This has happened plenty of times on accident by just letting a blimp chill that you think is safe to deal with later, and then it gets 2x-3x quick readied. Not truly 1TK but it is 500 damage in 1 turn, satisfying the parameters for the achievement.
instead, try: Double Yellow -> Improved Fortification -> quick ready -> quick ready just 20 gold, 4 cards, and no setup necessary unless your opponent has a defender.
I've seen at least a couple of otks already. Rn with jungle's bounty you can stall forever, and with Amelia's skills it makes it a LOT more doable. Both for the cost reduction on quick readys and also bcuz she can remove defenders outright
I think i did an otk yesterday with Quincy swarm+growth gas bloon, it felt bloody awesome lmao edit:on reflection it might not have counted, cause i placed all the bloons the turn before they attacked, which i guess would make it a two turn kill. damn
I did it with base quincy deck on accident lol because they kept healing to max w jungle's bounty so I timed a huge moab push with like 1300 damage in total
Love the theory! I cooked up an optimized version once we actually have the materials to craft it: 3 Double Ceram 3 Double Yellow 3 Haste Bloon 3 Quick Ready 3 Fortify 3 Pink 1 Whoops 3 Cash Drop 3 Banana Farm 1 Marketplace 3 Cash Drop Sniper 3 Jungle Bounty Druid 2 Burrny Stuff Mortar 3 Quick Break 3 Supply Drop
18 combo pieces +1 Whoops, 3 Cash Drop, 4 Farms, 8 Monkeys, 6 Utility Also Obyn is good for defence and also the 2 gold for the combo, but Amelia might be better with Act of Power to make the combo cost 4 less and Grand Disappearance to remove a defender. With this we have alot more combinations for an OTK combo. For example 1 Double Yellow (110x2), 1 Quick Ready, 3 Fortify for a 19 gold 520 dmg combo, or add a pink bloon with 2 fortify instead for 21 Gold. To deal with Defenders I added 1 Whoops (1 gold - Target Monkey looses all Ammo). With the pink bloons, although they are hard to add to OTK combos, they are useful for eating defenders or chipping mana shields the turn before the OTK, so i think they are useful for the strategy. It might needs some tweaking but I can't test it cos I don't have all the cards. What do you guys think? You should try this challenge again in a year's time once you have all the cards.
I've not had this challenge done yet, the 500 at once I mean.. I've had 600+ all the way up 1,245 damage lined up in a single turn coming up once, all lategame of course. Every single time, EVERY, SINGLE TIME, I GET CLOSE. They leave, cancelling out a portion of my xp gain as a whole, *AND* negates my fucking achievement/feat. Either way, sorry, this video is amazing and beautiful but jesus is this achievement incredibly hard to pull off- even moreso to do it in ONE TURN!!!
i accidentally did this in one of the games i have by just red bloon storm and bloon embiggen on like turn 5 or 6 or whenever the first yellow is summoned by the storm, i got pretty lucky that the amelia i fought didn't have a field clear lol
Your deck is too greedy, that's why you are having trouble getting this combo off for hours And as for the "statistical improbability"... needing only 4 cards for an OTK is extremely low and this would 100 % be a meta deck in other card games like hearthstone etc. There is also the fact that there is a literally abundance of card draw in card storm, so getting a 4 card OTK in your hand is extremely likely. If you want more consistency with this deck I think removing some of the stuff like banana farms and snipers for the much more efficient mortar monkeys would 100 % make you stronger against aggro. I would also remove the yellow bloons as they literally server no purpose to your deck and I would replace white / black bloons with zebras since zebras draws 2 instead of only 1. Also probably needs some board clears to delay until you get your combo. Gwen I think is better for this as she has the firestorm card and with superstorm now you have 6 board clears + her level 20 ability with burning stuff mortars for even more board control making the combo inevitable in probably way more than 50 % of your games. As per the title I do not think this is the hardest challenge at all
Although I like where you are coming from and agree you made many valid points I would like to address a few of them. Firstly, having all of the cards is not enough. As I mentioned in the video there are other factors that come into play. So drawing the right cards was not always the issue but being in the right condition to play them was. Examples where this is a problem is either my opponent is using a fast pace deck that makes saving the 20 impossible or more notably my opponents leaving/quitting before I can preform the combo. 2. Banana farms are essential to this deck for a multitude of reasons. Primarily to save up for 20 without any alternate income I would need to spend 2 full late game turns doing nothing (assuming I’m at 0 gold), let’s say I have 2 farms and a cash drop sniper down, this would give me 11 gold to defend, not optimal but achievable. Also more card draw is not necessarily the issue because I was already getting milled in most games so this could actually have the reverse effect as zebras and white blooms can be expensive to remove from your hand. 3. I mentioned in the video why I chose Obyn. The combo costs 21 gold. If I used Gwen then that would turn the 4 card combo into a 5 card combo. And although more board clear would certainly be nice I already spent 16,000 universal tokens, by this point I was trying to budget. And I agree it is not the hardest challenge
I don’t know why the challenge was so hard for you, I have atleast 10 wins doing this without trying. Defend get 20 gold 2 sets of moabs, then next turn 2 sets of rainbows, and then next turn 2 sets of ceramics and then next turn put in random 1 turn bloons. Have killed people with 1200 damage at once.
