FR 500 million on game that's just gonna be more of the same as GTA5 with better graphics, but the same overall gameplay of stealing cars, shootouts, limited customizations, underwhelming short story, and most of the focus going towards multiplayer so they can set up their next cash cow. It's crazy how dumb people are to not see that this will be just that.
Get a job. $100 is nothing.. If you cannot afford that then I doubt your PC can handle it anyway. Try birdwatching, that's pretty cheap as a hobby.. EDIT - For everyone complaining in the comments, not everyone is broke. Some of us are grown adults with plenty of expendable money.. $100 is nothing to a grown adult, it is a 1 time purchase. It is nothing compared to the bills I pay... Not criticizing anyone, but you must realise that some people have SIGINIFANCTLY more money than you, if you are worried about going broke over $100. I hope you all find a good job and can afford nice things, I truly do! Do not buy the game if you cannot afford it, but do not attack people who can. All the best
@@SubjectiveFunny100$ is a lot no matter who you are and if you don’t understand that you are bad with money or actually have very little money and are trying to pretend you do.
Ya for real. I'll pay for quality, not quantity. If a 100 dollar game is not full of bugs and microtransactions. Then ill consider it. But lets be real. If your game cost 100. It better have some good dam game play. I found great game play from 10 dollar games. I am not paying 100 usd for graphics and a turd of a game. And if your game is not being made on your own engine it will be a turd. Aaa games suck
Remember 60$ bringing the game home on a disk, putting it in, and playing. Like day one. Now you want 100$ for an unfinished “AAAA” title, another hero shooter with cheesy lines and girls with half shaved heads, tier 1 operators.
The problem is not that developing is more expensive. The problem is that AAA developers obviously find ways to flush a ridiculous amount of money down the drain
@@Alexander-o2k7t it is cheaper...it's the same as the movie industry in that quality movies can be made for less and less money every year, yet the most expensive movies budgets become higher every year, and the most expensive movies are never the best ones. Money destroys art, always.
Exactly. The moment the people perception for videogames changes from, something they can spend a part of their salary on or some extra money they may have lying around to something they may have to save for, it would dissuade many to buy. The need to save for something feels like an investment and a videogames isn't an investment.
Games back in the 90's were upwards of $70, but it's completely disingenuous to say prices should go up with inflation. Back then games were a niche hobby, making cartridges was expensive, finding people with the necessary skills do code a game from scratch was hard. These days the entire production of a video has been streamlined and become somewhat cookie cutter in many cases. Unless you're making your own framework in-house the amount of effort and skill required to make a game today is much less than in the past. What is more expensive, paying someone to bake a pizza at Dominos or having a 5 star chef make a meal at a restaurant?
Thats what I was thinking. Its like these companies simply are to greedy to last long at this point. I already dont ever wanna spend 70$ on a game I dont own a physical copy of or that can have its servers shut down whenever. Now they want 100$ for a fucking game without a promise of quality assurance? Like no, Im currently playing a run through on Zomboid, game cost me 30$ and I have almost 3k hours in it, so I think ima stick to indie like I have been. HD2 cost 40$ and its one of the best games ive played in the last decade. There is simply no way they will convince me to spend 100$ on a game and idc who its made by or what franchise its apart of. Not going to do it. Sure, some weebs with no self control will, but I dont talk to those people.
Remember how they pitched $70 as a healthy thing for games? How you'd feel the jump in quality when they started going up in price? Me neither. In fact, I don't recall anything besides games feeling LESS finished and buggy after the price hike.
If I can't make a million dollars building one house, and charge microtransactions every time someone uses a door or flushes a toilet, then it's your fault you won't pay for it. The problem with games is: you're competing against every other entertainment product EVER MADE and you can rarely play two at the same time.
Man, when i was a kid, i never would have thought that the future of gaming would be: $15-30 2D indie games made by 1 guy on steam that become legendary and are overwhelmingly positive on steam, And AAAAA games with a grillion dollar budget for $100 on steam that have kernel level anticheat, micro transactions, dei, unoptimized performance, and hollywood actors scanned into their games as characters for no actual valuable reason and have overwhelmingly negative reviews
You forgot AAAAA game also requires 1 Terabyte of hard drive space because it has zero file compression. You don't have a 4k monitor but your stuck with 4k texture files you'll never used.
@@domehammer 4k display resolution has nothing to do with 4k textures. It doesn't work like a monitor's refresh rate and frames per second. 4k textures are just the resolution of a texture and clarity of detail. Bigger texture = smaller visible pixels when wrapped on a model, regardless of display resolution. The main thing 4k textures have an affect on is how close you can get to them before they start to look bad. From further away, high res textures are indistinguishable from low res textures.
Why do they act like they dont already do this with game editions? 100$ for deluxe edition which just gives you a skin, items and you get to play early. Something that doesn't even cost them money to make. Its just artificial items to gouge you extra money.
It won’t be a 100 you could buy a 100 dollar delux edition forsure. GTA main way of making money is micro transactions. They want ppl to afford to get in the door so they can take more later.
In my country people are currently boycotting businesses for overpricing food. Now some of the businesses are rushing to lower their prices. Just boycott.
@WesternMarxism-ne5tr Sir, we are in America. The most divided country in the world. There is a 0% possibility of enough people in said country agreeing to do the same thing. It simply is not in our nature.
