Still think it’s fairly powerful. It’s situationally better than the Rogue one (if it lasts a turn), but you can be worse than the Rogue one and still be very playable. Imagine pulling this off of Ichman.
I'm surprised Blizzard didn't take the opportunity to design a +6 colossal, spreading on the whole board. Could be like the neutral colossal of the set.
That sounds like something they're saving for the mini set. Can already imagine the reveal trailer, the ship crew goes down some deep dark cavern, & find they're surrounded by an impossibly big something. Probably N'Zoth but who knows.
@@Michaela_ZC You got the Blizzard vibe ! That's exactly how they will present it. Could be like a new version of an old god, or looking like one. A naga god or a giant octopus.
One thing to consider about Gigafin is that, even if it dies before the Maw, it RESETS all your opponents minions to have summoning sickness. Like that, it at minimum doubles as a board freeze / silence for buffs!
hydralodon doesn't infinitely clear the board, the main minion only has battlecry give the other ones rush. still, the card is an immediate 6 damage and a nightmare to clear off - pretty good!
@@Rarran Bro if it had infinite Rush minions it'd be a S+++ tier, it would literally clean the board like onyxia but better, since you'd have your own board filled with minions after trading, it's not logic to think such a card would ever be printed what the hell xD
@@vocaloidotaku187 You can do it for 1 mana with animated broomstick actually, but that's not as effective as having infinite rush minions, not by a long shot.
8 months later, let's see how this holds up: CORRECT Crabatoa - It's an auto include in the vast majority of Rogue decks, and hands down the strongest Colossal minion. Nellie - So good it had to get nerfed to make the Pirates cost 1 less instead of 1. Nerfed into irrelevance, save for the few brave souls trying to make Control Warrior work. The Leviathan - Not super flashy, but it fits the checklist for a generically good card to put into any Paladin deck. Hydralodon - Similar to the Leviathan, just a generically good Beast for Hunter decks everywhere. Popped off once its package was buffed. MOSTLY THERE Blackwater Behemoth - It took a mana cost buff down to 7 for this card to be considered seriously. Completely tied to Questline Priest, other Priest decks don't want this. Glugg the Gulper - It took a while, but it got there. Mostly when Control Shaman rose in prominence, Glugg was a core part of the gameplan, offering crucial Taunt and a hard to remove threat. Colaque - The only reason why it's not the worst Colossal is because Ozumat exists. Colaque saw only niche play in weird off-meta decks, and nothing else. Too slow and passive for a 7 mana play. Gigafin - One of Warlock's strongest mass removals, and a core inclusion to slower Warlock decks. Took the Abyssal Curses getting buffed to see serious play, and fell off in Nathria alongside slow Warlock decks.5 Gaia, The Techtonic - Went into Mech Mage... and exactly nowhere else. One of the strongest cards in the deck, but its reliance on Mechs kept it out of other decks. WRONG Xhilag of the Abyss - Before its buff, it was the weakest Colossal. Too easy to deal with, too slow to get going. Once it was buffed though, it was a core inclusion in every slower Demon Hunter deck.
Collaque’s shell should be 9 health and armor instead of 8. There’s a heavy presence of 8 attack minions in the game, so, nearly every late game minion kills it. Seems to lack flavor as the shell of a colossal turtle.
Since most of the colossals are beast I think people could start running that 3 mana Golakka Glutton (or as I call it Hungry Pirate) to destroy them easily :D If there is enough of them in meta
9:36 I'm sorry, but I think you're just dead wrong on this card. Keep in mind that Primordial Drake saw plenty of competitive play, and that was a 4/8 taunt with Consecration tacked on to it. Gaia the Techtonic is an 8 mana 9/13 with Consecration tacked on to it - and that's if it's the only Mech! It's great when you're behind, and even better when you're ahead. Granted it doesn't have Taunt, but in a way it also has "Battlecry: deal 4 dmg to enemy minions."
I mean, he also rated hydrolodon only an A when he thought it permanently gave its heads rush? that card would be a tier above S, it'd be one of the strongest cards we'd ever seen
Your correct but Primordial Drake? I mean he was good in Ungoro and maybe Knights I can’t remember. But Primordial drake would never ever be played within this day and age due to Power Creep. A 8 mana 4/8 with Conc isn’t that good anymore.
@@Someguyy867 I mean considering the floor is basically better primordial drake without taunt and the ceiling is autowin vs board centric deck I think it’s easy to see how this card was much higher than his placement
I think because you've spent so much time seeing how this game evolves, changes with new cards, and the community's response to these changes; the analysis you're able to bring seems much more insightful. I'm really curious to see how this meta shapes up because I have a feeling you're spot on about most of it.