Out of the 4 existing card storm videos this is definitely one I watched all the way thru and liked
5 Minutes in and it's already the best Card Storm Video I have seen
2 days of the game being released and someone has already done this is insane.
they just pay to win
This has happened plenty of times on accident by just letting a blimp chill that you think is safe to deal with later, and then it gets 2x-3x quick readied. Not truly 1TK but it is 500 damage in 1 turn, satisfying the parameters for the achievement.
@@user-eu4kd5vl6vIt's a meme deck that don't aim to win, it's pay to meme
Nature truly prevails
instead, try:
Double Yellow -> Improved Fortification -> quick ready -> quick ready
just 20 gold, 4 cards, and no setup necessary unless your opponent has a defender.
Literally just red Bloons storm => bloon embiggen => quick ready, only 3 cards and 16 cost
@k1llsh0t_87 how are you gonna quick ready the entire storm? Won't that just ready a single red
@ajones6899 I might be a bit smooth brain
@@k1llsh0t_87 lmao all good man
@@ajones6899thats all you need. red bloon op.
damn pop off man, great video
I've seen at least a couple of otks already. Rn with jungle's bounty you can stall forever, and with Amelia's skills it makes it a LOT more doable. Both for the cost reduction on quick readys and also bcuz she can remove defenders outright
Nice job, the video was entertaining as well
"The defender 😭"
My bro, there's two cheap cards to stun and take the bullets out of monkeys.
That's more cards you need to have at the same time
Funny thing is those are the two cards I crafted😂
send this to fry, he is gonna love it
I’m your 100th subscriber 😭
My 🐐
Daneth shall henceforth to be the first one to be dogged on by otk in BCS
I think i did an otk yesterday with Quincy swarm+growth gas bloon, it felt bloody awesome lmao
edit:on reflection it might not have counted, cause i placed all the bloons the turn before they attacked, which i guess would make it a two turn kill. damn
another challenge idea: wining with no bloon cards.
Peak BCS tuber
"way harder said than done" implies it's really easy
Question
Why not use baby monkey to at least partially counter defenders?
U can also 1 shot in a very easily way by red bloon storm qnd bloon embiginening it so it would do 520 damage
I did it with base quincy deck on accident lol because they kept healing to max w jungle's bounty so I timed a huge moab push with like 1300 damage in total
Poor guy who played against you
Okay, so now do a turn 1 kill
Bruh this type of video is fun to watch consider making more dumb strats
Love the theory!
I cooked up an optimized version once we actually have the materials to craft it:
3 Double Ceram
3 Double Yellow
3 Haste Bloon
3 Quick Ready
3 Fortify
3 Pink
1 Whoops
3 Cash Drop
3 Banana Farm
1 Marketplace
3 Cash Drop Sniper
3 Jungle Bounty Druid
2 Burrny Stuff Mortar
3 Quick Break
3 Supply Drop
18 combo pieces +1 Whoops, 3 Cash Drop, 4 Farms, 8 Monkeys, 6 Utility
Also Obyn is good for defence and also the 2 gold for the combo, but Amelia might be better with Act of Power to make the combo cost 4 less and Grand Disappearance to remove a defender.
