Ya lr imp is much better. Its very strong and it shoots decently fast. Put a red dot on and make it mobile and you're g2g. I heard rapid fire is bugged but the wall buy version will work if you have rapid equipped on the blueprint. That and the GS45 is a crazy combo.
One thing I'd like to share and something you briefly touched upon, I find it much easier to compare weapons based on their ammo economy. A great example being the LR 7.62, you can have 84-100 shots, and you only require on a very forgiving average of 30 shots to get your 5k points to buy more ammo. Most of the slower firing weapon likes the Tanto .22 are somewhat similar in this regard, but still much less forgiving. That being said, if you're not planning on going past the 30s, whether that be for an easter egg or just playing casually, higher dps options like the SVD will reign supreme. However, because for the most part, the base damage of weapons are closely tied to the rpm of the weapon, with the exception of rapid fire fire mods not affecting damage, and weapons that have special effects like the GS45 and fire rate increase of C9, the majority of weapons all have relatively similar dps values, thus ammo economy becomes the main deciding factor.
The SVD isnt solely a shotgun when papd adsing fires one single bullet like a sniper, the hip fire has a spread like a shotgun. So it’s a hybrid not a shotgun
@@User18dog they’re ads dependent in this game no so not slug rounds as they act different. Slug rounds wouldn’t give such a spread even when hip fired. Nice try tho
Try using third person camera on zombies. Makes critical kills for camo and reticle unlocks easier while also giving better situational awareness to not get surrounded or stuck on map items while kiting zomboyz. Fun seeing your operator skins too
Unpopular opinion i think but the Tanto .22 is actually imo the best smg after it’s leveled up and use the fire rate attachment really good damage and a lot faster than it is when u first start using it
Yep I agree. If you got good aim and hit criticals then it's great. Someone said I had poor taste lol and they said the jackal was way better but I fully disagree. Tanto shoots slower ya but its damage is way higher and its more controllable to hit crits's and conserve ammo.
I’m actually level 37 on this and this bad boy hits hard … it’s a fun main weapon to use . This is my first weapon of choice to start besides to auto shotgun .
My favorite is the GS45, ya ammo is tough but I've never been broke. Just manage your cash and keep enough to buy ammo twice at all times and you'll never need to worry. By then you'll have already bought everything you need anyway by round 30ish. Just try to get critical hits and body hits and you'll save way more ammo.
Gs45 requires you to get a secondary gun or teammates to clear for u if u run out. Its not that great compared to other guns. Ammo buffs are needed on this
@Duran762 nah I play past 100 with them solo easily. I don't even have a problem of running out bc after round 40 I've got a wonder weapon every game. Ray gun is the same after round 50 so there is no better, they all fall off hard but their values don't change. Gs 45 kills better on rd 20 than anything so it's the same on rd 50 same on rd 100
@Duran762 i also run the gs45 solely all the time. No need for another gun. You can go to round 50 easily with just that and after rd 50 all guns suck but none do as much damage as those pistols at the rate it does. Lr 762 is more powerful but shoots slower and so the dps for the pistols is higher than anyth8ng and it's splash damage is insane. If you want to conserve ammo train them in a circle and then blast them, shoot 1 at a time and while reloading 1 shoot the 2nd and FYI whatever gun you had when you pulled out knife will be the one to get ammo when you run to the ammo box woth the knife out, making it no issue to get the ammo and plus it's only 5k when pap 3 unlike Ww's which is 10k. Honestly dude I'm the o ly one who never goes down when I run those pistols. We did terminus boss with 4 good players and I revived them 47 times, the other 3 had 31, 27 and 21 revives and guess what. Not one of them was me and I was the only one using just those pistols. You just gota get used to using them and strategize with it and it is the best in the game.Hands down.
You didn't mention it in your video but the svd when packed and ads, all 3 shots hit the sane spot with perfect accuracy. Only a shotgun type when hip fire. Also with the AA-12 shotgun, when you aim down sights it also has just about perfect sniper accuracy. You can see this by being in third person with the gun.
The LR 7.62 is good but I hate it with an absolute passion, it’s a nightmare to farm headshots and 50% of the time I’m doing more damage to myself than the actual zombies.Getting this weapon to gold has been the biggest headache so far.
