Larian Studios Is Moving Away From BG3 DLC And D&D, So What's Next?
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- Опубликовано: 24 авг 2024
- It was recently announced that Larian Studios has cancelled the BG3 DLC they were working on and outside of upcoming patches will be moving on to their next project.
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#gaming #gamereviews #bg3 #larian
The best thing Larian could do for bg3 is release mod tools for the playerbase. Then, we will see lots of exciting content while they work on their next project.
True, but it won't happen because of Hasbro and WOTC.
praise patch 7
I would love mod tools, but I'm pretty sure their contract with WotC prevents a creation kit release, WotC owns D&D beyond and they do not want Larian to create a better version of D&D Beyond. What we can hope for on the other hand is a creation kit for the next game they release in a few years.
Would make the game imortal like elderscrols but also steal away potential players for future eizard of the coast money grabs i mean projects.
@@blubblubwhat yup but the truth is the magic is at Larian not WoTC whatever they make next will be just as good if not better the BG3, sure it sucks having to wait 5-7 years for the next release but I'm hoping they release a creation kit with the next game.
I’d love them to do a Shadowrun or even just a cyberpunk crpg. The Ascent made me really wish it was a full on crpg with its looks, and world.
A larian shadowrun would be so sick
I would love a Larian-made Cyberpunk CRPG that uses the same ruleset from the Cyberpunk TTRPG.
Or Mass Effect.
@@r68saga31 Yes it would.
They won't do Shadowrun because if they did, I'd be a Larian fanboi
Hopefully their Shadorun would be better than Shadowrun Returns, the brevety of that game or the inability to carry out your character between the main campaing and the DLCs... it was one of those games I was super hyped, got it, and then felt dissapointed instantly. Not a bad gameper se mind you, but... I don´t know, it always felt like a an unfinished game or even a fan made proyect, the biggest mod for another, impressive, but still a mod.
He did at least say in a follow-up interview that they'll be fleshing out the evil endings with new cinematics, etc, which is cool. I'm excited irrespective of what they do, since he said the new rpg will "dwarf" BG3. Also no real surprises that they don't want to work with WOTC anymore, after they laid off the entire team that Larian had been working with all those years, which he called them out for in one of the other Game of the Year acceptance speeches.
Hope they do Baldur's Gate 3: Definitive Edition or something like that this or next year with all the patches and improvements. It will only make the legacy of this game stronger and provided even more longevitiy.
My biggest hope is that, if they continue doing CRPGs, they take a lot of what they implemented in BG3 and carry it forward. I've been playing Divinity OS1, and I can't stress how much I miss having Jump. Jump is such a great command in third-person games: I never imagined it being in a CRPG. Now that it's been there, it feels so limiting NOT having it. Jump, push, throw... I pray those aren't stuck in DnD land.
Its in Dos2 albeit limited to certain skills
When bg3 started trending I felt the overall engine for the game wasn't unsimilar to dos2. I saw a video of players blocking combat with boxes and stuff similar to that. It quite literally is the same things you can do with a different crpg coat of paint. Love the game either way that was just my observation and why I put the game off for so long personally.
@@Tuskbumper thats. Thats because its 100% the exact same engine and game creators.
Larian made both
The is unironically the one thing that made BG3 so fun to play and explore for me. Larian went the extra mile and designed the entire game as a 3D space due to the presence of jump, shove, etc., which made EVERYTHING from combat encounters to looting much more dynamic and natural. I cannot count how many times I asked myself "Can I jump over there?" and ended up discovering some cool loot or a vantage point against enemies.
Not to mention, seeing Laezel jumping over the entire front line of the enemy to devastate high priority targets never gets old
@@gyozanomics Yep. Larian learns with each new game. They reallly improved from DOS2 to BG3 and I am insanely stoked for their project whatever it is.
Its like the xp in DOS2, on Tactical mode you have to do everything. Literally. It makes rhe game a slog and a chore despite how fun it is and I peter out in the 4th act
Bg3 has an abundance of material and it isnt all required allowing me freedom to choose my paths.
They really do improve with each new release.