@@jlb4685Facts. And everyone commenting saying if the game costs £100 then just wait until it’s on sale, will definitely not be waiting for it to go on sale. Everyone and their mothers will be paying £100 to play GTA6 😂 I for sure will be. I am buzzing!
@@jlb4685 Ideas like this is how you lose your money even though I generally agree with you. Recall that when GTA5 launched SLI/Crossfire was a bigger thing and if you had that in your computer the game ran VERY poorly. It took them a bit to fix this. The point is that there always risk. Otherwise good companies have issues too.
@@jlb4685Bethesda, Rocksteady, Bungie, Ubisoft, Activision these are all companies that at one point only made peak games and most people thought the same thing yet what happened to them? They all became dogshit.
You know what´s 100% safe to say? There will always be a gazillion idiots who will happily pay the 100 bucks for any mediocre slob. And this is why we can not have nice things.
Haha yeah for real.. 😅 Everyone smart enough to wait though until all the bugs gets smoothed out and the price gets lowered unfortunately have to wait atleast a year but most likely longer.. 🤦♂️🪦
@@cheefnanookwaiting a year to save 20$ on a game you want to play is not smart. Playing on release is worth the extra money. Playing when the game has weird funny bugs isn’t even a bad thing imo.
It is not inevitable that games have to increase in price it is called economies of scale if 5 people can and will buy a game at 30$ but only 1 will pay 100$ then it make sense to sell the game at a cheaper price.
Why does a digital download cost the same as a physical copy? Why should video games cost more if it's easier than ever to make video games? It's greed, not inflation. That's all. If anything with the advancement in technology and amount of games being made constantly, the prices should be going DOWN.
I never understood that either. I am person who is willing to pay to have a physical copy of a game, but the digital copy of the game should be less expensive.
Where I live physical copies are usually cheaper xD and you still get steam key. Although there is cost of digital games that people don't think about. Physical copy is one time cost to produce the disk. Digital one is recurring cost, as people will download the game again and again, especially if they are low on storage, and they will do it as long as your service exists.
Also then there's how long it takes now. A couple of buddies in a garage use to make stuff in half the time that holds up to today, but now HUNDREDS of people with corporate funding somehow do worse in every way? You'd think that many people could crank out things better than the classics on a monthly basis by that math, but apparently not.
Also a lot more people buy video games now, it’s a way bigger market. So with that, it’s easy to see why their profits have gone up They’re trying to pass down the ballooning development costs onto the consumer. But I think the consumers are going to fight against these price hikes if they continue. The solution is to stop increasing game dev costs. We don’t super hyper realistic looking games.
Nah, this is Reddit nonsense. Wages have steadily increased across the board no matter how you measure them. There are arguments to be made about the comparative rates of various products and services compared to wages, but they have most certainly gone up.
I don't even think inflation is the #1 factor for ballooning dev costs, at least for AAA. It's not like these games are good but expensive. They suck AND they cost a fortune to make.
@@Lotiondemhandsrockstar will refuse to put it on sale for 2 yrs. yall enjoy gta 6:grifters paradise im gonna go rock an old ps3 and 360 😂😂😂 and buy games for 5$ or just play the steam games i have now 😂😂😂😂 ill be aight. gta 6 wont if enough people think like me.
I swear their budgets are so artificially inflated, like how the hell does an indie dev team only cost 300k to turn out better quality then these AAA slop while that same slop cost 300 million.
As someone who played GTA V for about 5 hours I agree. Rockstar makes a nice open world, but what is the point? Get rich? Buy cars? It's boring and mindless. I need a game that challenges my mind. These AAA games are meant to seem cool for brainless teenagers, which I am not.
@@danielyoungblood8525 Yeah and that is the main issue. too much people and when a company is bloated everything goes slower thus it gets more expensive. I mean if they want to change a small thing 6 people have to give the ok to change it ... That takes time as they don't all read the e-mail and some might even want a powerpoint to explain why it needs to be changed. If you compare that to a small studio where your boss is just in the other room and you can go ask him ...
Games on the scale of GTA or RDR2 require an unfathomably-large number of people to complete. I am a 3D artists with a little over 10 years of experience. Games like GTA are an actual miracle and the only way you get games like GTA 5 that last for a decade+ is if they spend that money. Anything that tries to simulate reality (Cyberpunk 2077, Far Cry 5, Watch Dogs 2) is going to cost many many millions and there's no way around it unless AI comes in to start generating assets and programming for us.
In a few years when AI is making most of the game for them and they're spending a fraction of that amount, they'll still want to charge $100 anyway, so it really makes no difference to their greed.
@@CosmicAeon Nah, you will be making games at home within hours on your GPU or NPU. If open-source prevails and will not be outlawed that is. That is why they are so scared of open models.
@@MartinWoad Pretty much, people will be able to work alone to develop games from scratch using ai. There are already early engines that can do this, give it a few years.
There is *NO POINT* in discussing the possibility of $100 games... We have to fully step on the brakes at 70 and NOT let the discourse leap over it for a second. It's completey ridiculous and totally unhinged that this is happening in people's minds!