The goblin is underrated it one shot without attachment to the head until round 28 with dead shot I’m sure it’s higher with that attachment that increases headshot damage if you can get over it being semi auto you will shred manglers once you take off their armor
The ASG has another HIDDEN EFFECT on it, only visible when in third person: ADS tightens the pellet spread to the size of a fist so the reason it hits headshots so well is because of this, do check it out to verify, but yeah, adding that detail will help sell the shotgun
Yeah I used the LR for both Easter eggs attachments I use are k&s, suppressor, reinforced barrel, precision handguard, extended 2, cqb grip, light stock, fast motion laser, rapid fire is up to you but I personally don’t use it because I like to keep the bullet velocity, you need some skill to use it but if you’re a zombies veteran you should be fine, like Lego said it really is the best gun, does 18k-20k+ and 1-2 taps zombies even past round 40 when maxed out and it made the Easter eggs super easy and you’ll be carrying the team trust, always just shoot the floor and the elites shoot them directly and boom always use napalm too and healing field.
if we are being technical knife is the strongest so the thumbnail is wrong with the perk Melee Macchiato and fully packed knife at legendary rarity it does 55200 damage each stab and will keep instakilling any zombie permanently im pretty sure and until round 30 something it will insta kill manglers
Not true and good luck knifing to round 50 without glitching. Also going to take a long to knife every zombie and headshots give you more points and suppressors give more salvage... knife ain't it anymore but it is fun
Knife does alot of damage. the only problem is not getting hit while killing stuff with it, its doable but the insta lunge from everything on high rounds makes it so you trade a hit every time, lil annoying
@@potatmcnuggets6959 yea I was trying a knife only game and by round 20 it became more tedious than anything I would kill like 3 before having to run around and regen up a bit
Ya that's not true anymore at least. I went round 105 day before yesterday so day of this comment and it didn't 1 hit anything after about round 40. Pack 3 and legend with flame mod. It took about 5 hits on mangler after about rd 70.
I thought the marine shotgun would be here, i was one shotting rd 35 zombies like nothing, 3-4 tapping manglers, needles to say im in love. And based on this im going to love the asg and the svd as a shotgun main. The crits for the lr 762 sucked the most but once packed i got my round 30 with no downs dark ops and was very pleased.
@ yeah idk what you on about but marine sp one shotting on rd 35+, did you try upgrading it? There are 2 upgrade paths to getting better weapons; salvage upgrades and pap. Try them in unison and results will follow, hope it helps.
@@charleswaggoner9467 but does it perform better than the guns that have been mentioned on the video? I’ll answer that question for you. No! (Especially number 1)
@@ratatoskrx5521 cool opinion bro, write about it in your diary and try and take a nap. Me and others that dont care are gonna play and use weapons we want that feel powerful to us.
You should try the first LMG. Once pack a punched, it just deletes zombies and if you focus on fast mags it's so fking good! And the first LMG isn't that slow like the other two
Some things to point out for the SVD it shoots sniper rounds no matter what ads shoots one round and hip fire shoots three the best attachment imo is the tac laser going into tactical stance still lets you shoot three rounds but the spread is miniscule.
@@XhalaSavage you can tell the difference between the two modes so no it’s not always a sniper. One had pellet spread one is a single bullet. It’s still a sniper category but the gun becomes a hybrid
@@mullenlogan20I think he is saying that the 3 bullets fired in shotgun mode do the same amount of individual damage as the single sniper bullet. So theoretically you get 3x damage when in shotgun mode as opposed to sniper mode
@@mullenlogan20 he also literally said it shoots 3 sniper rounds when hipfiring aka shotgun I think he knows that lol. He is just pointing out that you don’t get the damage of 1/3 of a single sniper round when hipfiring which if that is true is a great point and his tac stance point makes a ton of sense
SVD over the LR 7.62 because if you go down and lose Flopper, you are going to be a damn mess. Which is going to be a pain during EE runs if you're not on your A game.
I would make the argument that the as val assault rifle might be one of the best automatic weapons in zombies, your magazine capacity triples when you pap it
the ak74 in single fire while pap'd is a 2 round burst. in full auto mode a single trigger pull shoots 3 bullets but only consumes 2 so you basically get one-and-a-half-tap with the pap'd ak. i hope i could explain that so everyone understands
There is a bug with the extended mag 3 or whatever it is called on the XM4. I was playing today before work and had 100 rounds before PaP and after it went to 60 rounds. It's pack 3 now and still only has 60 rounds. Idk if my game just bugged or something went wrong with something they did.
