note before I take my leave, forget ginkui, become kaika main B)
note for kajiri when ur using the e if you time it right you can place down a mine and stun people with it so it would be like e then r and if ur lucky it stuns them
I'm pretty sure if you use click with doujima1 the click gets a tiny bit stronger, so i found a doujima1 and made him hit me alot of times (making me die a bunch of times) and soon enough he can 2 tap a lycank1's block.
Forgot to mention that the thunderbolt thing above the enemy's head increases the speed of naru C+F move. *Jumping with Kajiri also lets you lay down the traps further, and either Slide E + R at close range or Jump + Slide E + R at mid-long range make for combos.
In my opinion, Clipped Wing is pretty good for mid-ranged duelists because well, its mid-ranged, and it has a decent rapid-shard move which has a little bit less range than the kagune's shards. I mean, even SSS+ Rated players are saying that its pretty good for starting range and attacking, so I think its a decent starter kagune.
A note he didn't mention during higher mind showcase: If you use R, your F's cooldown will instantly be over. Which can make up for Higher Mind costing the same as reaper, kaika, etc. and not having a C.
Tip for CCG starters: Buy demon yamada asap. Then grind for scorpion because its the BEST mid-game weapon. After that you can grind for any weapon you want
Video games SCP - Containment Breach, one of the most popular games based on the SCP Foundation,[5][17] was released by Finnish developer Joonas Rikkonen in 2012.[54][55] The player character is D-9341, an unarmed D-class who attempts to escape from a containment facility.[56] The player must avoid armed Foundation guards and escaped SCPs, including SCP-173.[56] The game includes a blink function, which makes the player close their eyes and allows SCP-173 to approach.[5] SCP: Secret Laboratory is a multiplayer game based on Containment Breach. Players have the option of playing as an SCP, an escaping scientist, a D-class, the armed militia of the defending SCP Foundation or the attacking Chaos Insurgency.[57] Other video games include SCP-3008 (a planned multiplayer game set in SCP-3008)[55] and SCP-087 (a horror game about walking down SCP-087).[58] Control, a video game created by Remedy Entertainment, was first revealed at E3 2018 and released in August 2019.[59] The video game was heavily influenced by the SCP Foundation, with the game centered on a fictional Federal Bureau of Control that collects mundane objects imbued with paranormal influence to study and keep secure.[60][61]
Kura E can cancel CD if someone getting hit by the F on mode 1 kura can also change the CD on E too because this is the true combo R E F E which means it has a short amount decent CD that's all fun fact eye patch vs reaper Edit: heh kura nerfs my main
Rotten follow combo's 1. F E - actually if ginkui use E well Rotten follow can counter that easily 2. F G - use yonebayashi quinx on F3 3. E R - dash back then R be quick. 4. F E G - use haise Sasaki it does really good damage. Also cool down E - 5 sec R - 5 sec F - 4.5 sec Very bad CD.