$100 to RENT the game that'll definitely launch unfinished and have microtransactions since they made disgusting amounts of money off GTA5 having them for online play. Giant budget games are trash
online doesn't come out until 2 months after story no one missing out on not buying it for a while if they did 100 but this is just a joke other company are trying to get u to talk about this to see what the public think n put pressure on Rockstar
@@GigglingStonerswe do have a say. or more like a "non action" to take action 😂😂😂 we literally just have to NOT spend our money on it. buy 3 or 4 other games instead 😂 im going back to retro and pre digital era. so far i dont regret anything 😂😂😂
In addition to the argument of, "When I spent $60 on a game 10 years ago, I got the whole game" you can add to it with, "When I bought the game 10 years ago, I actually got to own the game, rather than a license to the game"
@@mikehunt7857 you got a physical copy, and a license, you could always play. Majority of the time until fairly recently, within a few years was that not the case.
I get what you mean. One could buy the game and play it whenever without an extra 'subscription' to pay on top of needing to pay for monthly internet. Just made it too expensive.
@@mikehunt7857 Tell that to my local gamestore where I could sell my old games I didn't want anymore and buy other used games at a discount. Try selling any recent release and tell me how that goes.
There was a lady advertising her custom decorated cookies business on tiktok for 10$ per cookie. Everyone in the comments was saying 100$ for 10 cookies is ridiculously expensive when they can buy a whole box at the supermarket for 5$. Then she went on a rant about how it took her 20min to decorate each cookie, 2hrs to bake, 10min to wrap/ship, ect... and that the cookie is not expensive because she would only be making 15$ an hours in profit or something like that. Everything she said may be true, but at the end of the day, you still can't convince people to buy 10$ cookie. Inefficiency in her cookie making process is not the fault of the customer. If the guy next door has a cookie decorating machine that can decorate cookie under 1min, and he can sell for 2$ per cookie. People are going to buy his cookie over hers. That's just business.
You can't pin a 3X increase in developing costs on inflation alone. It's also massive waste and mismanagement involved, not to mention increasing investor dividends, CEO and executives bonuses and prorated costs from ongoing acquisitions and mergers.
I like my method of buying games; - don't buy preorder - wait for everyone else to burn through the content - wait for community sentiment - purchase on sale
Same, aside from the rare game like Monster Hunter that has a combination of online community, a brand that has yet to let me down and a game I really really want to play, pretty much anything else is a "wait for 50% off or more sale".
the last game i bought myself was mass effect legendary edition for $8 on sale😂.... i just wait for birthday, christmas, valentines day etc.... or like you, i wait untill its an extrem sale price. Games get released unfinsished, broken, glitchy and full of DslopEI. Im fine with waiting to waste money on it
Me too - paid full price for Baldur's Gate 3 and I can confidently say is actually worth more than the $60. They give so much content - and yet- they only charged $60 and still made a shiton of sales.
CEO compensation has grown 1,322% since 1978, while typical worker compensation has risen just 18%.. When they adjust their paycheck, I'll pay $100 of my money.
Source: made it completely up. The average hourly wage in 1978 was like $5/h, the average hourly wage in 2025 is $20-$30/h depending on which source you cite. And before all you mad mcdonalds workers come at me, this is the average for the country.
@Dylanjrvs Very brave of you. Notice I gave no exact numbers. It tool me 5 minutes on Google to know 18% was a crock of shit and get some rough numbers.
Rockstar has 6000 employees...more than 10x the amount they need to dev GTA 6... 5500 of those employees are useless, it bloats the cost to make the game and causes the dev time to 2-3-4-5x longer. 3-400 people made Witcher 3...same with Cyberpunk...Same with BG3...
That bloat is spreading everywhere tbh. In 2000 when I started working as a machinist there were only 2 people in the office and 40 people on the shop floor. When that company went under 15 years later there were 15 people in the office and I was 1 of the 4 people left making actual product. The overhead went insane.
The reason older NES/SNES games costed so much was they required essentially a small motherboard on each cassette. The HW costs per game were much higher back then.
we arent buying games on disc anymore, we are buying a key that lets us download a bunch of files. yet that change didnt result in a drop from 60. wild how we can only justify a change of price, when the price is going up
Back in the day gaming was also a lot more niche and the cost to make the game to profit per player was more justifiable especially considering one time purchase price. Now more people gaming than any other form of entertainment, most people buying delux packs for early acess and all that being overshadowed by the money they make on microtransactions. Them making record profits is not a sighn they need to increase prices for anything other than greed, this is not an inflation and resources problem.
Asmon says Steam's 30% cut was equal to the price of producing/shipping physical copies back in the day. He doesn't seem to realize GameStop also took a big cut of physical media sales otherwise they wouldn't have a business.
Comparing BO6 to GTA 6 is crazy. The amount of hours you will spend in GTA 6 will be worth $100, even Elden Ring is worth 100 if it was priced at that.
I don’t know. It’s kinda cool honestly. I mean. I literally got Diablo 4 from Walmart for $20, a couple months after release because of declining sales.
$50 for story, $50 for mp. If I only want one, I'm not going to pay $100. I would have 100% bought Baldur's gate for $100, but then I wouldn't have spent $300 to get my friends a copy too. That $120 more.
Rockstar: …. Take two: …. Media: oh man GTA6 may be $100!!!! Take two: we didn’t say anything about that, but since so many said they’d be fine with it, it may happen.
Idk what gta6 is gonna look like obviously but on gta5 you could make millions of dollars an hour if you knew what you were doing, played the game for years and NEVER bought a shark card so idk what the issue is. If you can’t put £100 aside after a DECADE then you’re either too young to play the game or you got other issues brotha.
