7 Genius Ways Games Stopped You From Escaping Them
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- Опубликовано: 1 авг 2024
- Invisible walls were too basic for these games, which found hilarious ways of stopping you travelling beyond the map
#outofbounds #7things #OutsideXtra
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You! Stay right where you are! You never know what might stop you from leaving this video, so best stay where you are, just in case! These are some inventive ways video games kept you right where they wanted you...
Oof, win for you!
I have to stay here in my house. Covid 19-
I hope Subnauctica is on this list, if it's not it should definitely be on the next one, that endless dark pit called Crater Edge filled with more Ghost leviathans than you can shake a Repulsion Cannon at makes an extremely terrifying and effective way of making me never want to venture too far into that area.
Myst Lunarbane
I was just thinking the same thing. Too bad it’s not.
Don't take this the wrong way, but I think I prefer you guys being off camera and just talking about the game instead of doing scripted gags. Reminds me of that VG Urban Legends video where you guys were just real about some schoolyard days
I like how minecraft stops you from getting out of the world by generating more world
Edit: I know about the border/far lands, I was just making a joke -_-
Matus0405 Nani?
I subbed because of this comment
@@silent04_ That used to be the Far Lands if you're talking about the PC version. The point on the very extreme of the X or Z axis where world generation just absolutely goes to a mess and things stop generating correctly and it's possible for you to fall through solid blocks. I think it was officially classified as its own biome before being patched out.
Then the lame console version just had a solid invisible wall and lame endless bedrock and endless ocean.
@@Hyrule409
It's actually so cool what happens close to the border. But that's like 30 million blocks away haha. But when do things start getting wacky?
@@areebmasoodi8932 Eventually it would just crash the game similar to detonating a ton more TNT than your PC can handle. How far you could get depended entirely on your rig, not that it mattered because you could simply observe it without crossing the threshold, not that it's any interesting to go beyond. But it's a fascinating phenomenon in procedural generation that I loved to read about.
Assassin's Creed: "Your ancestors didn't go there!" *disintegrate the world*
So freaking true
"Your ancestors never went there! Now die!"
But apparently they did murder innocent civilians because you can kill quite a few before the world falls apart.
What about gta 5
@@cyber_xiii3786 oh wow
@@cyber_xiii3786 You complain that the game follows it's own established logic? You're experiencing the memories of an ancestor, It makes perfect sense that if they never experienced it, the Animus cannot replicate it.
Another one, in Slender: The Arrival, getting out of the map will get you jump scared by Slender with a message saying "Not even a bug in this game will save you from me."
BROO THAT'S TERRIFYING-
That's pretty cool
Oh yea I think another youtuber mentioned it.
Already has been on a list on this channel
*what if it escapes the game*
i like how in don't starve: shipwreck, if you swim off the boundary, you will get teleported to the opposite side of the map
checkmate, flatearthers
Dunno sounds like a pacman reference to me
Wind Waker does that as well
@@Rukalin The HD remake? Because the original definitely didn't loop around.
just don't try that in the together version, as there's just a giant waterfall that is actually just a wall
Dungeons and dragons has the best version of this. Your DM just sighs and gives you a tired look.
Or takes a hit from his hip flask... ("Bad Chair Day" anyone?)
Rocks fall, everybody dies
I DMed a long-running campaign set in a (relatively) benign mind flayer city whose elder brain wanted to understand commerce. If I wanted people to not go somewhere, I had resonance stones that made you super depressed to the point of just waiting for one of the neolithids (big mind flayer larvae mutated into giant worm creatures) to slither up and swallow you whole.
I recently had a session where my party wanted to go back to some town to check on their wealth and a whole bunch of boring shit. Of course, their way became blocked by hulking awakened trees in the cursed forest. It worked perfectly because not only did they beat the crap out of the party, they also were incredibly tanky and unrewarding to take down. Sorry gang, I cbf with mercantile stuff that day.
My players don't pick up on that
Subnautica wins this,, i will never EVER try to leave the area again cuz of the ghost leviathans
I mean, explosions or blood red sea is fine, but MY GOD, those creatures truly scare me
yup demons from the deep gotta win it all!!
Not to forget the setup, all the sounds just stop completely and then you hear their roar... Pants soiled.