There is a huge hole bioware left out. Larian could explore those options.
bioware is more action rpg not turn base rpg. the last time larian did an action rpg is not that good. the closet we got to bioware rpg right now is dragon dogma and ff7. maybe we got a nier game in 3 year
Yeah. Dragon Age fandom is still excited because of the Trespasser DLC cliffhanger. After Dreadwolf, I'm not sure anymore.
Meanwhile, Mass Effect is pretty much dead. Few ex-devs already said they're sick of it.
There's still Anthem 2.0 looming around. But my guess is that Bioware is on the verge of going bankrupt. That's why they're working on *what the fans been demanding since 2016.*
Bioware were pushing RPG genre into shallow cinematic direction, I'd prefer if Larian were doing their own thing.
Follow and watch Archetype Entertainment. Ex-BioWare developers making successor to Mass Effect called Exodus. The extended trailer was very interesting, and maybe a bit too much Mass Effect.
@@JC-kl3ucSame.
Now is when they announce Divinity dragon commander 2.
Divinity Fallen Heroes, anyone? Man, the timeline is pretty screwed, isn't it? Might be better if Larian did a reset.
I more for Divinity 3, but I love your suggestion also ;)
I really want Larian to make an RPG with action combat. Not a fan of turn-based.
it's confirmed that they won't be working on divinity
I'm guessing for a Divinity Mercenaries. /joke
I'm disappointed there won't be any more content for BG3, but I'm glad that Larian is commited to remaining untethered to corporate politics including those surrounding D&D and WoC IP.
It´s a finished game though. I mean, surely the industry now has trained us to expect like 4 DLCs, live services and teases for sequels. But games that just finish still exist, I would even say most are like that minus the big ones from big companies that are constantly trying to drag those IPs for stock market value of their companies. The only reason why I fell Larian made this statement, it´s probably because people keep asking them in interviews and social media just because given it´s success, it´s what we are all expecting. Like you I´m glad they are looking away from that mentality, we need more studios to stick their guns and defend a market of ideas like the main focus, not profit numbers to satisfy investors, that´s what has made EA, Ubisoft and Activition the souless husks they are now.
As long as they're making something similar to DoS2 or BG3 I'll be happy. Can never have too many isometric crpg's.
I was really hoping it’d be DOS3 with the scale of BG3 but it seems they’re working on a new ip. Obviously excited for anything Larian but I also wish they keep giving us more Divinity content
They’ve been quoted saying they’d like to do something sci-fi which I’m all for🎉
@@liverpoolfc1023 As much as I love Larrian games, if they make a sci- fi game I'll never buy it. Played Mass Effect for 30 minutes and quit, never again touched it and MAY buy Rogue Trader when on sale for around $20.
@@stevenwoodward5923wait so you played 30mins of a 200+ hour series and now have written off sci fi in general?
@@CC-of5xl Yes, if you have a problem with that too bad.
They could choose to milk more money from the overly successful game, and it wouldn't be a greedy or wrong choice at all. But they want to create something new and exciting for them and for us. I really respect that and am waiting with fingers crossed.
well they cannot do that cause hasbro want the IP back and to stop BG3 form embarrassing them. if you follow DND you will knwo hasbro have been pissing off fan of all their ip franchise. i think the only two sucess they have last year are BG3 and barbie
Same. Kudos to them. They wanted to do bg3. They did that. Now its time to go back to their own universe which i like a tad better than DnD.
@@Ezullof it's also important to remember that all of Sven's contacts at WotC has been fired. So some of it would be "we cant work with WotC anymore because all of the people over there that we do like and can work with are now gone"
@@wahahabuhI highly doubt either side cares about any of what your saying more than they do money. The truth is Larian is at the size now that they don't need to pay licensing fees to be successful. There's a reason Bioware back in the day moved away from licensed games and why Fromsoft doesn't make Playstation exclusives anymore. Once a developer is successful enough their best move is to make their own IP and release it as a 3rd party title on as many platforms as possible
@gyozanomics I'm not sure I understand what you're saying? There's plenty of options for DLC and it wouldn't have to be end game stuff. For example add a new mid game area and instead of increasing the level cap give unique loot, an alternative to the illithid power system or a new companion from a race not used yet.