The T-Human mark is for your F, it increases the dmg of the skill F or should i say bonus dmg You forgot skill C of stage 1 doujima, it makes your moves faster
ik its a lil late (and i come often just for a memory refresher) but want do u think i should use for pvp, J13 or Reaper? i like both but cant decide and was leaning towards reaper. I was hoping to find someone else's opinion though
More details: C - Katana: Cost/requirements: 50,000 thousand ¥ Passive: none Skill details: Click - basic slashes, cannot be cancelled/interrupted | Damage: 1 | CD: none Skill E - a quick slash that bleeds in half a sec, cannot be cancelled/interrupted | Total Damage: 1.25 | CD: 1 Second Skill R - a short ranged basic quick dash attack, can be cancelled/interrupted | Damage: 1.25 | CD: 1.5 Second Skill F - a mid ranged quick dash attack that deals good amount of damage, can be cancelled/interrupted | Damage: 1.5 | CD: 2 Second _-_-_-_-_-__-_-_-_--__-_-_-_-_-_--_-____-_-_-_-_-_-_-_-__--_-_-_-_-_-_-_-_-_-_--_-_-_-_- Clipped Wing: Cost: 500,000 thousand ¥ Passive: 2 Modes Skill Details: Mode 1 Click: a basic attack, cannot be cancelled/interrupted | Damage: 1 | CD: none Automatic change to mode 2 to use E: a mid - ranged attack that deals average dmg, cannot be cancelled/interrupted | Total Damage: 2 | CD: 2 Second Automatic change to mode 1 to use R: a short distance dash attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 2 Automatic change to mode 1 to use F: a longer dash attack than R, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2 Mode 2: Click: fires shards infront of you in a short distance range, cannot be cancelled/interrupted | Damage: 0.50 | CD: none _-_-_-_--_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_-_-_______-_-_--_-_--_-_-_-_-_-_-_-_-_-_- Eyepatch Cost/requirements: 500,000 thousand ¥ Passive: dash distance increased from 1 to 1.25 Skill Details: Click: basic stab, cannot be cancelled/interrupted | Damage: 1 | CD: none Skill E: a strike that aims where you are looking,small chance of getting cancelled/interrupted | Damage: 1.25 | CD: 0.75 sec Skill R: a dash attack thar knocks your opponent and stuns in less than a sec,can be cancelled/interrupted | Damage: 1.5 | CD: 2.5 Skill F: a mid ranged attack that stun your opponent in less than a second,can be cancelled/interrupted | Damage: 2 | CD: 2.5 sec | Stun: 0.75 sec _-_-_-_-_--_-__--_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-__-_-_-_-_-_-_-_-_-_-_-_-_-_--_-__- Demon Yamada: Costs/requirements: 5,000,000 million ¥ Passive(s): none Skill Details: Click: a basic quick slashes, cannot be cancelled/interrupted | Damage: 0.75 | CD: none Skill E: a blink attack that bleeds your opponent, can be sliden, can be cancelled/interrupted | Damage: 1.25 | CD: 1 Sec Skill R: a dash attack that knock - stuns your opponent, can be sliden, can be cancelled/interrupted | Damage: 1.5 | CD: 2.5 sec | Stun: 0.75 sec Skill F: fires a quick Long Ranged slash attack with downward and upward hitboxes, if it hits your opponent it interrupts or cancel their interruptable skills Without stunning them, this skill can be cancelled or interrupted. | Damage: 2 | CD: 1 second -_-_--__-_-____-_--__-_-_-__-_-_-_-__-_-__-_-_--_-_-_-_-_-_-_-__--_-_-_-_- Rotten Follow/Chainsaw Costs/requirements: 20,000,000 million ¥ Passive: none Skill details: Click: this move can be holden, can be cancelled/interrupted | Damage: 0.25 per 0.1 milliscond | CD: 0.1 millisecond Skill E: creates an orb and if hits it'll make the opponent near you and slash them rapidly damaged and makes your opponent stunned, cannot be cancelled | Damage: 1.25 | CD: 2.5 second | Stun: 0.75 Skill R: spins while doing a long distance dash attack, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2 second Skill F: a mid ranged front hitboxed dash attack that if hits it'll make the opponent come near you and rapidly stab, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5 | Stun: 0.75 millisecond --_-_-_-_-_--_-_-_-_-_-_-_-_-____-_-_-_-_-_-_-_-_-_-_-___-____-___-_ Scorpion (1/56) Cost/requirements: 56,000,000 million ¥ Passive: knife stacks/marks - these knife marks makes your damage more bigger, the more knife marks the more damage you'll deal and if you hit them with the knif marks or he r move the marks would be gone but deals BIG damage. 