The funniest thing for me is that it is perfectly possible to have three or even more grandmothers. I for example actually do, courtesy of my father being adopted. It's kust very ridiculously improbable for each of them to have died one week after the other and always exactly at the time of the RP :D
Right after the intro story we have an inept DM who gaslights the players into thinking his willful failure is their fault. Also falsely claiming that his garbage was in the module.
Agreed. I'd honestly ask to see the module (which conveniently wasn't named in the story) to see if DM indeed didn't buff them, since it wouldn't be metagsming it spoilers because players who lost weren't allowed back in anyway.
@@ArcCaravan Yeah, I'd have been demanding to see the module at that point Arc. And would not have taken no for an answer. I would not be too terribly reasonable with a DM that pulled this kind of thing.
Jesus, the second story's DM not allowing players to make new characters after death is straight from that one Chick Tract. What's next, the DM mercs the player too?
Run one shots people. It's a great way to vet new players before them joining your campaign. Nothing can ruin a fun campaign for your long time players than the new person being a jerk. Plus, it gives your long time players a chance to play a class/race outside the long time campaign. Trust me. I've been DMing for over 30 years.
I am a newbie player that was invited to someone's campaign. I suggested a one shot so I could learn how to play things, for this exact reason! What if I wasn't a good fit? I don't want to be the reason that their two years long campaign gets ruined. The one shot went really well and we're going to go into the long campaign in the coming weeks :)
My theory about the bard in the last story is that he was jealous of the OP being party leader and kept bitching about him to get him kicked out so he could be part leader.
@@ArcCaravanhe probably wanted the role but didn't want to ask for the role. Ya know. Like he was expecting everyone else to be like," Oh bard lead us please! Your so smart." Then when no one did that he blamed someone for it lol
Maybe if Bard didn’t have want someone else to deal all the damage they should’ve… not played a bard? Why play a support class if you don’t want to support?
I honestly doubt bard/Wigi (or the other players) was experienced enough to know that's a support class. Though you did just make me notice how the problem player wound up being the same person who took OP's usual class.
@@ArcCaravan Agreed. I kind of received similar vibes of them not fully understanding the class system. Inexperienced players often have a 'bias' towards something. They may have seen something from movies or played video games where spell casting is very powerful and end up being bias towards it. When they finally play the class they realize that it was not what they thought it was and often times complain about it.
@@ShadzeriosFIN But even then Bards are literally stereotyped in movies, games, books, and TV shows as being known for their charisma and social skills, and not their combat abilities. I could understand a new player making a mistake like that for any other class, but I feel like you'd have to be pretty nutty to expect that from the bard class.
I think there's a reason the DM if the second story didn't have a group outside of new people that didn't know better. He's a total bully that gets off on 'beating' players and using a crit fail table to make it funner for him.
I don't want to draw too many conclusions from hearing one second-hand story, but I think it would be beneficial for Bugbear to get an ADHD evaluation.
Yeah, honestly it feels textbook hyperactivity behavior - especially with the whole "running around the restaurant in the middle of a session" thing. Kid probably needs medication.
I was doing chores while listening to this story and upon -- "Mr. DM, I dont feel so good.." * disconected sound* -- I lost my marbles and started laughing out loud hysterically xD pls keep up these funny bits, you are amazin comedian.
Honestly that DM sounds like one I ran into on Roll20 who said DROW DONT HAVE DARK VISION - which no other elves having dark vision for a campaign cool - but no Drow havingdark vision or the racial spells. So Drow were basically purple humans. Expected people to attend 3 sessions week, I never made it to session because I asked a ton of questions about how they ran their game when the post said "extensive homebrew rules"
Third Story: In fairness, with Frisk being a new DM, the punishment dice thing is something I could let slide. I remember wanting to do something like that when I first started DMing, too, so I get it. As a new DM, you don't know how to handle people being problematic, so in-game punishments feel like the easiest solution. Eventually, you figure out how to mitigate those problems and move forward. To go more into the problem, though, yeah, the bard sounds like he wants to be the main character and isn't doing as great as he wants, so he's using the fact that OP is a forever-DM as a way to make it sound like he optimized a build with his knowledge of D&D to make himself better. I have to wonder, if OP offered to give the bard the leader position in the group, would things change?
one of my DMs has a similar rule to the one in the intro story. Except, it was whenever one of us dropped to 0 hp. Once our character was up again, we'd roll to see if we had a lingering wound, and if so, what kind of wound. And healing spells couldn't instantly fix it, maybe help speed the healing. There was a chance to lose a limb, but we could decide if it was a permanent thing or not. Most of the time, it was only RP flavour, as we chat rp between sessions.