People's budget dedicated to luxury purchases has decreased by a lot thanks to inflation growing faster than their salaries. They have advanced tools for development, including AI. They've been double-triple dipping with microtransactions. And 2024 was the year of the AAA garbage slop releases, only mainland titles like FIFA, GTA, COD will be able to get away with a 100$ pricetag
@@VespasianJudea I mean.. social media and influencers got yo brain. How is Trump's support system any different than Dream, XQC, Asmon, Destiny.. etc.. Rabid fanbase.
"What are we paying for?" You're paying $100+ for a transient game that you technically don't own that's completely dependent on that money hungry company keeping the servers running so you can actually play what you paid for.
You pay for the countless 1,000 hours and longlivity of that enteraiment that last you over 10 years. Also you pay for the joy of using it and the cost it was spend to make it a thing. I assume you live in some slum or something so Ofcorse you dont value nothing and wish everything was free.
The single player is gonna be full of IAPs. On the flip side, at least it might result in the SP getting some new content over the next 2 decades as we wait for GTA7?
The reason why game prices did not need to increase from the NES days is because the consumer base has expanded, more buyers equals more money. Video games are not manufactured like cars where for each one sold, you need to build one and all of the costs there in. Video games are ' built' ONCE and then distributed.
Not only that, but there actually is a "per unit" manufacture price, but it's gone WAY down since the Famicom era. Catridges were expensive to produce, and the switch to CDs brought manufacturing costs down massively (and it only continued to go down as general demand for CDs, and later DVDs and Blu-Rays, continued to rise, and now with most game sales being digital even that cost is reduced significantly)
@@AttentionDeficitGuy the per unit price applies if it cost some money to make PER UNIT, why theme parks are pricy? Why plane tickets are pricy? Why a hotel wish is just a room is pricy? Why movies are costly? Or books? Casue they dont work on PER unit price, they work like games, on a COST TO HAVE THIS MADE price, like factory’s, or buildings, or roads, they COST a LOT to MAKE at FIRST but can be viable and work for after the initial cost theres little cost to up keep them.
@@n0lat people complain about the cost of anything, but they sure has hell dont complain about the cost of what it took to make them that thing in the first place.
@@AttentionDeficitGuy Replace that with online servers, which cost significantly more per online player than any form of media that was used (cartridges, CDs, etc.). Or the technology required to produce said games (which jumped from a dozen computers in the 90s to hundreds of computers, mocap tech, recording studios, etc. todayu) The thing everyone is missing is that they are spending many orders of magnitude more to produce final products than they did "back in the day". That combined with today's economy? It in fact would seem crazy for prices to remain the same. What do you get with these higher prices? Way bigger games with more content. When GTA 6 comes out, it will be a significantly larger and more feature-filled product than you received with GTA3 on the PS2, which cost $50 on release. Considering that plus the price changes of many other products over that timespan (many of which have far more than doubled), the number has not kept up with inflation. I don't know if I'll purchase it; the price tag will be pretty steep right now, but it is not a mystery as to why.
Google up an inflation calculator. Back in the 90's, games were $60. In 2025 dollars, that $60 is now worth $115. Adjusted for inflation, we were paying over $100 for games 30 years ago. Difference is...back then you got the WHOLE GAME for your money, instead of a framework with everything else behind paywalls.
Well the problem that they are missing is that every other aspect in life that makes you spend money as well because of inflation e.g. groceries, rent, energy, food, clothes, bills, etc etc. So perhaps after inflation the equal price would be over 100 bucks sure, but spending 100 now you feel alot more than spending 50 about ten years ago imo.
some of those $60 games on nes were absolute garbage and had a fraction of the development costs. not saying the developers are in the right for charging a ton of money just putting some perspective on it
not only that...did you forgot that it's actually "you're not owning a game, you're just renting"? I guess, that should be important in this case 'cause rent-a-game price wasn't the same as buy-a-game price back then, and so it shouldn't be the same right now. If I not own, why am I paying the full price ffs?
if they do that, things will go back to the way it used to be in the 80s and 90s. Do you think we got several games a month like some of us do now? Heck no, we got one on Christmas, and another one on birthdays or an unexpected surprise. $50-$60 dlls was A LOT back then my guys. Sure, go ahead and hike it up to $100, and I'll prolly get it, but that's it, that's all you're getting from me for a couple more years. JUST ON PRINCIPLE.
At $100 dollars I would just not purchase the game period.. the thing is they will STILL monetize the fuck out of GTA6 online even with the base price hike. I know GTA6 probably cost an unreasonable amount of money to make, but this is Rockstar.. and it's not our fault the game took this long and they spent this much money, but they will sure charge us like it is lol. If it is $100, it'll be just to see how far they can push before people just don't buy the game.
Exactly! They act like we are responsible for the 10+ year gap between 5 and 6 but surely they were busy milking GTA online and could just release the next game 5-6 years later. Maybe a smaller map than what they are planning now but who cares Even though I played GTA online a lot I would still like a new GTA every few years over a massive map
I'm going to wait for a sale a year later, because there is literally no point playing 6 if you didnt really like 5. its just a prettier more of the same scenario.
@@XarthysDon’t bother they’ll have a battle pass, a subscription service, and whatever else they can do to milk their fan base. It’s not the same rockstar anymore and the things I said previously are things that they have already added in previous titles i.e. rdr2 and gta5.
