It’s 2024 and it seems like yesterday I saw this blow up on RUclips in 2007. The original video of this guild killing Kil’Jaeden had 500k + views 17 years ago. People don’t realize how insane that is in the gaming universe back then. These were some amazing times for WoW. Even though I was never close to being this good at the game, I’m happy to Experience it and be an observer of it through SK Gaming / Nihilum / Ensidia
15 years. I simply cannot comprehend it. I remember being doing dailies in the Isle, before raid time. Then staying around after raid time. 15 years, but it feels like it was just 5 years ago. 15 years.
Dailies on my druid and rogue all day then raiding all night. Cap it off with some bgs with none guild/friends. Can’t believe I played this game 12-14 hours a day back then man.
@@migsy1717 Every pserver I've played they would come out in a hilariously broken state, whether it be super over buffed (Warmane) or under buffed (Sunwell) then they will fix it over time & if population drops because guilds are stuck on decade old content they will nerf it.
@@migsy1717 Warmane did something hilarious, where they fixed it over time slowly (KT) and made it much harder for the guilds who weren't prog guilds so casuals couldn't kill it once it was finally "normal"
... Got here from Grendel, ironically. Saw on a comment from another video that this features One Eight Zero. Nice to see that people enjoy the song. 👍👍👍
Say can you hear the wind blow Say can you hear the the storm grow Say can you feel the love die Say can you feel the pain flow Deep in your heart the anger Right through your veins the temper Cold in the dark we don't see Falling apart as we sleep We are one eight zero We fall one eight zero
The soundtrack in the song (the girl screaming "see me!" is from a movie called May, in which May tears her eye out and places it in a... doll she made.
hes not a void lord i think hes a corrupted naru there hasnt been any void lords to the game simply there isnt a way for such beings to come to our realm of existence
Probably the hardest boss I've had to heal. You could wipe if the execution was just one second off. Other than solo healing Sartharion 3-drakes (yes it was hard) in Naxx gear, this was probably the most challenging thing I've healed in all World of Warcraft. Brutallus was pure hardcore damage, but you could easily predict how much he was going to hit before he hit so you could time your heals beforehand. Although there are tons of things current WoW does best, I miss this World of Warcraft dearly.
M'uru is to this day the hardest boss I ever encountered and i've done a lot of mythic raiding since. I was in a top 100 guild and we wiped for 5 days a week for hours and like a month. I was Rsham and felt like I was behind the entire time
I would rather say H Lk 25m without the buff or Yogg Saron + 0 (when it was current) are harder, Actually i think the first kill of Yogg + 0 were something around 1000 tries and you need to be insanly lucky with the rng
sdracklryeg You are obviously clueless. Kungen said this is top 3 the hardest boss in the game. Many hardcore guild had to quit because they wasnt able to kill him. Muru got the name, Muru the guild disbander. I know Eternal Gathering one of the best guild ever, had 508 tries. This ofc, was before the nerf. They had to nerf him.
Yeah this was a bad ass fight and definitely put guilds to the test. Took my old guild a month to finally kill M'uru. Felt awesome to do so. Great raid instance, no normal/heroic/mythic crap, just... hard.
Badass? Was boring as fuck. The test was do you have enough Resto shamans to outheal the aoe damage? It was just a tedious add fight that had requirements of Priests for Mass Dispel and Mages for sheeping the endless boring fucking add waves. Nothing else. You're either talking bollocks through rose tinted glasses or never did it.
@@HorusHeresy1982 Badass to say you even hit phase 2 pre nerf I'm guessing. I agree as a healer the fight was tedious. Funny thing is I still have nightmares of not being able to keep people up during phase two. And its been what 12-13 years since I did this fight lmao. I know its pathetic I dream about a game. Still Muru was no joke.
anyone know what that buff their raid has in this video, its a white icon with what looks like a cluster of white ovals? The buff is between the hunters Arcane Int. and his Mark of the Wild buff icons. plz its killing me
The Micro Coordination of Raid buffs and items back then goes under appreciated as well. It's tough to say which was a harder fight pre 3.0 but I'm sure this one is way up there.
