UE5 | Epic Fixed Camera System - Tutorial - Pt2

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  • Опубликовано: 15 янв 2025

Комментарии • 13

  • @keeyarashblue6269
    @keeyarashblue6269 10 месяцев назад +2

    Truly thank you, You are amazing, And even great at teaching every step.

  • @profsrXP
    @profsrXP 7 месяцев назад

    Its working but when the camera follows it starts glitching out. Do you know what might be the problem?

  • @타락한
    @타락한 29 дней назад

    Hello, I used your tutorial until 7:00. But the camera doesn't track the character. It's fixed in one direction. Do you know what the problem is?

    • @AndreiTrefilove
      @AndreiTrefilove 19 дней назад

      Try to use the Delay node:
      Add Mapping Context -> Delay(0.2) -> Use Main Camera
      It helped me

    • @mr_fake809
      @mr_fake809 19 дней назад

      @@AndreiTrefilove thx workit fo me

  • @infinitesymphony2245
    @infinitesymphony2245 5 месяцев назад

    3:01 - hello love the tutorial, I’m struggling to get the Boolean “Is MainTrack?” To show up in my character BP. For some reason when I do what you are doing at 3:01 it is not pulling up. When I uncheck context sensitive it does but I can’t link it. I double checked and our boolean settings are the same. New to unreal, I’m sure it’s my fault but I thought I’d ask, thank you!

    • @infinitesymphony2245
      @infinitesymphony2245 5 месяцев назад

      I’ll just post this in case someone else has the issue. I did fix it but confused on how it’s working now. I restarted the program and it still had the issue. I restarted a second time and it is now pulling up. Obviously that’s confusing especially to someone that’s new to unreal. Hard to judge when it’s my fault or I need a restart, I guess. Sorry for the ignorance I am learning

    • @DARTHxNYLE
      @DARTHxNYLE 3 месяца назад

      just type "Main" and you'll see it.

  • @neeak55
    @neeak55 Месяц назад

    Hey I tried using your tutorial but the camera doesn't follow the path. it always stays static. Do you also have the same problem?

    • @mpattym
      @mpattym  Месяц назад

      The camera is set to update on tick so if it's not moving, you've most likely missed something. As you could have multiple tracks in a level, it does however only tick that active camera track. The issue is most likely with how it sets this. It might also be that you haven't denoted a camera track as the main track which it attempts to find when you first start the game.

  • @flatinumfox
    @flatinumfox 11 месяцев назад

    Thank you for the tutorial. For some odd reason, my Validated Get for Camera Owner is failing. Its always something

    • @mpattym
      @mpattym  11 месяцев назад

      I'm not sure what the issue is. What's happening/not happening?

    • @flatinumfox
      @flatinumfox 11 месяцев назад

      was that boolean set to false@@mpattym