Arknights Twilight of Wolumonde TW-7

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  • Опубликовано: 3 окт 2024
  • Shamans are back at it again and now with the addition of golems. I can't stress this enough to seize control of the left side gramophones as the golems are very tanky but will melt like butter when crossing the gramophone area.
    I also recommend building a wall near the right side of the map and kill the shaman there. I'd put a sniper where Ash is to kill off the mobs. The shaman is tanky and fast enough to where they won't die near the gramophones and will end up going to the right side of the map which is what we want to avoid losing gramophone control.

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