Same here. That's even what we said attempting Muru. I was apart of our guilds officer and our Leader said after a night of attempts. "It's like fucking Patchwreck all over again". The experience from Patch actually helped us take down Muru and keep the guild intact. Healing during the Muru encounter still gives me nightmares. I should of re rolled shaman during Sunwell.
In a way C'thun killed our guild, but... not in the way you might expect. We were actually the only guild on the server that could kill him reliably (another guild got the server first, but they never killed him again), and we were on a real high. But then we moved on to Naxx 40, and due to several issues we didn't progress very quickly at all. Because we thought we were awesome, we found this frustrating, and most of our better members left for that other guild that got the first C'thun kill. It actually worked out okay, because BC came not long after and dropped the raid size to 25. Hmm, good times. EDIT: Oh, on topic though, M'uru was probably the biggest guild killer, in that it killed some of the biggest guilds. Personally I'm just proud to have attempted it pre-nerf, even if I never saw it die.
This boss along with Anub'arak in TogC 25 and LichKing 25 man HC is the hardest bosses I know of, M'uru wasn't even ment to be killed this early. Sk.gaming played insane to kill it this early.. It's been calculated afterwards that M'urur wasn't supposed to be killable during the patch sk did it, it's like doing something impossible. You can't really do it and still they managed to do so in some way :)
same here but 4 day 4 hour. little more.. still, same rush. I was mt so the most memorable thing was the amount of stoneshield potions we went through.. So crazy!!!!!
Pretty sure for this video, they were forced to have everyone run LW for Drums use off CD. The upgraded blue drums too. Don't think tinnitus is even a thing back then lol.
Doesn't everyone do that during intense progression? Especially when killing the boss is all reliant on paying attention and doing mechanics/etc. It's extremely distracting, makes people act moronic.
@@TheBucketSkill I think most people use it now, parsing is all that matters. Back then it was actually hurting pc performance. I specifically remember back in Ulduar for instance, Recount would send so much data it would make some of our players disconnect. I think a smart play would be to have it hide during combat. It's still a useful tool to compare your performance from pull to pull.
@@iyaramonk Parsing can only happen if you kill the boss though, suprisingly T5 pre-nerf in tbc classic had people beat. Not everyone but lot of casual guilds. Vashj for example.
@dbotroniclol1 The dudes right, fights now (atleast on heroic) are far more complex in terms of mechanics, and requirements (due to the increase in difficulty of rotations etc).
I'm not sure, I could be wrong with what those UI frames is, but who you place as main tank targets is chosen by the raidleader, maybe they're there for some reasons in previous fights or something.
such a great kill, makes me realize how old i am, but raid bosses these days compared to M'uru are a joke, well maybe the Fallen Avatar was like on par.
I did Both Rag H and this boss in their time. We farmed Rag after we killed him, but this boss...I had to take a break from raiding because it was too fucking much
nah it wouldnt be. This fight had no major mechanics except the dispell mechanic. also not many guilds are running more than 2 tanks anymore. alts maybe incase the main tank gets sick btu thats it. also muru would be considerably harder/easier . First of all, many guilds would down him faster because there is MUCH more AOE then back then in this game (warlocks for example back then had no usefull AoE, which is why they stayed@ boss) , and 2ndly , there are no drums anymore so that could make it harder. Who knows. The fact that 8/11 classes can cast while moving doesnt make it harder either because the throw mechanic doesnt affect you in any way shape or form. Muru nowadays couldnt work thats the problem, and to be honest,t his aids of an boss shouldnt work ever again and i am glad hes gone. I am not sure if you ever downed him but please remind yourself of how boring he actually was if you did.
Secret Level Aftermath I'm not sure of these major mechanics you speak of, but what I do remember is spreading DPS 4 different ways, and all DPS having to learn an entirely new profession (leatherworking) to keep drums up at all times. If any of the split DPS/healing/tank teams failed, it was a wipe. Also, if you reached phase two, it was still a crapshoot because the dps race was intense. Only a small percentage of guilds killed this boss before he got nerfed.