11:50 I'm sorry but Hell Divers 2 is a fucking HUGE argument against this logic. no one gave a shit that it wasn't a 60$ game. if anything, it earned them street cred.
brain damaged person above ^^ i bought helldivers 2 cuz i saw the gameplay and i found it deserving of the price, then i hopped in the game and spent money on it cuz the game just blew my expectations. the only reason i dont say the price should be higher is because its a live service game.
And you think that GTA six is going to somehow be worth 60 dollars more than it? Not to mention the amount of bugs on modern release games, lmao. It won't work. The people that buy into it are literally stupid as hell. @@AaronMichaelLong
Inflation is not an excuse, Elden Ring sold 13.4 million copies in a month; it cost $60, which is around $804 million dollars in revenue, in 1 month*. By September 2024, it sold 28.6 million. Even though the price around then was $40, we know that the game had over 90% retention when the DLC came out... Let's average the full game + DLC as $60, which leads us at $1.716 *billion in revenue. Sure, it's over a 2 year timespan, but GTA VI can easily sell around 20 million copies, but the "no PC" may make this harder in the beginning. Sure, inflation happened, but there are also technologies that make video game development much cheaper, today you can easily make a pretty good game using Unreal Engine for free and paying a couple of artists and voice actors. GTA is different because it uses a lot of its budget to licenses, acting and the game engine. But they can also milk the game like what they did with GTA V. So, what's gonna happen is that in the beginning, there will be between 10-20 millions copies sold for $60 or $100, that is a revenue between $600 - $1200 million or $1 - $2 billion if the game is $100 (assuming people will actually buy it), respectively. Revenue increases by quite a lot, however the game is going to come out for PC and then it's gonna sell a hell of a lot more, they may even drop the price from $100 to $60 if the sales weren't good enough in the console market. However, the most likely outcome may be what happened to GTA V, they release it and then use the online as a cash cow for around 2 years, afterwards they will release a PC version, resell it and milk it untl a FiveM comes out, because once it comes to PC, people are just gonna RP the game lol
Take 2 is greedy. They have day 1 DLC for Civ 7, which already costs 70 "bare bones". If you want all the Civs it's 130 bucks. And then they'll spam DLCs + micro transations.
The greater problem lies in the fact that if GTA VI can be charged $100, every studio will license themselves to raise their base game costs because "If Rockstar gets a pass, why not us?" Problem is, none of the companies have ever served a level of quality like Rockstar does. If Rockstar serves it for $70, it's a decent message to other studios that yes, "This is how its done" But if its a $100, other companies are going to justify that their game is not the same quality as Rockstar because we charge less.
"none of the companies have ever served a level of quality like Rockstar does" this is false. Even GTA V is not that good. Only the online with mods is good.
Then china is gonna make a game with a budget of 1 million and cost 24.99 then sony somewhere put it in bottom of the store. Then becomes the best game of the year.
gamers may not mind paying a hundred bucks for GTA6, but yall are gonna be pissed when everyone else immediately follows suit. youll be paying a hundred bucks for nintendo games. EA and ubislop games. and sometimes i cant even own my game physically anymore for all this money. GTA6 would break industry sales records and make triple their budget back in two weeks- even if it costs 50 bucks. this game doesnt need to be expensive to be profitable. then theyll milk you with mtx. because CEOs and boardmembers need 8-digit annual salaries. screw this industry. i despise what its become.
Its every industry tied to the NASDAQ and stock market as whole. These greedy stock price pushing crooks are what is wrong with the whole country these days. Nothing matters to them except stock prices and so products are trash, customer service is trash, prices are unfair and not rational. Every company is doing it. You can't even call customer service anymore without having some person in Pakistan answering and being paid 1dollar a day or whatever and never solve issues. Beurocratic greed
Games used to be $60 for 10 hours of content 100 for games that people put thousands of hours into is value. Just stop acting like GTA is equivalent experience to 35+ year old games, SMB3 was released in 1990 at $50 which is $120 when adjusted for inflation. $100 is already a massive value for the game, its just economically illiterate to think otherwise, you're actually just mad that gaming got popular. That the game industry is so large it has allowed game prices to be suppressed for the last 10-15 years.
I'm not playing ninetendo games, neither ea, ubislop or blizzrd ones. Let them increase, let them do it. These games are not even worth picking for 90% discount most of the time.
the problem is that games like AC Shadows or OutLaws selling for 100$ would be a big fuck you. Not every game is a Elden Ring. This is a dangerous road
Companies/Brands need to build up their reputation through their work and quality. I will gladly pay $100 for GTA6 considering how long they've spent developing it, and I can only assume that it's going to be a hell of a great game because it's also Rockstar.
Exactly theres like this hood group of digital randys that are on here talking about “but its gta” look at the other companies and titles that have flopped. The towers have fallen and the statues have cracked and crumbled. These companies have no authority or grounds for charging 100 dollars for a game. GTA 6 is a 60 dollar game.. if its good quality. Im super ready though for this over-hyped game to be one of the buggiest or biggest dei releases that fails ever.
stupid take. market sets the price. they know better than you. if it doesn't sell for 100 then it will go on sale fast. "a dangerous road". do us all a favor and grow up.
BG3 would have had the Cyberpunk 2077 reception. While it was playable, on release Act 3 was by all accounts super-buggy and incomplete. People are ready to pay $30-$40 for that level of release quality, they are by no means willing to pay $100.
