Mega Man vs. Met 1.0
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- Опубликовано: 11 сен 2024
- This video features weapons through Mega Man 9; see below for a newer version updated for Mega Man 10:
• Mega Man vs. Met 1.1
Background music:
MM2 - Intro
MM3 - Dr. Wily Stage 2
MM5 - Dr. Wily Stage
MM3 - Shadow Man Stage
MM4 - Dr. Cossack Stage 2
MM4 - Last Boss
MM3 - Dr. Wily Stage 3
MM3 - Dr. Wily Stage Boss
MM4 - Staff Roll
MM3 - Password
For more information about the video, see the 2010 version's description.
Notice how it doesnt show megaman 10 because...
THIS IS OLDER THAN MEGAMAN 10
given how this feels like such a cultural milestone I'm really surprised the original upload of this video "only" has 500k views
1:10 Megaman forgot the basic principle in his gameplay: mets scroll back on screen.
1:10
Wow, tough question. In this video, I like the surprise factor of the Lightning Bolt, and same with the Charge Kick. I'm also fond of the animations for the Super Arm (MM1, tearing up the block to throw) and the Ice Wall (MM&B). I guess if I had to pick, I'd go with Ice Wall.
Apparently it was related to the end-credit annotations in some way. I've deleted them now; let me know if that's fixed it.
Megaman vs Met
Weapons (1-11,World,Bass)
Watched this when I was like, 6 and rewatching it gives me nostalgia infinity
Certified as a MegaMan Classic
The Top Spin, when used effectively, can inflict damage rather than taking it when you would otherwise collide with an enemy. It's oft-overlooked, though, (outside of one boss battle) because it seems to be somewhat tricky to use well.
The most awesome animation Ive ever seen on megaman 8 bit period!!
All the skill you showed, plus the story itself, the comic value, the smoothness of the actions and the genious ending make it just awesome!!!
Dude incredible work!!!
I love when he uses the Top Man attack and feels embarased XDD.
Great work. Perfectly animated and timed. I'm really impressed that you kept it interesting for nearly seven minutes, considering it all takes place on one screen.
This should have as many views as Dwane and Brando's song.
this should have a million views
when you notice SWN.001 does not throw Met after the video
That was amazing.
Y'all this comment is 11 years ago with 10 likes. Let's fix that, shall we?
The sprites were done perfectly, the concept/story was REALLY cool, the music set the mood each time just right. I'd LOVE to see you do a sketch or two like this for other characters like Link, Ryu, or perhaps one of the other oldies but goodies. This was a blast to watch! : )
Fun fact. Some attacks can kill Met in Mega Man 11
Bravo! No words, just tears, laughter, and friends picking me up off the floor.
Glad you liked it. I've always wanted to see Mega Man use his full arsenal ever since I was a kid playing Mega Man 2 and 3 (though there were a wee bit fewer weapons back then).
Must admit that this is one of the best videos on youtube in my oppinion. you managed to make megaman live and come through with memorable problems and a nostalgic feeling. 5/5 and straight to favorites . good job
Even whitout the 10 and 11 weapons thats still an absolute classic
That has got to be the most awesome Megaman fan video I've ever freaking seen. As a person who dabbles with sprites... I must say I am beside myself with how incredibly well made this is. The animation is flawless, the audio cues are impeccable. It's just amazing.
One of my favorite videos ever AMAZING!!!
So nostalgic 😭
I was laughing through this whole video. I love this! If Wily just put a wall of Mets over the vital points of his base Megaman wouldn't have enough weapon energy to get through them all! XD
Wow. Very impressive. You included every freaking weapon in every classic megaman games existance up to 9! Nicely done indeed! :O
This is awsome. I never thought of Mega Man useing all of the weapons he's collected in all off his games all at once. Nice job makeing the custom 8-bit MM 7 , 8 , MM&Bass and MMPU weapon sprites and also custom sprites for Mega Man.
A fine question! In general, I tried to match the suit colors to the corresponding bosses' color schemes from Capcom's artwork, but I was also influenced by the planets' colors when it came to the Mega Man V weapons. The suit colors also had to be recycled in the weapon sprites, so that was a factor too.
Yep. In every frame where something was different (either somebody moved or somebody animated), I had to set up that frame myself by positioning all the sprites on-screen just right. There was nothing filling in the in-betweens for me. Math came in handy for a few projectile trajectories, but all the gravity-related trajectories (things falling, Mega Man jumping, etc.) were just eyeballed.
It's very rare to see videos like these with such high quality. Good Job!!
I remember watching this a long ago, but without sound for some reason.
Definitely worth the favorite, at any rate.
XDD I love how it took Roll to go Magical Girl to get rid of the Hard Hat.
Wow, that is absolutely hillarious. Great job. I'm also amazed at how many weapons Megaman has.
Just completely brilliant! Very well done animation, good use of all of those weapons, and bonus points for showing a list of them at the end. Five stars!