I feel like I'm the only person that's not a fan of Xhilag and I feel even more justified in that after seeing the core set. It just seems so easy to wipe out the stalks right away leaving you with a 3/4 that does nothing while not needing to adjust their decks at all. Thanks to wild pyromancer coming back every class has an easy answer for this with room to develop more on the board after. There's cases where the card will work and work well but most of the time it just eats a cheap AOE spell then sits around doing nothing
To counter this very thought, I made a dh deck that is naga/spell, but once xhilag gets out I can copy it, return it to my hand, etc and it gets broken super quick
I feel like you’re heavily under-rating Gaia, especially in a control or Highlander Mage Deck It’s a good boardclear mid-game which provides tempo and forces an answer if your playing multiple other good mechs or even amalgams. It’s just all around a good card, providing a lot of useful utility no matter which matchup
Reminds me of Reno from Saviors of Uldum. Everyone thought it was shit till' the highlander mage came and we saw how this Reno could clear board and provide tempo so easily. The same will happen with Gaia. Expansion will come out and Highlander mage/robots mage will show us how we can't just underrate a tempo card.
@@alexanderoprea81 especially considering were getting a few pretty good mage cards this expansion that synergize with mechs, it makes it insanely likely gaia will see play in my mind.
I just realized that Shaman’s theme this expac is to summon a bunch of those 1/1 fish things. They actually go with Glug! You’re supposed to swarm your opponent with those fish things and have them all die off so Glug then kills your opponent in one hit.
Rarran, I have a suggestion for a vid: Looking at the core set cards that left and seeing where they failed to push or support an archetype (and how the current ones will be different) It was a bummer seeing a buffed Draenei Totemcarver see 0 play during last year, but totem shaman got zero love from blizzard.
The big question I have for gigafin that would make me want to argue with your placement is the status of minions once they're spat out: Can the minions attack like normal once they're spat out, or do they have summoning sickness? Cause if it's the latter, then gigafin becomes better as your opponent would need to not only kill gigafin but also lose the momentum they had built up two turns before. If doesn't make it an A but that effect should be taken into consideration.
When I saw Hydralodon in the previews before the set came out, I was excited. It looked like a cool card and I always thought the myth of the Hydra re-growing two heads for each one severed was a fun story so I was happy to see something like that in the card game. It has made Hunter my new favorite class for this season.
I was sceptical about Firestone, having been using HSDT for many years now. Gave it a go after Roffle and Dane both started using Firestone (sponsored obviously) and I will never look back. It is genuinely better than HSDT.
Gigafin has two purposes - you can clear the board and kill the maw easily or you can drop two big minions on an empty board for great value - really underrated imo
With the demon hunter one is that you can literally kill the collosal itself and leave the 1/2 on board and they are just 1/2’s who deal 1 damage. Like it really isnr that impressive, C tier id not D tier
Mech mage colossal is a tricky one to evaluate. it doesn't stand on its own but it's a total haymaker if a tempo-oriented mech mage becomes viable. I don't think this is the card that will take mech mage to viability because cards that take decks to the next level happen at the low end of the curve, not the top.
Gaia on last place :D Looks like its easier to tell is some Runeterra card good or bad. Also i havent seen any of second tier colosals in play on ladder.
Now let me rank them based on how awesome they are in my vallue burgle rouge: Crabatoa is still insane and easily breaks threw boards and gives me extra face dmg. S- tier Blackwater Behemoth can go from underwhelming to the only reason I'm still alive. Still one of my favorites to resummon with Tess or Cantraband stash. And since I face a lot of beast hunters, he is insane when I get my hands on a sunken saber. A-Tier Colaque is just worse then Blackwater and only in few situations better. The shell is to easily dealt with but the 8 armour are always nice tho. He doesn't clear any bordspace and is just really good with another big collosal when playing Tess. C-Tier Glugg is a weird one, has won me games soly on his own, but the +3 can also clogg up my board to fast. How good he performs as a defensive tool is higly depending on the matchup and his beast tag is the biggest sinergy he has. B-Tier Hydraladon is probably the worst one I can wish for. On his own he is easily handled and I often feel underwhelmed when he just deals 6 dmg and then dies. Terrible stats for beeing cheated out and doesn't do anything on top to. D-Tier Nellie is just busted. Nellie with brann or shadowstep can set up leathal, gives me enough pirates to set up Hooktusk, should I discover her (also nice to see Hooktusk as an discover option on her own ship :D) and it really presures the opponent. Shure the battlecry is contraproductive, but most of the times I just win after playing her and when Tessed out it only takes 2 spots with reasonable stats, sure worse then Colaque in that regard but the upside is to good. S-tier The Leviathan is amazing in what he does, just like Rarren said, but on top he's a crazy good pick for tess. A-Tier Xhilag is also terrible, even with buff. Those 4 stocks are just so awkward that I never want to Tess him and I don't really have anything I can do with him, besides attacking. Also he never scaled to a degree that would put my opponent in any danger, and even then, the stalks are just so easy dealt with. D-Tier Gaia is pretty boring but does his job, it gets insane when I get him together with a Leviathan. Also not a bad replay on his own, there are just better ones, also the only mechs I play are the one I burgle or discover. C-Tier Gigafin + Shadowstep is just bonkers, any board based deck will have to deal with a hard removal and 11/11 is a nice stat line for those two parts for Tess. S-tier Ozumat is the one I played the least in my deck, and is a tough one. Thank god he is neutral, else he would be on the very bottom. His stat line is great, especially when I get him out for 1 mana. Sadly most of the time I don't have something to kill him off for the maximum value execution. I don't dislike him, there are just to few things to do with him. C-Tier Neptulon is amazing when dropped on turn 6, a worse Raidboss on turn 10. If this guy isn't dealt with quick enough, he wins me games an takes names. It's such a shame that he's neutral, would he be Tessable then easily S-Tier. But now hear me out. I managed to get one from my Azshara and the next Turn I dredged one Faelin gave me. I already was Scabs so was able to play both. I cleared the handbuff paladins board full of 10/10 with divine shield, and gave him the most awesome leathal with a Neptulon with 4 fists. A-Tier
I missed this expansion, but so far in current expansion, I have never seen most of these colossals in a deck. I find it funny how he say's these are really good and will see play for the next 2 years but seems like no one uses them, and i'm a high elo player lol.
