MAZATROL Programming Briefs - Milling a Basic Pocket

Поделиться
HTML-код
  • Опубликовано: 5 сен 2023
  • This tutorial demonstrates the process of forming a pocket with an arbitrary defined figure.
  • НаукаНаука

Комментарии • 4

  • @agostinocavazza9731
    @agostinocavazza9731 10 месяцев назад

    Thanks to explain the vector use in profile description👏

  • @karmjeetchahal1455
    @karmjeetchahal1455 10 месяцев назад

    👍

  • @humphreyjones1828
    @humphreyjones1828 4 месяца назад

    Can you go over how to use the pocket mountain feature?

    • @thomasnickel8808
      @thomasnickel8808 3 месяца назад

      Hi! Not an expert, but it will be the same procedure as a normal pocket. You first list the coordinates you need for the outer boundaries. Then you go on to program the "mountain". There might be a problem with crashing into the mountain, if it is higher than the pocket.