I did some tests with LV3 after DI, it's a easy way to end a round: -If you simply do {DI + fHP (two hits) + LV3} you can get 4560 damage. This only spend the drive gauge of DI and doesn't consume any fuha. It's a safe option that gives you a lot of time to execute LV3, and doesn't need much effort to remember. -But if you want/have resources to spent, then you can go fancy using {DI + cHP + qcfMK + fMP + qcfODHK* + MK + LV3} to achieve 5120 damage. It will cost 3 drive gauge and 2 fuha, but you can recover some drive during LV3. It's still not so complicated and gives you a lot of time to do LV3. The only part I find hard, is not drop the combo at {fMP}, you got do it fast but in the correct timing. *Note that you can only do the last hit of qcfODHK if you reach the corner. And you always will deal a bit of more damage with CA version of LV3, that activates once you hit 20% of HP (25% idk exactly). f = forward c = crouch qcf = down, down forward, forward OD = Overdrive version of that skill qcfODHK = MK + HK fuha = Juri's stack
I did some tests with LV3 after DI, it's a easy way to end a round:
-If you simply do {DI + fHP (two hits) + LV3} you can get 4560 damage. This only spend the drive gauge of DI and doesn't consume any fuha. It's a safe option that gives you a lot of time to execute LV3, and doesn't need much effort to remember.
-But if you want/have resources to spent, then you can go fancy using {DI + cHP + qcfMK + fMP + qcfODHK* + MK + LV3} to achieve 5120 damage. It will cost 3 drive gauge and 2 fuha, but you can recover some drive during LV3. It's still not so complicated and gives you a lot of time to do LV3. The only part I find hard, is not drop the combo at {fMP}, you got do it fast but in the correct timing. *Note that you can only do the last hit of qcfODHK if you reach the corner.
And you always will deal a bit of more damage with CA version of LV3, that activates once you hit 20% of HP (25% idk exactly).
f = forward
c = crouch
qcf = down, down forward, forward
OD = Overdrive version of that skill
qcfODHK = MK + HK
fuha = Juri's stack
just tried this nd you’re absolutely right
i think it might just be good to do crouching heavy punch into lvl 3 super after DI, you get more damage overall
Oh ok thanks
Yeah, also, any variation of medium punch does more damage than crouch medium kick
My favorite is forward heavy punch and then super 3, does more damage than crouch heavy punch and does count as one hit
thank you very much. genuinely helpful