Wait till warrior gets a weapon like after you're hero attacks reduce the cost of a pirate in your hand by two so you can just OTK them but turn nine. Something like that I'm calling it now
mark my words. reno control priest, quest hunter, pirate warrior, mech burn mage and thief reno rogue will be insane this expansion edit: there is a chance questline shaman with the frog legendary can also be ridiculous
If you don't think I'm not crafting Gaia the Techtonic and making a mech mage day 1 you're crazy. Nothing's going to stop me shouting "GIGA DRILL BREAKER!!!" when I lethal with this card
I think Colaque is not actually going to be very good against board-centric decks. They can just take out the shell without losing board presence and then ignore the 6/5, all you gain from that trade is absorbing damage for a bit. Where I think Colaque is going to shine is as an absolute control breaker: the 6/5 is a beefy threat that can't be removed or whittled down by taunts, and the only way to deal with it is to first waste 8 damage's worth of removal on the shell. Against spell-centric decks, Colaque requires at least two cards to be answered, sometimes more, and can push a pretty substantial amount of damage if not dealt with quickly
As you noticed yourself, Hydralodon's battlecry doesn't seem to be as strong as people might have anticipated. Even though I don't think the card is bad by any means, it should probably belong somewhere in the B tier. Keep in mind, if you trade the heads in at turn 6/7, you're still left with 5 minions on the board while most likely killing off one or two of your opponents minions. Also, its almost required to clear the minion with a single target spell/trade since flamestriking (or any similar boardclear) is just gonna spawn even more heads. As for Gaia, if mage manages to get a strong mech-mage deck like back in the GvG days, this card is gonna be bonkers. Mech mage never had an issue constantly throwing strong bodies on the board, and you'll most likely play this with at least 1 or 2 other mechs alive, which is basically a free flamestrike while leaving a 5/7 on the board. It might not have the strongest power level on its own, but it too requires very little setup for it to be effective, which will probably make it a very reliable and useful card in a deck such as mech mage.
A day late but flamestrike completely clear hydralodon board (unless he got buffed). Deathrattle effect activate after monsters were destroyed. You can try this with deathrattle priest using their resummon deathrattle spell with at least 1 minion having buff effect as deathrattle. That buff wont save the other minion if you use board clear
@@normie2716 i very rarely make predictions. granted reno priest might not be s tier but when u lose to it, it will feel terrible. as for quest hunter its already almost s tier and with further support I don't see why it wont be in new expansion. anyway ;)
I see people using Gigafin, then destroing the Maw thenselfs. Its a better way to make sure they are gone instead of hoping to your oponent to not have a Answer. (Speaking of Wild at Least)
Haven't played in almost 4 years, got no clue what the sets even are but one thing I know that's a dangerous shaman card edit: btw druid's feels like a great way to do nothing, reminds me of barnabus
I do think that Gigafin is a REALLY powerful in this meta simply because its a murloc. There are so many murloc cards that can work with Gigafin such as a murloc card that turns the cost of your murloc from mana to health you get big bodies on board, you clear the enemy's board and if you are running it as a murloc warlock deck you can make Gigafin himself really huge due to amount of buffs murlocs have such as the seer and azsharan scavanger and the Chum Bucket. Other then that. Its just meh
Reality 1 month later: Crabatoa is good but rogue is unplayable, Nessie is insane auto include in every warrior deck, Gaia is included in Mech mage a good T2 deck, Xhilag isn't a card I've ever seen played, and gigafin is good but warlock is the worst class in the game. Every other card is just too slow since DH kills you by turn 6
Gaia is literally one of the strongest colossal minions, watch some of Trump/Funki theory craft videos - you can wipe out their board + do heavy hero damage at the same time.
gaia will be played when u already have a couple of mechs out. this means u get 4 dmg to all enemies plus face dmg and or clearing board. easily low A tier
I haven't followed Hearthstone for about 2-3 years....so "Collosal" is basically just a "summon x minion" effect? And they're trying to sell this as a new keyword?