For the intro story, I think a Fear & Hunger like D&D game is an interesting premise, but you absolutely would need to let the players know up front what they are getting into as realistic survival games aren't everyone's cup of tea.
This was a comparatively tame episode in the grand scheme of things. Still, the stories were certainly worth discussing with weird random rules changes, DMPCs and people who don't really work in a group setting.
That last story definitely seems like a case of scapegoating from the bard's inferiority complex. We can see this in how the barbarian could cut his damage in half, keep to the background in other circumstances, and still be perceived as too strong and present despite doing the opposite. That being said, some benefit of the doubt could be extended. Ideally, the barbarian, the bard and the DM sit down outside of session and talk things out. From there, it should become clear if there are genuine problems that the bard either poorly communicates, doesn't understand or falsely projects onto the barbarian, or it becomes obvious that the bard is just scapegoating.
Intro story: Homebrew injury rules can be fun, but if the players don’t get to know how they work, that’s going to diminish the fun factor significantly. First story: That DM sounds like an asshole. It’s not the players’ fault he had them create characters of too low a level for the module he bought, and blaming them for it is just stupid. Also, as the DM, if the module as written isn’t turning out to be a good fit for the party, he can change it! If I were OP, I don’t think I’d want to play with that guy anymore. Second story: Oh boy, Bugbear was going through one of THOSE phases. Here’s hoping he grows out of it soon, both for his own sake and the sake of any future groups he might play with. Third story: I think kicking the bard is probably the best strategy. If he can’t handle other players having the chance to do what they’re good at, he’s not a good fit for D&D.
I'm planning a couple of narrative injuries in my campaign, but the key difference is that they won't affect the players themselves. Instead, they'll be used on major NPCs as quest hooks. You might have to bend over backwards to make grievous injuries work as a plot device in D&D (like curses and diseases), but it's doable. Besides, if magic can solve literally everything, why do we have martial classes?
Crispy, I've been watching your videos for a while now, but I just got back from a session where I actively implemented some of your tips to help make sure my friends were actually having fun and we could deal with out-of-game problems out of game, and it went so well (we had some character-bleed issues and a couple other things to address). It meant we didn't get to do much actual playing this session, but our party is much healthier and more aware than it was before, and I'm so glad that watching you gave me the confidence to suggest a pre-session talk. Thanks for doing what you do!
I can understand bard feeling overshadowed in combat, I’ve always played more utility based spellcasters and felt like I’m tickling the enemies which is not fun, however, there are so many things as a spellcaster you can do that the barbarian can’t. It wouldn’t be fair to martials if you could out damage them too
The way the DM in the first story runs combat - with it being stupid deadly for no reason and blaming it on the module - sounds like a game I play in... The level 3 ranger I had failed to make a DC 17 con save on a poison aoe... RIP 😢 EDIT: Unlike in the story, the DM in question here never had overpowered DMPCs to help us out. We'd just... die, then come back as some Skyrim-esc Draugr-flavour undead for no reason. I really don't think that's part of the module we're supposed to be playing.
Does anyone else just randomly loose yourself in the candle flames and have to go back sometimes, because you've missed like 30 seconds of the story? 😅😅
EXTREME NAT 1--that last one.... It's true, no one can please all of the people all of the time but ... the "OP" OP was trying. Took the, ahem, critique, and tried to do better. Succeeded, as far as I'm concerned. Tailored his play-style more to the level of the group. Scaled back his attacks so that his greater experience wouldn't infringe on the play and learning of others. AND STILL. Jeez. And the DM tried ... but it sounds like at least one of the other players, that Bard, was determined to be dissatisfied. Instead of upping his own game, he chose to complain. Sounds like OP and Frisk need to move on, group-wise. At the very least, that whole Bard needs to be tossed. Possibly the other complainer, too. Though they, at least, might not have been as hardcore whiny as Bard. If neither of them noticed the sincere effort to compromise they wouldn't notice anything short of OP no longer being part of the campaign. Or, themselves not being part of the campaign. I think OP and Frisk handled things pretty fairly and well. DM-life be RELENTLESS, THO. Not for the faint of heart.