Vince101276 like me? Anyway, spreading DPS isnt hard, warlocks go muru, swap to void, hunter and mages go temple entrance, rest (melees in particular) go temple exit. You needed 8 warlocks, thats what we run to skill an new proffesion isnt quite something that makes the boss hard but tedious wouldnt you agree? The DPS race was pretty intense but a dps race really just ment that youre either mastering your class because you can pull wicked numbers or you wait 2-3 months for the gear. i mean i see your point. But keeping up drums, splitting your dps etc., thats a rotation you invent in your first 20 trys, after that hte boss is a one trick pony. just entropius is hard if you forget to move . because then you die even faster. but because my guiuld wasnt actually fucking stupid we kinda downed him fast. i believe world top 150? not the best,but sure as hell not bad. ( i played in Stick N loot back then,guild doesnt exist anymore since wotlk though)
Secret Level Aftermath It was pretty hard to down your adds at the right time and the spell push back on negative energy was very difficult. (It was eventually taken away) One thing as well was the fight was a control and then dps race switch very quickly, no gradual phase switch or anything it just went whether your add teams were ready or not. It was a difficult timer to master and get every time where you can be efficient and get as much time as possible for your dps on the boss. I will not take anything away from this encounter and compare it. Health was different, classes were different, the amount of movement allowed with max dps. It sucked to have to stack classes, it might not have as many flashy mechanics. I still hold it as one of the hardest encounters faced for me. Raided Vanilla (didn't clear all content was still a noob ^^), BC, WotlK and Cata, but not MoP. I would easily put it in top 5 most satisfying kills of my time playing WoW.
Satisfying yes. Hard encounter, yea okay, balanced / correctly tuned encounter? Fuck no. It was just not tuned correctly that is really all. I think however compared to heroics hes kinda weak, like compare him to raggi HC; to LK HC, ulduar hardmodes, lei shen HC and Siegecrafter HC and he becomes bring. never said he was boring back then,just saying that in retrospective hes freaking boring.
@Jerryffs You're talking about a hunter's role in the fight which was very easy in this fight which I can say from experience. The fight was very healing intensive in the second phase, the first phase of the fight all you had to do was kill the adds and get M'uru into the next phase. I'm probably assuming you started playing in Cata getting free gear for easy bosses.
The challenge brought you closer to your riad members and the game had motive. these days, your raid mates are just people you see and talk to once a week, since it takes like 3 hours to finish a raid now.
People who try and say any fight even compares to how hard M'uru actually was pre nerf probably never fought him during BC. Most hardcore guilds did upwards of 200 attempts to even get into phase 2. Then it was learning how burn him down before you get burned.
Wow, this boss required this perfect comp, three priests so not one mass dispel is missed, three mages for sheeping and damage, and the paladins and shammys for utility/control/best tanks. Yes I beat him. He was a guildbreaker for the above reasons. When the boss requires 15+ raid slots to be certain classes.
karsteny0 Yeah but they didn't know what was causing the platform reset, they had teams assigned to kill the Val'kyr's and Blizzard could see they were killing them. They didn't know it was the bombs that were causing the edge to respawn, how could they? It was a stupid bug and it was Blizzards responsibility, not there's to bug test for that shit.
*Not nearly as intensive as Yogg+0, and yeah I did both fights pre-nerf!* Yogg+0 was so unforgiving in terms of individual and group responsability, Sunwell plateau was all about shamans and locks!
@@Excentrix54 Dude, I did and we gave up on Muru. Yogg on the other hand, even with the adjustment required soo much more coordination as a group while M'uru was more raw Dps + timing in phase 2 perfectly. If your transition was off, you just wipe. And that's what we did after a while, bad transition => auto wipe.
you know they didnt quite often nerfed him. there was one big 30% nerf at the end of bc. but before that they didnt rly nerf him they just fixed him, because like nearly all bc endboss he was fucking bugged as hell.
