Yeah man, I’m with you. I’m still in shock. They spent 3 years on 1 new mechanic (rice fields), that maybe can be used for cranberries later, but that’s about it. A game that has modding, I don’t have to tell you, is all about what kind of functionality they can include and provide access to modders. They’re saying no built-in gps, which was the most requested feature, and essentially have a mod team (courseplay) that they can’t match the programming skill of clearly. Rumor is one of the maps is Zeilonka, so just recycling there. Looks like they might be including swathing. They are taking precision farming away, and haven’t discussed continuing with JD on that; I don’t know why they need JD’s permission but that’s what they said. That fog is to save some fps on distance rendering. I’m pretty disappointed and sad for the future of a game I fell in love with.
Right there with you Bob. Excited, not excited. Anxious to see engine V10. Hopefully they've made a dark mode and bumped up the versatility of the engine.
Thanks for sharing your thoughts Bob. I'm not too excited by what I see so far, hopefully there will be some good gameplay reveals at FarmCon. As much as I like eating rice, I don't want to grow it. Perhaps Giants will attract more gamers from the Asian market? I just hope we are going to see great and timely support for mods and modders, they make the game for me, the base game is just a scaffold for them to build upon. 🙂👍
I like the idea of rice but let’s see what happens. Would love a map of terraces like in Vietnam or Thailand where they farm mountains. The new equipment should be interesting. But will wait and see before doing the leap to new version
Hey! I hope you're doing well.. I have question. Is it possible that you move my 4x map in Fs22 to your 4x base map? I tried it with your tutorial but failed... That base map what I used has unfixable problems.. for example shadows aren't working, so I can't continue building without moving to another base map... thanks for anything..
oooohh that is a huge job my friend... hhehehe eish.. sorry i will not have time for such a big project now... im currently swamped to get Mars v.3 out to modhub, then im busy doing the map expansion series on Frickley, also a 4x map.. and im just 1 guy.. heheheh.. hope you understand.. :) but what base map did you use, cant you just fix it? are you sure its the base map causing the issues?
If they don't have a new engine and terrain deformation, better AI, many bugs fixed and a lot of other things players have wanted for years, then FS22 will be my last Farm sim. Their PS2 era graphics are laughable now with what games are doing.
Yeah man, I’m with you. I’m still in shock. They spent 3 years on 1 new mechanic (rice fields), that maybe can be used for cranberries later, but that’s about it. A game that has modding, I don’t have to tell you, is all about what kind of functionality they can include and provide access to modders. They’re saying no built-in gps, which was the most requested feature, and essentially have a mod team (courseplay) that they can’t match the programming skill of clearly. Rumor is one of the maps is Zeilonka, so just recycling there. Looks like they might be including swathing. They are taking precision farming away, and haven’t discussed continuing with JD on that; I don’t know why they need JD’s permission but that’s what they said. That fog is to save some fps on distance rendering. I’m pretty disappointed and sad for the future of a game I fell in love with.
Lets hope there is more to reveal.. as this was a teaser.. a sad one at best.. but a teaser.. hehehehehe
Appreciate your vid! Looking forward to your map how-to videos for the new engine, if you do them!
Without a doubt.. a while new window and door is opening, with new physics etc. It is going to be interesting... 😊
I am not getting myself hyped up until I see game play footage!
defintely :)
😀😁
Growing spinach was also announced. I liked your perspective, I am not sure about rice but keen to see the new graphics.
Absolutely. Looking forward to new physics etc..
Right there with you Bob. Excited, not excited. Anxious to see engine V10. Hopefully they've made a dark mode and bumped up the versatility of the engine.
Would be lovely.. i hate that short range we have in the editor.
Farmer Bob I like your maps there pretty cool
thanks so much :)
Thanks for sharing your thoughts Bob. I'm not too excited by what I see so far, hopefully there will be some good gameplay reveals at FarmCon. As much as I like eating rice, I don't want to grow it. Perhaps Giants will attract more gamers from the Asian market? I just hope we are going to see great and timely support for mods and modders, they make the game for me, the base game is just a scaffold for them to build upon. 🙂👍
You and me both!.. we will definitely jump right in. Heheheh
I like the idea of rice but let’s see what happens. Would love a map of terraces like in Vietnam or Thailand where they farm mountains. The new equipment should be interesting. But will wait and see before doing the leap to new version
Totally.. will be intersting. 😊
❤
Hey! I hope you're doing well.. I have question. Is it possible that you move my 4x map in Fs22 to your 4x base map? I tried it with your tutorial but failed... That base map what I used has unfixable problems.. for example shadows aren't working, so I can't continue building without moving to another base map... thanks for anything..
oooohh that is a huge job my friend... hhehehe eish.. sorry i will not have time for such a big project now... im currently swamped to get Mars v.3 out to modhub, then im busy doing the map expansion series on Frickley, also a 4x map.. and im just 1 guy.. heheheh.. hope you understand.. :)
but what base map did you use, cant you just fix it? are you sure its the base map causing the issues?
If they don't have a new engine and terrain deformation, better AI, many bugs fixed and a lot of other things players have wanted for years, then FS22 will be my last Farm sim. Their PS2 era graphics are laughable now with what games are doing.
As i said in the video, the development is slow, but if you look at how the game has grown in 10 years, it is actually awesome. 😊
The teaser was kinda meh. They better have integrated stubble destruction like the modders have in fs22.
Would be nice..