This looks amazing and the aspect to Donut Plains 3 and Royal Raceway still being the same to their original T Variants. I’m predicting that Mount Wario is gonna be insane in the next few months
Dude these are awesome, I want you to keep doing this since it’s just such a cool idea, I honestly hope the whole T concept from Tour becomes official in a future. My favorite track was probably either DK Jungle or Shy Guy Falls. Also lastly I just wanted to say something that could’ve made one of the maps better, I just wish you were able to go closer to Peach’s Castle in Royal Raceway T
that dk jungle T route was definitely my favorite one so far, well done once again! just hyped about what crazy routes you will come up next. so fun to see them x)
I got an idea for Yoshi Valley (if you’re able to do it, cuz I’m sure it’ll be a bit complicated). In the Tour iteration of Yoshi Valley, they added a half pipe ramp to the turn after the maze (the really sharp turn that’s curved upwards). I was thinking you could possibly try adding a halfpipe ramp to that section of the track, although I understand if you don’t as I imagine it’d be hard to do since that turn isn’t quite slanted enough.
I like them all a lot but I see you put a lot of effort into GCN Dry Dry Desert and 3DS DK Jungle, the two retros you had to design yourself, so thanks for that
3DS DK Jungle et WiiU Circuit Mario sont mes Favoris j'ai adoré le faite que sur WiiU Circuit Mario le départ sois en bas et non au dessus et sur 3DS DK Jungle ont peut aller dans les cascade sur le coté, mais celui qui fais le plus Tour Circuit c'est Promenade Toad avec le fait que ont monte la pente pour revenir au début. 100/10
How does he do it this is INSANE Question: Are these objects or models? Twisted Mansion threw me off because it looked like something I'd do with 14 seperate jump panel objects
@@Croco_64 But in some cases like the route changing tracks, you’d possibly have to make unique Trick variations that differ from Tour due to how the routes intersect with each other. And you also don’t have to make them complete ports. You could possibly add some changes to certain aspects to make them more unique, and also because not every course element from Tour functions the same as in 8 Deluxe.
DK Jungle is my favorite. The cannon having you glide to the waterfalls around that turn was a surprise.
I think it's cool how Donut Plains 3 and Royal Raceway were given their T routes from Tour!
This looks amazing and the aspect to Donut Plains 3 and Royal Raceway still being the same to their original T Variants. I’m predicting that Mount Wario is gonna be insane in the next few months
Dude these are awesome, I want you to keep doing this since it’s just such a cool idea, I honestly hope the whole T concept from Tour becomes official in a future.
My favorite track was probably either DK Jungle or Shy Guy Falls. Also lastly I just wanted to say something that could’ve made one of the maps better, I just wish you were able to go closer to Peach’s Castle in Royal Raceway T
I wanted to do that in Royal Raceway but the courtyard of the castle is actually not fully modelled so it would be weird 😅
Well, not only that, but you kept yourself really faithful to the Mario Kart Tour version of the track, which I am quite grateful for!
@@luigitime202 I play Tour a lot for years so it was important for me :)
@@Croco_64ngl I excepted more going on in the shy guy waterfalls but it’s fine great wave. tho, excited for wave 3
@@Croco_64 Oh I see, well that makes sense
that dk jungle T route was definitely my favorite one so far, well done once again! just hyped about what crazy routes you will come up next. so fun to see them x)
thank you !
I love how the variants from Tour were maintained!
Dk jungle was dope but lot tracks was off line and fit it and ready to wave 3 also routes and tracks must fit it.
"You're all variants!" - Loki, Season 1
Let me know what is your favorite track of the wave ! :)
wave 3 (wave2 best is Twisted Maison fix Gilder thing)
where is wave 3 -6
@@AdamAtwood-f2h i'm working on other projects for now
@@Croco_64 ok
I got an idea for Yoshi Valley (if you’re able to do it, cuz I’m sure it’ll be a bit complicated). In the Tour iteration of Yoshi Valley, they added a half pipe ramp to the turn after the maze (the really sharp turn that’s curved upwards). I was thinking you could possibly try adding a halfpipe ramp to that section of the track, although I understand if you don’t as I imagine it’d be hard to do since that turn isn’t quite slanted enough.
Incroyable toutes ces versions acrobatiques !!
The GOAT is back again
cant wait for wave 3
I like them all a lot but I see you put a lot of effort into GCN Dry Dry Desert and 3DS DK Jungle, the two retros you had to design yourself, so thanks for that
Wow!🎉
I like how royal raceway t was build just like the same in tour
3DS DK Jungle et WiiU Circuit Mario sont mes Favoris j'ai adoré le faite que sur WiiU Circuit Mario le départ sois en bas et non au dessus et sur 3DS DK Jungle ont peut aller dans les cascade sur le coté, mais celui qui fais le plus Tour Circuit c'est Promenade Toad avec le fait que ont monte la pente pour revenir au début. 100/10
Wow. I am surprised you maintained what SNES Donut Plains 3T looked in Mario Kart Tour, as well as N64 Royal Raceway T.
Finally 🎉
Could You Make the Courses Start in Different Locations Like in Tour. And Is it Possible for Me To Download this Mod?
Wave 3?
How does he do it this is INSANE
Question: Are these objects or models? Twisted Mansion threw me off because it looked like something I'd do with 14 seperate jump panel objects
The red ramps paths are added in the model, for the rest they are custom MapObjects I made so it's simpler for me :)
@@Croco_64 alright, good to know
Jugarás en 200cc?
When you do the cities how are you gonna do those
i don't plan on doing the bcp courses
@@Croco_64aw, why not?
@@RudeRabit because it would just be recreating them all from Tour
@@Croco_64 But in some cases like the route changing tracks, you’d possibly have to make unique Trick variations that differ from Tour due to how the routes intersect with each other. And you also don’t have to make them complete ports. You could possibly add some changes to certain aspects to make them more unique, and also because not every course element from Tour functions the same as in 8 Deluxe.
@@RudeRabittrue