Larian are in a far better position to know what they should do next than I am so I'm totally happy to let them decide and let me know in due course. And when they do I will only have one comment to make whatever it is: take my money.
I imagine working with wotc has some baggage and limitation attached to it. I can't wait to see what Larian cooks up though, be it divinity or a new ip I am all for it. I think what really makes their game fun besides the abundance of choice and roleplaying options is how elements interact in battles. I know this would be a wild suggestion and maybe rather difficult but something like more dynamic battlefields would be incredible.
Oh please let Tactical Adventures get the DnD licence. Solasta was so good.
@@EzullofSolasta did the only thing that I want from a game, which is be fun, really well.
I'd really really prefer if they got a licence to make a CRPG in PF2E rather than D&D5e, whether it's set on Golarion, Solasta or a new setting. That ruleset would give them more distinction from BG3, and more mechanical depth to utilize in their encounters. We'll probably never see Owlcat make a PF2e game anyhow, and if they've learned enough from developing Solasta and its DLC, I reckon it could be a really really good game.
I bet they’ll make a sci-fi game.
That does seem to be the pattern with RPG studios making original IPs. First Fantasy, then Sci-Fi.
I'd be all on board. I'd love a proper cyberpunk universe game.
Sven mentioned something like that. The Divinity universe would be flexible enough as well so it could still be in that one. See dragon commander and some time travel parts in DoS2.
As much as I love Larrian games, if they make a sci- fi game I'll never buy it. Played Mass Effect for 30 minutes and quit, never again touched it again, and MAY buy Rogue Trader when on sale for around $20.
@@stevenwoodward5923 That's a weirdly specific gripe. A good story is a good story regardless of genre, and fantasy and scifi are practically cousins. Also, Rogue Trader was amazing atmosphere and the sound effects were stellar, but it dropped the ball a little towards the end.
Knowing Larian, it'll be Divining the Divine Dinity: Divine Harder (in Divine Space). Has any game dev ever been as much in love with a single word?
And it would turn out to be a fantastic. I for one welcome our new divine overlords.
10/divine, would divine again
@@JoeyCentral
Just because a declining developer made a bad sci-fi game doesn't mean no one else can (do better). Your comment kind of implies that if Bethesda can't do it then no one else can, which is a ridiculous argument. Bethesda isn't the be-all, end-all of all things sci-fi or open world RPGs. Not anymore, they aren't.
@@JoeyCentral
Why you bringing this up out of nowhere? It doesn't even have anything to do with your original comment... Honestly, you sound bitter and jealous that Bethesda is on the decline while Larian is at the peak of their success...
Also, Skyrim is great, not because of Bethesda, but because of the modding community that keeps it alive and interesting after all these years. They peaked at Morrowind and since then have been on a steady decline. New Vegas was made by Obsidian under far greater constraints and it still surpassed Bethesda's FO3. Oblivion only had a fraction of what Morrowind had, and Skyrim only had a fraction of what was on Oblivion. If it weren't for mods, their games would have died out a long time ago. DD2 and BG3, on the other hand, can stand on their own even without mods, so in that regard Larian is a better developer than Bethesda ever was IMO...
And yes, most companies grow, peak and decline. Bethesda has grown past their prime and now other companies are taking their place, and one day it will happen the same with Larian, but until then let people enjoy what they have.
I would love to see Larian making a game like Arcanum, The steel watch factory on Baldurs gate gives me the perfect vibe of Arcanum.
With bloodlines 2 looking as rough as it does, I would love to the WoD and especially vtm explored in a true crpg way (isometric view, wouldn't mind turn based combat too). And Larian would be great for that
@@Ezullof and nothing would stop larian from doing the same thing as troïka games. I mean you can find dozens of reasons as to why there would be more fighting than usual. But I myself love the WoD for the world building and politics, so I don't mind if there's not as much fighting as in other crpg (but the game would have to be shorter than dos or bg3 for sure)
But I agree with you on the vtm VNs, and I wouldnt mind a new IP from larian either. It's just that I'm so much in need of good vtm games (and the VNs don't really scratch that itch)
If we were taking for granted that Larian wouldn't raise the level cap past 12, I've always had a hard time imagining what they'd do for a BG3 expansion/DLC anyway.