Aiya. So I want to point out, this kid is super disrespectful. I actually play in a group with a 13 yr old player. He is our party barbarian. He is actually a reformed murderhobo but this was more because the old players of the group leaned that direction. Once the group started leaning into roleplay preferences he leaned into that direction too. He is actually an amazing emotional core of the group and very respectful. He is late to sessions sometimes but this isn’t his fault, it’s his family’s due to not letting him get to us in time for session start. We are used to it so we usually chat until he can join us or, if it’s particularly long, fill him in when he gets there in a quick recap. It’s worth it to us because he is such a respectful player. So yeah, just want to make it known that you can play in a party with a kid that young and still have a brilliant time for all around. Really just depends on the kid and the adults.
I get it sometimes you want to deal go's damage. It's the one thing I learned about being a support class. Your doing something else that they can't do. Though I will say it's up to the party to give props when they got a good heal or thinks for the buffs.
I had 4 grandmas. Not because any of them were lesbian, but because divorce was very common in my parents family. I had 2 bio grandmas and 2 step grandmas that my bio grandpas married. I also had 6 grandpas but that's a whole other situation.
10:55 "How do you have three grandmas?" "I have a stepdad whose mother is bisexual and remarried a woman after her husband died." "So you have four grandmas?" "No. Mom was adopted, but she eventually reunited with her biological mother, while dad also had a step-mom who he was also close with." "So how many grandmas are we up to?" "Well, granddad after divorcing grandma went through three wives before joining a polyamorous commune."
The bard is a problem. Sorcerer might also be a problem as they supported bard. I am not sure about the rest of them, but the DM might be in the right moving his campaign to another friend group.
In regards to the intro, i have done wounds for dropping unconscious before. A randomized penalty that persists just until a long rest. It was part of a ruleset me and my then players came up with when we were wanting to try something a bit more challenging. It was a fun adventure, only about 6 by design. "Hardcore" rules can be really fun at first, but usually people get tired of the tedium and book work required for them to work and at that point it begins having the opposite effect and make the game more boring and frustrating instead of creative and tactical.
In relation to the first story (after the intro), my dm did throw us a lot of unbalanced encounters during one of our campaigns. But that was because they had a misunderstanding of Challenge Ratings and owned up to their mistakes. Turns out a group of 5 CR3 monsters was not a fair match against our party of 5 fifth level players. But again, at least our GM apologized when they realized their mistake.
I would have said “me too,” ripped my character sheet in half, and walked out. Some people just need to be banned from living a mile near a game store.
"See how better everything is without Barbarian at the game?!" All I see is how Bard's inferiority complex is being sated by the person just having a good time with the rest of the players isn't there. This is some grade A attention hogging, with such symptoms as "not participating when things aren't about me" and "look how OP X person is!" as said person is just being a helpful player. It's guys like these that give players impostor syndrome.
That double damage on crit fail saves is a good idea... In a game that accounts for the math (Like Pf2, which actually uses this rule). D&D's math, however, is very loose. They literally make spells more powerful based purely on recognizably.
I had both three grandmothers, and also none, because the unoverse is rude. My maternal gma died before I was born, paternal when I was one, and my step grandma just passed away a few days ago. We weren't very close, but she was really nice and kept trying to give me all of her things because dementia. I refused what I could. She was 94, and died on her birthday. That’s how she would have wanted it, though.
Crit fails causing something worse than a miss is so dumb when the odds of a crit is determined by a mere d20. That's every one out of 20 attacks doing something dumb no matter how good your character is.
Just allow lesser restoration to set and partialy fix broken bones (as in going down could break it again) and have greater restoration fully heal a bone. You could alao work with allowing a 3rd lv cure wounds to fix a bone but provide no hit points (like a paladins lay on hands removing disease)
Please tell me the the OP and their group in that second story stopped playing with that asshat of a DM. OP, if you find this comment, please. I need closure.
For better or for worse (also i like your videos ig? idk i just listen to em in the background, not sure if it's a good thing to like thing to like them)
You are wrong Crispy. My dad would have wrung my neck had I ever acted out of line like that. That kid had no disciplining and acted like a savage little a-hole. Yes, I did stupid things but nothing I can ever say I regret because of my dad. My dad would point to such little hellions and told us "You see that; look how stupid he/ she looks. Do you want to be that stupid?"
The problem with Bugbear isn't that he was a kid; it's that he was determined to be an asshole.