Yeah, that should work, but keep in mind there are two types of explosions - those like the Crash Bomber and those like the Drill Bomb (compare the MM2 and MM4 weapon sheets). For the full effect, you need to include an open ring as one of the four sprites, something which the Crash Bomber doesn't have, but the Drill Bomb does. Therefore I would recommend a combination of sprites from those two games to get all of the sprites that the death explosion needs.
As for the sprites that never existed in 8-bit form, I had to draw them from scratch (minus a small few which were just recolors of NES weapons). For the originals, I only chose colors from the original NES palette, I kept the limitation of no more than six colors in a single sprite, and I stuck to the convention that the weapon sprites not use colors not already found in Mega Man's sprite (with the exception of MM8's Astro Crush, which I just couldn't bring myself to alter that radically).
Very awesome clip! Great job :D It was great to see all powers used along with the newer ones put into 8 bit form.
That was pretty smooth.
My favorite part was trying to pinpoint each weapon from each game and what Robot Master it's from.
The game physics were fairly accurate, too.
BRAVO!!! That was absolutely fantastic sir! Thanks for the hard work you put into this, it was so much fun to watch.
I have to say, this was absolutely fantastic. It's cool to see Mega Man use every single weapon in all his games, including the Game Boy version. No question this is 5 stars!
I love the way he just explodes at the end, perfect!
Yeah, Mega's a little slow. Maybe he needs more RAM.
This pretty much proves that mets are the toughest enemy in the Megaman universe.
Great work on the sprites by the way :D
A vast majority came from Sprites INC (check Google), but the MM9 weapon sprites weren't available, so I had to piece them together from early boss sprite rips and high-res screenshots. Oh, and I colored the Game Boy sprites (though Tango was heavily modified).
Because that page was for characters that had been in more than one of these games. As it is, Tango was just specific to Mega Man V, so I put him there.
To all the people unaware, these are the names of MegaMan's abitily attacks in order: Mega Buster, Charge Shot, Metal Blade, Needle Cannon, Hornet Chaser, Dust Crusher, Search Snake, Magnet Missile, Photon Missile, Crash Bomb, Drill Bomb, Spread Drill, Danger Wrap, Top Spin, Slash Claw, Flame Sword, Water Balloon, Salt Water, Water Wave, Ice Wave, Ice Slasher, Freeze Cracker, Blizzard Attack, Ice Wall, Fire Storm, Pharaoh Shot, Magma Bazooka, Atomic Fire, Oil Slider, Flame Blast,... continued.
lol I love how you point out all the flaws with these weapons, like the time freeze from MM2
11 years good
Gotta love the sheer uselessness of the Time Stopper. XD Proto Man's little scene was genius, too. Great video!
It's just you. However, I did choose the sound effect for the Grab Buster (when Mega Man steals the health from the Met) because it sounded like "yoink" to me.
Heh, so noted, but the main objective of the video was to show off every weapon; the "battle" was just a pretext to keep the viewer's interest throughout.
Er, well, the flip was from Game Boy sprite sheets, if I'm not mistaken (I just had to color them), and the facial expressions were just minor edits. A few other poses (such as the Super Arm lift where he was facing forward while ripping up the block), as well as Tango, were almost entirely drawn from scratch.
I made the animation in Pixen, a pixel-based animation application for Mac. It's pretty useful in that it handles layers and frames, but I still had to animate each frame (it doesn't interpolate between key frames). The sound was mixed in Garage Band. All told, the project took about 5-6 weeks, I think.
If you're in Windows, it looks like Graphics Gale might be comparable to Pixen, but I haven't tried it.
I put the animation together in Pixen, a pixel art and animation program for the Mac. It's not very fancy though - it lets you use layers, but beyond that, it boils down to positioning each sprite, one frame at a time.
i love when he uses the freeze weapon, and tries to fire at the hard hat. it points out an aggrivating fact that you couldnt ever attack after u froze shit. AHHH:!!!
i didn't notice there was so many weapons in megaman
There's 6 in mm 1 and 8 in mm 2-9 so 8 x 8 = 64. 64 + 6 =70
70 weapons in total
@@WillyAnimates my man forgot mm&b
Check the comments (or the video's end credits). The weapons are from 1-9 and assorted other MM games (some of them non-8-bit, redrawn in 8-bit style).
I liked the Black Hole Bomb, the Rain Flush and the Time Stopper parts, but the shield part wins this for me. Epic win.
Well, damage of course...
Ok, ok, you want a explanation:
This is Top Mans spin attack, its one of Megamans melee weapons and he spins rapidly through the air causing damage to everything it touches, till, well, it touches something or hits the ground.
Top Man is virtually invincible performing this attack.
This was so cool, you rarely see the power of love these being illustrated these days, so that was just amazing! And, when Mega Man was destroyed, I didn't even wonder why, I just busted out laughing. But now since that fit of laughter has concluded, I do wonder about that now. Why was he destroyed?
without a doubt one of the coolest animations ever
Sure, I could see that. Primarily it was just supposed to be comedy, but if there was any underlying message, it certainly wasn't, "omg, pwned by a GIRL!"
