Recreating the Iconic Halo Studios Logo in Unreal Engine 5

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  • Опубликовано: 3 фев 2025

Комментарии • 67

  • @WinbushHere
    @WinbushHere 9 дней назад +35

    Do yall like this style of content?

    • @unrealchallenge7342
      @unrealchallenge7342 9 дней назад +5

      Definitely a different style than we are used to here

    • @bigtimebobby6644
      @bigtimebobby6644 9 дней назад +3

      I loved the style, and the behind the scenes content, too. Very inspirational.

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +2

      @bigtimebobby6644 thanks so much just trying something new to mix it up a bit 🤙🏾

    • @UnrealPixelation22222
      @UnrealPixelation22222 9 дней назад +2

      ❤💯👍‼️

    • @DannyNetwirk
      @DannyNetwirk 9 дней назад +1

      Love it!

  • @BeyondThe_Pixels
    @BeyondThe_Pixels 9 дней назад +7

    LOVE THIS, , this new format shows the collaborative nature of your work, and i love the BTS shots of your setup too :)

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +1

      Appreciate it brother thank you!
      Learned a lot from watching your movie BTS content 💪🏿💪🏿

  • @ScottNicholsFivecentStudios
    @ScottNicholsFivecentStudios 9 дней назад +3

    So good! Would love to see a tutorial on your crypomatte process from UE to AE

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +2

      @ScottNicholsFivecentStudios thanks fam!
      Also I got you ruclips.net/video/RHemgKcIYMM/видео.htmlsi=WvQKvp5chgTLSOfU

    • @ScottNicholsFivecentStudios
      @ScottNicholsFivecentStudios 9 дней назад +1

      @@JonathanWinbush legit! you're a real one G!

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад

      @@ScottNicholsFivecentStudios haha appreciate you 🤙🏾

  • @Iwand86
    @Iwand86 9 дней назад +1

    Defintely a love from me for more of this style of content! Also, extra love for the killer monitor you have Winbush. So much realestate when you need it :)

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад

      Yea buddy this is the Dell 40 Inch 5K Ultra Wide and it has to be my favorite monitor I've own so far.
      I like it so much I did 2 reviews on it lol
      One for gaming ruclips.net/video/bvlWVJRJaXM/видео.htmlsi=dMe5YcfjNkCBgrvo
      One for motion graphics ruclips.net/video/CNGvBiPqJlA/видео.htmlsi=gRp465o_XiYlusjn

    • @Iwand86
      @Iwand86 8 дней назад +1

      @@JonathanWinbush Haha! That's dedication. Ima check out the motion graphics one. Thanks Winbush for the links

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад

      @Iwand86 for sure for sure. Lmk what you think 🤙🏾

  • @hellohogo
    @hellohogo 8 дней назад +1

    Definitely more professional content like this please

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад +1

      I do enjoy making content like this I got another idea in mind and thanks!

  • @HussinKhan
    @HussinKhan 9 дней назад +1

    Thanks JW! I agree 1000% about the console variable usage. People tend to overthink their renders. Keep it simple! 😊

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад

      Yea it always drives me nuts when people ask me why their renders are taking 10 hours and then you see they have all these console commands going on that they saw online but don't really need lol

  • @Ratonomist
    @Ratonomist 9 дней назад +2

    Halo is an exceptional franchise that is underside nowadays

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад

      I still haven't played infinite yet but I'm one of the few people that enjoyed 5 but ODST will always be tops for me. We need an ODST 2

  • @helgasonb
    @helgasonb 8 дней назад +1

    Another Great video, thank you!

  • @GamingUnplugged724
    @GamingUnplugged724 9 дней назад +2

    Love love love this!

  • @StrictlyBusinessMuscle
    @StrictlyBusinessMuscle 9 дней назад +1

    So good ❤

  • @AngelAgudoGuerrero
    @AngelAgudoGuerrero 8 дней назад +1

    Cool! BLENDER

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад +1

      Oh no for this I used Adobe Illustator, Cinema 4D, Unreal Engine 5, and then Adobe After Effects 🤙🏿

    • @AngelAgudoGuerrero
      @AngelAgudoGuerrero 8 дней назад +1

      @@JonathanWinbush
      Oh, I see.
      At first glance, I thought I had seen Blender...
      Haha.

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад

      @AngelAgudoGuerrero No worries I am working on a call of duty logo animation with Blender and Unreal I'm just still trying to learn Blender a bit more

    • @AngelAgudoGuerrero
      @AngelAgudoGuerrero 8 дней назад

      @
      If you need
      😜Cg boost . cg cookie . blenderguru (andrew price)... me?
      hahaha.