1 knife mark: doubles your damage by 0.5X more damage 2 knife marks: doubles the damage by 1X more damage 3 knife marks (max): doubles your damage by 1.5 more damage Bonus damage after hitting another mark: Damage: 2 Skill Details: Click: quickly slash, cannot be cancelled/interrupted | Damage: 0.75 | CD: none Skill E: a quick blink attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 0.5 millisecond Skill R: fires 4 knives that gives your opponent a knife mark that doubles damage per mark, cannot be cancelled/interrupted | 1 knife damage: 0.5 2nd knife damage: 1.5 3rd knife damage: 2.5 4th (bonus damage and makes your marks be gone) knife damage: 2.5 CD: 1.5 second Skill F: fires two knives at the same time that dont give marks but stuns your enemy, pushing your enemy backwards while stunned (*THIS MOVE CAN STUN BUT CANNOT INTERRUPT THE OPPONENT*) Damage: 1.5 | CD: 2 second | Stun: 1 Second _-_--__--__-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_--_-_--_-_-_-_-_-_--__--_ Kura: Cost/requirement: 75,000,000 million ¥ Passive: 2 modes Skill details: Mode 1: Click: a basic slash, Cannot be cancelled/interrupted | Damage: 1 | CD: none Skill E: quicker slash and higher damage, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2.5 second Skill R: a dash attack that stuns players, cannot be cancelled/interrupted | Damage: 1.25 | Cd: 3 second | Stun: 1.5 second Skill F: a stun grab that slashes your opponent 2 times, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5 second | Stun: 1.5 Mode 2: Click: a basic quick slash, cannot be cancelled/interrupted | Damage: 0.75 | CD: none Skill E: an instant dash attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 2 Skill R: spins your quinque making an aoe hitbox attack, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2 Skill F: fires X shaped hitbox in a long distance, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5 _--_-_-_-_-_-_-_--__-_-__-_-_-_--__-_-_-_--_-_-_-_-__-_--_-_-_-__--__-_--_
they nerfed naru so bad it is placed less than gunkui and kaika both which were suppose to be worse than naru and for something that have the same price as owl (also super nerfed quin now)
Best end game kagune for grinding is without a doubt KosshiK1. Early game would probably be Kaneki3. If you're buying with robux get Taki Eto or Kosshi. All 3 of them have great range and damage output.
T human's e makes so that the enemy can't block, everything will penetrate the block, it applies to noro aswell, making it good against it (the dmg reduction gets nuliffied). And the R is a 100% dmg reduction spin, u can negate any dmg with it.
Also if you use f while the marker is above them ur f does more damage, like a weaker charge and the cahrge does stack
So its s
it’s called true damage :skull:
@@cringezosupremacy bro used :skull: in youtube 💀
@@Random_Snek hahahahahaha
4:58 Juuzou has always been my fav
Yea but bro sounds like the nerd emoji 🤓
@@CoryxkenshinsbiggestfanS-yj9pfhow
Im gonna mention some things cat forgot to mention,
IXA: The Ranged E does not stun, however as long as a dash isnt a blink, it will interrupt the dash and stop them where they hit.
Narukami: You can actively slide the F, if you didnt see cat use it. This makes r + slided f a good way to hit the f. Also, for ranged mode if you have the symbols above your head, the f is actually faster, and I believe does a bit more damage?
Kaika2: He didnt forget to mention much, but one thing I myself would like to mention as a kaika2 main is ranged is actually a preference, you can actually play very very aggressive, because the click is so massive when fully charged, if your close, it will hit alot of the time! Also kaika2 f is actually very annoying if you know how to properly use it! I dont know how to use it properly, dont ask me LOL.
T-Human: The e will actively negate any block as long as the symbol is above them, making T-Human a very hard counter to noro. The R is also a 100% damage negation as long as the bubble is around you, meaning if you time it well it can be very strong.
There isnt much cat forgot to mention, and I probably forgot to mention some stuff as well, but just one note before I take my leave, forget ginkui, become kaika main B)
ima ask u how to play kaika 2 :DD
@@johnmcclaneoliveros3025 Oh noo!
fellow kaika2 main
use the F when they are too close or just have it around you ig
@@ross5114 So u know how to play kaika2? like what are the priority mine spam or click spam?
*21:59* “so the combo goes r, f, I hate my life” very good tutorial, it is very understandable. have a nice day 🤣
note for kajiri when ur using the e if you time it right you can place down a mine and stun people with it so it would be like e then r and if ur lucky it stuns them
Slide E + R for close range, and since jumping lets you place traps further, Jump + Slide E + R for mid-long range.
