Modular Control Rigs - Unreal Engine 5.4 Tutorial
HTML-код
- Опубликовано: 31 май 2024
- 👉Get Access To All My Unreal Engine Courses At : www.unreal-university.com/cou...
👉Get My Free Unreal Engine Beginner Course : bit.ly/46mUWMr
Timestamps
Intro 0:00
Creating A Control Rig 0:38
Adding Extra Modules To A Control Rig 3:41
Control Rig Settings 6:35
Creating An Animation With The Control Rig 7:37
Outro 9:05
Thank you for simplifying this, documentation is overwhelming as hell
if people could use a character besides the default out of the box working character that would be great I am using a character that has a naming structure that breaks the modular control rig and no one NO one is trying a custom character
Looking forward to the animation tutorial for 5.4 changes, gonna be huge.
Before you can do this the mesh must have a skeletal rig right? Does ue have a way to import a mesh, and give that mesh the standard ue rig?
Thanks for showing a quick animation at the end. Can you also add a bow and arrow to bone sockets? I want to make archery animations and in the past it has been brutal trying to do that.
Basically simplified all the backend node creation and made it front end and visually editable... Very nice.
I slogged making and figuring out my old control rig and even then had this weird rotation bug with my arms.
Once the modular rig is done, I try to load animsequence on the character and convert it to layered control rig to modify the animation but arms and shoulders won't move when animating the spine, is there a way to correct that?
So if i already have a rigged skeleton on my character but want to create animations for him, i have to make a control rig first ? Im just confused because im still learning the processes and never used a control rig..
Could you do a video on making a private multiplayer lobby? I’m having some trouble and other videos aren’t helping.
Can you make weapon system like laracroft Game you find gun and you have 4 slots every number on keboard 1234 have gun With equip and unequip... Please and ammo system
I would love to see the animation tutorial!
High can you do a tutorial on how to make visuals like anyma and the afterlife? Any example to do it in unreal would be awesome and helpful, thanks!
Hi*
I assume you have to start with a rigged skeletal mesh? Not just a static mesh in an Apose. ?
yeha it has to be rigged
Mocap?