@@Stockenock yes it can as the stats are a fucking lie. They say it increases damage but it makes it weaker, even adsing it’s shit compared to just having rapid fire it’s insane the difference of use between zombies and multiplayer for it as its viable in multiplayer.
i luckily got my shottys opal but when I was using the asg before everyone had a build for it and we just knew it was good I tried the slug rounds and was so pissed when on round 2 my gun didn’t do a thing.
the knife with the melee machiatto perk is busted stop the cap, i got to round 91 practically knife only with my marine shotgun both pap'd 3 times gold tier and around round 60 i grabbed the LR sniper rifle and triple packed that but i only used that on the max ammo rounds, no wonder weapons or nothing the manglers take 3-5 knives and the normal zombies were still 1 tap, the only issue is having to pay attention at all times coz of how fast the zombies were, i looked down for a second while picking up a plate and got insta hoarded by everything, despite that tho i still prioritize triple pack a punching my knife and trusty shotgun before any other gun
I have to disagree. I think the SVD, dragonov is the best. It turns into a shotgun so hipfire is a little viable but Aiming down sights, it shoots ALL bullets in a compact area. Meaning 3 pellets, one head. Gone.
@Spartan-bl4pq it may kill more, but that's because it's Explosive. Essentially have to compare it too the other launchers... Not a sniper. To compare this too a bullet weapon is unfair on that level. The SVD is a dragonov, a gun you expect to be shit... I saw it on the wall on terminus and immediately thought "why would I ever, upgrade that, use that outside the camo grind". And it's by FAR the best weapon damage wise. May not kill as many in shot, but it will for sure kill.
@Spartan-bl4pq damage wise... I don't know the numbers one the explosive sniper yet... But with a crit with the dragonov, is 12,418 damage. That is INSANE
I noticed he was dual firing them. That burns the ammo much faster for less return on damage, I alternate the fire between them on each shot to make the ammo last longer.
Pistols besides gs45, he1, LMGs, marine sp, Marksman rifles. Everything else actually kills and you doesn't run out of ammo. Svd is bottom of top 10 imo
Nah. Make camo grinding and leveling up harder. That’s what the game needs. The fact that there are already prestige 6+ is honestly just gross. Dudes with 6 days of in match time. I honestly think serial killers are more humane than those guys. Even they rest and do normal human activities.
@@TheCrispyChip you do realize cryofreeze is the only useless one. Amalgams is where deadwire and shadow rift are op and same with the big boss. Napalm and Brain Rot is op for manglers and aboms. Abominations are not weak to dead wire as they shoot electricity so that would make no sense.
The Knife too shit one shots regular and armored zombies at gold rarity with tier 3 pack and melee macchiato til 50. Also with napalm burst that shit like 4-6 shots manglers.
It's good but the problem is the headshot/critical kills give you more points now. I was 2 shotting manglers at round 35 with a knife but still not top 10
@@dilemma_yt lmao if you’re only going off points then ofc youd say that. Points don’t matter when enemies drop ammo for you, so therefore if you knife you get free ammo and get more points. You talk about the points as tho they don’t just get spent on ammo, when you could just knife and have enemies drop ammo and refill your guns. In the long run it’s better so definitely top 10
Zombies > Multiplayer.
As long as it’s not extraction zombies, this is correct
I like both, but def more relaxing to play zombies lol
i felt the same till i went 89-16 on nuketown lol y’all are just bots
@@Jrocv2nobody gaf
@@bryan84027 true that
TLDW Ascending list
10. XM4 --> 0:15
9. Kompakt 92 SMG --> 1:30
8. LW3A1 Frostline Sniper --> 2:20
7. GS45 pistol --> 3:15
6. C9 SMG --> 5:17
5. AK-74 AR --> 5:54
4. PP-919 SMG --> 6:37 (YEAH)
3. SVD sniper --> 7:38
2. ASG-89 shotgun --> 8:36
Honorable mentions
Jet gun --> 9:20
Beamsmasher --> 9:35
Ray gun --> 9:50
1. LR 7.62 Sniper --> 10:04
You're welcome
You sir are an absolute god send thank you🫡🫡🫡
the YEAH, was a nice touch.