I couldn't find them either. I just studied the games and animated some circles that seemed about right.
@iniche I modified her sprites from MM9. Her battle suit was essentially Roll's head on Megaman's body, but I had to slim her down a bit to make her look girlish.
congratulations for your hard work. a real tribute for all megaman fans since the 8-bit era. :-D
I love how Blues just shrugs.
Cracks me up.
Mega got OWNED!
Megaman could end this so easily, in Megaman 5 a charge kick slide kills a metool in one hit even if he protects itself with his helmet. >_>
Oh God this is GREAT! You should make more halarious Megaman silent movies in 8-bit! This is what I call TALENT!
That was awesome. I think my favorite part was when he put the umbrella up when he used Toad Mans power.
make a version 2018
how about 2021 lol
@@Megaman-2407 because megaman 11 was released in 2018
6:30 he explodes in embarrassment :P
Really creative uses of his abilities, good job!
Sure. (Tan = #FEDFA6 in RGB.)
Frame 1: tan circle with 4px diameter
Frame 2: white circle with 4px diameter set within tan circle with 10px diameter
Frame 3: white circle with 16px diameter
Frame 4: white ring with 24px outer diameter, hole with 20px diameter
Cycle 1-2-3-4-3-2-1. My frames were .05s. And I must admit I cheated on the explosion: there are supposed to be two rings of explosion sprites, but I was exhausted by the end of the animation and thought one looked convincing enough.
Woo! I love this, mainly beacuse power up's from mega man 1-9 and some others were all there. I loved the music note's when Proto Man came, and the part where he uses Time Stopper and he can't do a thing.
Met should have been in the new smash brothers, can I get a thumbs up!!
The program is called Pixen; you arrange each pixel, frame by frame.
(at the very least one of) the best megaman vid(s) EVER! ^_^
I loved all those combo's mega made (all the shields at once, putting all explosives on item 2 etc.)
Though I may not be a Megaman fan and have never played a Megaman game in my life (but I have seen people play it), I loved this Flash movie. Impressive work. Automatic five stars and fav'd.
Left it out because it pretty much just amounts to a robot dog digging in the ground.
DAMN !!!
This is really one of the best mega man fan videos I have seen evaarrrr!!
So well done, so funny and creative !!
You really know your mega man dude !!
Thanks !!
it's most amazing that many of the weapons he uses just plain miss hitting the Met. Apparently, Mega Man needs to get some glasses.
There are a couple that irritate me because I could've improved them. For instance, Thunder Beam (MM1) doesn't go far enough because I couldn't figure out how to piece the sprites together to loop them (I assumed they ended there and didn't go farther, until I watched more MM1 and learned otherwise). Also, the flashing before Noise Crush's second blast is too rapid. These are both things that dawned on me after the video was published, and they annoy me now, but I can't change them.
You've probably figured it out by now, but if you don't want to guess from the list in the description, I have it listed as Mega Man 4 Final Boss.
@Arwingpilot It was a glancing blow. That's why it spun the Met around. ;)
Loved when Mega Man mixed other bomb attacks.
Makes you wonder why Wily never made a robot out of Metoolite or whatever they're made of. It would be indestructible!
Same! To me, 3 had the best music and levels, and was the longest of the games. Also considered the last of the great Megaman games on the NES, but I still really enjoyed 4, 5 and 6.
At the end he explodes from roll's awesomeness.
He used up most of its weapon energy shooting pigeons.
1) Nah.
2) Sprites Inc., but I had to mine some discussion boards for the very latest rips, because MM9 hadn't been out for very long when I was making the video, so SI hadn't posted them by that point.
3) Too obscure and questionably canonical.
It's there. See the bit with Eddie.
IDEAL, PERFECTION that's the first words come into my head
What a dedicated Mega Man and what a dedicated hard hat.
Wow, this is truly a thing of beauty. Good job.
This video got me in a good mood, very well made. Awesome job! Now I have to go play the old Megaman games xD Keep up the good work!
Awesome video. Made me laugh many times.
Ever think about including the unique arcade game attacks? Pharaoh Wave, Centaur Arrow, and the "stone hand" version of Power Stone come to mind.
This would have had Megaman's complete arsenal, but there were a couple of rather obscure PC games, as well as a follow-up to Megaman & Bass for the Wonderswan, with weapons of their own.
But, meh, they were obscure for a very good reason though.
A Google search seems to work well. Look for "Megaman 4 Staff Roll" or "Rockman 4 Staff Roll".
At 4:40, he used it to lift the Met into the air, then he used Flash Stopper to freeze him.
Good job!
It's good how you used EVERY weapon from the games and used 8-bit versions of the SNES games XD
I also liked the jokes from the weapons XD
The three missiles? They're the Photon Missile from Mega Man V (Game Boy).
Thanks! It wasn't a flash movie though. I used Pixen, which required me to set up every frame, one at a time.