This got nerfed because no one could beat it . Then it got nerfed again because only few could beat it lol. Sk gaming beat it before the second nerf I believe.
I rewatch this every few months/years, still gives me chills. Iconic
I feel you, good old times.
Same here man , first time back in atleast 2 years now
it really is iconic
InstaBlaster.
Golden Era.
It’s 2024 and it seems like yesterday I saw this blow up on RUclips in 2007. The original video of this guild killing Kil’Jaeden had 500k + views 17 years ago. People don’t realize how insane that is in the gaming universe back then. These were some amazing times for WoW. Even though I was never close to being this good at the game, I’m happy to
Experience it and be an observer of it through SK Gaming / Nihilum / Ensidia
Nostalgia.... makes me wanna cry like a baby :(
My god, do I miss this!
I 'm @ M'uru with my guild atm :D
What server?
You are real heroes guys ! Only a few people can understand what these world firsts represent. Such a massive investement, such emotions.. ! Thanks
This fight made my guild disband
dunno why, this fight was so stupid....
15 years.
I simply cannot comprehend it.
I remember being doing dailies in the Isle, before raid time. Then staying around after raid time.
15 years, but it feels like it was just 5 years ago.
15 years.
yeah, times flies too fast man, i should have enjoyed more my raid time.
@@fpellaro indeed
Dailies on my druid and rogue all day then raiding all night. Cap it off with some bgs with none guild/friends. Can’t believe I played this game 12-14 hours a day back then man.
@@Shatamx yeah it's incredible amd it feels like it was yesterday
Quality will improve once the video has processed fully. (Usually an hour or so)
muru the guild breaker
Can't wait to see how many guilds it breaks on Psevers lol...KT only has about 11 kills so far on Warmane the most popular TBC pserver so far lmao.
@@taylorputman3365 On pservers do they use the pre nerfed version? do they change it after or do they always keep it same difficulty?
@@migsy1717 Every pserver I've played they would come out in a hilariously broken state, whether it be super over buffed (Warmane) or under buffed (Sunwell) then they will fix it over time & if population drops because guilds are stuck on decade old content they will nerf it.
@@migsy1717 Warmane did something hilarious, where they fixed it over time slowly (KT) and made it much harder for the guilds who weren't prog guilds so casuals couldn't kill it once it was finally "normal"
Vael 2.0 for sure
dig the music in this vid as well as the nostalgia
This is probably the best nerdscream.
I still revisit this video in 2022. Miss this style of videos on youtube, and Machinima.
Приятно видеть свежие комментарии на таком видео)
... Got here from Grendel, ironically. Saw on a comment from another video that this features One Eight Zero. Nice to see that people enjoy the song. 👍👍👍
This is the best wow boss kill video ever made.
thumbs up at the point where music matches the kill and u get goosebumps cuz its so epic..
I only made it to eredar twins and got stuck at muru, sunwell was Def a good raid and tbc was my best experience of all the expansions.
CArried by DRums of BAttle.
was impossible without DoB. as was Brutallus
Cause it was impossible without them...
They're only 5% haste in tbc
@@beanii8913 5% for entire fight is big dps , heal increase
i love this video it gives me the chills
I return to watch this video every month or year or so. The music is great. :D Thank you for helping me through moments of depression.
Say can you hear the wind blow
Say can you hear the the storm grow
Say can you feel the love die
Say can you feel the pain flow
Deep in your heart the anger
Right through your veins the temper
Cold in the dark we don't see
Falling apart as we sleep
We are one eight zero
We fall one eight zero
The soundtrack in the song (the girl screaming "see me!" is from a movie called May, in which May tears her eye out and places it in a... doll she made.
depression is cringe
Thats the only Void lord we have ever seen in-game...
hes not a void lord i think
hes a corrupted naru
there hasnt been any void lords to the game simply there isnt a way for such beings to come to our realm of existence
Quest in Netherstorm, Dimensius the All-Devouring is a Void Lord :)
Uu'nat has come and again it was hard as fuck on Mythic. In Top 3 Hardest boss ever LOL
I love how the bass line hits just as Morphling dies
That moment when you see the mage spellsteal and start whipping fireballs like a fucking savage! I loved to hate this fight
Probably the hardest boss I've had to heal. You could wipe if the execution was just one second off. Other than solo healing Sartharion 3-drakes (yes it was hard) in Naxx gear, this was probably the most challenging thing I've healed in all World of Warcraft. Brutallus was pure hardcore damage, but you could easily predict how much he was going to hit before he hit so you could time your heals beforehand.