The Druid colossal is better than silver back patriarch is about the best I can say for it. One of the most obviously underpowered dump cards I’ve ever seen. It’s not worth a card slot in any deck.
Well, I do have to disagree at least with Xhilag and Gaia, I'm not feeling their position on this tier list very much :P With Xhilag, I'm not seeing it survive, or the lil' guys for that matter, for long enough to make an impact (only random 4 damage on first turn), while Gaia deals at least 2 to the entire enemy board and face plus the actual Drill's damage (2 per each) on its first turn. One of these seems better than the other :P Crabatoa seems overrated as well ^^
in my opinion: S: mage, paladin, rogue A: warrior, hunter, B: Priest C: Shaman, Druid, warlock (mage) gaia turned out to be out of mind, too strong (paladine) so oppressive, too many profitable trade (rogue) the most versatile for its cost (warrior) a lot of value, but I think it's slow against aggressive decks (hunter) not so easy to clean, puts a lot of pressure (shaman) very versatile (druid) very easy to clean (warlock) the least dangerous colossal
Hey just watch Mech Mage videos, gaia is insanely strong in dedicated mech deck. Gorilla bot (3mana 3/4) can discover it multiple times and 3 mana Mage palm reading for mech (draw a mech and discount all mechs in hand by 1) In that deck you most likely have board presence before turn 7. If you have 4 mechs ready to attack then Gaia deals 6 damage to ALL enemies, not including the damage from mech themselves
I AM STUPID and thought hydralodon worked differently, it might be the worse one now!
yea, the battlecry gives the first two rush, but the ones summoned from the deathrattles arent effected by the battlecry i think
atleast you noticed it yourself haha±!
@@charlesrdidiider730 Exactly. Only the first 2 Heads have Rush from the Battlecry. The others summoned after won't
@@Boyce18 Even so, I think is better jandice.
Still think it’s fairly powerful. It’s situationally better than the Rogue one (if it lasts a turn), but you can be worse than the Rogue one and still be very playable. Imagine pulling this off of Ichman.
I'm surprised Blizzard didn't take the opportunity to design a +6 colossal, spreading on the whole board. Could be like the neutral colossal of the set.
**laugh of Shu'ma and old core set Onyxia**
@@pogfish4311 Onyxia doesn't count, whelps are paid actors.
Maybe in mini-set with new N'Zoth
That sounds like something they're saving for the mini set.
Can already imagine the reveal trailer, the ship crew goes down some deep dark cavern, & find they're surrounded by an impossibly big something. Probably N'Zoth but who knows.
@@Michaela_ZC You got the Blizzard vibe ! That's exactly how they will present it. Could be like a new version of an old god, or looking like one. A naga god or a giant octopus.
One thing to consider about Gigafin is that, even if it dies before the Maw, it RESETS all your opponents minions to have summoning sickness. Like that, it at minimum doubles as a board freeze / silence for buffs!
hydralodon doesn't infinitely clear the board, the main minion only has battlecry give the other ones rush. still, the card is an immediate 6 damage and a nightmare to clear off - pretty good!
oh def my bad, its a c tier then
@@Rarran Bro if it had infinite Rush minions it'd be a S+++ tier, it would literally clean the board like onyxia but better, since you'd have your own board filled with minions after trading, it's not logic to think such a card would ever be printed what the hell xD
You have 4 mana give all minions rush?
@@vocaloidotaku187 You can do it for 1 mana with animated broomstick actually, but that's not as effective as having infinite rush minions, not by a long shot.
@@davidxkie2258 broom is not infinite either
8 months later, let's see how this holds up:
CORRECT
Crabatoa - It's an auto include in the vast majority of Rogue decks, and hands down the strongest Colossal minion.
Nellie - So good it had to get nerfed to make the Pirates cost 1 less instead of 1. Nerfed into irrelevance, save for the few brave souls trying to make Control Warrior work.
The Leviathan - Not super flashy, but it fits the checklist for a generically good card to put into any Paladin deck.
Hydralodon - Similar to the Leviathan, just a generically good Beast for Hunter decks everywhere. Popped off once its package was buffed.
MOSTLY THERE
Blackwater Behemoth - It took a mana cost buff down to 7 for this card to be considered seriously. Completely tied to Questline Priest, other Priest decks don't want this.
Glugg the Gulper - It took a while, but it got there. Mostly when Control Shaman rose in prominence, Glugg was a core part of the gameplan, offering crucial Taunt and a hard to remove threat.