But Larian has started from scratch before and done a great job. I'm sure they can do it again.
i know this wont happen but a warhammer fantasy crpg by larian would be a dream come true
If they keep going the way they have, and don't compromise their integrity. I will buy and play whatever they make. Their commitment to the consumer (and the art) has won my respect, so as long as that doesn't change, I will continue to support them. Can't wait to see what they are cooking up!
I said the same thing about CDPR at one point. Hopefully Larian doesn't get greedy.
Making this announcement is a good sign. They aren't pushing DLC just because it will sell. The team is more passionate about newer ideas.
I think this might be for the better. They will be able to make their original IP and won't have to deal with Hasbro. Better for them to make something they fully own. No wonder Swen was angry, Hasbro fired the people who helped Larian get the D&D license. This is how they "reward" success.
Maybe I'm just on that post Rogue Trader high, but I think they could do some amazing shit in the 40K universe.
Really really sad that Icewind Dale is now off the table (since no D&D) - I think they could have smashed that. Having said that, I am looking forward to whatever they work on next.
WotC/Hasbro being left to their own devices to tend to the BG franchise seems kinda dubious, imo. Larian's whole "pay once, own forever" philosophy seems to directly contradict the live service thing WotC is trying to do with One D&D or whatever it's called. Sure, BG3 is a set adventure whereas One D&D lets users DM, but the whole virtual table top thing kinda invites the comparison.
After having played BG3, i was thinking that maybe they should work on a CRPG game engine allowing studios to create and sell their own adventures, just like Unity or UE but dedicated to this genre
Isn't this also because Hasbros massive layoffs when they also let go basically everyone who worked together with larian, Larians tweet:
"I also want to thank @Wizards_DnD and specifically the DnD team for giving us carte blanche. I’m really sorry to hear so many of you were let go. It’s a sad thing to realize that of the people who were in the original meeting room, there’s almost nobody left"
I’m gonna miss these characters so much, despite the game not needing any DLC, god I wish it got one.
After the huge success of BG3, I think their next game needs to be an IP they own.
Good for them. I think DLC and BG4 wasn't needed, everything is done, and it was "good bye, but not farewell" in the end.
I would love some Avernus DLC, tho don't think how progression would work after lvl12 without making basically a new game or 1/2 new game at least.
I would've liked some more games in the setting from Larian, but making a sequel would be impossible to do without forcing a canon and also, imo, outside of the setting most of the fun/good in BG3 is Larian systems and things in first place, almost nothing to do with DnD. Also, if ever BG4 or whatever installment in the series would be created, even by Larian, it will have to deal with expectations and the shadow from BG3 (I think they themselves kind of "scared" of that pressure and expectations, not because of backlash, but because it would affect creative approach)
Now hear me out, if larian got the rights for arcanum and tim cain & the team who make arcanum on board, Arcanum 2 anyone?
Who owns the rights atm? The game was published by Sierra who is now defunct and bought by activision, who is now under microsoft so.....if that's the case it seems very unlikely MS is going to hand it over to larian.
@@Somebody374-bv8cd It isnt really unheard off. InExile got the Wasteland IP again from EA for a very small price. And they are/were a much smaller studio than Larian. So assuming EA doesnt have plans for Arcanum IP, then Larian can easily get their IP back, provided they are willing.
MS owns the Arcanum IP now, correct.
I'm glad Larian is moving on. I am a bit burnt out on D&D and would love to see an rpg based on some other interesting, underrepresented tabletop system. For example, it boggles my mind that there hasn't been a game (minor projects only) based on the Rifts games from Palladium. I played the heck out of those in the 90s, and there's so much you could do with the combination of magic, horror, and technology.
Im a bit sad about the announcement because I would've loved to have seen Curse of Strahd made in the BG3 engine.
It would be less sad if they gave editor to community. But I'm kinda seeing magic hand of WotC in not allowing it to happen
Something to keep note of; basically all of the people at Wizards of the Coast who were involved in approving Baldur's Gate 3 no longer work there. Either part of the layoffs or left due to the toxic work environment and shitty people in charge.