Came here to say this, so have my upvote!
This one screwed me over so hard. You get the pda message of the crater's edge, and while reading it I suddenly heard a roar, turned around, wet my wetsuit, and cried a little :P
I was thinking the same thing too!
I really like how Assassin's Creed explains things like map boundaries with "it's a simulation".
The Stanley Parable, while generally allowing exploration, has an ending where if you try to activate cheats to use stuff like “no clip”, the Narrator takes you to a room where he reprimands you for attempting to cheat.
he puts you there but a bajillion years or somethn
The Serious Room, a very serious way to deal with such a serious crime.
@@sprshb1852 don’t forget the most serious table to ever table
“They did have one good idea though which was skippable cut scenes” immediately gets an unskippable ad
Oh the irony... 😂
I got a stadia ad lmao 😂
I was gonna say the same thing...
Same
you should've done “They did have one good idea though which was skippable cut scenes” *immediately gets an unskippable ad*
The ecological dead zone in Subnautica absolutely terrified me when I first stumbled upon it because i had no idea what was happening until a huge blue monster took a chunk out of my hull!
Pfft i built a base there
@@matthewlecompte9730 same
@@matthewlecompte9730 your a madlad.
@@matthewlecompte9730 I saw your channel and there were subnautica stuff there and your comment is about subnautica.
@@nicoanims3379 I own a channel with my friend I play subnautica on it
Neir: automata had a good one by adding in additional/ hidden endings. For example, as 9S im the begining you can simply walk away from the mission and it will say something along the lines of 9S decided to have a nee life and everybody died. Then it will show credits. There are a few hidden endings caused by characters walking away from what the game wants you to do.
"Even if you manage to climb the cliff at the edge of the world, we've set explosives to prevent you from escaping."
"That's madness!"
"No... That's motocross!"
"This is madness"
"No... This is Motocross!"
In Half Life 2, attempting to have a swim too far off in the ocean would result in a swarm of alien leeches sucking all your blood from your body.
This... is Nightmare fuel...
Any video? i am curious.
@@headedhornet30 just play half life lost coast and do it yourself we all leared the hard way
Boiled egg With a bite in it I would do that but sadly, I do not have it.
@@headedhornet30 try lost coast the hd beta thing
Wait there are people who still remember motocross madness. That makes me really happy for some reason.
I love the 2. Motocross madness
Same! I loved this game as a kid! Nothing beat carmageddon for me back then though
@@gribblesauce THIS! I loved that game. For the longest time I didn't even know you could win by racing. For me it was just crash into everyone until there's no one left
@@MrHopran haha same! The best was when you unlocked the police van and could smash up any car easily. Did you play Duke nukem 3d and unreal tournament as well? I miss that whole era when I had a pentium 2 and some shitty matrox graphic card with 8mb of vram lmao
I know! Nostalgia kicked in and suddenly I was 8 again, playing the demo on my grandpa's computer.
14:00
Some random guy behind him: "I like trains."
Jackie Estacado: "NO NO NO NO."
*Nyoom*
As someone from the Midwest I freaking hated those stupid trains it took me forever to figure out where I was supposed to go
The giant sea monster that eats you in the creature stage of Spore always scared me into keeping my landlegs as a kid
Oof. I remember that one!
Water nest glitch.
I love how 90% of the comments are variations of "I can't believe you forgot Subnautica".
I can't believe you forgot Subnautica!
I can’t believe you forgot Subnautica!
I can't belive you forgot subnautica!
I can't believe you forgot subnautica!
I can’t believe you forgot subnautica!
Wait, Motocross Madness wasn't just a weird dream I had? Huh.
Ikr the moment I saw it I was like "Oh I remember this game.....wait why do I remember this game?"
It's a game I remembered playing the demo which I got from a Windows 98 demo CD. Me and my cousins used to play a lot of it!