Colaque - The only reason why it's not the worst Colossal is because Ozumat exists. Colaque saw only niche play in weird off-meta decks, and nothing else. Too slow and passive for a 7 mana play.
Gigafin - One of Warlock's strongest mass removals, and a core inclusion to slower Warlock decks. Took the Abyssal Curses getting buffed to see serious play, and fell off in Nathria alongside slow Warlock decks.5
Gaia, The Techtonic - Went into Mech Mage... and exactly nowhere else. One of the strongest cards in the deck, but its reliance on Mechs kept it out of other decks.
WRONG
Xhilag of the Abyss - Before its buff, it was the weakest Colossal. Too easy to deal with, too slow to get going. Once it was buffed though, it was a core inclusion in every slower Demon Hunter deck.
Collaque’s shell should be 9 health and armor instead of 8. There’s a heavy presence of 8 attack minions in the game, so, nearly every late game minion kills it. Seems to lack flavor as the shell of a colossal turtle.
Since most of the colossals are beast I think people could start running that 3 mana Golakka Glutton (or as I call it Hungry Pirate) to destroy them easily :D
If there is enough of them in meta
Aaah, The thrill of the hunt!
Barrens Stablehand buff.
It's finally Hemet Nesingwary's time to shine
yeap, you missed the part, that hydrolodon isn't infinte. but thanks for content!
It is with Tundra Rhino. Kill everything on their board and then hit face with 7 minions.
@@gmoney9469 my favorite 12 mana combo
@@notDundi mana reduction exists. A lot of it.
@@Zaglik there are a total of 2 cards that can reduce it's cost, both are draw dependant
9:36 I'm sorry, but I think you're just dead wrong on this card. Keep in mind that Primordial Drake saw plenty of competitive play, and that was a 4/8 taunt with Consecration tacked on to it. Gaia the Techtonic is an 8 mana 9/13 with Consecration tacked on to it - and that's if it's the only Mech! It's great when you're behind, and even better when you're ahead. Granted it doesn't have Taunt, but in a way it also has "Battlecry: deal 4 dmg to enemy minions."
you are right
I mean, he also rated hydrolodon only an A when he thought it permanently gave its heads rush? that card would be a tier above S, it'd be one of the strongest cards we'd ever seen
Your correct but Primordial Drake? I mean he was good in Ungoro and maybe Knights I can’t remember. But Primordial drake would never ever be played within this day and age due to Power Creep. A 8 mana 4/8 with Conc isn’t that good anymore.
@@Someguyy867 I mean considering the floor is basically better primordial drake without taunt and the ceiling is autowin vs board centric deck I think it’s easy to see how this card was much higher than his placement
@@peterkirk8510 oh yeah agreed.
I think because you've spent so much time seeing how this game evolves, changes with new cards, and the community's response to these changes; the analysis you're able to bring seems much more insightful. I'm really curious to see how this meta shapes up because I have a feeling you're spot on about most of it.
I feel like I'm the only person that's not a fan of Xhilag and I feel even more justified in that after seeing the core set. It just seems so easy to wipe out the stalks right away leaving you with a 3/4 that does nothing while not needing to adjust their decks at all. Thanks to wild pyromancer coming back every class has an easy answer for this with room to develop more on the board after. There's cases where the card will work and work well but most of the time it just eats a cheap AOE spell then sits around doing nothing
To counter this very thought, I made a dh deck that is naga/spell, but once xhilag gets out I can copy it, return it to my hand, etc and it gets broken super quick
you are absulutly right.
@@double_glazed or Drekthar can win you games.
I feel like you’re heavily under-rating Gaia, especially in a control or Highlander Mage Deck
It’s a good boardclear mid-game which provides tempo and forces an answer if your playing multiple other good mechs or even amalgams. It’s just all around a good card, providing a lot of useful utility no matter which matchup
Reminds me of Reno from Saviors of Uldum. Everyone thought it was shit till' the highlander mage came and we saw how this Reno could clear board and provide tempo so easily. The same will happen with Gaia. Expansion will come out and Highlander mage/robots mage will show us how we can't just underrate a tempo card.
@@alexanderoprea81 especially considering were getting a few pretty good mage cards this expansion that synergize with mechs, it makes it insanely likely gaia will see play in my mind.
I just realized that Shaman’s theme this expac is to summon a bunch of those 1/1 fish things. They actually go with Glug! You’re supposed to swarm your opponent with those fish things and have them all die off so Glug then kills your opponent in one hit.
One thing about Gigafin is that if they do kill him, their freed minions won’t be able to attack that turn, so it will stall a bit at the very least.
Rarran, I have a suggestion for a vid: Looking at the core set cards that left and seeing where they failed to push or support an archetype (and how the current ones will be different)
It was a bummer seeing a buffed Draenei Totemcarver see 0 play during last year, but totem shaman got zero love from blizzard.
Lol Gaia in C. Who could have seen a good mech deck coming? Plus such a small mech pool it's super easy to discover it.