My guess is that this is 100% WotC's fault. Their CEO used to work for Microsoft (95% sure, correct me if I'm wrong) and made a comment saying "D&D is Undermonetized", which is where the concern that they're going to implement microtransaction-style BS in their upcoming VTT came from. And I wouldn't be surpriseed if they saw BG3's success and were like "Okay, we want you, Larian, to include all this extra stuff that goes against all the good will you've built." And Swen being Swen said no. I could be totally wrong, but I would not be surprised if that's how it played out.
The fact that noone is going crazy about says that is probably the right call. You have to give Larian massive credit for not just chasing the easy money.
The game was in early access for a long time also. Feels like it was having DLC for a while. Glad for Larian. Wizards has been having issues for almost a decade now
The game was stuck in EA due to Covid, I think Larian was in high-pressure, especially because they're responsible for WotC's universe. WotC is not doing well too. I heard they're trying to get rid of half-races.
@@Ezullof I’m 44, I remember the first Critical Role and much more. Wizards had zero to do with any of that. There business practices over the last 22 years has done more to hurt them. The fans on the other hand kept it going while getting kicked since DnD was the most well known thing. One thing I’ve learned about fans is you can drag them and the products they love through the exploitation mud.
Good. Can't wait to find out where they go next. If anyone could pull off a Star Wars CRPG, Larian would be my best bet.
I only played BG3 because it was made by Larian and not because it was a D&D game. I'm an avid tabletop roleplayer but D&D has never been my thing. There are so many better games out there.
I'd love to see them do a Vampire the Masquerade game. Think about the story and clan details they would bring to a game series that is already pretty rich in lore
Sven Vincke is quickly becoming an embodied, walking middle finger to all the ideas and people that are wrong with the "big budget game industry" these days. And I love the man for it. Of course it helps that his awesome team delivered living proof how you can not only be sustainable, but in fact wildly successful making passion-driven and customer-focused games instead of microtransaction, shareholder-focused dumbster fires.
While it wasn't explicitly stated by them, there's an undeniable implication to Larian losing interest in making DLC for BG3 and WotC laying off the majority of the creatives that they worked hand-in-hand with for the base game. I would absolutely have loved to see more BG3 but I definitely respect them for washing their hands of it instead of just pushing something out for the sake of having more content to sell
I'd like to see them do a new sci-fi or post-apocalyptic CRPG. Them getting the green light from Microsoft to make a Fallout CRPG would be the dream, especially with the ability to bring in some additional Obsidian talent. Obviously that will never happen.
I wish they can continue the Divinity series with the Dragon Knight, Lucian and Damian.
@@Ezullof they can still contiune that storyline but with a cRPG twist
Personally the no dlc BG3 kind of surprised me because most games do at least 1 or 2 but I was never expecting Larian to make a BG4. Aside from the WotC issues and from I've heard the licensing agreement was very expensive. It just didn't seem to me like there would be enough upside to it for them to role dice again especially when they own a fantasy IP.
I REALLY wanted them to tackle the Dark Sun universe next but devs staying true to themselves leads to better games so good for them
Dark Sun would be awesome, I forgot about it. I always wanted to do something with dark sun but I never bought anything back in the day.
Dark Sun is a classic. But people have gotten used to high fantasy. Having a Conan/John Carter type setting might be a little niche for modern gaming. But I'll welcome it.
Forgotten Realms needs to be pushed to the side more often
It's not even one of the good base DnD settings
Dark Sun needs to be made by a smaller studio, ideally by existing fans. So it can stay true to its core roots. Larian is now a high-profile studio, they would be pressured to change stuff, or change them themselves. And Dark Sun doesnt really have the fandom recognition of Warhammer to stay to its roots.
Just watched another channel that I know Mort respects, he has talked about them before. They put out a statement from Swen, that they are working on more content and cinematography for evil playthrough's, But its not part of a DLC.
I hope they keep the idea of a DOS3 entertained in the back of their minds. DOS2 was so much fun and DOS3 would be amazing.
