I can so much imagine this being played on stage: (an acoustic guitar, sometimes a flute, a hammond organ and one of those big wakaido drums instead of a normal base drum). Thank you for reuploading a childhood memory.
You made the right choice in going for the Genesis model 1 (clearly not a VA7 board revision) not just for the low-pass filter, but also because this game has a major bug in the sound driver that causes the music to slow down massively on consoles that allow the FM BUSY flag to be read back from an address other than 0x4000 in the Z80's address space (this is commonly used as the sound CPU on the Genesis). For some reason, Hellfire makes multiple reads to addresses 0x4001 and 0x4003, which should typically return nothing, but on the VA7 Genesis model 1 and later (except the VA2 and VA2.3 Genesis model 2 as those seem to essentially be condensed Genesis model 1s right down to being the only revisions since the VA7 Genesis model 1 to use a discrete YM2612 rather than the ASIC-integrated YM3438 that I can't stand seeing in the Genesis), those addresses return the FM BUSY flag, causing the music to slow down to an insane degree. Soundtrack-wise, I find this game to be hit-or-miss. Egypt, in particular, is wholly unpleasant to listen to with that abrasive instrument set and is incredibly bland overall to the original rendition on the YM3812 used by the arcade PCB. Captain Lancer, though, is awesome no matter what version it is.
I got this game late into my Genesis days as a kid (not long before I got an N64). Eventually It dawned on me that the song for level 1 (Captain Lancer) borrows musically from "Hell bent for Leather" by Judas Priest quite a bit. Probably helped prompt me to be a fan of theirs as I've gotten older. Thanks for the clean upload!
I feel bad for the players who's only Genesis was the Model 2. They never got to hear Hellfire in it's full glory on the Model 1. Fun fact, on the Genesis there 's a secret that if you go into the Sound Test and play the Ending track and let it play all the way through it quickly changes the Difficulty to "Yeah Right!" and drops you into the first level which is an insanely hard mode of the whole game, if you beat the game on this difficulty you will get a surprise ending. I had to use a Game Genie to beat it on "Yeah Right!" difficulty. And it still wasn't easy.
I actually found this trick myself when I was kid and the game was maybe 8 months old. I sent it into EGM and everything but they never published it. Guess the game wasn't popular enough. Oh well!
Oh yeah, the thing where it says you must have cheated? =P ...I wondered how they knew at the time because there was no way I was doing that without it XD Not sure I ever got past stage 4 without cheating, honestly, and certainly not for a lack of trying. Some games you can go back to as an adult and you wonder how it was ever so difficult. This was not one of those cases. I still go back to hellfire occasionally and it still curbstomps me. Nice mechanics and game design though, it just does not even remotely consider taking prisoners.
"I had to use a Game Genie to beat it on "Yeah Right!" difficulty. And it still wasn't easy." So you didn't beat it, because "beating" the game on Game Genie doesn't count.
I can so much imagine this being played on stage: (an acoustic guitar, sometimes a flute, a hammond organ and one of those big wakaido drums instead of a normal base drum).
Thank you for reuploading a childhood memory.
You made the right choice in going for the Genesis model 1 (clearly not a VA7 board revision) not just for the low-pass filter, but also because this game has a major bug in the sound driver that causes the music to slow down massively on consoles that allow the FM BUSY flag to be read back from an address other than 0x4000 in the Z80's address space (this is commonly used as the sound CPU on the Genesis). For some reason, Hellfire makes multiple reads to addresses 0x4001 and 0x4003, which should typically return nothing, but on the VA7 Genesis model 1 and later (except the VA2 and VA2.3 Genesis model 2 as those seem to essentially be condensed Genesis model 1s right down to being the only revisions since the VA7 Genesis model 1 to use a discrete YM2612 rather than the ASIC-integrated YM3438 that I can't stand seeing in the Genesis), those addresses return the FM BUSY flag, causing the music to slow down to an insane degree.
Soundtrack-wise, I find this game to be hit-or-miss. Egypt, in particular, is wholly unpleasant to listen to with that abrasive instrument set and is incredibly bland overall to the original rendition on the YM3812 used by the arcade PCB. Captain Lancer, though, is awesome no matter what version it is.
Man, that’s a nice explanation
Thank you! That's a good explanation. I was wondering why it sounded so much slower on my Genesis!
shmups go better with it.
Dam it I was gunna say that
The Genesis couldn't replicate the Arcade versions music? You Don't say?
Always a very European feel to the music, like those commodore games like Turrican.
I got this game late into my Genesis days as a kid (not long before I got an N64). Eventually It dawned on me that the song for level 1 (Captain Lancer) borrows musically from "Hell bent for Leather" by Judas Priest quite a bit. Probably helped prompt me to be a fan of theirs as I've gotten older. Thanks for the clean upload!
Interesting, and thank you for uploading it. I have watched it on arcade and think it generally benefits from the alternate sound cards/arrangements.
Fantastic, this definitely sounds better. Awesome upload!
I really like the quality of the music you put up.
Thanks for making these.
Subbed :)
Captain Lancer fucking slaps
It would've been awesome if there was a reprise of it in the final stage
This game was my nemesis at the age of 4
Une des musiques de jeu vidéo,je l’ai découverte en même temps que Gynoug ❤
Thanks again, a lot!!
"Mystic Green" has certain similarity to Stage 1 music from Raiden
Нормально в своё время вставляла эта игра.) Вот и музыка с неё нашлась.)
When you play and the song starts its hard to stop until the GO screen
I feel bad for the players who's only Genesis was the Model 2. They never got to hear Hellfire in it's full glory on the Model 1.
Fun fact, on the Genesis there 's a secret that if you go into the Sound Test and play the Ending track and let it play all the way through it quickly changes the Difficulty to "Yeah Right!" and drops you into the first level which is an insanely hard mode of the whole game, if you beat the game on this difficulty you will get a surprise ending.
I had to use a Game Genie to beat it on "Yeah Right!" difficulty. And it still wasn't easy.
I actually found this trick myself when I was kid and the game was maybe 8 months old. I sent it into EGM and everything but they never published it. Guess the game wasn't popular enough. Oh well!
Oh yeah, the thing where it says you must have cheated? =P ...I wondered how they knew at the time because there was no way I was doing that without it XD Not sure I ever got past stage 4 without cheating, honestly, and certainly not for a lack of trying. Some games you can go back to as an adult and you wonder how it was ever so difficult. This was not one of those cases. I still go back to hellfire occasionally and it still curbstomps me. Nice mechanics and game design though, it just does not even remotely consider taking prisoners.
"I had to use a Game Genie to beat it on "Yeah Right!" difficulty. And it still wasn't easy." So you didn't beat it, because "beating" the game on Game Genie doesn't count.
Is copyright free? i want it on my videos. can someone confirm please?
48 years old, and I've only just realised Linkin Park were ripping off Hellfire the whole time
Subtitles: [Music]
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