No way xm4 is 10. It should be top 5.
@@vn4228 ARs and SMGs are good, but between the shotguns, GS45, and the 2 snipers. I think the XM4 just gets outclassed in damage
YYYEAH
The ASG shotgun also gets a super condensed pellet spread while ADS after you pap. Go into 3rd person and you’ll see the crosshair get much tighter
im just glad they did these special ability back and show sniper some love when PaP'ed (really loving the frostline and the SVD)
Try the Lr, maxed out I was 1-2 tapping everything past round 30 and fucked up both ee’s
@rickymittenhuber5586 yeah i need to use that more, still grinding the first two, 2K headshot kills are no joke for snipers lol
Ya lr imp is much better. Its very strong and it shoots decently fast. Put a red dot on and make it mobile and you're g2g. I heard rapid fire is bugged but the wall buy version will work if you have rapid equipped on the blueprint. That and the GS45 is a crazy combo.
One thing I'd like to share and something you briefly touched upon, I find it much easier to compare weapons based on their ammo economy. A great example being the LR 7.62, you can have 84-100 shots, and you only require on a very forgiving average of 30 shots to get your 5k points to buy more ammo. Most of the slower firing weapon likes the Tanto .22 are somewhat similar in this regard, but still much less forgiving.
That being said, if you're not planning on going past the 30s, whether that be for an easter egg or just playing casually, higher dps options like the SVD will reign supreme. However, because for the most part, the base damage of weapons are closely tied to the rpm of the weapon, with the exception of rapid fire fire mods not affecting damage, and weapons that have special effects like the GS45 and fire rate increase of C9, the majority of weapons all have relatively similar dps values, thus ammo economy becomes the main deciding factor.
L9 like a thundergun when packed lol so good.
Honestly the ammo alone is why I don't like the mustang and sally.
It's also why I play liberty falls, terminus WW needs regenerating ammo.
Yeah LR the best gun fr
on round 65 rn the LR 7.62 is actually helping me way more than the GS45
@@brutace9219just do the invincible glitch on liberty falls and get 1 million xp, round 100 , and free critical kills for free nebula 💯🏆
The SVD isnt solely a shotgun when papd adsing fires one single bullet like a sniper, the hip fire has a spread like a shotgun. So it’s a hybrid not a shotgun
He showed that off in the video.
@ but he stated it becomes a shotgun no matter what mode you fire.
It’s called a slug nerds
@@User18dog they’re ads dependent in this game no so not slug rounds as they act different. Slug rounds wouldn’t give such a spread even when hip fired. Nice try tho
Try using third person camera on zombies. Makes critical kills for camo and reticle unlocks easier while also giving better situational awareness to not get surrounded or stuck on map items while kiting zomboyz. Fun seeing your operator skins too
i cant go back since trying it out
Unpopular opinion i think but the Tanto .22 is actually imo the best smg after it’s leveled up and use the fire rate attachment really good damage and a lot faster than it is when u first start using it
Was looking for this comment
Yep I agree. If you got good aim and hit criticals then it's great. Someone said I had poor taste lol and they said the jackal was way better but I fully disagree. Tanto shoots slower ya but its damage is way higher and its more controllable to hit crits's and conserve ammo.
I’m actually level 37 on this and this bad boy hits hard … it’s a fun main weapon to use . This is my first weapon of choice to start besides to auto shotgun .
Pea Shooter after lvl 30
@@Jpogg51 not with proper dead eye augments
It probably is mentioned in here, but the PPbizon up until round 40 is actually insane, and the packed magazine with 256 rounds
The what?
My favorite is the GS45, ya ammo is tough but I've never been broke. Just manage your cash and keep enough to buy ammo twice at all times and you'll never need to worry. By then you'll have already bought everything you need anyway by round 30ish. Just try to get critical hits and body hits and you'll save way more ammo.