The big question I have for gigafin that would make me want to argue with your placement is the status of minions once they're spat out: Can the minions attack like normal once they're spat out, or do they have summoning sickness? Cause if it's the latter, then gigafin becomes better as your opponent would need to not only kill gigafin but also lose the momentum they had built up two turns before. If doesn't make it an A but that effect should be taken into consideration.
I know that your comment is 2 weeks old but in case you still don't know, yes, they have summoning sickness after being spat
When I saw Hydralodon in the previews before the set came out, I was excited. It looked like a cool card and I always thought the myth of the Hydra re-growing two heads for each one severed was a fun story so I was happy to see something like that in the card game. It has made Hunter my new favorite class for this season.
I was sceptical about Firestone, having been using HSDT for many years now.
Gave it a go after Roffle and Dane both started using Firestone (sponsored obviously) and I will never look back. It is genuinely better than HSDT.
Gigafin has two purposes - you can clear the board and kill the maw easily or you can drop two big minions on an empty board for great value - really underrated imo
With the demon hunter one is that you can literally kill the collosal itself and leave the 1/2 on board and they are just 1/2’s who deal 1 damage. Like it really isnr that impressive, C tier id not D tier
This didn't age well xD
I think hydrolodon, leviathan, and gigafin have proved to be the best so far in wild
Mech mage colossal is a tricky one to evaluate. it doesn't stand on its own but it's a total haymaker if a tempo-oriented mech mage becomes viable. I don't think this is the card that will take mech mage to viability because cards that take decks to the next level happen at the low end of the curve, not the top.
Would be good to have a re-evaluation of this now.
Gaia ranked as the worst is hilarious looking back at this video
Oh how wrong we were about Gaia, ended up making a tier 1 deck
You forgot the most important part.
They are all Beasts.
Barrens Stablehand just got a massive buff.
We actually have a demon, a murloc and 2 mechs. So a little over half of them are beasts lol
Warlock's is a murloc though
Hemet is gonna be OP this expac :P
Imagine glimpsing these cards a few years ago, like during MSoG for example 😳
Now we're like, meh it might see play on some of them!
Gaia on last place :D Looks like its easier to tell is some Runeterra card good or bad. Also i havent seen any of second tier colosals in play on ladder.
This guy think mech mage is gonna be bad LMAO
At 2:38 Glugg kills an enemy minion and gains it's stats even tho he sais "friendly minions", idk if it's intended or what's happening there honestly
It was stronger, they nerfed it just before the reveal.
Can't wait for the expansion. Even though I don't play the game, I enjoy the cards and the gameplay
Crabatoa the GOAT, Pirate Rogue Chads rise up!!
Now let me rank them based on how awesome they are in my vallue burgle rouge:
Crabatoa is still insane and easily breaks threw boards and gives me extra face dmg. S- tier
Blackwater Behemoth can go from underwhelming to the only reason I'm still alive. Still one of my favorites to resummon with Tess or Cantraband stash. And since I face a lot of beast hunters, he is insane when I get my hands on a sunken saber. A-Tier
Colaque is just worse then Blackwater and only in few situations better. The shell is to easily dealt with but the 8 armour are always nice tho. He doesn't clear any bordspace and is just really good with another big collosal when playing Tess. C-Tier
Glugg is a weird one, has won me games soly on his own, but the +3 can also clogg up my board to fast. How good he performs as a defensive tool is higly depending on the matchup and his beast tag is the biggest sinergy he has. B-Tier
Hydraladon is probably the worst one I can wish for. On his own he is easily handled and I often feel underwhelmed when he just deals 6 dmg and then dies. Terrible stats for beeing cheated out and doesn't do anything on top to. D-Tier
Nellie is just busted. Nellie with brann or shadowstep can set up leathal, gives me enough pirates to set up Hooktusk, should I discover her (also nice to see Hooktusk as an discover option on her own ship :D) and it really presures the opponent. Shure the battlecry is contraproductive, but most of the times I just win after playing her and when Tessed out it only takes 2 spots with reasonable stats, sure worse then Colaque in that regard but the upside is to good. S-tier
The Leviathan is amazing in what he does, just like Rarren said, but on top he's a crazy good pick for tess. A-Tier
Xhilag is also terrible, even with buff. Those 4 stocks are just so awkward that I never want to Tess him and I don't really have anything I can do with him, besides attacking. Also he never scaled to a degree that would put my opponent in any danger, and even then, the stalks are just so easy dealt with. D-Tier
Gaia is pretty boring but does his job, it gets insane when I get him together with a Leviathan. Also not a bad replay on his own, there are just better ones, also the only mechs I play are the one I burgle or discover. C-Tier
Gigafin + Shadowstep is just bonkers, any board based deck will have to deal with a hard removal and 11/11 is a nice stat line for those two parts for Tess. S-tier
Ozumat is the one I played the least in my deck, and is a tough one. Thank god he is neutral, else he would be on the very bottom. His stat line is great, especially when I get him out for 1 mana. Sadly most of the time I don't have something to kill him off for the maximum value execution. I don't dislike him, there are just to few things to do with him. C-Tier
Neptulon is amazing when dropped on turn 6, a worse Raidboss on turn 10. If this guy isn't dealt with quick enough, he wins me games an takes names. It's such a shame that he's neutral, would he be Tessable then easily S-Tier. But now hear me out. I managed to get one from my Azshara and the next Turn I dredged one Faelin gave me. I already was Scabs so was able to play both. I cleared the handbuff paladins board full of 10/10 with divine shield, and gave him the most awesome leathal with a Neptulon with 4 fists. A-Tier
It turns out that in practice Gaia is probably the second best Colossal behind Leviathan
lmao how wrong you were on Gaia
not my proudest moment
@@Rarran Happens to the best of us.
