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Great bro :-) I still don't know NodeJS and GameMaker but still love to see your videos :-)
Node js is used for every game engine that you can think of . A lot of big games use mode js as server because it is the fastest
@@navidrct ok . max How many players can connect on 1nodeJs server ? 254 max or more no limit ?
@Michael Mess omg. Means if hardware can support then 1 nodejs server can handle 100k players.
Thank you so much, both for tutorial and bearing the pain of spelling "Hosts". 😁
😂😂😂😂😂 lol
Glad you liked it . Thank you so much for commenting
Since the alarm will set "should_i_try_to_get_hosts" to true. Doesn't that mean we will keep sending "hosts" to the server unnecessarily? Even though we only want to send it once we join?
*Nice))*
Glad you liked it
Great bro :-) I still don't know NodeJS and GameMaker but still love to see your videos :-)
Node js is used for every game engine that you can think of . A lot of big games use mode js as server because it is the fastest
@@navidrct ok . max How many players can connect on 1nodeJs server ? 254 max or more no limit ?
@Michael Mess omg. Means if hardware can support then 1 nodejs server can handle 100k players.
Thank you so much, both for tutorial and bearing the pain of spelling "Hosts". 😁
😂😂😂😂😂 lol
Glad you liked it . Thank you so much for commenting
Since the alarm will set "should_i_try_to_get_hosts" to true. Doesn't that mean we will keep sending "hosts" to the server unnecessarily? Even though we only want to send it once we join?
*Nice))*
Glad you liked it