I'm pretty sure if you use click with doujima1 the click gets a tiny bit stronger, so i found a doujima1 and made him hit me alot of times (making me die a bunch of times) and soon enough he can 2 tap a lycank1's block.
who rewatched this like 5 times already like me
Forgot to mention that the thunderbolt thing above the enemy's head increases the speed of naru C+F move.
*Jumping with Kajiri also lets you lay down the traps further, and either Slide E + R at close range or Jump + Slide E + R at mid-long range make for combos.
The scythes old move does a move where you pull an enemy towards you that does a decent dps but has slightly long cooldown
Clipped wings other mode is kinda good for grinding as a starter, especially if you have low health.
In my opinion, Clipped Wing is pretty good for mid-ranged duelists because well, its mid-ranged, and it has a decent rapid-shard move which has a little bit less range than the kagune's shards.
I mean, even SSS+ Rated players are saying that its pretty good for starting range and attacking, so I think its a decent starter kagune.
A note he didn't mention during higher mind showcase:
If you use R, your F's cooldown will instantly be over. Which can make up for Higher Mind costing the same as reaper, kaika, etc. and not having a C.
Is higher mind still good for pvp?
@@wa2d10l9 It never was, it doesn't do a lot of damage for the fact that it's supposed to be a slow but hard hitting quinque
Tip for CCG starters:
Buy demon yamada asap. Then grind for scorpion because its the BEST mid-game weapon. After that you can grind for any weapon you want
What if I get bored using it and wanna change
New Clipped wing is actually fire, the reworked version is now REALLY useful for farming. (As a starter)
Anyone remember when Ixa was first reworked? and then afterwards it just got a crap ton of nerfs?
Is it still nerfed? I plan to get it.
@@owaisshaikh3067 same i want to get ixa but i think still nerfed
The old c katana click was so useful for farming
Video games
SCP - Containment Breach, one of the most popular games based on the SCP Foundation,[5][17] was released by Finnish developer Joonas Rikkonen in 2012.[54][55] The player character is D-9341, an unarmed D-class who attempts to escape from a containment facility.[56] The player must avoid armed Foundation guards and escaped SCPs, including SCP-173.[56] The game includes a blink function, which makes the player close their eyes and allows SCP-173 to approach.[5]
SCP: Secret Laboratory is a multiplayer game based on Containment Breach. Players have the option of playing as an SCP, an escaping scientist, a D-class, the armed militia of the defending SCP Foundation or the attacking Chaos Insurgency.[57]
Other video games include SCP-3008 (a planned multiplayer game set in SCP-3008)[55] and SCP-087 (a horror game about walking down SCP-087).[58]
Control, a video game created by Remedy Entertainment, was first revealed at E3 2018 and released in August 2019.[59] The video game was heavily influenced by the SCP Foundation, with the game centered on a fictional Federal Bureau of Control that collects mundane objects imbued with paranormal influence to study and keep secure.[60][61]
ngl ginkui looks insane with ur colours
Kura E can cancel CD if someone getting hit by the F
on mode 1 kura can also change the CD on E too because this is the true combo
R E F E which means it has a short amount decent CD that's all fun fact eye patch vs reaper
Edit: heh kura nerfs my main
Rotten follow combo's
1. F E - actually if ginkui use E well Rotten follow can counter that easily
2. F G - use yonebayashi quinx on F3
3. E R - dash back then R be quick.
4. F E G - use haise Sasaki it does really good damage.
Also cool down
E - 5 sec
R - 5 sec
F - 4.5 sec
Very bad CD.