Although there are tons of things current WoW does best, I miss this World of Warcraft dearly.
Francisco Franco Same. I healed this as a Druid. I still have nightmares.
I've been healing a voidwalker tank on this boss as holy paladin. Still experiencing Vietnam flashbacks 11 years later.
M'uru is to this day the hardest boss I ever encountered and i've done a lot of mythic raiding since. I was in a top 100 guild and we wiped for 5 days a week for hours and like a month. I was Rsham and felt like I was behind the entire time
I healed as hpriest in a UStop50 guild in WOTLK and I thought firefighter was fairly challenging myself.
M'uru is the hardest fight in the Game when it was current.
I would rather say H Lk 25m without the buff or Yogg Saron + 0 (when it was current) are harder, Actually i think the first kill of Yogg + 0 were something around 1000 tries and you need to be insanly lucky with the rng
SiothieGaming hardest was probably yogg0, it was thought to be mathematically impossible before Stars proved everyone wrong with their world 1st
M'uru took 4 days to kill. It was not hard
C'thun they said was mathematically impossible Even with best gear and lineup possible at That time
sdracklryeg You are obviously clueless. Kungen said this is top 3 the hardest boss in the game. Many hardcore guild had to quit because they wasnt able to kill him. Muru got the name, Muru the guild disbander. I know Eternal Gathering one of the best guild ever, had 508 tries. This ofc, was before the nerf. They had to nerf him.
hence why a ton of us quit
SW will launch next week and I come here again.
from my pov its one of the fights i enjoyed the most.
insanely encounter :)
Yeah this was a bad ass fight and definitely put guilds to the test. Took my old guild a month to finally kill M'uru. Felt awesome to do so. Great raid instance, no normal/heroic/mythic crap, just... hard.
Badass? Was boring as fuck. The test was do you have enough Resto shamans to outheal the aoe damage? It was just a tedious add fight that had requirements of Priests for Mass Dispel and Mages for sheeping the endless boring fucking add waves. Nothing else. You're either talking bollocks through rose tinted glasses or never did it.
@@HorusHeresy1982 Badass to say you even hit phase 2 pre nerf I'm guessing. I agree as a healer the fight was tedious. Funny thing is I still have nightmares of not being able to keep people up during phase two. And its been what 12-13 years since I did this fight lmao. I know its pathetic I dream about a game. Still Muru was no joke.
long time lost video found by now~
anyone know what that buff their raid has in this video, its a white icon with what looks like a cluster of white ovals? The buff is between the hunters Arcane Int. and his Mark of the Wild buff icons. plz its killing me
i'd be interested to know, iv'e never seen that either
thanks!
@@cornfish152 its the lunar festival buff i believe. gives some health if i recall correctly
Lunar Festival buff yep, gives 250 hp. Not much but it probably made the difference for this kill.
The Micro Coordination of Raid buffs and items back then goes under appreciated as well. It's tough to say which was a harder fight pre 3.0 but I'm sure this one is way up there.
only SK Gaming and Exodus killed M'uru without any nerf..
TBC, best time
Still true
I mean was the dj adolf music in the end really necessary?
Man who was the worse guild slayer? MURU, Val(BWL), Patchwreck, Lady Vashj, or Cthun?
+Shatamx I'd say c'thun tbh
+Levi Roose Vanilla AQ 40 Princess Huhuran is easily overlooked. M'uru was haaarrrd. But both bosses made guilds want to murder people.
i say patch all the way even though i got it killed i lost like half my damn guild do to it back in the day .-.