István Lippai It was hell of a fun game.
i think i used to have that on the ds lite
Lazyboi Xbox 360 had a motocross madness remake that used xbox avatars. it was really fun and i’m pretty sure that’s where he got the music he was playing during the motocross madness part
I liked Mother 3’s. If you tried going where weren’t supposed to at the time, it would stop you and basically say “hey, there’s ants here! You don’t wanna step on them so please turn back”
I remember Motocross Madness, used to love trying to get on top of the cliff and trying to navigate trough mines as I called them. But once, just once, mine exploded and instead of hurling me back towards the track it threw me, well onto white screen where my bike and biker fell down leaving trail behind them in form of their picture being left there for every frame. It looked like Solitaire Ending on Windows XP. One of my fondest memories of that game :D
That sounds awesome. XD
That just more funny then getting throw off by a trap explosion
No Subnautica? Accidentally/Purposefully crossing into the void is horrifying! Well. Asides from the Ghost Leviathan rave music.
Was literally just getting on here to post the same thing. Those Ghost Leviathans still haunt my dreams 😬.
I think this is going to have a "Commenter" follow up video.
God those things are the stuff of night mares
This. Same reason i went to the comments. I think there are youtube videos where people have even built out to the bottom of the void leviathins be damned.
Yeah, me too...
The Saboteur comes to mind. Stray into the "battlefield" area at the edge of the map and it seemed like the entire Luftwaffe was sent to strafe you to death.
Seconded--even when you completely liberate all of France, the edge of the map remains gray, oppressive, and full of air to ground bullets.
I came here for this one too. Loved the game, too bad it's only available on GoG for $20.
“When even the ancient demon possessing you thinks you’ve strayed too far it’s really time to turn around.”
Yeah, honestly far too relatable...
"perhaps the single most beautiful aquatic environment"
Subnautica: am I a joke to you?
I Know This Is Sort Of Unrelated To Your Comment But Once I Was Watching A Video About Underwater Cave Diving And The Music Was The Same As The Subnautica Music
The Saboteur: go too far outside the bounds, walk straight into a full-fledged WWII battle
Wait what? I loved that game but never encountered this. It's been so long I don't remember if i ever even tried to leave the boundaries lol
You do end up in a war zone for going too far.
That sounds awesome! 😂
Link? Please?
Vid or didn't happen
To prevent my D&D players from trying to leave the (mostly planned) area, I themed the oneshot around a cult with brands that burned if you went too far from the source. It... Mostly worked. (Looks at player who decided to ENDURE THE PAIN AND GET IN A BOAT)
"PAIN IS LIFE!"
they were more on the shouting "I HAVE TICKETS TO A THEATRE SHOW YOU CANT STOP ME OMINOUS VOICE"
Can I get the aftermath of that boat ride?
Should've had the rune explode them back towards the plot instead, clearly.
That player would be me.
Neir Automata, on the most part is pretty standard with insurmountable terrain but at one point in the game there's a large battle going on and if you run away from the battle you get a hidden ending where 2B runs off to spend the rest of her life fishing and dodging her former Android friends who are trying to bring her back.
Them: "there has got to be something in this nano suit for this situtation!"
Ads:"wine~"
Every other game: Walls beyond the visual perception of mortal men. Unseen, but very real to the touch. Or creatures and machinations out for blood, thirsting for the hapless wanderer who strays from the path of safety and progression.
Motorcross Madness: Y E E T
Edit: Splashdown also applies to the latter.
Not just Motocross Madness, but *MANY* other Raimbow Studios racing games such as MX vs ATV and ATV Offroad Fury
Same with Descenders
@@JinteiModding ATV Offroad Fury was great. They would yeet the everloving shit out of you 😂
I think MX vs ATVs was the best because yeeting a monster truck by means of a train and the boundaries is very satisfying
Reece Tinsman@ Lol🤣🤣🤣🤣🤣
Another good one is subnautica. When you hit the end of the map, the game spawns in three ghost leviathans.
The sudden drop then large terrifying ghost leviathans
TY, was about to write this one.
Beat me to it. I was actually expecting this one in the video.
Three, actually.
@@Lycan4 thanks for that, I'm too scared to verify my numbers because giant underwater monsters scare me.
It was so cute when she said oh my god it's a crab eeee
it was weird
It was wierd
it was weird
driew saw tI
Simp
The Jak and Daxter series had a good way of keeping you confined in the game world as well such as the Lurker Shark, that Robot Drone, thing and the Octopus.
You guys missed Subnautica. When you leave the game area, you end up in an extremely deep and dark part of the ocean.