Superficial cosmetic nonsense they’re more worried about how the game looks than how it feels to play. Somehow game mechanics are taking a backseat to micro transactions and DEI trash we don’t want.
Because you pay for a license, you are allowed to use the software/game if you have a license to the software/game. But you do not own it. Digital download still cost money.
It's pretty easy to understand. You get the same product. Also like the above commenter said, steam takes a cut or distribution does. Asmon litterally says that at the start of the video.
I’ve completely transitioned from playing “AAA” games to playing games from smaller studios and indie games. I just can’t support these big companies anymore and their games aren’t more fun for the value. It is what it is 🤷♂️
I would never pay 70 bucks for a game, much less 100. I can easily wait for a sale or pirate it. The majority of these expensive games don't respect me or my time with their slop. I'd much rather buy an cheap indie game instead.
Why charge $60 for a game when you can charge $70, why charge $70 for a game when you can chart $80, why charge $80 for a game when you can chart $90, Fuck it lets just charge $200 for every game, its like printing your own money!
@@Murtida Yeah I know they buy that in other currencies where the game costs less, but it's against the steam TOS do do that yourself, so it's just 20$ off for me. I don't know what your point is, you either paying full price on steam, or get 20$ off on key sites. They make a profit and I get the game for a reduced price. It's a win-win situation.
Game studios want to charge more but forget the fact that they aren't making GTA 6. People will pay more if it's worth it, they aren't going to pay for garbage
The number of sales has skyrocketed as gaming became normalized. Modern tools have made gamedev 100 times easier/faster (so much that an autist could produce an indie masterpiece in his basement). There is absolutely no justification other than greed to raise prices.
@@highlordlaughterofcanada8685 It is a claim I can back up... Who hurt you? I can tell you who you hurt. You played the victim to efficiently witch hunt.. classic prank bro.
I tell you what. you will remove every microtransaction from the game. You will allow me to customise my character with in game systems that you originally removed from games to sell them back to me. You will never release a paid battle pass and you will never release a paid season pass. The game will be 100% complete with absolute minimal bugs on release. Then you can have your $100 as you wish. Until that day I will never pay that price for a video game
So? It won't be worth buying until a year later when it's marked down 50% anyway. Anyone who buys games at full price is either paying for the convenience or paying the idiot tax.
This. I've been considering it more and more. Honestly, been thinking about exercise replacing gaming. Why not just turn myself into a completely shredded beast?
You don't need to find another hobby, just buy games when they're on sale. There are so many games out there that you probably haven't played and they're dirt cheap.
@@joethestrat There is nothing fun about exercise, it is a chore for betterment than a hobby. Unless you enjoy watching sweaty muscular men all around you. Personally I would rather recommend a little bit of gym and kick boxing. Way more fun.
$100 for a video game and $1999 for an RTX 5090 video card. Screw this. I'll keep playing old games on my 3080Ti FTW3. (Sorry, typo. I have a 3080Ti, not the 3090Ti. MSRP on that was only $1199, not the insane $1999 price. $1200 is bad enough, but not another $800 above that, that is just insane.)
Exactly. Let them dry. At the end, they will drop the price. I don't f*jng care. Iam not paying 2k for a gpu and 100$ for each game. F*ck them! Problem ? Every idiot will sell their liver to get the money. The problem starts there. Idiots...
100$, rumoured DEI initiatives, also said they were making the story more align to today's "modern values" and tone down dark/adult humor, not to mention how the trailer primarily highlighted Lucia as the main lead girl boss putting herself in front of arms way no fucks given, nah I'll definitely wait quite a good bit before thinking on purchasing the game. GTA5 had 3 well written interesting lead characters, hope to see at least one in GTA6 and they haven't shown one yet.
Do people really think $100 is okay for a game? Rockstar would make x100 revenue even if it cost $30, stop justifying it, how come people are now defending corporations for robbing their customers?
Bro you choose to spend the money. Nobody is robbing you. They've made a product that people want, and they can charge what people are willing to pay. That's capitalism, baby.
Rockstar could make x100 revenue _because_ of a $30 price point. Selling the game at a point where people think they're getting a bargain, they'd be more inclined to think 'well, since I saved so much money on buying the game, I feel it's okay to buy a cosmetic item or two'. Once they've made the decision to think that purchasing things in the in-game store is normal there's a good chance they'll continue to do so, eventually making back the initial 'loss' and likely several times as much during the lifecycle of the game.
@@SlicenDiceoooo you haven't even seen the gameplay trailer and already saying "deserves". Brainrotted people like you are the reason we live in this timeline
But Rockstar isn't exactly hurting for money, I mean for how many years did they extract how many millions of dollars worth of shark cards through GTA online. If they charge a C note for this it's pure corporate greed, meanwhile I'll be determined to wait however many years it takes to see a sale for sub $30, after all it'll still be new to me when I acquire it.
We don't know what GTA 6 will be, it's either gonna be on BG3 level (or more) or DA:Vailguard level, too much DEI bs the past few years so my hope is low. Trailers, gameplay before release means nothing, look at Watch dog or Unknown 9 tailers and showcase vs the reality.