Playing clipped wing after the rework with 5700 quinque is so much fun if u have a friend
i remember countering a gunkui with scorp in a training and people called me acually good
Best quinque to Farm Gya?
sss owl it it the highest dps in the game or kajiri its more viable
kaika1's block makes it look like popcorn
The T-Human mark is for your F, it increases the dmg of the skill F or should i say bonus dmg
You forgot skill C of stage 1 doujima, it makes your moves faster
Letsgggooooooooo, waited a lot for this
11:03 didnt know F has I-frames. thx m8
I wish ghoul or ccg stats save and the data can be transferable so we don't have to grind more
me had grinded 346million and was very worried that I choose the wrong quiq
Btw the 13's jason C can i think grab
You Should NEVER USE SHIFT LOCK with ixa because if you use it and you press e+r it does it on the same spot instead on changing directions
Bro fantastic content keep it up
12:40 You sure? I still get combo by a takizawa user when using R move
damn I wanted to buy ixa but I only have 10m yen lol, it's so damn hard to get money in ro ghoul
ik its a lil late (and i come often just for a memory refresher) but want do u think i should use for pvp, J13 or Reaper? i like both but cant decide and was leaning towards reaper. I was hoping to find someone else's opinion though
More details:
C - Katana:
Cost/requirements: 50,000 thousand ¥
Passive: none
Skill details:
Click - basic slashes, cannot be cancelled/interrupted | Damage: 1 | CD: none
Skill E - a quick slash that bleeds in half a sec, cannot be cancelled/interrupted | Total Damage: 1.25 | CD: 1 Second
Skill R - a short ranged basic quick dash attack, can be cancelled/interrupted | Damage: 1.25 | CD: 1.5 Second
Skill F - a mid ranged quick dash attack that deals good amount of damage, can be cancelled/interrupted | Damage: 1.5 | CD: 2 Second
_-_-_-_-_-__-_-_-_--__-_-_-_-_-_--_-____-_-_-_-_-_-_-_-__--_-_-_-_-_-_-_-_-_-_--_-_-_-_-
Clipped Wing:
Cost: 500,000 thousand ¥
Passive: 2 Modes
Skill Details:
Mode 1 Click: a basic attack, cannot be cancelled/interrupted | Damage: 1 | CD: none
Automatic change to mode 2 to use E: a mid - ranged attack that deals average dmg, cannot be cancelled/interrupted | Total Damage: 2 | CD: 2 Second
Automatic change to mode 1 to use R: a short distance dash attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 2
Automatic change to mode 1 to use F: a longer dash attack than R, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2
Mode 2:
Click: fires shards infront of you in a short distance range, cannot be cancelled/interrupted | Damage: 0.50 | CD: none
_-_-_-_--_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_-_-_______-_-_--_-_--_-_-_-_-_-_-_-_-_-_-
Eyepatch
Cost/requirements: 500,000 thousand ¥
Passive: dash distance increased from 1 to 1.25
Skill Details:
Click: basic stab, cannot be cancelled/interrupted | Damage: 1 | CD: none
Skill E: a strike that aims where you are looking,small chance of getting cancelled/interrupted | Damage: 1.25 | CD: 0.75 sec
Skill R: a dash attack thar knocks your opponent and stuns in less than a sec,can be cancelled/interrupted | Damage: 1.5 | CD: 2.5
Skill F: a mid ranged attack that stun your opponent in less than a second,can be cancelled/interrupted | Damage: 2 | CD: 2.5 sec | Stun: 0.75 sec
_-_-_-_-_--_-__--_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-__-_-_-_-_-_-_-_-_-_-_-_-_-_--_-__-
Demon Yamada:
Costs/requirements: 5,000,000 million ¥
Passive(s): none
Skill Details:
Click: a basic quick slashes, cannot be cancelled/interrupted | Damage: 0.75 | CD: none
Skill E: a blink attack that bleeds your opponent, can be sliden, can be cancelled/interrupted | Damage: 1.25 | CD: 1 Sec
Skill R: a dash attack that knock - stuns your opponent, can be sliden, can be cancelled/interrupted | Damage: 1.5 | CD: 2.5 sec | Stun: 0.75 sec
Skill F: fires a quick Long Ranged slash attack with downward and upward hitboxes, if it hits your opponent it interrupts or cancel their interruptable skills Without stunning them, this skill can be cancelled or interrupted. | Damage: 2 | CD: 1 second
-_-_--__-_-____-_--__-_-_-__-_-_-_-__-_-__-_-_--_-_-_-_-_-_-_-__--_-_-_-_-
Rotten Follow/Chainsaw
Costs/requirements: 20,000,000 million ¥
Passive: none
Skill details:
Click: this move can be holden, can be cancelled/interrupted | Damage: 0.25 per 0.1 milliscond | CD: 0.1 millisecond
Skill E: creates an orb and if hits it'll make the opponent near you and slash them rapidly damaged and makes your opponent stunned, cannot be cancelled | Damage: 1.25 | CD: 2.5 second | Stun: 0.75
Skill R: spins while doing a long distance dash attack, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2 second
Skill F: a mid ranged front hitboxed dash attack that if hits it'll make the opponent come near you and rapidly stab, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5 | Stun: 0.75 millisecond
--_-_-_-_-_--_-_-_-_-_-_-_-_-____-_-_-_-_-_-_-_-_-_-_-___-____-___-_
Scorpion (1/56)
Cost/requirements: 56,000,000 million ¥
Passive: knife stacks/marks - these knife marks makes your damage more bigger, the more knife marks the more damage you'll deal and if you hit them with the knif marks or he r move the marks would be gone but deals BIG damage.