WHICH IS TERRIFYING!!
Plus the game adds some Ghost Leviathans as well to give you a little Thalassophobia.
I learned a new word... and it describes how games with water make me feel. Digital thalassophobia, I guess?
I'm actually thalassophobic can 100% say subnautica scared me more than any horror game could
I remember seeing that on a stream, everyone nearly shit themselves lol
You're really underselling the horror of the Ghost Leviathans
10:00 That hallway still makes me clench up! Back in 1996, I had a SWEET surround sound system and ran my Play Station through it. I sat my chair in the middle of my living room, and that window behind Jill, the one the dog bursts through, matched up exactly with one of my windows and one of my speakers. So, when that dog busted in, it sounded just like my window was being breached! I almost flinched out of my skin! Good times!
Fantastic.
I love how getting the shroudbreaker can let you through, but only a little bit. While youre on there the mother kraken attacks. Even when breaking the shroud of the Sea of Thieves you can't escapw
I like the spherical world approach with terrain that loops. I'm kinda partial to it. And even though I was already familiar with it, I mainly recall it from Monster Truck Madness.
I gotta add Subnautica to this list. When you reach the edge of the map the Real Horror begins
And we thought the reaper leviathan was scary
Once I tried to swim to the first Degasi Island but I got my directions wrong and swam directly in the ghost leviathans
Jacksepticeye:Laughs in murder
@@lolcat3698 wait there is a ghost leviathan place in the surface?
@@DoctorBones1 I swam into the void so yeah kinda
The Jak series has instilled an intense fear in me whenever I hear the sound of the big fish that keeps us inside the map
Wasn't the fish for Ratchet and Clank and turrets for Jak? I've only played Jak 2 of that series though.
@@NotAVeryGoodNickname In the first Jak & Daxter game they had a big fish. Batman Arkham City also had guns/turrets.
@@NotAVeryGoodNickname The first game had the Lurker Shark (giant fish) eat you, the second game had a Krimzon Guard turret shoot you and the third game had a giant tentacle drag you under
Nothing more frightening then hearing Jak's heart pound as the lurker shark got closer.
Me too, I’m still scared.
I loved the addition of an entire game summary for every game you included in this video. Definitely necessary and DEFINITELY appreciated!
Splatoon, you can fall of the map to either empty ground or drowning in water , even the hub in hero mode isn't safe or octo expansion
Wait so your saying that riding up the cliff and trying to see how far you could be forced back by the explosion in motorcross madness wasn't the actual game play
People still can’t spell you’re?
Loved doing this in this game lmao favorite thing to do see how far I could blow myself back
@@phoneaccount9033 stop being a dick you're on the internet no one cares
dan the man I don’t give a damn what you think about me.
Phone Account yeah but others do
"Surprise Explosives"
Halo 3 Players: *vietnam flashbacks*
hey you could outrun the mines on a warthog, or mongoose, barely, but you could!
@@boa_firebrand Yup, my brother and I would constantly try to outrace the mines on that particular map
@@KalinaHitanaVTuber I tried to get the elephants out there to see what would happen but i never did.
*Mike intensifies
I’ve completed Halo 2 on legendary the same amount of times I’ve grabbed that skull. Which I will pretend means they’re equally as hard. The kind of are
8:53 Looks like that monstrous gentleman has a huge, perfectly groomed afro.
A little of an honorable mention would be the guardians from a few of the forge maps in Halo 3 where you would set off mines that would fly up into the air when you approached them. Everyone would organise races in these out-of-bounds areas on their quad-bikes to see who could survive the longest.
Oh my god, the nostalgia bomb that just went off in my head when seeing Motocross Madness could've registered on the Richter scale. We used to constantly run into the outer wall, and the faster you drove into it the further it threw you back into the level so we just went into one corner and ran along one side of the level as fast as possible right into the wall, flying across about half of the entire map. Good times.
They even continued the tradition in later games with MX v ATV Unleashed had the same cannon fire sound effect and cartoon whistle to accompany your launch into the stratosphere
@@Captaincory1 ATV off road did it too and I would always try to have it flying me to the other end and back!!
You know, it's strange. Whenever I see someone talk about this subject no one ever mentions the Jak and Daxter Trilogy.
