@@redsprites5216 exactly! As they should, honestly. Platforming stages and aerial gameplay go hand in hand. Also, note how the platforms do not disturb or disrupt any combos. As usual, these are standard old ass MUGEN characters without any edition. Things are working universally.
@SebastianVazquezFerrero VERY excited for the future of MUGEN. You are setting a new standard, and I can't wait to see the fruits of your work everywhere.
@@redsprites5216 thanks a lot for those words! I've always wanted to make these kind of interactive stages. Now we can finally make them. Here's hoping you enjoy them! 🤗
Great job friend! A insight: Maybe will be interesting with big/large/high stages split camera in both players like dbz snes games when both are distant from each other. Maybe a module can make that, or a code per stage....
Mega Man 4 😎👌 Perfecto que funcionen las plataformas del Dr. Cossack!
Gracias querido! Son un tipo de plataforma muy original y me pareció valdría la pena tenerlo.
Jedah is already proving that some characters with greater mobility might have an advantage in these kinds of stages!
@@redsprites5216 exactly! As they should, honestly. Platforming stages and aerial gameplay go hand in hand. Also, note how the platforms do not disturb or disrupt any combos.
As usual, these are standard old ass MUGEN characters without any edition. Things are working universally.
@SebastianVazquezFerrero VERY excited for the future of MUGEN.
You are setting a new standard, and I can't wait to see the fruits of your work everywhere.
@@redsprites5216 thanks a lot for those words! I've always wanted to make these kind of interactive stages.
Now we can finally make them. Here's hoping you enjoy them! 🤗
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Great job friend!
A insight: Maybe will be interesting with big/large/high stages split camera in both players like dbz snes games when both are distant from each other.
Maybe a module can make that, or a code per stage....
@@splashslash2271 it would be nice but it's absolutely impossible with the current engine.
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This is so cool!
Thanks my friend! If you ever port RMM to IKEMEN Go, I'd be honored to make you some platforming stages!
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damn,this looks amazing
@@davedavid8685 thanks!
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It seems that the platforms is working 100% no issues
Indeed, system is getting more and more robust. I'm happy!
@@SebastianVazquezFerreroAs well the bottomless pit
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