The "Some people have three grandmas" with the Pride Flag was the funniest thing you've done on this channel.
The funniest thing for me is that it is perfectly possible to have three or even more grandmothers. I for example actually do, courtesy of my father being adopted. It's kust very ridiculously improbable for each of them to have died one week after the other and always exactly at the time of the RP :D
I had 4 grandmas. 2 bio, 2 step. Divorce and remarriage was very common in my parents families.
Right after the intro story we have an inept DM who gaslights the players into thinking his willful failure is their fault. Also falsely claiming that his garbage was in the module.
Yup!
Agreed. I'd honestly ask to see the module (which conveniently wasn't named in the story) to see if DM indeed didn't buff them, since it wouldn't be metagsming it spoilers because players who lost weren't allowed back in anyway.
@@ArcCaravan Yeah, I'd have been demanding to see the module at that point Arc.
And would not have taken no for an answer. I would not be too terribly reasonable with a DM that pulled this kind of thing.
Jesus, the second story's DM not allowing players to make new characters after death is straight from that one Chick Tract. What's next, the DM mercs the player too?
It's as if he does not want people to play his game
Literally came into the comments to say this, it's fuckin' frightening.
Run one shots people.
It's a great way to vet new players before them joining your campaign. Nothing can ruin a fun campaign for your long time players than the new person being a jerk.
Plus, it gives your long time players a chance to play a class/race outside the long time campaign.
Trust me. I've been DMing for over 30 years.
I am a newbie player that was invited to someone's campaign. I suggested a one shot so I could learn how to play things, for this exact reason! What if I wasn't a good fit? I don't want to be the reason that their two years long campaign gets ruined. The one shot went really well and we're going to go into the long campaign in the coming weeks :)
@@StudlyFudd13
People who worry about being the problem are rarely the problem. Lol
Congratulations. Welcome to the hobby.🤘
My theory about the bard in the last story is that he was jealous of the OP being party leader and kept bitching about him to get him kicked out so he could be part leader.
That makes me wonder why bard/Wigi didn't try being leader beforehand.
@@ArcCaravanmight’ve been hoping someone would nominate him
@@ArcCaravanhe probably wanted the role but didn't want to ask for the role. Ya know. Like he was expecting everyone else to be like," Oh bard lead us please! Your so smart." Then when no one did that he blamed someone for it lol
The blood hunter / warlock skit ending with a Discord disconnect chime actually got me laughing out loud. These skits are getting really good, Crispy!
Maybe if Bard didn’t have want someone else to deal all the damage they should’ve… not played a bard? Why play a support class if you don’t want to support?
I honestly doubt bard/Wigi (or the other players) was experienced enough to know that's a support class. Though you did just make me notice how the problem player wound up being the same person who took OP's usual class.
@@ArcCaravan Agreed. I kind of received similar vibes of them not fully understanding the class system. Inexperienced players often have a 'bias' towards something. They may have seen something from movies or played video games where spell casting is very powerful and end up being bias towards it. When they finally play the class they realize that it was not what they thought it was and often times complain about it.
@@ShadzeriosFIN
But even then Bards are literally stereotyped in movies, games, books, and TV shows as being known for their charisma and social skills, and not their combat abilities.
I could understand a new player making a mistake like that for any other class, but I feel like you'd have to be pretty nutty to expect that from the bard class.
Eh... bards are so flexible that you *can* build a competent damage dealer out of one, if you know what you're doing. It does take work, though.
Because they think bards are the spotlight class.
I think there's a reason the DM if the second story didn't have a group outside of new people that didn't know better. He's a total bully that gets off on 'beating' players and using a crit fail table to make it funner for him.
I don't want to draw too many conclusions from hearing one second-hand story, but I think it would be beneficial for Bugbear to get an ADHD evaluation.
That or their parents need to teach them discipline
Yeah, honestly it feels textbook hyperactivity behavior - especially with the whole "running around the restaurant in the middle of a session" thing. Kid probably needs medication.
@@peterriverajr6899 they definitely need to roll some Nat20s with a "belt of thrashing"!
@@peterriverajr6899 no that kinda thing never helps and can lead to outright abuse it's an outdated and problematic view on parenting
@@Thegenderfluiddinosaur you messaged the wrong person I didn't mean to hit them with a belt or anything or that matter
4:22 Out of all the Crispies that have died in these skits, this one is the funniest, for sure
I was doing chores while listening to this story and upon -- "Mr. DM, I dont feel so good.." * disconected sound* -- I lost my marbles and started laughing out loud hysterically xD pls keep up these funny bits, you are amazin comedian.