I wouldn't be surprised, given the state of release of Starfield, if they took their engine, design formula, game mechanics, and did a "D:OS in space" style game.
So, you were (insert here) on a spaceship going to an "Earth 2" style planet, got attacked by (insert here), crashed on the planet in an escape pod, and found (insert here) through being found by inhabitants of that planet who were suspiciously humanoid. You find throughout your questing, er travels, that these humanoids had travelled through space to Earth millions of years ago when their planet was about to fail and those left behind on this planet had barely survived, evolving into the humanoids you encounter.
It would be far more dense in story, exploration, questing, etc, than what Bethesda released and more akin to Obsidian's Outer Worlds except turn-based combat.
As much as it sucks to lose future content for possibly the greatest game of all time (certainly the greatest game since Fallout New Vegas), man I respect the fuck out of Larian for accommodating its employees when it seems like every other game company is either producing slop or treating their workers like dogs. Massive Larian W no matter how hard of a pill to swallow the news is
They have essentially spear headed isometric gaming last year and frankly I wouldn't be surprised they decided to branch off to sci-fi a bit or a new IP or pre-existing like Divinity. Who knows maybe Larian will make a Lord of the Rings Isometric game set before the events of some movie/show or book.
I'd love to see something sci-fi. Like an adaptation of traveller or something in that vein.
After he lack of Dungeon Master mode for BG3, along with the streamlined leveling and loot because of the D&D licence,
Whatever it is,
I hope its a non licenced (or licenced with free reign) project 🙏🏻
I might be alone in this but I really hope it isn't more Divinity, I really love Divinity, But BG3 just proved to me that I want to see Larian try different settings.
Would love to get a science fiction world made by Larian
I respect the decision even if it makes me sad - and I really look forward to what they make next.
Knowing that there are massive fans of both Spelljammer and Planescape within Larian, I'd be over the moon if they tried their hands at a magical space fantasy -type game. Spelljammer really is the only system within that genre, and I'd love to see different takes on it!
I think a lot of other RPG companies surely are about to approach Larian Studios at this moment, trying to boost their franchises on the back of how successful BG3 was.
Which is why I don't think they will go for something new, these companies are probably a lot more willing to provide finances and leeway after such a success.
The most obvious candidate would probably be Paizo, but they might still have some contracts with Owlcat games, which might prevent a new game by a different studio.
Or maybe White Wolf, with the World of Darkness-World. they were releasing quite a few games recently and might want to push for a proven developer. Although, this might conflict with the upcoming Vampire the Masquerade-release.
What I would love to see is their take on Shadowrun or The Dark Eye. Both are still fairly popular, but obscure enough that a good game could boost the franchise massively.
No DLC for Balder's Gate 3 is a tragedy in my opinion. Very sad about these news.
Thank god I had no emotional attachment to the first 2 Baldurs gate games, so I mostly view 3 as a completely stand-alone game, but I will miss seeing this universe from this company. Guess it’s time to finally get around to Divinity!
Dropping something as hugely successful as BG3 and then just dipping because it's not fun to do is such a cool move.
I can't imagine there weren't a few people that tried to talk them out of the decision
@@JoeyCentral larian was succesfull with their own IP, just BG3 dwarfed their previous successes. Larian is a bit like valve, they dont try to milk everything from their games but just see what they think is intersting. Its so rare to see a studio like that , let them move on
Id love for them to do warhammer with BG3's gameplay design.
Larian probably doesn’t know what they are doing next just yet either. It’s a sudden switch in gears and my assumption is that working with Wotc was soured.
i hope they make something akin to a creation kit, so that we can make our own campaigns
I'm up for something new! Can't wait to see what they come up with next.
I mean honestly I love the Pathfinder setting way more than anything D&D offers and I would love to see larian make their own story within that setting.
That said I would love to see them tackle something sci-fi related deep down I really really just want to see a Baldur's Gate 3 level of game within the setting of golarion from Pathfinder!
Thanks for the video. BG3 showed that there's a healthy appetite for CRPGs. As long a Larian makes another one, I don't think they can go wrong. Onward to 300k. All glory to the algorithm.
