Blender Mesh Fixing | 3D Printing Tool Box Explained

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  • Опубликовано: 11 сен 2024

Комментарии • 85

  • @EL_N0IR_2201
    @EL_N0IR_2201 8 месяцев назад +5

    Thank you one million times, there is literally almost 0 info on search engines and videos on this subject in RUclips, it kind of makes me question all this blender Tutorialist's how they never this obvious issues we are bound to run into.

  • @ExtantFrodo2
    @ExtantFrodo2 2 года назад +15

    I feel like I hit the mother load when I found your channel. TYSM for this awesome contribution to the world. I don't have enough money to contribute, but I promise to make more and better content having gone through these lessons.

  • @queens.dee.223
    @queens.dee.223 2 года назад +1

    I am new to Blender 3D and to 3D printing, and that little throwaway comment about the bool tool? That was the most validating part of the whole video for me!
    I'm looking forward to getting back to my model and recreating it with you reminding me all the seemingly arcane keystrokes, too!

  • @My2Cents1
    @My2Cents1 2 года назад +7

    This video is pure gold. I had errors in my model I would've never discovered without this video, let alone how to fix them. SO AMAZINGLY satisfying to have a zero error model before sending it to Chitubox. It's one huge boulder off my shoulder. Thanks a bunch buddy.

  • @HaleyPBear
    @HaleyPBear 2 года назад +3

    I'm so excited about this video!! I've been working my way through your precision modeling course (which is fantastic) and I took a quick aside to watch this, out of curiosity. I think I may be able to fix and print an older model I had made now!
    Your tutorials are SO well done, I find it easier to learn from you than any other RUclipsr, on any topic. Thank you so much!!

  • @JeanBrito666
    @JeanBrito666 2 года назад +2

    On thin faces, the thinest that you can go is the nozzle width that usually is 0.4mm. The thickness that you mentioned on Prusa Slicer is for top and bottom not walls.

  • @z2kk
    @z2kk Год назад

    Terrifically helpful. I kept thinking I did a good job on the modeling only to find they dont' work with boolean modifiers.

  • @alexthehopeless3778
    @alexthehopeless3778 11 месяцев назад

    The cleanup always messes up my models, now thanks to you I can fix them manually, thanks!

  • @rjv2395
    @rjv2395 2 года назад +2

    great explanation of the errors, but not sure about the advice on fixing them manually. wondering if using the mesh clean up options might be a good video topic to combine with this. I mean not everyone works on large clumps of lego blocks. blender can do small parts with fine detail, but face count to show that detail can be high. What if you are working with 1 million + faces and have a high count of some of these errors? Manual fixes sometimes just arent feasible. using Make Manifold can work well if the errors are of a certain type. you're right about booleans sometimes causing alot of problems. sometimes parts will just not work. when that happens, I model to a certain point then do a voxel remesh to fix the issues. tks for the vids

  • @ronnetgrazer362
    @ronnetgrazer362 2 года назад +1

    Super helpful, this!
    I figured contig would stand for contiguous. Maybe the subs only made me hear you say continuous, in which case, please forget what I said, except for the super helpful part.

  • @malysyforethought1195
    @malysyforethought1195 Год назад

    This was useful at explaining what is going on at a basic level. Thank you.

  • @TheChartle
    @TheChartle 2 года назад

    Face loop selection via Alt+LeftClick works like a charm. What doesn't work consistently for me is Edge loop selections with Alt+LeftClick on Edges. Sometimes it works. Sometimes it doesn't. Also depends if edges for a face etc.

  • @AppliedMetaphysician
    @AppliedMetaphysician Год назад

    Nicely done! I don't even have Blender and I thoroughly enjoyed this. :)

  • @Warloo100
    @Warloo100 2 года назад

    Thank you very much, this solved some problems in understanding and even showed some problems I didn't even know that I have them.

  • @HeraldWitte
    @HeraldWitte Месяц назад

    Thanks a lot this was very useful video. It gave me a good insight in what to look out for and fix before exporting

  • @severedcreations521
    @severedcreations521 2 года назад +16

    I'm working with a very dense, high poly mesh that keeps running into these issues when I do any boolean action on them. Although this video does a fantastic job of explaining each problem and how to fix it, it's MUCH easier to do on a simple cube than on a complex surface. I was wondering if there are any ways to fix the issues on something super dense??

    • @LeslieWorks
      @LeslieWorks 2 года назад +3

      THIS

    • @JJ-vp3bd
      @JJ-vp3bd Год назад +1

      did you find an answer?

    • @johnkeyberg3476
      @johnkeyberg3476 Год назад +3

      If you are doing models for 3D printing, I've found that voxel remeshing on the Object Data Properties fixes most of the issues. Most printers end up triangulating your mesh anyway, so hanging on to quads seems not necessary, as far as I know.

    • @erenemirr
      @erenemirr 7 месяцев назад

      thanks man@@johnkeyberg3476

  • @AZ-lo7md
    @AZ-lo7md 2 года назад

    Thank you so much for making this great video that helped me finally solve some issues that had been bothering me for a while. Much appreciated!

