When working with bounce pads, I always would like to add a bit of a squash and stretch animation to it for better 'feel'. It can simply be done by manipulating the x and y scale of the object.
That’s a fun idea!! There were also other sprites in the tile map for a squish and bounce, but wanted to keep the vid short n sweet. 😜 fun to add more feel you’re smart!!
When working with bounce pads, I always would like to add a bit of a squash and stretch animation to it for better 'feel'. It can simply be done by manipulating the x and y scale of the object.
That’s a fun idea!! There were also other sprites in the tile map for a squish and bounce, but wanted to keep the vid short n sweet. 😜 fun to add more feel you’re smart!!
Anyway to make the bounce a knockback? so instead of the player being knocked flat up they will be lobbed away from the spikes
I like u very much... Ur vdos... Is helping do games
So glad you enjoy!! 🙏❤️
Having one issue with code. Spikes works fine, but sometimes it deals double damage(just sometimes), cant figure out why?
Check your player collision and see if it’s overlapping more than one! Hopefully you can find the issue 🙏
@@GameCodeLibrary Thank you so much. You was right! The problem is in circle collider used for collections.