How Audio Works in Dark and Darker

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  • Опубликовано: 11 дек 2024
  • Only information I didn't cover was audio dead spots which can mask noises you make but thats more advanced and reliant on map knowledge as well as audio covered my mod noises which I am pretty sure is 20M but I could be wrong, the math to get the distances was reliant on the fact that modules are 32x32M which I could then use the grid on the minimap to figure out exact audio distances

Комментарии • 45

  • @zyro.
    @zyro. 2 дня назад +19

    i have 3k hours in this game, this is the type of content i need, no bs and stuff i already know, only hardcore information and facts. Keep it up bro, earned a new sub

  • @gladlawson61
    @gladlawson61 15 часов назад

    Shift walk for life. Doesn't matter. The same ranger always seems to know exactly where I am. By the time I see him I'm dead.

  • @SpeedGoodComms
    @SpeedGoodComms 2 дня назад +4

    I could swear that in ruins the sound is all fucked up, when my friend are walking behind me and I’m close to a wall it sounds like someone is infringing me because it seem like there’s an echo. But could also just be the ruins paranoia kicking in

  • @shalkilthaevis4480
    @shalkilthaevis4480 3 дня назад +4

    Super high quality video. Thanks a lot!

  • @KuffandKuffer
    @KuffandKuffer  4 дня назад +3

    5:58 I forgot to lower ingame audio, sorry I am not a professional edittor

  • @urbangent253
    @urbangent253 3 дня назад +6

    Very high quality video keep up the good work bud!

  • @attilaberdy9728
    @attilaberdy9728 День назад

    Really makes me wonder about shift crouch walking.
    But awesome video, thanks so much!

  • @aidenjazzmusic
    @aidenjazzmusic 8 часов назад

    amazing analisys thanks!

  • @partingofways
    @partingofways День назад

    The other reason I like shift walking more is the fact that it’s slow. Range aside it’s way easier to notice and identify the fast tap tap tap of crouch walking. Shift walking frequency doesn’t set off my panic nearly as much when heard. So you can get a few more steps in before they actually notice and identify the sound

  • @shawncena3902
    @shawncena3902 День назад +1

    you can also shift+crouch walk i know it’s even slower i dont know if it is any louder than crouch walking though

  • @shogiforalltv6372
    @shogiforalltv6372 День назад +1

    No creep?😢
    Anyway great jib, ty for sharing!

    • @matrixhypnosis
      @matrixhypnosis 10 часов назад

      creep reduces crouch from 15m to 10m 0:08

  • @punchieau7409
    @punchieau7409 2 дня назад +3

    Wearing different shoes makes your audio louder and quieter.
    Laced turnshoe are the quietest pair, plate and heavy boots are the loudest

    • @duncangreywater
      @duncangreywater 15 часов назад

      Do you have any links proving this?

    • @hahahahaha7237
      @hahahahaha7237 10 часов назад

      @@duncangreywater use your ears and common sense, if you have either. dunce.

    • @duncangreywater
      @duncangreywater 8 часов назад

      @@hahahahaha7237 so, you don't have any links proving this?

  • @TheVocoderGuy
    @TheVocoderGuy 2 дня назад +1

    I love you, more content like this!!!❤

  • @AVerySadBanana
    @AVerySadBanana 11 часов назад

    You forgot the skinnypete walking where you never crouch or press shit and having voip on while talking to everyone around XD

  • @PapaBangerSlanga
    @PapaBangerSlanga 2 дня назад +1

    great vid, killin it

  • @rtaylor5481
    @rtaylor5481 3 дня назад +1

    Should make a part two with ranger chase, rouge that shift walks with creep and also sound ques of a cleric out of range that casts a healing spell of someone who is in range, I feel like theres a lot of more cool ideas with exploring the sound in this game

  • @VeHo-u8q
    @VeHo-u8q 2 дня назад +1

    I would like to know about Bard songs, i feel like sometimes i hear them from miles away but next second they are next to me.

  • @PotRoasters
    @PotRoasters 2 дня назад +1

    interesting stuff

  • @alikaansimsek2034
    @alikaansimsek2034 2 дня назад +1

    W video

  • @re1nnKO
    @re1nnKO 2 дня назад +1

    nice video! did u try shift crouch walking?

  • @dawnbreakerii204
    @dawnbreakerii204 3 дня назад +1

    I fixed the title for you
    How Audio Doesn't Work in Dark and Darker

  • @ItsRaginRyan
    @ItsRaginRyan 4 дня назад +2

    Great video! You mic audio is pretty quiet, I think turning it up a bit could help!

  • @steveverdugo8106
    @steveverdugo8106 4 дня назад +2

    I literally didnt know shift walking was a thing

    • @hsqqq
      @hsqqq 3 дня назад +2

      It’s useful you can stay in rogue stealth while shift walking like crouching

    • @RatmanMouse-w4x
      @RatmanMouse-w4x День назад

      Same,this is a game-changer for me

  • @shaimin420
    @shaimin420 3 дня назад +2

    please make a video showing rogue creep fall off

    • @zrakodeloco
      @zrakodeloco 2 дня назад

      He addresses this in the first 10 seconds of this video

  • @thejoggingboyz4592
    @thejoggingboyz4592 4 дня назад +1

    Thx for the nice Info. Could you check the same with ranger and chase perk?

  • @bennyandthejets9247
    @bennyandthejets9247 2 дня назад +1

    You didn’t test the chase perk on ranger . Do you know how much chase changes this?

  • @unknown-ge5jz
    @unknown-ge5jz 16 часов назад

    how does in game audio being lowered affect this i play at 50% volume so i can hear coms in disc id assume someone at 100% would hear this stuff much clearer then i would at 50% im sure the cutoff remains the same but audio should affect it in some way no?

  • @MarvinGunkle
    @MarvinGunkle 2 дня назад +1

    You can walk and crouch at the same time, and holding heavy items make you even slower->less frequent footstep noises. Does doing that use the 10m walking distance or the 15m crouching distance?

  • @howell345
    @howell345 4 дня назад +3

    Any difference with crouch + walk?

    • @KuffandKuffer
      @KuffandKuffer  4 дня назад +4

      No, the the MS is still -59% like tiptoeing but the noise drop off is still 10M
      Edit: I was incorrect with crouch and shift walking its -80% movement speed but the cutoff is still 10M

    • @MylesJacobSwie
      @MylesJacobSwie 3 дня назад

      @@KuffandKufferso if you want to have the least noise, it seems always best to crouch and shift walk, since you’ll be likely smaller to spot but move at the same speed as normal shift-walking.

    • @KuffandKuffer
      @KuffandKuffer  3 дня назад

      @@MylesJacobSwie Yes that would be the case but I double checked and there is a multiplicative -MS so its 35% on crouch, 59 % on shift walk and 80% with both shift walk and crouch

    • @MylesJacobSwie
      @MylesJacobSwie 3 дня назад +1

      @ sike then lol

  • @TheZoomboo
    @TheZoomboo День назад

    How about crouch-shift walking? Is it also 10m? How about crouch-shift-walking backwards? Makes almost no sound in game, but wondering what the perspective is for someone else

  • @MarvinGunkle
    @MarvinGunkle 2 дня назад +1

    Sick vid, but why is "yellow text black background" at the bottom of the first part?😂

  • @bruman182
    @bruman182 3 дня назад +1

    Funny you use the word "work". That shit broken 🤣