1 knife mark: doubles your damage by 0.5X more damage
2 knife marks: doubles the damage by 1X more damage
3 knife marks (max): doubles your damage by 1.5 more damage
Bonus damage after hitting another mark: Damage: 2
Skill Details:
Click: quickly slash, cannot be cancelled/interrupted | Damage: 0.75 | CD: none
Skill E: a quick blink attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 0.5 millisecond
Skill R: fires 4 knives that gives your opponent a knife mark that doubles damage per mark, cannot be cancelled/interrupted |
1 knife damage: 0.5
2nd knife damage: 1.5
3rd knife damage: 2.5
4th (bonus damage and makes your marks be gone) knife damage: 2.5
CD: 1.5 second
Skill F: fires two knives at the same time that dont give marks but stuns your enemy, pushing your enemy backwards while stunned
(*THIS MOVE CAN STUN BUT CANNOT INTERRUPT THE OPPONENT*)
Damage: 1.5 | CD: 2 second | Stun: 1 Second
_-_--__--__-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_--_-_--_-_-_-_-_-_--__--_
Kura:
Cost/requirement: 75,000,000 million ¥
Passive: 2 modes
Skill details:
Mode 1:
Click: a basic slash, Cannot be cancelled/interrupted | Damage: 1 | CD: none
Skill E: quicker slash and higher damage, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2.5 second
Skill R: a dash attack that stuns players, cannot be cancelled/interrupted | Damage: 1.25 | Cd: 3 second | Stun: 1.5 second
Skill F: a stun grab that slashes your opponent 2 times, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5 second | Stun: 1.5
Mode 2:
Click: a basic quick slash, cannot be cancelled/interrupted | Damage: 0.75 | CD: none
Skill E: an instant dash attack, cannot be cancelled/interrupted | Damage: 1.25 | CD: 2
Skill R: spins your quinque making an aoe hitbox attack, cannot be cancelled/interrupted | Damage: 1.5 | CD: 2
Skill F: fires X shaped hitbox in a long distance, cannot be cancelled/interrupted | Damage: 2 | CD: 2.5
_--_-_-_-_-_-_-_--__-_-__-_-_-_--__-_-_-_--_-_-_-_-__-_--_-_-_-__--__-_--_
Quite a lot of details
@@SuperCatHeroes yeah still working on it :/
@@SuperCatHeroes thx for noticing
@@SuperCatHeroes i'll continue this later
@@SuperCatHeroes hear me out, hear me out, i hit the limit of numbers to use in a comment
for those who hate being bully by guinkui or taki buy higher mind u gon give them hard time or just make them switch kagune and bully u more :)
I think T-human is welded by Iheri i forgor the name wish shirazu's quinqe was added
still dont know which to get
5:23 bro its not the first that has a second mode the wing thing (i dont want to remember its name) has the first 2nd mode
Awesome video, maybe you could do kagunes?
What is the best Quinques for getting money
Guys what should i buy ginkui or reaper?