Same here. That's even what we said attempting Muru. I was apart of our guilds officer and our Leader said after a night of attempts. "It's like fucking Patchwreck all over again". The experience from Patch actually helped us take down Muru and keep the guild intact. Healing during the Muru encounter still gives me nightmares. I should of re rolled shaman during Sunwell.
In a way C'thun killed our guild, but... not in the way you might expect. We were actually the only guild on the server that could kill him reliably (another guild got the server first, but they never killed him again), and we were on a real high.
But then we moved on to Naxx 40, and due to several issues we didn't progress very quickly at all. Because we thought we were awesome, we found this frustrating, and most of our better members left for that other guild that got the first C'thun kill.
It actually worked out okay, because BC came not long after and dropped the raid size to 25.
Hmm, good times.
EDIT: Oh, on topic though, M'uru was probably the biggest guild killer, in that it killed some of the biggest guilds. Personally I'm just proud to have attempted it pre-nerf, even if I never saw it die.
Oldschool stuff!
This boss along with Anub'arak in TogC 25 and LichKing 25 man HC is the hardest bosses I know of, M'uru wasn't even ment to be killed this early. Sk.gaming played insane to kill it this early.. It's been calculated afterwards that M'urur wasn't supposed to be killable during the patch sk did it, it's like doing something impossible. You can't really do it and still they managed to do so in some way :)
bullshit
Lol some shit you heard by some random person, lives on today.
Still the greatest wow video of all time.
still watching this in 2020, and i dont even play WoW anymore.
so many amazing fights in TBC I never got to experience....... torturing myself watching these videos
Bob Cobb called private servers
@@zephyrp8836 i know, im so pumped for tbc classic man
Still best WoW video on youtube imo.
watching 2020 ! Epic still going strong!
Killed this prenerf in a 3 day 14 hour a week guild. That fucking rush..
same here but 4 day 4 hour. little more.. still, same rush. I was mt so the most memorable thing was the amount of stoneshield potions we went through.. So crazy!!!!!
The first music so awesome!
Used neither demonslaying eli, nor scrolls buffs (hunter pov) and still they managed to do it
No Dark Runes, no scrolls, no sappers.. No wonder these guys took so long to kill it
Pretty sure for this video, they were forced to have everyone run LW for Drums use off CD. The upgraded blue drums too. Don't think tinnitus is even a thing back then lol.
M'uru the guild-slayer.
Not sure if srs. Who the hell plays WoW anymore? We're just here for the nostalgia.
I remember tanking this fight 'shudders' fuck this fight...
One hard boss in a tier doesn't make the tier hard. Each tier in BC was fucking difficult.
Kappa
confirmed pre-nerf muru classic tbc
what is the name of that unitframe addon that hunter is using ?
Pitbull or suf
+SrithJ i dont think there is SUF for 2.4.3 if you can find me one please post link here
Back when we played without dps meters for maximum performance :)
Doesn't everyone do that during intense progression? Especially when killing the boss is all reliant on paying attention and doing mechanics/etc. It's extremely distracting, makes people act moronic.
@@TheBucketSkill I think most people use it now, parsing is all that matters. Back then it was actually hurting pc performance. I specifically remember back in Ulduar for instance, Recount would send so much data it would make some of our players disconnect.
I think a smart play would be to have it hide during combat. It's still a useful tool to compare your performance from pull to pull.
@@iyaramonk Parsing can only happen if you kill the boss though, suprisingly T5 pre-nerf in tbc classic had people beat. Not everyone but lot of casual guilds. Vashj for example.
@baardock you don't play without the ICC buff right?
@dbotroniclol1 The dudes right, fights now (atleast on heroic) are far more complex in terms of mechanics, and requirements (due to the increase in difficulty of rotations etc).
whats the addon above the chat window on the first pov?
those are the Tank targets from his Unit frames (which I assume is Pitbull)
Aydron why are priests hunters etc on the left most column?