Whether it be the lurker shark in The Precursor Legacy, the defense system in Jak 2, or the killer squid in Jak 3, something always kills you when you try to swim out of bounds.
Exactly
The killer squid in Jak 3 actually terrified me as a kid to the point where I would have to put the game down and come get my brother to verify that I was back in the playable area.
I'm glad you said it I was thinking it
Oh man. I remember actually destroying the defence system once with a dark bomb, or blast... the one where you jump punch the ground, but i somehow did it in the water off the hover board i think. It just despawned and i was free to hover board through non-solid half sunk ruins before i think just insta-dying. Either that or crashing the game. Man that was a long time ago. Good times
@@forresttilston6606 Huh... I thought that was just a myth.
Saw the title, immediately thought of the jet ski game my friend had with a kraken that flings you back to the course. We spent hours trying to figure out shortcuts abusing the kraken mechanic. I was surprised to see it on this list considering I didn't even remember the title!
I remember having Motocross Madness 2 as a kid and spending about 90% of the game launching myself from the map border on the forest map. Good times.
When Luke said "This hobby is supposed to be my happy place." I thought for a split second he was talking about miming and I was fully ready to call the police
Subnautica implements a variation of "shark" method. Except now it's fluorescent transparent leviaphan the size of the submarine...
(3:20) _"Shark-infested waters"_
Like human-infested houses?
Motocross Madness was my childhood and me and my brother spent many an hour climbing up the cliffs just to be catapulted off again, many laughs were shared. One of the few times we actually got along as kids.
How about Subnautica? If you leave the crater that the game takes place in, it first warns you that there is nothing worthwhile out there, then if you keep going it spawns in a total of three Ghost Leviathans that pursue you relentlessly until you either leave the area, or get mauled to death by them.
I didn't know subnautica took place in a crater that's a crazy huge crater
motorcross madness getting YEET right since the 90's
"The moast butiful ocean environment" subnautica: but but i have demon levithons and stuff
Motocross Madness, where our motto is "Not Quite As High Flying As Being Hit By A Skyrim Giant"
In the MX vs ATV games I remember going to the edge of the maps would shoot you thousands of feet into the air towards the middle of the map.
Skyrim Space Program
Land mines that don't blow you to pieces, but send you higher than most model rockets. Did they miss the "non-lethal" part of their instructions?
I think I still have a copy of that around here somewhere. But alas, no controller, and a keyboard and mouse ain't gonna cut it.
the best way a game has ever blocked you from going out of bounds is probably pong; instead of preventing you from accessing that, there just isn't an out of bounds part of the game
yeet
@@mewmew8932 yeet
@@chaosandcraziness4363 it's nice to see my legacy live on
@@chaosandcraziness4363 yeet
@Mems yeet
You boys/girls done goofed up by forgetting subnautica, imagine an endless, dark void that goes down 8000+ meters and is inhabited by three Ghost Leviathans (the most dangerous predator in the game), yeah, that’s the Crater Edge for you...
Another one would be falling through the floor right at the exit in bendy and the ink machine chapter 1
4:30 "Crysis has perhaps the single most beautiful ocean environment ever seen in a game." I think SOMEONE needs to play Subnautica. And try to escape the play area while they're at it. Sharks? Pfft. Adorable in comparison.
Yeah, introduce the sharks to a reaper, smallest hostile known leviathan on 4546B, astronomia plays.
Definitely agree. In fact, I am still scared enough by the leviathans that I am unable to even complete the game. I don't want to go down there any more
Whole entire vid I was hoping Subnautica would show up.
"You're off the edge of the map, mate. Here there be monsters."
Emiel Booth "Surely you must be lost to find that which can't be found!"
Emiel Booth Here there be gerblins
In the COD advanced warfare campaign they a pretty cool way to replace the invisible wall, they either had debris or in some cases, a wall. But it made since. Like one mission where your on a ship, there is a lot of debris bordering the map but the debris was from the previous mission from the Golden gate Bridge, so that's pretty cool for me
I got so happy when my favorite game, Sea Of Thieves, came up
I remember seing very strange things out of bounds in skyrim.
ǝɔɐɹoH ƃᴉlɔɐq
Like the White Gold Tower...