Ginkui is stronger but reaper is flashy
8:54 he forgot the C move
kuda/kuta? idk the name but before it was sooo cool it was mt favorite weapon cuz of the range+hitbox it does before it got remade
Just saw one of your videos and noticed the cat profile picture is gone, rip...
Either way, this was a really informative video, thanks a lot Cat!
bro how do you dash so fast
keep the work up
good video
Hi supercat I wish they rework Jason again the 2nd stage is like noro kagune but in hand also it has spiky thingy and sharp teeth
I have sss owl and getting used to it
My most mastered Quinques are Naru, IXA, SSS Owl
So ur basically arima
i wish i had sss owl
Sorry but I don't know who Ari ma is XD
@@itsmeri-ze7317 those are his quinques
Kaika may be braindead, but may need more brain than narukami's ranged mode.
Ive heard 8 people say c katana is the best quinque in the entire time I ever played ro ghoul
c katana is the best quinque in the entire game
@@blazypoo1723 how though? It's range is terrible
@@Ruskot2008 Because c katana is the best quinque in the entire game
@@blazypoo1723 understandable 👌
its horrible if you want to use c ktana just use silver skull its just c katana but more broken
they should add narukami x ixa but youhave to have narukami and ixa then your ableto craft it for 345m yen
Narokami is the best for me
I think narukami is the best quinque
Can we get a ghoul one soon I wanna see all forms and ability’s
Guys what should i buy? Kura or doujima
BRUH.. ALMOST EVERYTHING JUST CHANGED WHEN I STARTED PLAYING ON PHONE
RoGhoul mobile isn’t out yet
You should do glass ixa
yess
can I ask what is your quinque color?
nice
Im watching since you had 6k or 9k subs
Should I get demon yamada or eye patch?
So physical damage does not matter only keg?
i love ur gids
same i love his gids too
Yeah, gotta love his gids
Fr
What is better for pvp t human or scorpion?
silver skull wasnt released at this time?
I love OWL🦉
rotten follow best for troll :)
Best quinx?
Does my rc reset if I buy a new kagune or...? Pls help
Ye
@@TundraXD1 😭
@@agentrem4830 rc is kinda useless if ur a ccg
I felt dumb watching this
Ro ghoul needs an update…
if only getting yen was pretty easy LMAO
demon yamada he said cheap like i was watching the price bro
Well its yen based so its actually cheap but yen is a bit hard to get...but codes are open
U right scorpion is fastest click but how about narukami
We got the same color XD
Finaalllly a video not 1 month ago
How do you have alot of alat that are strong
they nerfed naru so bad it is placed less than gunkui and kaika both which were suppose to be worse than naru and for something that have the same price as owl (also super nerfed quin now)
I got a question, whats the best kagune for grinding bosses and pvp?
scorpio
Ken3 and jason stage 1 e spam boss on the wall
"best kagune"
a random dude in the comment: *scorpio*
@@minecraftpixelatedballs3879 yes
Best end game kagune for grinding is without a doubt KosshiK1. Early game would probably be Kaneki3. If you're buying with robux get Taki Eto or Kosshi. All 3 of them have great range and damage output.
wht best quinque for gya?
Cat can do eye patch glass video
They needa make ro ghoul for mobile
U forgot the doujima first mode c
wait, if jason click has bleed whys it matter if its slow.
13 jason is still good?
@@JunZu811reworked 13 jason is broken op
i think you should play gpo its a cool game
Maybe e.r.f.g.e.r.c ginkui combo
14:44what is that name
Bro do 10 1v1 tips pls
Clipped is touka kagune?
used to be, now actually a fantastic starter
21:51 i agree
7:35 judging by the symbols e probably makes the laser homing
So umm I have a question what kagune narukami made of?
some ukaku type kagune
@@Asiimdoe thank for telling me 😁
@@justoceanshorts65 xd
@@justoceanshorts65 Narukami Quinque is the mother of touka kirishima 🎃
@@justoceanshorts65 touka's mother🙃
They made the rotten fellow useless,
The rotten fellow is one of the strongest quinques in the main series and they made it pathetic in ro ghoul
4:29 slid*
c katana is the best owo
I prefer Narukami