  • @alexcostaSE
    @alexcostaSE 6 месяцев назад

    I’m saving this video and subscribing. So useful! Thanks

  • @jamesbarker6373
    @jamesbarker6373 2 года назад

    Great vid. I'll use this as my go to guide when I have issues

  • @dadamager3000
    @dadamager3000 Год назад

    this clarified many things for me, thank you

  • @AlessioRegal
    @AlessioRegal 2 года назад

    This tool is amazing! Thank you for showing its power!

  • @memkiii
    @memkiii 2 года назад

    Just one little point. Contig. is an abbreviation for Contiguous rather than _Continuous._ Meaning sharing the same border, or butting up against, where Continuous obviously means uninterrupted.

  • @tokzin3598
    @tokzin3598 2 месяца назад

    Bad contiguous edge fixed thank you.

  • @JeanBrito666
    @JeanBrito666 2 года назад

    Awesome video! Thanks you very much for this content! Subscribed!

  • @slakjawnotsayin5451
    @slakjawnotsayin5451 3 месяца назад

    AWESOME!!! Thanks you!!!

  • @Christontoast
    @Christontoast 2 года назад +2

    Great video. Is there a standard set of commands you run through prior to 3D print toolbox? Like merge by distance, normals-> outside, etc?

  • @ChainsawDNA
    @ChainsawDNA 5 месяцев назад

    Non-Flat Faces: If you have a mesh where it's not critical how the non-flat faces are fixed, for an automated approach press the "Non-Flat Flaces" button, which will select all of them. Then, under the "FACE" menu, select "TRIANGULATE FACES". That's all there is to it.

  • @eaojnr
    @eaojnr 2 года назад

    you've become my go-to true blender "zero2hero" guru, at last! sigh

  • @gnaneshwarreddy2242
    @gnaneshwarreddy2242 5 месяцев назад

    Any suggestions on working with:
    Non Manifold Edges: 51380
    Bad Contiguous Edges: 1056
    Intersect Face: 52191
    Zero Faces: 144007
    Zero Edges: 6508
    Non-Flat Faces: 29
    Thin Faces: 48895
    Sharp Edge: 8202
    Overhang Face: 104782
    😔

  • @coolshawnA
    @coolshawnA 2 года назад

    thanks for this, it will help me out a lot

  • @Alloush1980
    @Alloush1980 Месяц назад

    Thank you one million times, can you upload the example file ?

  • @danielkertz5142
    @danielkertz5142 Год назад

    U've saved my model, thx

  • @delysid604
    @delysid604 2 года назад

    Great videos man.. Tahnk you a bunch

  • @kasuha
    @kasuha 2 года назад

    I'm getting intersect face errors on complex faces all the time, even though the face does not intersects anything. I guess the plugin has issues keeping the check within the bounds of the face. I guess it would help to break such faces into tris or quads but I don't want to do that. As long as I'm sure there are no real problems it prints just fine.
    When visualising things like zero edges or faces, I find it useful to switch to wireframe view and vertex mode because it will highlight not only the problematic parts but also edges leading to them. View selected also helps.

  • @boxofcannons600
    @boxofcannons600 2 года назад

    That was verry useful. Thank you.

  • @sophiemercier5756
    @sophiemercier5756 10 месяцев назад

    Merci beaucoup pour la video j'ai enfin réussit à corriger mon model 3d. :)

  • @karlcoleman2839
    @karlcoleman2839 2 года назад

    OMG I was about 7 hours into a 3d model and the ankles of the "kobold" were non manifold, i almost threw my laptop at the wall till i found this vid 🥳 , Shift + N fixed it 😅

  • @bryanlaygond
    @bryanlaygond Год назад +1

    9:28 Question: Shouldn't you have set the Thickness to 1.26mm instead of 0.86mm since you had in your slicer Perimeter Option 3 as vertical shells?

  • @deans7538
    @deans7538 2 года назад +6

    Number 1 thing you failed to do was show how to even start using the add on and acess it

    • @malysyforethought1195
      @malysyforethought1195 Год назад

      Also, where to get it from!

    • @bodaciouschad
      @bodaciouschad 8 месяцев назад +1

      Edit>preferences>addons>official>3d-print toolbox
      Click the checkbox to enable

  • @army45able
    @army45able 2 года назад

    Thank You, very clear!

  • @Zimbob2424
    @Zimbob2424 2 года назад

    goto love that manual, it's on my to do list, lol

  • @Juan-Far
    @Juan-Far 2 года назад

    My models just didn't wanted to work when sended to stl in Cura, I was about to eat my keyboard, but this solved it, thank you!

  • @EB3DPrinting
    @EB3DPrinting 2 года назад

    Love your videos. Im going through your FreeCad series now as well. I was wondering though, what for keystroke display program are you using?

