Ashes: Afterglow | Apocalypse, 100% | MAP22: Outcast Site

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  • Опубликовано: 6 ноя 2024

Комментарии • 56

  • @Chozo_Ghost
    @Chozo_Ghost  4 месяца назад +1

    Attention, Scavvers!
    Brand new semi-official (as in, more of the Ashes devs are a part of it) Ashes Discord server is now up and running! Click the invite link below to join today and discuss all things Ashes (as well as other topics)!
    discord.gg/yvFjTJJCf2

  • @thelastminuteman7513
    @thelastminuteman7513 2 года назад +15

    I find the snipers in this level far more creepy then the mutated plant.

    • @mateo_flatula
      @mateo_flatula Год назад

      The mutated plant reminds me of something from Serious Sam. Worms coming out the walls of a tunnel, spitting poisonous slime. At least they were stationary. The sniper is more creepy, but the mutated plant is fearsome.

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад

      I'm gonna agree. Both are VERY dangerous, but the Matango is easier to dodge and doesn't give off the Uncanny Valley effect in waves. Laughing Toms are plain and simply disturbing, even without the implications of them being scavs.

  • @DinnerForkTongue
    @DinnerForkTongue 4 месяца назад +1

    There's an added bit about Laughing Toms that makes them worse: if you get out of sight for too long, they're gonna sneak around and hit you from the flank. In terms of game engine mechanics, they literally silent-teleport behind you. Talk about an oppressive goit of a mutant.
    Also don't get into melee range. They can swing the musket in your face, and it hurts. _Badly._

  • @magnolerriccardo6840
    @magnolerriccardo6840 2 года назад +12

    Kudos to "Vos" for the design of the Mutant Scavs. Their laughter sent shivers down my spine. It's amazing how exciting a game can be even without having a "next gen" graphics. It is the power of ideas.

    • @chucksneedmoreland
      @chucksneedmoreland Год назад +3

      trashhags always get me

    • @magnolerriccardo6840
      @magnolerriccardo6840 Год назад +2

      @@chucksneedmoreland Yeah.

    • @Mrityugata
      @Mrityugata Год назад

      My favorite enemy in this game. I think they gain a lot from that scripted introduction, as it makes them seem sneakier and craftier then they actually are (probably). My first encounter felt like a death match against a human player.

    • @dvdv7777
      @dvdv7777 Год назад +1

      Yeah, they are amazingly creepy. Their laughter, and especially how they keep approaching you on all fours while laughing maniacally.

    • @magnolerriccardo6840
      @magnolerriccardo6840 Год назад

      @@dvdv7777 yes, that's a crazy moment.

  • @thelastminuteman7513
    @thelastminuteman7513 2 года назад +9

    15:35 the creepy "cryo chamber" looking thing I believe is the reactor core.

    • @TheAstra400
      @TheAstra400 Год назад +8

      No, its the Wish Granter/the Monolith from S.T.A.L.K.E.R: Shadow of Chernobyl

  • @angeldeb82
    @angeldeb82 Год назад +4

    Discovered many new things you (kinda) missed:
    Caution: Guard Dogs
    Nuclear Material Management Facility
    Caution: Active
    Lightning Storm Nuclear Cleanup
    No Plutonium Stored Overnight
    September 12, 2007
    STALKER (Cyrillic) [kind of a reference to "STALKER: Shadow of Chernobyl"]
    Also, I like the way the Ashes 2063 arcade game plays like a motorcycle game from Final Fantasy VII. Oh, and there's one reference you kinda missed in the last video: talking to Kyle about the town's chronic crop failures allows you to ask if they've tried rotating their crops (a reference to Fallout 1). Kyle yells at you for assuming they didn't understand basic farming. LOL! So very weird while exploring what's the aftermath of the Cold War. Anyways, nice vid! :)

  • @mateo_flatula
    @mateo_flatula Год назад +1

    Regarding too many medkits: in both hubs, surplus medkits can be sold to the respective doctor.

