Space Dogfighting in Snap Ships Tactics! || AFK
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- Опубликовано: 8 сен 2024
- Broadcast 2024-07-10
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Also, I now want an exhaustive explanation of the MechWarrior ethos from Cam while he paints little robots
So that Crapshot where he's talking to AI Chat about 40k while painting little guys
As a longtime Battletech/ Mechwarrior fan, I’d love to see LRR explore that space.
@LRRPaul is a creative genius, an innovator, an inspiration. Thanks, Paul. 💯
I absolutely loved the green screen! Great job on making that work!
If I remember correctly the Jammer is a Kickstarter/starter box exclusive chassis. The build instructions only include the three variations that are in the original toy kit.
Sweet looking game! Bring on Mech Warrior/Battletech!!
I was not expecting to see Snap Ship Tactics. The designers are local to me. It's nice to see their stuff show up. They've actually made several games. Lynnvander Games.
My roommate and I used to be into XWing Assault. But got out of it. This looks like it scratches that itch so well. Just ordered! Can’t wait to build and play!
Can i also Endorse Mechwarrior...and once again beg for a 'Cam's Lore Corner' where he just picks a setting he enjoys and a bit of lore he enjoys and talks about it ?
Cam's a man of culture, I see. Rasalhauge culture.
This was a very neat build and play. I like the idea of the green-screen effect. But if it makes the game less visually fun for the players, i would not want them to swap out a more traditional play mat just for a neat, viewer-only effect.
Wow! The greenscreen table such a briiant idea
34:10 That's wrong! When resolving a collision or ram, you are NOT allowed to turn your ship. You just place it anywhere touching the other ship, in the SAME facing it had.
Edit: Nevermind, your camera man caught you out.
There's a space fighter card game where the attack cards don't work unless you make pew pew sounds when you play them. The opening reminded me a lot of that
This game looks incredibly fun but the real draw here is ben and cam's enthusiasm for not only this game but tabletop games in general
okay, the green screen was great
A couple of errors in the 2nd game. You can not normally shoot at a ship you are touching. You are considered Range 0. One of the variants of the Falx, forge ship allows this. Both Jammer abilities are defensive. So you only get to reroll missiles that are going to hit you not ones you fired. Also the soft cover bonus which is the dotted line gives you +2 to hit not just +1. Would love to see you guys do this again with 2 or 3 ships each.
We got the kids all of the original run of the ships, they loved them.
Why is the AFK theme song such a banger at 1.5x speed?
I like the greenscreen i hope its a recuring thing
If some of you beautiful people had a bunch of fantasy models at home gathering dust, I'd love to watch you play Warhammer: The Old World. But I guess none of you would want to get THAT involved in a wargame 😅
I find the greenscreen mat to be very disorienting. I can't tell whether it's the motion in general or if it's because the motion is going into the plane everything else is moving parallel to.