DOS 3 isometric cRPG is too obvious, so I do hope they will make another Divinity Ego Draconis (sequel ?) 3rd person cRPG. Idk about you but the concept of Witcher/Elden Ring style true open world with tons of quests where you can shape shift at will into a Dragon and just fly anywhere you want (who needs fast travel lol) sounds too good.
On the one hand I'm sad it's not getting any DLC but on the other hand I respect their choice, I think the game doesn't really need more content, and I'm also sure making DLC for this game would be a pain in the ass because of how the story ends and how many different ways it can end.
I wouldn't like a DLC set in the middle of the story because it would break the pace of the game IMO, but if you make something that's set after the events of the game... what would it even be about? What endings and choices would be canon? Is "Ascended Astarion" the canon ending or is "Redeemed and good person Astarion" the real one? Did Karlach died in the end or did she just went to Avernus with Wyll? Did Wyll resold his soul to save his dad or did he take his father's place instead as Duke in Baldur's Gate? And what about Gale? Did Gale became a god or did he became a teacher? And what if some characters didn't even join you? What if you missed Minthara (even now, when you don't need to save the grove)? Or Halsin? Or Minsc? What if you chose to be evil and Wyll didn't even joined you?
It's a slippery slope if you think about it so maybe "not doing shit" is a better option than the alternative.
On the one hand, I'm content with what I got from BG3, have plenty to play, and in fact didn't even love it (I liked it) as much as many others, especially when it comes to the story. I think that it would be possible to find a developer who'd do better with the license tonally, though mechanically it was fantastic.
On the other hand, I think that the ending/epilogue promised some further adventures around Avernus and the Githyanki that are now going to be left unresolved, leaving the finished product feeling incomplete to me, which is an unfortunate legacy for it to have.
@@viclange3826open ending was a thing before Marvel empire but I guess they spoil that
My personal conspiracy theory is that Larian decided not to do DLC because of the restrictions placed on them by WotC and Hasbro and because BG3 right now is so technically complex in terms of programming, something attested to by Swen in a few pre-release interviews, that producing any additional considerable pieces of content would be a pain. Plus, I agree that after working on a thing for 6 years straight the team could be experiencing project fatigue and wanting to do something new.
My personal wish is for Larian to release some kind of editor or modding tool for BG3. It would help the longevity of the game tremendously.
WotC and Hasbro are known to be terrible IP holders. It's a minor miracle Larian agreed to work with them.
Money is the most likely reason. Only 20% have finished BG3. And a potential BG3 DLC would require so much work, not only in programming, but also adding new capstones, new spells (even if they would copy them from 5e).
I agree I think BG3 is fine as it is without additional content. I am hoping for DOS3 or something else in the Divinity universe. DOS 1 got me back into crpgs after not having played them in almost a decade.
WOTC saw BG3 as competition for their VTT. I would love to see BG3 get a GM mode, but I doubt it.
Sheeeit. Here I was hoping they would revisit Icewind Dale and Neverwinter Nights.
Something like Divinity Ego Draconis with the production value of BG3!
Larian not making DLC and moving on is well and fine, but it's kind of infuriating to be told that they were *already* working on DLC and then just decided to scrap it. That's kind of a big F-U to the fans of the game who wanted more. "You know what? Nah you guys can't have this, even though we're already making it. We're just gonna... not." They should have kept that to themselves at the very least.
IMO it was expected. To be fair, i was more surprised that they were 'working' on a DLC (seems more like preproduction), because many times they denied working on one.
But if we want to get realistic, they would need to do a lot of work to implement levels 13-20 (even if they just copied D&D 5e). And only 20% finished BG3 in the first place.
This is just my opinion and is pure speculation, but I think Larian got a "I am altering the deal pray I don't alter it further" from Hasbro.
Hasbro basically took the money for doing almost nothing then fired almost everyone involved in BG3 at their side so I'm not surprised.
While it would make a ton of sense to make next D&D game just because they have all of the spells and abilities already done, I'd imagine Hasbro wanted much more $$$ for D&D license for the next game.
I'm just happy Hasbro ain't getting more of our money tbh.
