TSM Plays - My (2 Stage) Oblivion Build Recommendation

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  • Опубликовано: 2 фев 2025

Комментарии • 10

  • @chancehoi5284
    @chancehoi5284 15 дней назад +2

    but only 55% projectile speed?i got 250 and got 12 gales and sometimes some uav comes though

    • @TSM-TSM
      @TSM-TSM  15 дней назад +1

      I had the same issue in testing over the VXP weekend. 12 should be overkill, but they clearly have the bypass RNG settings dialed right up in these targets seeing as 6 Gales is plenty in the 1200 and 1201 to counter every Ship or Turret UAV.

  • @sicnarfroknod3902
    @sicnarfroknod3902 16 дней назад +2

    for the heavy weapon you can still use the D5E armor

  • @helderlopes1972
    @helderlopes1972 16 дней назад +2

    So you adding cm to flag cause you didn't have 12 gales earlier or this is a 3rd cm hull? Ty

    • @TSM-TSM
      @TSM-TSM  16 дней назад +1

      Initially (before the flagship was released) I was running 4 Worldeaters (one was a CM hull) and a speed matched (Myrmidon ) CM hull. That fleet was in this video if you want to see it: ruclips.net/video/EFIcsIIU1lE/видео.html
      Now that this Flagship is built I no longer need the Myrmidon CM hull... I now all 12 CMs needed across 5 ship Worldeater hull fleet. Hope that helps

    • @helderlopes1972
      @helderlopes1972 16 дней назад +1

      So if I have already 2 regular cm hulls... We would I build a full damage flag cause I've seen that all kingkiller stuff can be countered or avoid. But if a high evade flag is needed then please say. Ty

    • @TSM-TSM
      @TSM-TSM  16 дней назад +1

      @helderlopes1972 yes buddy, but use D5-E after it is @U3 and add GS3 in place of the speed special

    • @helderlopes1972
      @helderlopes1972 16 дней назад

      Full damage but with evade armor and gs3? The 10 combat speed will be a pain or also drop the speed boost on regulars?

    • @TSM-TSM
      @TSM-TSM  13 дней назад +2

      @@helderlopes1972 have a look at the change again, when I add the additional 3 evade plates I also remove the special that has the speed boost and replace it with another evade boost. the combat speed remains the same then for the full fleet at around 94-95