Gs45 requires you to get a secondary gun or teammates to clear for u if u run out. Its not that great compared to other guns. Ammo buffs are needed on this
@Duran762 nah I play past 100 with them solo easily. I don't even have a problem of running out bc after round 40 I've got a wonder weapon every game. Ray gun is the same after round 50 so there is no better, they all fall off hard but their values don't change. Gs 45 kills better on rd 20 than anything so it's the same on rd 50 same on rd 100
@Duran762 i also run the gs45 solely all the time. No need for another gun. You can go to round 50 easily with just that and after rd 50 all guns suck but none do as much damage as those pistols at the rate it does. Lr 762 is more powerful but shoots slower and so the dps for the pistols is higher than anyth8ng and it's splash damage is insane. If you want to conserve ammo train them in a circle and then blast them, shoot 1 at a time and while reloading 1 shoot the 2nd and FYI whatever gun you had when you pulled out knife will be the one to get ammo when you run to the ammo box woth the knife out, making it no issue to get the ammo and plus it's only 5k when pap 3 unlike Ww's which is 10k. Honestly dude I'm the o ly one who never goes down when I run those pistols. We did terminus boss with 4 good players and I revived them 47 times, the other 3 had 31, 27 and 21 revives and guess what. Not one of them was me and I was the only one using just those pistols. You just gota get used to using them and strategize with it and it is the best in the game.Hands down.
It's annoying how the particles go away. I experienced that too after around 30. Why can't they fix this instead of nerfing the fun out of the game?
this happens to me around 40.. makes it immediately unplayable
You didn't mention it in your video but the svd when packed and ads, all 3 shots hit the sane spot with perfect accuracy. Only a shotgun type when hip fire. Also with the AA-12 shotgun, when you aim down sights it also has just about perfect sniper accuracy. You can see this by being in third person with the gun.
It's a USAS-12, not AA-12.
The LR 7.62 is good but I hate it with an absolute passion, it’s a nightmare to farm headshots and 50% of the time I’m doing more damage to myself than the actual zombies.Getting this weapon to gold has been the biggest headache so far.
Why would you use an explosive weapon with phd?
Gs45 pistol as well is a pain in the a**
Upgrade rarity don't pap and get dead shot that should help, gl
Get phd flipper negates the explosive splash damage you’re welcome
The goblin is underrated it one shot without attachment to the head until round 28 with dead shot I’m sure it’s higher with that attachment that increases headshot damage if you can get over it being semi auto you will shred manglers once you take off their armor
when did i ask
@@antoniopadilla2222he wasn’t talking to you, he was talking to me, and I am in agreement
The ASG has another HIDDEN EFFECT on it, only visible when in third person: ADS tightens the pellet spread to the size of a fist
so the reason it hits headshots so well is because of this, do check it out to verify, but yeah, adding that detail will help sell the shotgun
8:05 SVD becomes a dual ammo type. Hipfire it shoots like a shotgun, but when ads it shoots a standard sniper projectile.
@@Sindocouger also better in third person for some reason oh that’s right hip fire and add a “frikehn laza too it wontcha”!
Yeah I used the LR for both Easter eggs attachments I use are k&s, suppressor, reinforced barrel, precision handguard, extended 2, cqb grip, light stock, fast motion laser, rapid fire is up to you but I personally don’t use it because I like to keep the bullet velocity, you need some skill to use it but if you’re a zombies veteran you should be fine, like Lego said it really is the best gun, does 18k-20k+ and 1-2 taps zombies even past round 40 when maxed out and it made the Easter eggs super easy and you’ll be carrying the team trust, always just shoot the floor and the elites shoot them directly and boom always use napalm too and healing field.
Love that you still call em Mega bombs
How do you not
@@ChiChi-uh7xcBecause they're small now, so I call them mini bombs
@@ChiChi-uh7xcbecause they aren't mega abominations, they're just regular abominations
@skeptikal5276 played mwz a lot last year brother that's where the Mega's came from
@@ChiChi-uh7xc Thanks captain Obvious
if we are being technical knife is the strongest so the thumbnail is wrong with the perk Melee Macchiato and fully packed knife at legendary rarity it does 55200 damage each stab and will keep instakilling any zombie permanently im pretty sure and until round 30 something it will insta kill manglers
Stops instakilling armored zombies at or around 50
But still super strong and underrated especially cause it can be used to get ammo back.