  • @mitchellminer4596
    @mitchellminer4596 7 месяцев назад

    THANK YOU FOR THIS VIDEO!👍👍👊 Shared sub

  • @comfijoshi6043
    @comfijoshi6043 2 года назад

    Bless this man

  • @andreych2011
    @andreych2011 Год назад

    thanks a lot!

  • @brendon6930
    @brendon6930 Год назад

    This video is excellent

  • @deathgoku
    @deathgoku 2 года назад

    Great series.
    Any plans to do scripting for precise modeling in blender?

  • @novavortex7763
    @novavortex7763 11 месяцев назад

    Printing stuff confuses me slightly not wanting to print any models just need this to check if my mesh isn't shit.

  • @saabyurk
    @saabyurk Год назад

    Great video but one question. Does text need to be converted to mesh to 3D print?
    I made a simple extruded line of text but converting it to mesh produces 4780 Non Manifold Edges and 3540 Zero Faces!!!
    No way can I fix that!
    I just tried exporting to stl without converting to mesh and it seemed to work. Is that the correct way?

  • @1937Brett
    @1937Brett 8 месяцев назад

    Reli need your help when I try and select the face to find out where my 3D print is wrong it doesn't let me select it

  • @BillieFingers
    @BillieFingers Год назад

    I'd love if you could remake this video with a more complex model as non of the useful fixes are reducing my mistakes on this larger more complex mesh

    • @Keep-Making
      @Keep-Making  Год назад

      If you have a model in mind let me know. Ultimately its the exact same application of information in this video just many times over 😅

  • @popeyeslogisticsltd2560
    @popeyeslogisticsltd2560 10 месяцев назад

    Hey, today is 11/03/2023 and I have watched your tutorial here a dozen times and I still can’t duplicate or repeat the process you illustrate for clearing out zero faces or thin face? Every time I try it either cancels out the changes and goes right back to the same issues or it creates more problems like bad Contig., sharp edges, etc….could you possibly help me figure out what I’m doing wrong?

  • @kaldetoonart
    @kaldetoonart Год назад

    thank you

  • @2bit8bytes
    @2bit8bytes 2 года назад +2

    0:32
    Any more info on this scaling inaccuracy bug?

    • @2bit8bytes
      @2bit8bytes 11 месяцев назад +1

      12:15 - also 2000mm Thin Faces bug

  • @leonardoreiter2299
    @leonardoreiter2299 2 года назад

    Bro this helepd me so much.... I´d link this video in the description

  • @constantineskliris
    @constantineskliris Год назад

    Great

  • @hamidtehrani9919
    @hamidtehrani9919 2 года назад

    very good

  • @MrMalior
    @MrMalior 2 года назад

    Where does this face orientation in your contextmenu fpr Bad Contig Edges comes from?

  • @1937Brett
    @1937Brett 8 месяцев назад

    So say faces hsd s number above 0 does that mean i need to fix all faces?

  • @lpburke86
    @lpburke86 2 года назад

    Out of curiosity….. is it limited to 100,000mm^3 or is it limited to 999,999mm^3?

  • @anubismacc8165
    @anubismacc8165 8 месяцев назад

    On the note regarding booleans, they completely bug all of this in relation to Zero Faces, and even trying to merge the faces, nothing happens, the best thing to do is just ignore it.

  • @mikeholmes3203
    @mikeholmes3203 2 года назад

    quick question, I am making a 3d Model of a house only thing that shows up is overhang faces 141 to be exact, but these are mostly the bottom of the model where it will sit on the plate, others are because window and door openings up top , should I worry about those? can't really do what you did and keep it square

    • @Keep-Making
      @Keep-Making  2 года назад

      The overhanging faces are just to let you know what is over 45 degrees. If you know that is the base of the model then you are fine =)

    • @mikeholmes3203
      @mikeholmes3203 2 года назад

      @@Keep-Making awesome thank you

  • @alex3dprints34
    @alex3dprints34 2 года назад

    Yay im the 1000 like :)

  • @_-martin-_
    @_-martin-_ 2 года назад

    What is the status of the realthunder branch? Has all the important stuff been merged to official Freecad?

    • @Panvil
      @Panvil 2 года назад +1

      Not yet. It's in the works, but i believe Jonathan said that sometime in the new year it should be implemented in one of his freecad videos

    • @_-martin-_
      @_-martin-_ 2 года назад

      @@Panvil Great. Thanks for the hint. Once it is merged I hope there will be made a new video on how to do things proper using official Freecad.

  • @1937Brett
    @1937Brett 8 месяцев назад

    When I do this my model vanished

  • @1937Brett
    @1937Brett 8 месяцев назад

    Sorry no details when I do the clean up process

  • @ilyasvural5908
    @ilyasvural5908 2 года назад

    shoe sport aotufix rpair tools vidio shoe texture mapping diplacement vidio

  • @chiboreache
    @chiboreache Год назад

    feeling so much *_meh_* about this tool -_-

  • @bodaciouschad
    @bodaciouschad 8 месяцев назад

    Wow. It has 0 tools for modeling- its just *diagnostic tools.*