I've started my second solo play of this one yesterday. I'm enjoying it even more than I did the first time, as some of the strategy is slowly sinking in. Thanks for the AAR!
Where you rolled two 4's for the 6-1 opening turn attacks, did you remember the +2 DRM for the first two turns that the Allies get? If not, you wouldn't have suffered the attrition (would have been two DEs)
That was a a good ep. There were a few turns where you were much more aggessive than I would have been which was interesting. Im not sure I like the 1d6 fortress reinforcement tables - its to linear and deadly a one in 6 chance of simply sinking is harsh. As it is Id dive into battle every time. Im disapointed there wasnt a more salient moment of Alied leadership change i.e. Montey taking over. Other than that I makes me want to play North Africa. A lot.
I see several dice for each side, you should be able to burn the bad ones and show the remaining dice what awaits them if they choose to roll bad as well.
I've started my second solo play of this one yesterday. I'm enjoying it even more than I did the first time, as some of the strategy is slowly sinking in. Thanks for the AAR!
Great AAR Alexander. I always like playing N. Africa, and I think this game has all that I want in a new design. Thanks for posting this!
Where you rolled two 4's for the 6-1 opening turn attacks, did you remember the +2 DRM for the first two turns that the Allies get? If not, you wouldn't have suffered the attrition (would have been two DEs)
Mistakes were made! I most def probably forgot that
I used to have the original and very tempted with the new compass version so this was good to see!
Interesting... looks so much like AH's Africa Korps...maybe the mechanics are different... would love to see a full review.... how does it solo.
That was a a good ep. There were a few turns where you were much more aggessive than I would have been which was interesting. Im not sure I like the 1d6 fortress reinforcement tables - its to linear and deadly a one in 6 chance of simply sinking is harsh. As it is Id dive into battle every time. Im disapointed there wasnt a more salient moment of Alied leadership change i.e. Montey taking over. Other than that I makes me want to play North Africa. A lot.
awesome report thx
I see several dice for each side, you should be able to burn the bad ones and show the remaining dice what awaits them if they choose to roll bad as well.
To the microwave with these cursed dice.
Will you be summing up your thoughts on this one, or is this it?
There's a full review scheduled for a later date.
@@ThePlayersAid excellent!
I didn't like this one as much as I wanted to, but it's definitely got an audience.
Yes it was Meh for us. We rank MMP North Africa much higher
Where did you get the dice?
9:19 min ...you can't Interdict so far as CW...! only as far as 25 hexes from a controlled named location
I think I figured that out later in the video.