I don't agree , the knife packed 3 one shot manglers and slap all zombies even in 50+ rounds
Not true and good luck knifing to round 50 without glitching. Also going to take a long to knife every zombie and headshots give you more points and suppressors give more salvage... knife ain't it anymore but it is fun
@dilemma_yt what do you mean by not true? I've just got out of my game was one shooting manglers with a T3 knife round 41
Knife does alot of damage. the only problem is not getting hit while killing stuff with it, its doable but the insta lunge from everything on high rounds makes it so you trade a hit every time, lil annoying
@@potatmcnuggets6959 yea I was trying a knife only game and by round 20 it became more tedious than anything I would kill like 3 before having to run around and regen up a bit
Ya that's not true anymore at least. I went round 105 day before yesterday so day of this comment and it didn't 1 hit anything after about round 40. Pack 3 and legend with flame mod. It took about 5 hits on mangler after about rd 70.
you didn't mention when ak 74 is packed, you can switch it to tac stance, and heads shots become so easy,,, check it out
You can also put the tac stance laser on it and do that anytime
Nice one Lego; I pretty much agree with that current list, maybe move a couple of mid range weapons around but other than that spot on. 👍🏼
You need to try the AEK 973 with rapid fire build
That ASG shotgun has a bonus ability after pack a punch, when you ads, it turns into sniper, zero ads spread
I thought the marine shotgun would be here, i was one shotting rd 35 zombies like nothing, 3-4 tapping manglers, needles to say im in love. And based on this im going to love the asg and the svd as a shotgun main. The crits for the lr 762 sucked the most but once packed i got my round 30 with no downs dark ops and was very pleased.
That shotgun is ass after round 30 and it is my main gun in multiplayer but damn it feels rough to use in zombies. Better off with the semi shotgun
@ yeah idk what you on about but marine sp one shotting on rd 35+, did you try upgrading it? There are 2 upgrade paths to getting better weapons; salvage upgrades and pap. Try them in unison and results will follow, hope it helps.
@ oh also forgot to mention to take off slugs, body shots take 2 on rd 1 but headshot till rd 4 maybe 5 idk, i gave up on slugs after that game.
@@charleswaggoner9467 but does it perform better than the guns that have been mentioned on the video?
I’ll answer that question for you. No!
(Especially number 1)
@@ratatoskrx5521 cool opinion bro, write about it in your diary and try and take a nap. Me and others that dont care are gonna play and use weapons we want that feel powerful to us.
Melee and machiato combo might slap. Plus the invisible field upgrade
The marine sp with the quick load barrel reloads in 1 second when pack a punched with speedy cola
putting the sniper first is criminal
What’s good after round 40? Seems everything kinda falls off
1:32 haven't watched the vid all the way but, c9 is crazy for bosses
You should try the first LMG. Once pack a punched, it just deletes zombies and if you focus on fast mags it's so fking good! And the first LMG isn't that slow like the other two
There’s one sniper that does 445k dmg wit the right augments and build
Hey @LegoUnlocked can you do a damage test vid of all the Guns on round 42 and 52 please or like the 55 health cap you did for coldwar
Some things to point out for the SVD it shoots sniper rounds no matter what ads shoots one round and hip fire shoots three the best attachment imo is the tac laser going into tactical stance still lets you shoot three rounds but the spread is miniscule.
@@XhalaSavage you can tell the difference between the two modes so no it’s not always a sniper. One had pellet spread one is a single bullet. It’s still a sniper category but the gun becomes a hybrid
@@mullenlogan20I think he is saying that the 3 bullets fired in shotgun mode do the same amount of individual damage as the single sniper bullet. So theoretically you get 3x damage when in shotgun mode as opposed to sniper mode
@@emwols no he literally says word for word it shoots sniper rounds no matter what ads or hip fire
@@mullenlogan20 he also literally said it shoots 3 sniper rounds when hipfiring aka shotgun I think he knows that lol. He is just pointing out that you don’t get the damage of 1/3 of a single sniper round when hipfiring which if that is true is a great point and his tac stance point makes a ton of sense
@ yet he said it shoots sniper rounds so I don’t believe he understands as he’s trynna correct him stating it’s always a sniper
The SVD fire three sniper shots, and I think when you aim they all hit center instead of having a spread
SVD over the LR 7.62 because if you go down and lose Flopper, you are going to be a damn mess. Which is going to be a pain during EE runs if you're not on your A game.
Nice Video bra
For anyone wondering, triple packed legendary baseball bat one hits zombies until Round 45, the knife goes even longer.