It wont stop them from trying, however most people wont pay £100 for games they dont believe is worth that price. Rockstar has consistently made GTAs which are worth their rtp, however outside of sports AAA games I doubt most people would pay £100+ for the base game. @highlordlaughterofcanada8685
4:10 LETS SAY Rockstar REALLY release GTA 6 with a price of 100 Bucks. Are companies REALLY THAT NAIVE to think that people, who would happily spend 100 Bucks for a known Quality Game like GTA, would pay the same Price for Assassins Creed, Dragon Age, Mortal Combat or Mass Effect? The Game would need the QUALITY of GTA 6 and lets not forget that the average Costs of GTA mostly is double the cost of 99% of the other Studios out there. So no doubt people would pay up for a Game in which a lot of money gets invested and the Studio is taking its time to make it. Thats another issue: Most Studios have a Release Schedule of 1 or 2 years.
It might infact cause those worse games to be even less bought aince the price tag would be more related to its quality, which might cause those worse games to be less bought overall
@Zopeee agreed. Companies are getting way too greedy and literally thinking that gamers are idiots that are buying everything, even slop. Well, we have proven at least in 3 drastic ways that we are fed up with the companies throwing slop after slop at us, thinking "copy/past with a little bit of a different colouring" is enough for us to be happy with paying 70 bucks. I will buy GTA for even 100 bucks. But only because, despite their absolute greed in GTA online, they still have some Trust Bonus. If GTA 6 mysteriously fail to meet my expectation of at least being as good as GTA 5, that's it. But the funny part will come if it gets released with a 100 bucks price tag: the companies trying to jump onto that just to realize that less people are buying it, ending up at the same revenue... I will definitely laugh my ass off.
@@raphk9599 So what? There are good ones out there, just saying. Something like Honkai Star Rail. While it is Cross Platform, it is basically a Gacha. Zenless Zone Zero also has its Fanbase and besides a few things that seems to have been patched, it seems to be a rather good game (And i think Gacha). Azure Lane seems the same. Either way, pointing at Smartphone Gamer paying for things doesn't prove a thing here in my opinion.
That would probably be the big brain move. The 100$ tactic is a very bold move and could go sideways for them if it's not at least as good as GTA5 and I doubt it
@@w33bghoulsan79 Sucks for the people that like online, but as someone who only play GTA for the single player i don't have much of a problem with that, my fear is Rockstar trying to pull a "Diablo IV or AC:Shadows" and have all these microtransactions, battle passes, etc in the single player as well.
Nope. People just accept it. Especially the type of normie gamers who will buy gta6. I know people who buy 120$ collectors editions for some art they could find online and 3 days early access to the game. All we can do as non normies is 🏴☠️
@@soghotzeyes but you think this western industry produces good games? They are already crashing. If 100$ is the new standard for ubislop level games, then I think you can't even convince the grifters go buy them. If they want to make a good game, they need to cut CEO salaries by 500%, halve the cost of the game, and fire like 50-70% of the fat slowing down production, and actually give control of the project to people that know what they are doing (job title: game director), instead of this consensus development bullsht that tries its best to spread accountability across as many idiots as possible. And they need to treat the role with respect, if you fire someone the moment they do something wrong (which is why this accountability spreading nonsense begins in the first place) then you are throwing out talent that learnt from mistakes you paid for, its an awful move that ignores the human element of game design. This all happened in the first place because the people at the top of these companies don't even understand what they are selling.
@@Entropy67 wtf are you rambling about, he said "as long as the game is good" which is a good argument. Even i would buy a 100$ if its the best game ever, nobody ever mentioned ubisoft shit.
Okay...but what about the 100's of million of dollars people use to produce a movie, but they sell a 13 dollar movie ticket to see it? Then the blue rays and dvd's come out for 30 dollars? So why does a game need to be 100 dollars?
Way different for one games dont get released in theaters, so they dont get that profit, if games have online thye have to keep the servers running, games get updated, movies do not, games require more work in terms of coding, development,time etc. more people watch movies than play games guaranteed, my mom will watch a movie but she will never play gta 6, same with my dad, and lots of others they are ay more accessible than games
Because these companies have 1000s of employees, which most are redundant, so we have to pay for a bloated corporation to put out a game that should cost 50 million to make, instead they spend 100-500 million to make...its insanity.
Which's a really valid point. Just like the good movies seen, the good games are played by millions of people, so the price should be kinda equivalentual, I guess.
Which's a really valid point. Just like the good movies seen, the good games are played by millions of people, so the price should be kinda equivalentual, I guess.
Yeah I hate that I had to fork up 130$ for the civilizations 7 founders edition to unlock “full access” to the game but it’s still worth it in my honest opinion due to the fact I KNOW I will be dumping over 500 hours into this game, paying 70$ for starfield where I only put 8 hours into it and got bored is truly where I feel like I was ripped off
$100 is robbery. People have less and less money nowadays. People will stay find a way to pay for it. But a game should not cost a quarter or third of a console. They're gonna start it at $100 and then slowly drop the price, because they know there's people that will buy it at different price points.
People will be lined up around the block eager to drop their $100 for GTA6. Then somebody will tell them all sales are digital and they will all go home... but that's not the point. GTA6 will break records and print money at $100 on launch day. What the gaming industry goofs will fail to understand is that Rockstar still has just enough good will to pull it off. EA or Ubisoft or ActivisionBlizzard? not so much. Most of their slop fails at $60, this isn't any kind of get of jail free card for them.
One of the main reasons for inflated budgets is the insane bloated size of studios to over 1000 employees filled with HR personel DEI hires and middle managers all of which do nothing except cost money and enforce HR culture. That has more of an affect than anything idk why nobody ever brings this up. The constanly declining value of the dollar is also an issue.