I'm not sure, I could be wrong with what those UI frames is, but who you place as main tank targets is chosen by the raidleader, maybe they're there for some reasons in previous fights or something.
That main tank raid frame is made by ORa2 and you can set them yourself. Only works if you have assist
Блин ребята, как я фанател от ваших роликов и нихилумов, будучи играя на долбаной пиратке, спасибо. что оставили свой вслед в истоии ВоВ.
such a great kill, makes me realize how old i am, but raid bosses these days compared to M'uru are a joke, well maybe the Fallen Avatar was like on par.
I did Both Rag H and this boss in their time. We farmed Rag after we killed him, but this boss...I had to take a break from raiding because it was too fucking much
A Encounter like this in 2014.... this would be awesome ....
nah it wouldnt be. This fight had no major mechanics except the dispell mechanic. also not many guilds are running more than 2 tanks anymore. alts maybe incase the main tank gets sick btu thats it. also muru would be considerably harder/easier . First of all, many guilds would down him faster because there is MUCH more AOE then back then in this game (warlocks for example back then had no usefull AoE, which is why they stayed@ boss) , and 2ndly , there are no drums anymore so that could make it harder. Who knows. The fact that 8/11 classes can cast while moving doesnt make it harder either because the throw mechanic doesnt affect you in any way shape or form. Muru nowadays couldnt work thats the problem, and to be honest,t his aids of an boss shouldnt work ever again and i am glad hes gone.
I am not sure if you ever downed him but please remind yourself of how boring he actually was if you did.
Secret Level Aftermath
I'm not sure of these major mechanics you speak of, but what I do remember is spreading DPS 4 different ways, and all DPS having to learn an entirely new profession (leatherworking) to keep drums up at all times. If any of the split DPS/healing/tank teams failed, it was a wipe. Also, if you reached phase two, it was still a crapshoot because the dps race was intense. Only a small percentage of guilds killed this boss before he got nerfed.
Vince101276
like me?
Anyway, spreading DPS isnt hard, warlocks go muru, swap to void, hunter and mages go temple entrance, rest (melees in particular) go temple exit.
You needed 8 warlocks, thats what we run
to skill an new proffesion isnt quite something that makes the boss hard but tedious wouldnt you agree?
The DPS race was pretty intense but a dps race really just ment that youre either mastering your class because you can pull wicked numbers or you wait 2-3 months for the gear.
i mean i see your point. But keeping up drums, splitting your dps etc., thats a rotation you invent in your first 20 trys, after that hte boss is a one trick pony. just entropius is hard if you forget to move . because then you die even faster. but because my guiuld wasnt actually fucking stupid we kinda downed him fast. i believe world top 150? not the best,but sure as hell not bad. ( i played in Stick N loot back then,guild doesnt exist anymore since wotlk though)
Secret Level Aftermath It was pretty hard to down your adds at the right time and the spell push back on negative energy was very difficult. (It was eventually taken away) One thing as well was the fight was a control and then dps race switch very quickly, no gradual phase switch or anything it just went whether your add teams were ready or not. It was a difficult timer to master and get every time where you can be efficient and get as much time as possible for your dps on the boss. I will not take anything away from this encounter and compare it. Health was different, classes were different, the amount of movement allowed with max dps. It sucked to have to stack classes, it might not have as many flashy mechanics. I still hold it as one of the hardest encounters faced for me. Raided Vanilla (didn't clear all content was still a noob ^^), BC, WotlK and Cata, but not MoP. I would easily put it in top 5 most satisfying kills of my time playing WoW.
Satisfying yes. Hard encounter, yea okay, balanced / correctly tuned encounter? Fuck no.
It was just not tuned correctly that is really all.
I think however compared to heroics hes kinda weak, like compare him to raggi HC; to LK HC, ulduar hardmodes, lei shen HC and Siegecrafter HC and he becomes bring.
never said he was boring back then,just saying that in retrospective hes freaking boring.