2:30 fast as mw3 longbow lol one of my favorite weapons
I used the GPMG-7 on there tonight and that thing was amazing
I would make the argument that the as val assault rifle might be one of the best automatic weapons in zombies, your magazine capacity triples when you pap it
The ak when pap on full auto has a 3 round hyper burst too btw, I noticed I couldn't just shoot one bullet it would shoot 3
Tanto hits hard .. I’m on level 37 now that thing murks zombie
Dont sleep on the AK
He said it’s the best AR…
Don’t sleep on the LR
@AkaHoodie didnt hear that, thought he said the xm4 was the best, mb 🤭
@ nah ak is dope but trust use the LR and never turn back
Still rocking that outro i love it xD
the ak74 in single fire while pap'd is a 2 round burst. in full auto mode a single trigger pull shoots 3 bullets but only consumes 2 so you basically get one-and-a-half-tap with the pap'd ak. i hope i could explain that so everyone understands
bro im so tired. at 2:38 I thought my monitor was falling back and I jumped up to catch it lmao
Lego you should play wobbly life if u can its a great game and fits what you want to do in a game
( grind and complete stuff)
When you do these sort of videos, can you enable chapters so people can click to the weapons they wanna learn about?
no
Miss smaller map zombies where it really did make you feel like you were doing something. I miss the real round based zombies
3:51 I thought im the only one experiencing this issue
Seeing this video makes me feel better knowing that it’s not my console it’s the game
Vid idea best gun in each weapon type
I love the kompact but it looks a feels like it wants to jump out of your hands when you shoot it
Bro the no bullets left got me dead😂😂😂
Yh and then the asg got the dragons breath attachment...
It kinda just shreds quicker now. 💀
❤😂 love the top tier vids ,thanks man its been too long😊😊
There is a bug with the extended mag 3 or whatever it is called on the XM4. I was playing today before work and had 100 rounds before PaP and after it went to 60 rounds. It's pack 3 now and still only has 60 rounds. Idk if my game just bugged or something went wrong with something they did.
I love the c9, however after like round 25 it shoots marshmallows at pap 2
5:41
I was wondering what happened to all my bullets
the best smg is the pp919 as with a extended mag it has 300+ bullets whilst still being a light weight smg
Questions
Why when you packer punch you get these crazy colours on your weapons? When I do, the gun remains the same colour
You may have turned off PaP camos without knowing it.
3:27 number 7???!!!!!
Bro faster fire rate after pap is not a special ability on smg and ar. Its just how pap works 😂
Really leaned into the fast talking gimmick huh 😂🐼
Just a way for me to cutout time on the more boring parts of the video and make the overall video shorter.
@@LegoUnlockeddo you remember the Micro Machines commercials?
@LegoUnlocked yeah makes sense 😁 was just flippin' you some grief. Lego Overclocked 😎🐼
The xm4 is one of the most op weapon on zombies I’m trying to get mystic gold
LR is trust 😋
Do the invincible glitch on liberty falls to get 1 million xp, round 100+ and free critical kills for free nebula
Use hidden power gobblegum
Grab a blue xlmg from graveyard with pack it has 400 rounds a mag
Chuck grenades or Semtex into 3 of the abomination head to instant kill it. Only when it opens its mouth/purple highlight
Knife pack-a-punched in orange tier does 55k per hit.
We really need mule kick or more ammo drops bc you fly through ammo in zombies.
How do you take no damage when hit indicators show you getting hit?
If u camo grinding never use chf Barrel it mess up your headshots per round
How
Lvling the 7.62 and its beautiful
Can it be that the slug rounds are shit in this zombies?
@@Stockenock yes it can as the stats are a fucking lie. They say it increases damage but it makes it weaker, even adsing it’s shit compared to just having rapid fire it’s insane the difference of use between zombies and multiplayer for it as its viable in multiplayer.
@mullenlogan20 yeah tried it and in the second round i need already two headshots for every zombie
i luckily got my shottys opal but when I was using the asg before everyone had a build for it and we just knew it was good I tried the slug rounds and was so pissed when on round 2 my gun didn’t do a thing.
I was hoping for a new Drakon xD best snipe[r in zombies!
The fact he said bop it but not twist it….