@@koencagurangan3256 I know what your talking about
I’m going to try that
@@ThatPcGamerGuy you know the whiterun trick?
ǝɔɐɹoH ƃᴉlɔɐq yes
The Stanley parable would like to know your location
What do you mean there are no boundaries
I'm at the edge of the map.
Stanley was fat and ugly, and really really stupid. He probably only got his job because of a family connection, that's how stupid he is. That, or with drug money. Also, Stanley is addicted to drugs and hookers.
@@redappleman_8953 There are, you can get out through a open window. When you do, though, you get polled by the game and then you're stuck in white were you fell.
Would you believe that when I saw the title, Motocross Madness was the first thing to pop into my head?
Motocross madness explosion was the one of the best things i discovered by accident
Spore Creature: “I will return to the water, Darnit! You can’t stop me!”
Sea Monster: “I’m about to end this creature’s whole survival career.”
Also, Hollow Knight combines wind with statements that you lose your intelligence if you venture out too far.
Also I just remembered: in Spongebob Battle For Bikini Bottom(the original at least, I don’t know how the remake handles it) Hans drags you back to the game area.
I don't remember Hollow Knight doing that
The wind blows on you, and you start walking slower and slower until you reach the invisible wall at the leftmost area of the Howling Cliffs. There is also a stone message you can read that says that bugs who leave lose their “precious gifts bestowed by the kingdom”, and the game does talk about intelligence being that gift, or at least one of those gifts.
oh yeah i forgot about the old spore sea monster
Ethan Kennan that was my favorite part
Motocross madness
In the katamari games, if you managed to go out of bounds, the king warps you back to the map, talking about how embarrassing it was to teleport you back
Just gonna drop by and say in Detroit: Become Human, you’re told you’re going the wrong way before you break your code and become human. It’s a really nice touch from the devs.
You literally became human. That’s the end of the game, play the credits.
@@clyde-or-monty LOL
detroit became human
You missed a perfectly good pun - "Sea of Thieves is an MMOARRRPG"
That.. that's not funny. Nor is it creative
@@cavegame2304
Of course it's not - it's a pun. That's the point.
That was so funny 😂😂😂😂😐 jk stfu
Maybe... aaarrrrgp?
These people in the replies shouldn't play undertale If they can't take a simple pun
All three main series Jak games have absolutely horrifying out-of-bounds protection measures, from hidden gun turrets to heart-stopping krakens, oh, and every child's worst nightmare: THE LURKER SHARK
This makes me laugh because my dad worked on two of these games, motocross madness and splashdown, and the instant he brought them home when the game was finished, he booted it up and told us to go to the edge of the map, and he got a kick out of seeing us get slapped by a tentacle that he helped program in
I remember first finding out what all the turret towers were for in Borderlands 2...
Did you not play borderlands first?
@@ryujinonline3873 I've played the second one but not the first one. Is it really that strange? Because I don't see it as such.
@@KingNedyai think he meant that the turrets are are also in bl1, and only referring to bl2 is a little strange.
@@KingNedya yes exactly what Luke said was all I was implying. You don't have to play the first game to play the second game 😉
@@nosacrality1865 Oh okay.
"You need to turn back Commander, you're going beyond the range of the operational area." Well then they shouldn't have put that mineral and Thresher Maw in the red lol 🤣
Thresher maws don't care about operational area limits. Thresher maws do as they please.
Mineral mining drove me crazy loved all the games tho
I was depressed more than usual all day. But the motocross madness edge of the boundary scene made me feel really warm and nostalgic and I'm smiling rn. Dn, might roll a joint. Man, do I miss those days. Played all sorts of games with my big brother(well he did the playing and me the watching mostly lol) from Doom to IGI to Roadrash to that game where you skied downhill but bigfoot kept eating you haha. Regular network problems so we were obsessed with finding easter eggs and trying to escape the map. Felt proud I reached a rooftop in roadrash, ngl.
It's not really Extra, but I love how in Dragon Age Inquisition, leaving the map gives you instant exhaustion. You can still move onwards, but it's agonizingly slow. The game essentially bores you into following the rules. Brilliant!
Imagine not being able to escape and being stuck in one place!
*Looks straight down camera two*
I love how New Vegas's map was designed to turn you away from the edges. The canyon would turn you back twords the center in a natural way.