@Jerryffs You're talking about a hunter's role in the fight which was very easy in this fight which I can say from experience. The fight was very healing intensive in the second phase, the first phase of the fight all you had to do was kill the adds and get M'uru into the next phase. I'm probably assuming you started playing in Cata getting free gear for easy bosses.
don't forget the timing.... it was not that easy
so pure
The challenge brought you closer to your riad members and the game had motive. these days, your raid mates are just people you see and talk to once a week, since it takes like 3 hours to finish a raid now.
Wiped on this bad boy a month straight. We barely killed it pre-nerf.
People who try and say any fight even compares to how hard M'uru actually was pre nerf probably never fought him during BC. Most hardcore guilds did upwards of 200 attempts to even get into phase 2. Then it was learning how burn him down before you get burned.
truly mazing
Hardest boss battle l’ve done. Love this boss
@GraniteAge Some of those who've already killed LK 25 HC do play without the buff. The best guild in my realm does.
Wow, this boss required this perfect comp, three priests so not one mass dispel is missed, three mages for sheeping and damage, and the paladins and shammys for utility/control/best tanks. Yes I beat him. He was a guildbreaker for the above reasons. When the boss requires 15+ raid slots to be certain classes.
my guild stuck on m'uru rn :)
not a single druid... :(
What happened to SK wow?
Merged with Nihilum to form Ensidia. Ensidia disbanded after WOTLK.
paladin2422 Not surprising after the assfuck they got from Blizzard for their LK kill.
HorusHeresy1982 they abused so
karsteny0 Yeah but they didn't know what was causing the platform reset, they had teams assigned to kill the Val'kyr's and Blizzard could see they were killing them. They didn't know it was the bombs that were causing the edge to respawn, how could they? It was a stupid bug and it was Blizzards responsibility, not there's to bug test for that shit.
HorusHeresy1982
Point taken.
@Azalen24 Unfortunately that fight has already been nerfed, and is getting nerfed even more.
Still one of the best movie in Wow
ohh sweet old stuff ..... but that quality >.>
I remember no guild on my server defeated this boss before the nerf. 😂
No nerd screams top this one
*Not nearly as intensive as Yogg+0, and yeah I did both fights pre-nerf!*
Yogg+0 was so unforgiving in terms of individual and group responsability, Sunwell plateau was all about shamans and locks!
You clearly didn't do him pre-nerf
@@Excentrix54 Dude, I did and we gave up on Muru. Yogg on the other hand, even with the adjustment required soo much more coordination as a group while M'uru was more raw Dps + timing in phase 2 perfectly. If your transition was off, you just wipe. And that's what we did after a while, bad transition => auto wipe.
Omg at the end:D 4 people beat his ass:D
May I ask why they didnt use buffs like the Onyxia headbuff or the Zandalar buffs giiving +15% health flat? Were the disabled in TBC?
it lasts for 2 hours and they have most likely wiped for many many hours before killing it.
eLmasten
I actually found the answer randomly. Vanilla buffs were disabled for TBC content. :)
amazing
Chain heal spam..
What is that post called we put your one arm long at the end
you know they didnt quite often nerfed him. there was one big 30% nerf at the end of bc. but before that they didnt rly nerf him they just fixed him, because like nearly all bc endboss he was fucking bugged as hell.
...back when class stacking was everything
Jaina *cough*
NOSTALGIAAAAAA
did they kill him without any nerf?
Shaman not hit capped ?
should all C'thun there too, especially before the fix xD
This got nerfed because no one could beat it . Then it got nerfed again because only few could beat it lol. Sk gaming beat it before the second nerf I believe.
Worst boss outside of Kanrethad.
Do you know how many times they nerfed Kiljaden
epic kill
First song: Hardcore second one: N1ce combined with challenging bossfight (World First) = Epic
The hardest raid boss of all time.
2021🔥
This was one of the most difficult bosses ever, everything that came after/before this, was easy.
YES!
M'uru the guild destroyer...
he fuck up my guild
😑
므우루 보러옴 2023년
Real deal shit right here
fucking love BC!
aaaah nostalgia!!
@baardock go and look at rag hc:D