i saw Gigafin as a way for merlocs to get around taunt.
It's funny seeing Colaque and Behemoth above Gaia lol
I like how rarran calls tiers in a tier list categories.
my God the misread on Gaia fills me with pain that card is super polarising
Gaia as C lol
I missed this expansion, but so far in current expansion, I have never seen most of these colossals in a deck. I find it funny how he say's these are really good and will see play for the next 2 years but seems like no one uses them, and i'm a high elo player lol.
Hydrolon and gigafin are often played in wild
Wait till warrior gets a weapon like after you're hero attacks reduce the cost of a pirate in your hand by two so you can just OTK them but turn nine. Something like that I'm calling it now
mark my words. reno control priest, quest hunter, pirate warrior, mech burn mage and thief reno rogue will be insane this expansion
edit: there is a chance questline shaman with the frog legendary can also be ridiculous
If you don't think I'm not crafting Gaia the Techtonic and making a mech mage day 1 you're crazy. Nothing's going to stop me shouting "GIGA DRILL BREAKER!!!" when I lethal with this card
I think Colaque is not actually going to be very good against board-centric decks. They can just take out the shell without losing board presence and then ignore the 6/5, all you gain from that trade is absorbing damage for a bit.
Where I think Colaque is going to shine is as an absolute control breaker: the 6/5 is a beefy threat that can't be removed or whittled down by taunts, and the only way to deal with it is to first waste 8 damage's worth of removal on the shell. Against spell-centric decks, Colaque requires at least two cards to be answered, sometimes more, and can push a pretty substantial amount of damage if not dealt with quickly
As you noticed yourself, Hydralodon's battlecry doesn't seem to be as strong as people might have anticipated.
Even though I don't think the card is bad by any means, it should probably belong somewhere in the B tier.
Keep in mind, if you trade the heads in at turn 6/7, you're still left with 5 minions on the board while most likely killing off one or two of your opponents minions.
Also, its almost required to clear the minion with a single target spell/trade since flamestriking (or any similar boardclear) is just gonna spawn even more heads.
As for Gaia, if mage manages to get a strong mech-mage deck like back in the GvG days, this card is gonna be bonkers.
Mech mage never had an issue constantly throwing strong bodies on the board, and you'll most likely play this with at least 1 or 2 other mechs alive, which is basically a free flamestrike while leaving a 5/7 on the board.
It might not have the strongest power level on its own, but it too requires very little setup for it to be effective, which will probably make it a very reliable and useful card in a deck such as mech mage.
A day late but flamestrike completely clear hydralodon board (unless he got buffed).
Deathrattle effect activate after monsters were destroyed.
You can try this with deathrattle priest using their resummon deathrattle spell with at least 1 minion having buff effect as deathrattle. That buff wont save the other minion if you use board clear
Giant fishes... And one robot
I think Gigafin and Hydralodon are the only ones I wouldn't want. Can't think of a deck I'd put them in.
I would have assumed Gigafin gained their stats considering that’s what DEVOUR means but it is just F tier instead.
To be able to be combo'd with tundra is a board clear plus faced for 7 minions
I really like the flavor the colossal mechanic brings but I dont understand Glug. Is he gulping his own tail? Lol
personally i cant stop thinking about the possibility of gigafin and i can see it maybe even being an A or S
mark my words. reno control priest, quest hunter, pirate warrior, mech burn mage and thief reno rogue will be insane this expansion
"Mark my words" - Everyone's pre-release predictions since Naxx.
@@normie2716 i very rarely make predictions. granted reno priest might not be s tier but when u lose to it, it will feel terrible. as for quest hunter its already almost s tier and with further support I don't see why it wont be in new expansion. anyway ;)
I see people using Gigafin, then destroing the Maw thenselfs. Its a better way to make sure they are gone instead of hoping to your oponent to not have a Answer.
(Speaking of Wild at Least)
I think you should definetly try to explain it for people who don't know what colossal is like me.