  • @Mrityugata
    @Mrityugata Год назад +1

    32:00 There's a glitch here: playing the arcade has a side effect of switching the power plant's skybox for the one used in the arcade.

    • @Chozo_Ghost
      @Chozo_Ghost  Год назад

      Oh wow, I can't believe I never noticed that before! Granted it goes from yellow to orange, which isn't the starkest contrast out there, which is likely why I never noticed it :P Good catch!

  • @warellis
    @warellis 2 года назад +6

    I thought the Laughing Toms were driven mad by that Background Despair stuff?

    • @rampantsarcasm2220
      @rampantsarcasm2220 5 месяцев назад +1

      they are

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад +1

      There are Haunts in the gatehouse. That should tell you everything you need to know.

  • @antondavidovic3996
    @antondavidovic3996 11 месяцев назад +1

    I wonder if the Laughing Toms were inspired by the Monolith faction from the STALKER games. That thing at 15:32 looks like a reference to the Wish Granter from the same game, which is also located in a nuclear power plant. My understanding of cyrillic isn't the best, but I'm sure it says "STALKER" in cyrillic on the wall at 15:13

    • @Chozo_Ghost
      @Chozo_Ghost  11 месяцев назад +1

      I've heard about that as well, and I do believe that is actually what it's referencing!

  • @tomi2257
    @tomi2257 11 месяцев назад +2

    Playing the arcade I don't get rocketlauncher when I drive over them. They disappear, but don't appear on the screen and pressing spacebar does nothing but slows me down. I have to actually drive beside the car and shoot it with my shotgun or just smash it. I won the game this way.

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад

      Same for me in v1.15. Wasn't that bad after I learned how to play and move.

  • @dwerenat1
    @dwerenat1 2 дня назад

    Some of the references in this game are hilarious. Matango? I think the creators have seen Attack Of The Mushroom People aka Matango.

  • @thelastminuteman7513
    @thelastminuteman7513 2 года назад +1

    I believe it's 87. In Ashes I believe that's when the war happened. Alternative Cold War outcome. Pretty cool concept.

    • @onebigfatguy
      @onebigfatguy 2 года назад +3

      Can't be. The computer system in the old mountain tower shows intersystem emails dated as late as December 1989.

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад

      Nope, from terminal messages in the final level, it was December of 1989. One of the old world messages dated 17/12 states that D.C. and New York are totally unreachable. Most probably Athena had hit that spot already.

  • @ogristorid162
    @ogristorid162 2 месяца назад

    thanks for a walkthrough.
    i was stuck at exit this area 😂

  • @jdtm
    @jdtm Год назад +2

    for the recessed secret switch, i pushed a rolling chair in form the nearby room and used it to boost into the alcove. trying to jump from the boxes was just not happening for me.

    • @anthonynorton666
      @anthonynorton666 Год назад

      I did the same thing, but I can't in the alcove crouching or any other way.

    • @mateo_flatula
      @mateo_flatula Год назад +2

      @@anthonynorton666 It's a bit tricky. But you'll get up there in the end. 😎

    • @anthonynorton666
      @anthonynorton666 Год назад +1

      @@mateo_flatula I couldn't see any difference from my attempts before with the traditional method, but that's how I made it - not using the chair. It's almost like the program said, "He's tried enough let's give it to him.".

  • @Nakke-h9g
    @Nakke-h9g 9 месяцев назад +1

    Oh that crash happens everytime so it is part of the game. Goddam epic :D.. but now i have a another problem. When i press space for somereason the biker character turns in to pit fiendriding scav. Is my version of game broken or is it part of this minigame too :D?

    • @Chozo_Ghost
      @Chozo_Ghost  9 месяцев назад

      Never heard of that happening! That's either a bug or a really interesting Easter Egg that one of the devs put in lol

    • @Nakke-h9g
      @Nakke-h9g 9 месяцев назад

      @@Chozo_Ghost It turned out that you can also kill that minigame boss with shotgun. I could not use the rockets because of that character changing from spacebutton so i tried to kill it with gun and it worked :D

  • @elverdaderoechomikeoscar
    @elverdaderoechomikeoscar 8 месяцев назад

    30:37 i was gonna say the same think, well at least he escaped from Lost Angeles....