I wouldve been more than happy if they only added more classes/subclasses and maybe some of the missing spells. I didnt need a whole expansion, this is totally understandable but i cant help be a little sad about it
I just need them to bring back Amelia Taylor to narrate whatever it is.
I'm very happy to hear they won't be doing any DLCs for BG3.
they're committed to "full game on release" mentality, and I'm all for it.
This is a good thing. Its better to leave while the candle is still bright.
Could you imagine if they milked this game and made 50 sequels??
WOTC/Hasbro is the epitome of the stuff Swen was talking about at the GDC Awards, so I can understand why they decided to leave Baldur's Gate where it is.
If we're entirely hypothetical games, I would like to see their take on Vampire the Masquerade.
WotC (and Hasbro) are turtling up. We know BG3 was a fluke, and we are lucky to get it in the way we did.
I would love to see Larian tackle the Pathfinder 2e system and see a standalone and new adventure in Golarian, but a new Divinity game is good too.
can you imagine if they got the liscence for arecanum steamworks
Perhaps they will make a crpg with a sci-fi setting (perhaps a spiritual successor to KTOR).
My dream is to get something like a rippers crpg. Gothic or victoria era game with brutal combat around fighting monsters. Essentially bloodborne the crpg. Doesnt need to be larian, but seeing as them and owlcat are pretty much the 2 major crpg studios theyd be the best to do it.
I think larian would be better though, because the focus could be less about combat and larian tends to make multiple solutions not involving combat and branching gameplay based on decisions better than owlcat.
Weren't they working on a DOS2 spinoff game before BG3 that they had to cancel? Would be cool if they went back to that.
Dead and cancelled according to Swen.
I wish they would do another TTRPG system, like blades in the dark for example. Although i absolutely can see the argumemts you bring against that.
sadly i dont have the source, but I've read Larian's next project will be a sci-fi-setting. I only wish the spell combinations of D:OS-Series, like casting oil+fire, water+fire for clouds then add a lightningbolt for static clouds, etc. BG3 let us interact with tons of enviroment, like back in D:OS, but I missed the spell combos.
I wish Larian could get Dragons Age IP, ll be realy cool a new DA game from Larian.
Id love to see them do a sci fi setting or an acpolyptic world their grounded writing would bring any setting to life
In other words, a certain WotC got greedy. Im sorry, but I assume the worst from those people and they could be trying to milk Larian. Larian does not play the corporate game and just said nah, bye.
Sad to see no more dlc or baldurs gate but you know what, fair play to them, i know whatever they do next is gonna be awesome, they have proved themselves more than capable.
I am actually quite disappointed they aren't going to do at least one expansion for BG3. Would have loved to see something that just added more playtime to this great game and upped the level cap properly. (I know there are mods, but woulda loved to see it done by Larian.)
That said, I am not surprised or bothered that their next game is going to be something else. Just wish WotC would get their crap together and license more stuff like this and fewer crappy phone games and such.
Absolutely never going to happen, but I think they would make an excellent Fallout game.
Larian got their blank check--sometimes they clear, and sometimes they bounce (baby). Let's hope this one clears.
To all the people saying Larian should use X system or Y system, have you seen how much Larian modified DnD 5e? Would you want the same treatment to your favorite system? I get the sense that as a studio Larian doesn't want to be constrained by an existing system- they could move away from the high fantasy theme, but if you are a ttrpg system wonk it would be more of a curse than blessing if Larian used an existing system.
The next Larian game is a sci-fi themed RPG.
About BG3 not needing dlc - you are technically right. Just like BG2 never needed DLC. At the same time I'd love to see more stories being told using same engine. I like replaying good game like every other guy but having expansion - even if it completely changes the cast and goes back to lvl 1 or so - would be amazing.
I'd love to see them venture into sci-fi if not Star Wars. They're the only studio I'd trust to make a spiritual successor to KOTOR.
no matter what they add to bg3 it will never live up to the base game, i also wouldn't touch it lol.
Honestly at this point they, along with FromSoft, have a special place in my heart and my full, unconditional trust for whatever they choose to do and I'm already excited to play it.
I feel like them stepping into sci fi CRPG would both allow them to use their skills but also go in a new direction