Now I wanna see what that children’s DND group looks like. It must be a complete mess of screaming, crying children throwing dice all over the place
I am cackling like a mad man at the first story, I feel bad, but for some reason, it's making cry laugh, idk why I am, but I can't stop.
Honestly that DM sounds like one I ran into on Roll20 who said DROW DONT HAVE DARK VISION - which no other elves having dark vision for a campaign cool - but no Drow havingdark vision or the racial spells. So Drow were basically purple humans. Expected people to attend 3 sessions week, I never made it to session because I asked a ton of questions about how they ran their game when the post said "extensive homebrew rules"
Third Story: In fairness, with Frisk being a new DM, the punishment dice thing is something I could let slide. I remember wanting to do something like that when I first started DMing, too, so I get it. As a new DM, you don't know how to handle people being problematic, so in-game punishments feel like the easiest solution. Eventually, you figure out how to mitigate those problems and move forward. To go more into the problem, though, yeah, the bard sounds like he wants to be the main character and isn't doing as great as he wants, so he's using the fact that OP is a forever-DM as a way to make it sound like he optimized a build with his knowledge of D&D to make himself better. I have to wonder, if OP offered to give the bard the leader position in the group, would things change?
one of my DMs has a similar rule to the one in the intro story. Except, it was whenever one of us dropped to 0 hp. Once our character was up again, we'd roll to see if we had a lingering wound, and if so, what kind of wound. And healing spells couldn't instantly fix it, maybe help speed the healing. There was a chance to lose a limb, but we could decide if it was a permanent thing or not. Most of the time, it was only RP flavour, as we chat rp between sessions.
For the intro story, I think a Fear & Hunger like D&D game is an interesting premise, but you absolutely would need to let the players know up front what they are getting into as realistic survival games aren't everyone's cup of tea.
Or an existing system like A Song of Ice and Fire, or GURPS,
and now im considering running a fear & hunger based campaign lol
11:24 Owl house “Byeeee” spotted! You can’t sneak that past me!
I love Crispy's skits
2nd story, I thought of a joke "haha, next step for this dm is doing " and then he actually did it, lol
This was a comparatively tame episode in the grand scheme of things. Still, the stories were certainly worth discussing with weird random rules changes, DMPCs and people who don't really work in a group setting.
That last story definitely seems like a case of scapegoating from the bard's inferiority complex. We can see this in how the barbarian could cut his damage in half, keep to the background in other circumstances, and still be perceived as too strong and present despite doing the opposite.
That being said, some benefit of the doubt could be extended. Ideally, the barbarian, the bard and the DM sit down outside of session and talk things out. From there, it should become clear if there are genuine problems that the bard either poorly communicates, doesn't understand or falsely projects onto the barbarian, or it becomes obvious that the bard is just scapegoating.
In that last one, the DM has to stop and tell Bard straight up that he's delusional.
Oh neat, Tavern Tips, I'd love to see these while listening to horror stories
Out of game problems require out of game solutions...? I got you, baby.
*Proceeds to build torture rack
Intro story: Homebrew injury rules can be fun, but if the players don’t get to know how they work, that’s going to diminish the fun factor significantly.
First story: That DM sounds like an asshole. It’s not the players’ fault he had them create characters of too low a level for the module he bought, and blaming them for it is just stupid. Also, as the DM, if the module as written isn’t turning out to be a good fit for the party, he can change it! If I were OP, I don’t think I’d want to play with that guy anymore.
Second story: Oh boy, Bugbear was going through one of THOSE phases. Here’s hoping he grows out of it soon, both for his own sake and the sake of any future groups he might play with.
Third story: I think kicking the bard is probably the best strategy. If he can’t handle other players having the chance to do what they’re good at, he’s not a good fit for D&D.
I'm planning a couple of narrative injuries in my campaign, but the key difference is that they won't affect the players themselves. Instead, they'll be used on major NPCs as quest hooks.
You might have to bend over backwards to make grievous injuries work as a plot device in D&D (like curses and diseases), but it's doable. Besides, if magic can solve literally everything, why do we have martial classes?