Heard the Ak gets double tap when pap
the knife with the melee machiatto perk is busted stop the cap, i got to round 91 practically knife only with my marine shotgun both pap'd 3 times gold tier and around round 60 i grabbed the LR sniper rifle and triple packed that but i only used that on the max ammo rounds, no wonder weapons or nothing the manglers take 3-5 knives and the normal zombies were still 1 tap, the only issue is having to pay attention at all times coz of how fast the zombies were, i looked down for a second while picking up a plate and got insta hoarded by everything, despite that tho i still prioritize triple pack a punching my knife and trusty shotgun before any other gun
Was that a glitch on the ray gun?
Bro how did you have over 100k points at round 30?
I have to disagree. I think the SVD, dragonov is the best. It turns into a shotgun so hipfire is a little viable but Aiming down sights, it shoots ALL bullets in a compact area. Meaning 3 pellets, one head. Gone.
But 1 bullet kills a whole crowd with the other sniper
@Spartan-bl4pq it may kill more, but that's because it's Explosive. Essentially have to compare it too the other launchers... Not a sniper. To compare this too a bullet weapon is unfair on that level.
The SVD is a dragonov, a gun you expect to be shit... I saw it on the wall on terminus and immediately thought "why would I ever, upgrade that, use that outside the camo grind". And it's by FAR the best weapon damage wise. May not kill as many in shot, but it will for sure kill.
@Spartan-bl4pq damage wise... I don't know the numbers one the explosive sniper yet... But with a crit with the dragonov, is 12,418 damage. That is INSANE
@ regardless it’s still better all I was saying,
@@Spartan-bl4pq and it's not better is what I'm saying...
Mustang and sally should be above the ray gun
I noticed he was dual firing them. That burns the ammo much faster for less return on damage, I alternate the fire between them on each shot to make the ammo last longer.
How did he urn of f the explosion effects from his mustang and sally?
High rounds do this. Once you get to round 40-50 it stops showing explosions.
What the best attachments for the c9?
can you do the top 10 worst weapons?
Pistols besides gs45, he1, LMGs, marine sp, Marksman rifles. Everything else actually kills and you doesn't run out of ammo. Svd is bottom of top 10 imo
how is the asg not number one. that thing destroys until round 40
The SBMM in multiplayer = Sam Witwicky kicking his Datsun.🚖🦵
So fuckin real bro
I'd say I've played less than 20 games of MP. 😅 Couldn't be dealing with the sweats!
Holy shit transformers mentioned
A Transformers reference??? In today’s economy??
I love the reference
3rd person makes headshots crazy easy.
unless they gather some brain cells and remove sbmm i’m happy to sit in zombies and vibe
What’s sbmm
What's sbmm
@@GrizzlyO skill based matchmaking
Why does the game get so glitchy in the high rounds it’s annoying
My Particles Do The Same Thing On High Rounds And I Don't Know Why, Treyarch Please Fix This. 3:28
I think they nerfed the shotgun cause today it sucked honestly it fell bad idk
Forgot about the knife its better than everything here
Bring back weapon prestige💯💯
For what…wasn’t nothing really special about it
Nah. Make camo grinding and leveling up harder. That’s what the game needs. The fact that there are already prestige 6+ is honestly just gross. Dudes with 6 days of in match time. I honestly think serial killers are more humane than those guys. Even they rest and do normal human activities.
Are slugs as good as last year
Not 4 long; they'll patch them. Like the bat, for no reason.
I like the Ames-85
Are you ever gonna do facecam again?
The yshould buff they other aats cause napalm is op for manglers and deadwire is op for aboms
@@TheCrispyChip you do realize cryofreeze is the only useless one. Amalgams is where deadwire and shadow rift are op and same with the big boss. Napalm and Brain Rot is op for manglers and aboms. Abominations are not weak to dead wire as they shoot electricity so that would make no sense.
Yall sleeping on the bat with melee macchiato with espresso (choose whatever minor augment) and black hole ammo mod (better have the elite augments)
The Knife too shit one shots regular and armored zombies at gold rarity with tier 3 pack and melee macchiato til 50. Also with napalm burst that shit like 4-6 shots manglers.
It's good but the problem is the headshot/critical kills give you more points now. I was 2 shotting manglers at round 35 with a knife but still not top 10
@@dilemma_yt lmao if you’re only going off points then ofc youd say that. Points don’t matter when enemies drop ammo for you, so therefore if you knife you get free ammo and get more points. You talk about the points as tho they don’t just get spent on ammo, when you could just knife and have enemies drop ammo and refill your guns. In the long run it’s better so definitely top 10
Lego always has the best vids.