With this we have alot more combinations for an OTK combo. For example 1 Double Yellow (110x2), 1 Quick Ready, 3 Fortify for a 19 gold 520 dmg combo, or add a pink bloon with 2 fortify instead for 21 Gold.
To deal with Defenders I added 1 Whoops (1 gold - Target Monkey looses all Ammo).
With the pink bloons, although they are hard to add to OTK combos, they are useful for eating defenders or chipping mana shields the turn before the OTK, so i think they are useful for the strategy.
It might needs some tweaking but I can't test it cos I don't have all the cards.
What do you guys think?
You should try this challenge again in a year's time once you have all the cards.
I've not had this challenge done yet, the 500 at once I mean.. I've had 600+ all the way up 1,245 damage lined up in a single turn coming up once, all lategame of course.
Every single time, EVERY, SINGLE TIME, I GET CLOSE.
They leave, cancelling out a portion of my xp gain as a whole, *AND* negates my fucking achievement/feat.
Either way, sorry, this video is amazing and beautiful but jesus is this achievement incredibly hard to pull off- even moreso to do it in ONE TURN!!!
try using Growth Gas Bloons, someone said it was op
i thought u meant first turn kill before i clicked
sry ima go now
i accidentally did this in one of the games i have by just red bloon storm and bloon embiggen on like turn 5 or 6 or whenever the first yellow is summoned by the storm, i got pretty lucky that the amelia i fought didn't have a field clear lol
If the opponent can react, it's not an otk
We have Yugioh OTKs in BTD card storm 😭😭😭😭😭
Exodia at home
I did a turn with over 1500 damage
I got a 1300 combo
My ass closes the app if I see an Obyn or Amelia. I'm F2P and this is a pay to win game
I played like 10 games on the first day and got enough monkey money to get him
Your deck is too greedy, that's why you are having trouble getting this combo off for hours
And as for the "statistical improbability"... needing only 4 cards for an OTK is extremely low and this would 100 % be a meta deck in other card games like hearthstone etc. There is also the fact that there is a literally abundance of card draw in card storm, so getting a 4 card OTK in your hand is extremely likely.
If you want more consistency with this deck I think removing some of the stuff like banana farms and snipers for the much more efficient mortar monkeys would 100 % make you stronger against aggro. I would also remove the yellow bloons as they literally server no purpose to your deck and I would replace white / black bloons with zebras since zebras draws 2 instead of only 1.
Also probably needs some board clears to delay until you get your combo. Gwen I think is better for this as she has the firestorm card and with superstorm now you have 6 board clears + her level 20 ability with burning stuff mortars for even more board control making the combo inevitable in probably way more than 50 % of your games.
As per the title I do not think this is the hardest challenge at all
Although I like where you are coming from and agree you made many valid points I would like to address a few of them.
Firstly, having all of the cards is not enough. As I mentioned in the video there are other factors that come into play. So drawing the right cards was not always the issue but being in the right condition to play them was. Examples where this is a problem is either my opponent is using a fast pace deck that makes saving the 20 impossible or more notably my opponents leaving/quitting before I can preform the combo.
2. Banana farms are essential to this deck for a multitude of reasons. Primarily to save up for 20 without any alternate income I would need to spend 2 full late game turns doing nothing (assuming I’m at 0 gold), let’s say I have 2 farms and a cash drop sniper down, this would give me 11 gold to defend, not optimal but achievable. Also more card draw is not necessarily the issue because I was already getting milled in most games so this could actually have the reverse effect as zebras and white blooms can be expensive to remove from your hand.
3. I mentioned in the video why I chose Obyn. The combo costs 21 gold. If I used Gwen then that would turn the 4 card combo into a 5 card combo. And although more board clear would certainly be nice I already spent 16,000 universal tokens, by this point I was trying to budget.
And I agree it is not the hardest challenge
I don’t know why the challenge was so hard for you, I have atleast 10 wins doing this without trying. Defend get 20 gold 2 sets of moabs, then next turn 2 sets of rainbows, and then next turn 2 sets of ceramics and then next turn put in random 1 turn bloons. Have killed people with 1200 damage at once.
I don’t know about your counting, but that’s 4 turns
I think he means the whole attack in one turn not setup over 4 turns