Crispy, I've been watching your videos for a while now, but I just got back from a session where I actively implemented some of your tips to help make sure my friends were actually having fun and we could deal with out-of-game problems out of game, and it went so well (we had some character-bleed issues and a couple other things to address). It meant we didn't get to do much actual playing this session, but our party is much healthier and more aware than it was before, and I'm so glad that watching you gave me the confidence to suggest a pre-session talk. Thanks for doing what you do!
Gotta love the Ramsay reference.
I can understand bard feeling overshadowed in combat, I’ve always played more utility based spellcasters and felt like I’m tickling the enemies which is not fun, however, there are so many things as a spellcaster you can do that the barbarian can’t. It wouldn’t be fair to martials if you could out damage them too
Some people are so good at ignoring that Discord shows what you got booted up mid call
The way the DM in the first story runs combat - with it being stupid deadly for no reason and blaming it on the module - sounds like a game I play in... The level 3 ranger I had failed to make a DC 17 con save on a poison aoe... RIP 😢
EDIT: Unlike in the story, the DM in question here never had overpowered DMPCs to help us out. We'd just... die, then come back as some Skyrim-esc Draugr-flavour undead for no reason. I really don't think that's part of the module we're supposed to be playing.
Does anyone else just randomly loose yourself in the candle flames and have to go back sometimes, because you've missed like 30 seconds of the story? 😅😅
Even if i grown up i still a menace to the society, im solely a purpose for manual for shampoo
I had three grandmas, but only because my grandpa was a cheating bastard.
Glad you mentioned subscribing since RUclips unsubscribed me from you at some point between now and the video release
EXTREME NAT 1--that last one....
It's true, no one can please all of the people all of the time but ... the "OP" OP was trying. Took the, ahem, critique, and tried to do better. Succeeded, as far as I'm concerned. Tailored his play-style more to the level of the group. Scaled back his attacks so that his greater experience wouldn't infringe on the play and learning of others. AND STILL.
Jeez. And the DM tried ... but it sounds like at least one of the other players, that Bard, was determined to be dissatisfied. Instead of upping his own game, he chose to complain. Sounds like OP and Frisk need to move on, group-wise. At the very least, that whole Bard needs to be tossed. Possibly the other complainer, too. Though they, at least, might not have been as hardcore whiny as Bard. If neither of them noticed the sincere effort to compromise they wouldn't notice anything short of OP no longer being part of the campaign. Or, themselves not being part of the campaign. I think OP and Frisk handled things pretty fairly and well.
DM-life be RELENTLESS, THO. Not for the faint of heart.
Aiya. So I want to point out, this kid is super disrespectful. I actually play in a group with a 13 yr old player. He is our party barbarian. He is actually a reformed murderhobo but this was more because the old players of the group leaned that direction. Once the group started leaning into roleplay preferences he leaned into that direction too. He is actually an amazing emotional core of the group and very respectful. He is late to sessions sometimes but this isn’t his fault, it’s his family’s due to not letting him get to us in time for session start. We are used to it so we usually chat until he can join us or, if it’s particularly long, fill him in when he gets there in a quick recap. It’s worth it to us because he is such a respectful player. So yeah, just want to make it known that you can play in a party with a kid that young and still have a brilliant time for all around. Really just depends on the kid and the adults.
I get it sometimes you want to deal go's damage. It's the one thing I learned about being a support class. Your doing something else that they can't do. Though I will say it's up to the party to give props when they got a good heal or thinks for the buffs.
Everyone knows "punishment dice" are the giant plushie dice you toss at player's faces when they make a bad pun.
I had 4 grandmas. Not because any of them were lesbian, but because divorce was very common in my parents family. I had 2 bio grandmas and 2 step grandmas that my bio grandpas married. I also had 6 grandpas but that's a whole other situation.
10:55
"How do you have three grandmas?"
"I have a stepdad whose mother is bisexual and remarried a woman after her husband died."
"So you have four grandmas?"
"No. Mom was adopted, but she eventually reunited with her biological mother, while dad also had a step-mom who he was also close with."
"So how many grandmas are we up to?"
"Well, granddad after divorcing grandma went through three wives before joining a polyamorous commune."
The bard is a problem. Sorcerer might also be a problem as they supported bard. I am not sure about the rest of them, but the DM might be in the right moving his campaign to another friend group.