The graffiti at one point addressed directly to you as the courier (and the specific number) telling you to go back, really intrigued me and made me wonder who wrote it (in-story!). But I thought it was a cool way of saying "don't leave the game map".
@@valerynorth That's part of the final New Vegas DLC, called Lonesome Road. It was written by another courier called Ulysses who has a grudge against you
Old world blues even more so.
I found the most effective "walls" were either the deathclaws or the cazadores...and the cazadores were harder to kill.
Sunless Sea and Sunless Skies by Failbetter Games deserve a mention here. You can sail off the map, and it unlocks some cool extra story, but at great cost to your character and crew
My cousins and I used to spend hours in Motocross Madness driving as fast as we could into the boundaries to see how far we could go
Nier: Automata...gives you a joke ending, also you have to return to your previous save file, hope it isn't too far back
People who try to beat the game without saving and in one sitting: *Guess I'll die*
Ellen’s “OMG A CRAB EEEEEEEEEEEEE!”
REALLY caught me off guard 😂
Edit: the subway trains made me crap myself... dammit oxtra! 😂
It was the same reaction I had to seeing crabs after growing up no where near the ocean.
Oxtra
Now that I think about it, Ellen liking crabs is odd since they are rather like spiders.
Ellen's cute reactions to the crabs in Crysis
I saw this video title and my first thought was Motorcross Madness. Well done.
16:28 i can imagine someone screaming "FUUUUUUUUUUUUU" at the top of the lungs
We had the same thought.
Obduction has a really neat mechanic for the "end" of the map. You're trapped in a dome, and when you reach the outer edge, you're warped to the exact opposite side - and this is the only way you can access certain areas of the map. They are counting on you trying to leave the play area to advance the game.
This sounds intriguing 🤔
@@angelitabecerra I found the game a little frustrating because it doesn't have great a objective list (barely has one at all, actually), but the puzzles are good. If you're ok with not really knowing what you should be doing and having to figure it out, it's a really cool game.
@@stephlrideout Sounds like. Mind telling me what platform? If it's PC then I'm sadly SoL
@@angelitabecerra its a few years old so I believe it's available on all platforms now. It's sort of a successor to Myst.
@@stephlrideout Thank you very much 🤗
My first experience with something like this was Splashdown and being utterly terrified by a giant squid tentacle.
I remember in the game Men of Valor a Vietnam 1st person shooter if you would go the wrong way on some maps you'd get mowed down by invisible machine gun nests. This actually made some of the maps really freaking hard.
I personally really like in sunset overdrive when you try to escape the city and walter dies by crashing the plane into the Fizz co brand invisible wall surrounding the map
What I did like about that game is that the invisible wall is actually part of the story, instead of being there just for being there.
The way Luke says "The 90s" is a blessing each and every time.
I'm pretty sure he said "noughties" as in the 2000s
@@Joe-hm1zk Definitely what he said.
I remember having so much fun with those explosions in Motocross madness!!! It brings back so many memories!!!!
At Sea of Thieves, I went to the edge of the world of blood red sea by accident and I was very confused, I was like "what happened to my ship? What's destroying it?" But this video gives better explanation to what's happening.
Subnautica: the ghost leviathan. I know it’s in the lost river but I’m pretty sure that it’s much more powerful on the edge of the map, also terrifying
the ones in the lost river are babies, the massive tree is where they lay eggs. the ones in the EDZ are massive
I was going to comment what u seid I went looking if someone had the same idea as me and look
When you’re watching the video and they don’t bring up the void + Ghost leviathan from Subnautica: [Anger]
Just a kid named Jasper They did in the next video
The Talos Principle does this amazingly. If you walk to the edges of the world god yells at you
I remember in Spore, during the creature stage, if you tried to stray too far outside the map, either by swimming or gliding, a massive sea creature would just swallow you whole.
Then there's Big Rigs, there, if you try to leave the map, you just drive forever in eternal limbo of the outside the map. Though inside the map was also kind of a limbo too. You're Winner! I still remember the AVGN's reaction to that! Hilarious.
oh man, motocross, i played that game SO MUCH as a child. part 2 as well
The fact crysis is a decade old and still looks like that, oef.
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