  • @johnerickson3598
    @johnerickson3598 9 дней назад +1

    What did you use to get your lights sweep? Was that added in After Effects? It'd be great to see a little more about your lighting setup for things like logos and what scale you work in when there isn't anything human to scale it to.

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад

      @johnerickson3598 yup i can definitely do a video about lighting
      As for the sweep you're correct it was done in after effects.

  • @micbab-vg2mu
    @micbab-vg2mu 9 дней назад +1

    thanks :)

  • @FishBoyBlue
    @FishBoyBlue 9 дней назад +3

    What is that gold bevel plugin on C4D that you are using?

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +1

      So that's actually built into Cinema when you are in the cap menu look for preset and you'll find it there
      If you don't let me know I'll make a quick video on it 🤙🏿🤙🏿

  • @saidesigner01
    @saidesigner01 8 дней назад +1

    Ficou muito show !!!!

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад

      Não vi a série, mas adoro os jogos do Xbox!

  • @estate0007
    @estate0007 6 дней назад +1

    Even though I liked your Fantastic Four logo animation much more than the Halo one (maybe people in the comments are right when they doubt the logo's iconic status) there is much value for me again in this video. And to see and hear the creation of the audio design is great bonus content! Would like to see/hear more UE5 motion/sound design stuff!

  • @ronyzeragameplay8253
    @ronyzeragameplay8253 9 дней назад +2

    Pohhhh irmão. Vc tirou a faixa de áudio do Brasil. Ficamos sem a dublagem. 🥲

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +1

      Ok try it now I think it needed a few minutes to upload!

    • @ronyzeragameplay8253
      @ronyzeragameplay8253 9 дней назад +1

      @@JonathanWinbush Showwwwww. Agora sim rsrs. Adoro seu conteudo. Vc já tem um fã aqui no Brasil. Agora com dublagem em português ficou muito bom. Eu usava um app para dublar seus vídeos antes rsrs Abraço. Deus abençõe seu trabalho.

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +1

      @@ronyzeragameplay8253 Muito obrigado meu amigo, isso significa muito. Mal posso esperar para vir ao Brasil um dia!

  • @m4r_art
    @m4r_art 8 дней назад +1

    Winbush would you be interested in developing a plugin or addon that could automate certain of your most common processes for Unreal or Cinema? I could help you develop something like a Blender, AE, C4D, or UE addon or script. Most software which supports Python I could help you script into something, or develop into a creative idea.

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад +1

      @m4r_art I'm not a dev but the one thing people always ask me about is a plugin to take the camera from unreal to after effects that would be a huge one right there

    • @m4r_art
      @m4r_art 8 дней назад +1

      @JonathanWinbush Noted! If i make it happen I will name it the WinbushCAM provided you can endorse it on youtube I am open to split sales and happy percentages or if it's gonna be free, might as well make it open source. x)))

    • @JonathanWinbush
      @JonathanWinbush  8 дней назад +1

      @@m4r_art If you can get it to work I'd happily work something out as I know a lot of people been asking about it for years. I've tried to tell the devs at Epic but they don't listen 🤷🏿‍♂🤷🏿‍♂

    • @m4r_art
      @m4r_art 7 дней назад

      @@JonathanWinbush Hmm, could you be more specific? What specific camera data would you like to pass from UE to AE? You want to get camera information from an Unreal Engine scene and have the visuals reproduce into AE? Is that correct? Like a specific camera angle from UE (with all data for the camera) and have that camera data/ parameters copied for a Two-Node Camera in AE? That would give you just similar camera parameters and angle, so in theory if you would the place the UE scene as a 2d object you would get the copied state of the screen like a fake camera projection, maybe some optics FX could be done following that, like working bokeh, extracting passes etc., Is that the main idea?

  • @Freelancer837
    @Freelancer837 8 дней назад +1

    Does he know what iconic means?

  • @Zeridian881
    @Zeridian881 9 дней назад +1

    Not to diss your content itself, the tutorial is great as the rest. I do have to protest the choice of example though lol... the Halo Studios logo is *terrible* intern level design and definitely NOT what you could call iconic. It's a 343 rebrand that is as exemplary of their studios failure as the rest of their tenure. They couldn't just keep to the original Halo logo style even in their rebrand. Just...cringe.

    • @JonathanWinbush
      @JonathanWinbush  9 дней назад +1

      @Zeridian881 they are about to go multi platform so I get it i feel like they are trying to start over fresh. The next halo i bet will be a reboot and on all systems

  • @LoganPinney
    @LoganPinney 8 дней назад +1

    Come at me yall. I HATED HALO.