Yeah Critical Weakness is fun but completely fucks your concept of what's good while you're playing it and for like the next five missions you do after it.
Probably best build with this is extra ammo instead of dmg or accuracy on tier2 it makes it so you can use it a lot more freely and the max total dmg goes from 8k with dmg to 10k with ammo. I guess if you utilize the piercing well the dmg total could probably go up by 30%
UMC is well known to be overpowered as far as I've heard. It is on par with pre-nerf hellfire. And big Bertha not having a drawback? I think half magazine size is absolutely horrible. It makes combat mobility pretty bad and big bertha only an okay overclock. I enjoyed your video! You are a good on the move talker.
I don't remember saying Big Bertha had no drawbacks, but if I did, then I'll say that the magazine capacity is its only one (with any weight), but even then it doesn't reduce your total magazine damage by that much, and what you do lose I think is made up for with damage per shot. Also on UMC, I guess I'm not really in the loop about what's meta rn, as I just assumed I found it to be really strong and I haven't heard anyone else talk about it so it made me feel 'special'. Anyway, thanks for the compliment! I don't consider myself a good multi-tasker at all so it's actually gratifying to hear.
Potentially yes, armor break allows for more consistent 1-shot body-shots, and that would extend to grunts hit by the blowthrough. If you want to use Pump Action for that purpose, then armor break is a perfectly valid choice.
Ive actualyl foudn that this is the first overclock for the shotty that can utilize armor breaking for once
But i still don't use it because its just kinda bad.
good thing
It’s legitimately the better option. It shreds praetorians like tissue paper.
Thought pump action was completely broken until i realized I was playing of critical weakness lmao
Yeah Critical Weakness is fun but completely fucks your concept of what's good while you're playing it and for like the next five missions you do after it.
its insane how good this overclock is. the pellet penetration alone makes it a total swarm clear beast
got it today off my first deep dive ever, so hyped!
Like the Cryo Cannon and Neurotoxin Grenades, they really do just compliment each other.
oooh! can't wait to try out pump action lol, looks so satisfying! great vid btw!
I tend to use armor breaking with shard dif
Probably best build with this is extra ammo instead of dmg or accuracy on tier2 it makes it so you can use it a lot more freely and the max total dmg goes from 8k with dmg to 10k with ammo. I guess if you utilize the piercing well the dmg total could probably go up by 30%
UMC is well known to be overpowered as far as I've heard. It is on par with pre-nerf hellfire.
And big Bertha not having a drawback? I think half magazine size is absolutely horrible. It makes combat mobility pretty bad and big bertha only an okay overclock. I enjoyed your video! You are a good on the move talker.
I don't remember saying Big Bertha had no drawbacks, but if I did, then I'll say that the magazine capacity is its only one (with any weight), but even then it doesn't reduce your total magazine damage by that much, and what you do lose I think is made up for with damage per shot. Also on UMC, I guess I'm not really in the loop about what's meta rn, as I just assumed I found it to be really strong and I haven't heard anyone else talk about it so it made me feel 'special'. Anyway, thanks for the compliment! I don't consider myself a good multi-tasker at all so it's actually gratifying to hear.
25:39 THAT WAS FUCKING TERRIFYING
I run 11311 warthog and 32112 feedback loop on shard i thinks its the best warthog setup
would armour break on this make it better for blowthrough vs groups of grunts?
Potentially yes, armor break allows for more consistent 1-shot body-shots, and that would extend to grunts hit by the blowthrough. If you want to use Pump Action for that purpose, then armor break is a perfectly valid choice.