Haven't played in almost 4 years, got no clue what the sets even are but one thing I know
that's a dangerous shaman card
edit: btw druid's feels like a great way to do nothing, reminds me of barnabus
why did glugg get buffed after killing a minion in the clip?
Isn't Mech Mage one of the best decks in thr meta at the moment?
I do think that Gigafin is a REALLY powerful in this meta simply because its a murloc. There are so many murloc cards that can work with Gigafin such as a murloc card that turns the cost of your murloc from mana to health you get big bodies on board, you clear the enemy's board and if you are running it as a murloc warlock deck you can make Gigafin himself really huge due to amount of buffs murlocs have such as the seer and azsharan scavanger and the Chum Bucket. Other then that. Its just meh
Can you do a guide for Firestone because it’s not working for me
Imho Crabatoa is way overrated (it should have been a B) and the Leviathan is an S
hi rarran, what do you think about murky thats coming to mercenaries?
And there goes sindragosa beast of a control collosal 👌
Grimtotem Bounty Hunter feels like a must have in future decks. Destroy those colossals hiding behind their other parts.
Reality 1 month later: Crabatoa is good but rogue is unplayable, Nessie is insane auto include in every warrior deck, Gaia is included in Mech mage a good T2 deck, Xhilag isn't a card I've ever seen played, and gigafin is good but warlock is the worst class in the game. Every other card is just too slow since DH kills you by turn 6
10:00 the leviathan's crew
I love of every Colossal can work all fine by themself. And also they are big monster and that's cool.
bruh, it's first time when I'm downloading something from youtubers recommendation . GJ
It’s great dude! Enjoy it
I will, super nice app ❤️
Gaia is literally one of the strongest colossal minions, watch some of Trump/Funki theory craft videos - you can wipe out their board + do heavy hero damage at the same time.
gaia will be played when u already have a couple of mechs out. this means u get 4 dmg to all enemies plus face dmg and or clearing board. easily low A tier
FIrestone: *exists*
HDT: Oh f**k
Great video! Im very excited for pirate rouge
I haven't followed Hearthstone for about 2-3 years....so "Collosal" is basically just a "summon x minion" effect? And they're trying to sell this as a new keyword?
Rip nellie, nerfs hit her hard
Booking marking this video because it's fantastic and can't wait to see how good the mage colossal really easy :)
How are they going to print an 8/10 beast minion for priest, and not give us any Nzoth type synergy
2:12 rated B for big boy.
Hemit Nessingway coming back ?
Its like this guy was rating tarmogoyf back when it was released in 2007. “Ill give it a C”. A role player.
Some update since we are a month old in new expansion ?
Rogue gets S tier card? Damn how surprising
Hydralodon won’t see play just because of the fact everyone and their mother is gonna play quest Hunter and even thinking of it makes me sick already
Well Nelly definetly ain't S anymore xdd
How can i get them? Please
What I don't like about the priest colossal is that the lure ruins your rez pool. But it's not made for those type of decks, but still.
The Druid colossal is better than silver back patriarch is about the best I can say for it. One of the most obviously underpowered dump cards I’ve ever seen. It’s not worth a card slot in any deck.
Crabatoa being meta 🗿🗿🗿
This video aged… poorly. To be fair, nobody could have predicted mech mage without seeing the mechs
Crabatoa should be a 4/4 or 5/3
Glugg should've been higher
Well, I do have to disagree at least with Xhilag and Gaia, I'm not feeling their position on this tier list very much :P With Xhilag, I'm not seeing it survive, or the lil' guys for that matter, for long enough to make an impact (only random 4 damage on first turn), while Gaia deals at least 2 to the entire enemy board and face plus the actual Drill's damage (2 per each) on its first turn. One of these seems better than the other :P Crabatoa seems overrated as well ^^
in my opinion:
S: mage, paladin, rogue
A: warrior, hunter,
B: Priest
C: Shaman, Druid, warlock
(mage) gaia turned out to be out of mind, too strong
(paladine) so oppressive, too many profitable trade
(rogue) the most versatile for its cost
(warrior) a lot of value, but I think it's slow against aggressive decks
(hunter) not so easy to clean, puts a lot of pressure
(shaman) very versatile
(druid) very easy to clean
(warlock) the least dangerous colossal
Ope you forgot to explain the priest collosal
You're looking fantastic today.
Who get card ambassador?!
Great vid
I’m sad Gaia seems really bad. If it did two damage or was like a 5/9 then I think it could be decent
Hey just watch Mech Mage videos, gaia is insanely strong in dedicated mech deck. Gorilla bot (3mana 3/4) can discover it multiple times and 3 mana Mage palm reading for mech (draw a mech and discount all mechs in hand by 1)
In that deck you most likely have board presence before turn 7. If you have 4 mechs ready to attack then Gaia deals 6 damage to ALL enemies, not including the damage from mech themselves
Awesome video
everything you say, makes so much sense. i like it