In regards to the intro, i have done wounds for dropping unconscious before. A randomized penalty that persists just until a long rest. It was part of a ruleset me and my then players came up with when we were wanting to try something a bit more challenging. It was a fun adventure, only about 6 by design. "Hardcore" rules can be really fun at first, but usually people get tired of the tedium and book work required for them to work and at that point it begins having the opposite effect and make the game more boring and frustrating instead of creative and tactical.
In relation to the first story (after the intro), my dm did throw us a lot of unbalanced encounters during one of our campaigns. But that was because they had a misunderstanding of Challenge Ratings and owned up to their mistakes. Turns out a group of 5 CR3 monsters was not a fair match against our party of 5 fifth level players. But again, at least our GM apologized when they realized their mistake.
I would have said “me too,” ripped my character sheet in half, and walked out.
Some people just need to be banned from living a mile near a game store.
"See how better everything is without Barbarian at the game?!" All I see is how Bard's inferiority complex is being sated by the person just having a good time with the rest of the players isn't there. This is some grade A attention hogging, with such symptoms as "not participating when things aren't about me" and "look how OP X person is!" as said person is just being a helpful player. It's guys like these that give players impostor syndrome.
if 30 is spot light hog... whats 1809damagein 1 round, i did it yesterday on last session of caimpagn at lvl12
That double damage on crit fail saves is a good idea... In a game that accounts for the math (Like Pf2, which actually uses this rule). D&D's math, however, is very loose. They literally make spells more powerful based purely on recognizably.
I had both three grandmothers, and also none, because the unoverse is rude. My maternal gma died before I was born, paternal when I was one, and my step grandma just passed away a few days ago. We weren't very close, but she was really nice and kept trying to give me all of her things because dementia. I refused what I could. She was 94, and died on her birthday. That’s how she would have wanted it, though.
Not the bones
I had a similar experience playing with a kid. Thats why I don't play with them anymore
Crit fails causing something worse than a miss is so dumb when the odds of a crit is determined by a mere d20. That's every one out of 20 attacks doing something dumb no matter how good your character is.
Just allow lesser restoration to set and partialy fix broken bones (as in going down could break it again) and have greater restoration fully heal a bone.
You could alao work with allowing a 3rd lv cure wounds to fix a bone but provide no hit points (like a paladins lay on hands removing disease)
Yup, problems should be handled out of game.
Extreme Nat1s! (Especially that whiney bard in the last story, what an @$$hat!😖)
I am here, etc.
Are you reaching far across these new frontiers?
Are you reaching far across these new frontiers?
Extreme Nat One!
Please tell me the the OP and their group in that second story stopped playing with that asshat of a DM. OP, if you find this comment, please. I need closure.
Martial: Takes one feat
Crispy: you are moderately optimized
Mostly a joke about how bad options are for martials in 5e, not what you said.
Catfolk? Pathfinder then?
Extreme Nat 1!
The story of the 13 year old reminds me about how much I hate children
EXTREME NAT 1
comment for le algorythm monster
KID FIGHT!
You cannot escape undertale.
For better or for worse (also i like your videos ig? idk i just listen to em in the background, not sure if it's a good thing to like thing to like them)
Extreme Nat 1
Extreme nat 1!
I will have you know, i have four grandmas! Not a single one is gay XD At least, I don’t think they are
Yeah, can also come from divorce and remarrying and the like.
@@TheGolux that’s how ive got four
Doesn't matter if they are
@@peterriverajr6899 Also true
extreme nat 1
I like your black nails
NAT1!
I had 3 grandmas
Extreme nat 1
More skits and more objectiveness, much less judgemental recently .
Really like the new direction.
Meep
Its dream nat1
Crispy: *spends an entire story throwing shade at kids*
Me: *thought Crispy was like eighteen*
Being old sucks actually.
...yeah I know. I look a LOT younger than I am. It'll be a blessing when I'm 40 and look 20.
You are wrong Crispy. My dad would have wrung my neck had I ever acted out of line like that. That kid had no disciplining and acted like a savage little a-hole. Yes, I did stupid things but nothing I can ever say I regret because of my dad. My dad would point to such little hellions and told us "You see that; look how stupid he/ she looks. Do you want to be that stupid?"
im actually a big believer of punishing problem players in game especially if they are going out of their way to ruin the game
So where's the title story?
First story after the intro. Granted it's easy to miss because that's at most half the story with the other just being killer DM rulings.
Extreme Nat 1
EXTREME NAT 1
Extreme nat 1
Extreme nat 1