  • @erlingsigurdson3064
    @erlingsigurdson3064 Месяц назад

    Laughing Toms got crazy trying to reach that damned alcove switch! Goddamit, I can't fit into that alcove regardless of pressing crouch button! How do you make a crouch jump?
    UPD: okay, I made it. The trick was in releasing the jump button before hitting the crouch button.

  • @michaelkidd8746
    @michaelkidd8746 Год назад

    I was not ready for the snipers taking pot-shots at me and it scared the crap out of me. I had remembered reading on the mod page that there was any enemy called Laughing Tom but it didnt include a pic, so my mind was just going crazy with every dark corner i went around until they finally ambushed me. I was not expecting Ashes to scare me as much as it did

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад +1

      The Spire, the Array, this place, the Biodome and A210 give me the jitters even in repeat playthroughs. Especially the Dome is perfect for unscripted jumpscares.

    • @michaelkidd8746
      @michaelkidd8746 4 месяца назад

      @@DinnerForkTongue the walking tree jump scared me. It had walked back into a dark building I had entered the courtyard from and I went back in lookin for supplies near the end of the level. The dang thing came running out of the darkness at me right after i stepped in

    • @DinnerForkTongue
      @DinnerForkTongue 4 месяца назад

      @@michaelkidd8746 Oh man, the Loping Longhair! 🤣 That little one is a classic, and yep, it has startled me good even in repeat playthroughs when it manages to run into the dark corridors.
      Still not as big as my latest jumpscare, though. I was done with the main Dome and in the offices, and a Manslayer's shotgun blast scared the BEJEEZUS out of me. I walked past a corner and didn't even register him and his buddy waaaay back in the corridor.

  • @chucksneedmoreland
    @chucksneedmoreland Год назад +2

    30:45 is that Dolph Lundgren?

  • @СергийТихомиров-в4н

    25:11
    There is a chair nextdoor.

  • @AxelGame
    @AxelGame Год назад +1

    God seeing him not sell some of the medkits to make space for more makes me sad. You can get enough for 1 upgrade per medkit if you sell them.

    • @Chozo_Ghost
      @Chozo_Ghost  11 месяцев назад +1

      Definitely going to start selling First Aid Kits in future playthroughs just to see how much more I can get, lol

  • @mateo_flatula
    @mateo_flatula Год назад

    ruclips.net/video/1DGsRe-APgg/видео.html Right here two pipebombs conveniently placed near the entrance and a bit beyond do the trick nicely. Deliciousness. Hitting him from the bridge is indeed really difficult.

    • @Chozo_Ghost
      @Chozo_Ghost  Год назад

      Oh man I definitely have to do that next time!

  • @Dr.looksmaxxer
    @Dr.looksmaxxer Год назад

    The 2nd secret switch is impossible for mobile player since you cannot do 3 action on the same time while this jump require jumping and crouching and moving at the same time

    • @darthmichaelus6104
      @darthmichaelus6104 Год назад +1

      If you apply just a little bit of elbow grease you can push a chair from the other room and jump up on that.

    • @Dr.looksmaxxer
      @Dr.looksmaxxer Год назад

      @@darthmichaelus6104 i though shopping kart was the only one that can move 😅

    • @anthonynorton666
      @anthonynorton666 Год назад

      @@darthmichaelus6104 It didn't work for me.

    • @ogristorid162
      @ogristorid162 2 месяца назад

      yes you can.
      used double jump mod and quickly press crouch.

  • @Nakke-h9g
    @Nakke-h9g 9 месяцев назад

    that goddam minigame crashes after first level so i cant get that safe open :(...anyways this game still is sologame i have played in 15 years