"But a game should not cost a quarter or third of a console." Not justifying any greedy behavior but I feel like I should point out that consoles used to cost $200 and games used to cost $50-$60......
and I can tell you, 50 bucks was a lot easier to make in 1985 than 150 bucks now, and it went a lot further. It was back in the day our parents could have a house and a kid with one paycheck, remember that?
But back in the day it took them a whole year to buy a 1k christams gift, now i can buy that same 1k gift in 1 week. Soo like, we do earn more and earn faster.
What I find funny is that some gaming company think they can charge 100$ just because GTA 6 which is the most hyped game of human history. I am sure they'll try. But will surely revert back when they realize they are not making enough sales.
I’ve said this before on this topic. Once one AAA dev does this the others will do the same and take out the quality of existing franchises & new ones to come when setting the price to $100.
Even though I generally agree with you. When San Andreas released in 2004 it was around 40-50 bucks. Factoring in inflation this is about 80-85 bucks today. But producing the game got more expensive. More people are involved, quality is higher etc. So if GTA6 should cost 100 bucks it's not even that crazy. At least for a game of this (hopefully) high quality/calibre. Other trash games like SW Outlaws being priced at 100 bucks is ridiculous though..
Exactly. There was even an article recently about how many studios are hoping GTA6 sets that new precedent so that they can then start pricing games higher without taking a brunt of the bad publicity for it.
No one is forcing studios to spend 500 million on game development costs.
Make some cuts.
Maybe start with CEO pay and DEI departments
FR 500 million on game that's just gonna be more of the same as GTA5 with better graphics, but the same overall gameplay of stealing cars, shootouts, limited customizations, underwhelming short story, and most of the focus going towards multiplayer so they can set up their next cash cow. It's crazy how dumb people are to not see that this will be just that.
@@Dylanjrvs The crazy thing is they spending 500m but GTA 5 is still a better game 💀
Get a job. $100 is nothing.. If you cannot afford that then I doubt your PC can handle it anyway.
Try birdwatching, that's pretty cheap as a hobby..
EDIT - For everyone complaining in the comments, not everyone is broke. Some of us are grown adults with plenty of expendable money..
$100 is nothing to a grown adult, it is a 1 time purchase. It is nothing compared to the bills I pay...
Not criticizing anyone, but you must realise that some people have SIGINIFANCTLY more money than you, if you are worried about going broke over $100.
I hope you all find a good job and can afford nice things, I truly do!
Do not buy the game if you cannot afford it, but do not attack people who can.
All the best
@@SubjectiveFunny100$ is a lot no matter who you are and if you don’t understand that you are bad with money or actually have very little money and are trying to pretend you do.
Ya for real.
I'll pay for quality, not quantity.
If a 100 dollar game is not full of bugs and microtransactions. Then ill consider it. But lets be real. If your game cost 100. It better have some good dam game play. I found great game play from 10 dollar games. I am not paying 100 usd for graphics and a turd of a game. And if your game is not being made on your own engine it will be a turd. Aaa games suck
Remember 60$ bringing the game home on a disk, putting it in, and playing. Like day one. Now you want 100$ for an unfinished “AAAA” title, another hero shooter with cheesy lines and girls with half shaved heads, tier 1 operators.
now they want 100 dollars for a pre-alpha release
Remember how they told us "digitalization of games" will make them cheaper bc no shipping, no packaging, no manuals etc..?
Yeah, they lied.
It is cheaper, for them. Doesn't mean they will pass on those profits to the gamers.@@sepo3451
New Games are already $100 in Canada.
Remember how PC players just decided they didn't want physical discs and now they rent games instead and are fooled into worshipping Steam?
The problem is not that developing is more expensive. The problem is that AAA developers obviously find ways to flush a ridiculous amount of money down the drain
The "LinkedIn" development model, where every dev is just a replaceable resource and most focus on kicking tickets around
This is the truth! Shout it at the stockholders and maybe the companies will stop wasting so much money
it should be more cheap because tools got so much more productive
ofc developing is more expensive lmao use your brain
@@Alexander-o2k7t it is cheaper...it's the same as the movie industry in that quality movies can be made for less and less money every year, yet the most expensive movies budgets become higher every year, and the most expensive movies are never the best ones. Money destroys art, always.
No way I'm trading 50 steaks for a video game
Exactly. The moment the people perception for videogames changes from, something they can spend a part of their salary on or some extra money they may have lying around to something they may have to save for, it would dissuade many to buy. The need to save for something feels like an investment and a videogames isn't an investment.
I’m non-buynary these days.
Games back in the 90's were upwards of $70, but it's completely disingenuous to say prices should go up with inflation. Back then games were a niche hobby, making cartridges was expensive, finding people with the necessary skills do code a game from scratch was hard. These days the entire production of a video has been streamlined and become somewhat cookie cutter in many cases. Unless you're making your own framework in-house the amount of effort and skill required to make a game today is much less than in the past.
What is more expensive, paying someone to bake a pizza at Dominos or having a 5 star chef make a meal at a restaurant?
😂
@@wickian9571what game was 70$ in the 90’s ? Nothing comes to mind. Ps1 games were 20-40
charging 100$ for a game is one hell of a way to open the piracy floodgate on your game.
Thats what I was thinking. Its like these companies simply are to greedy to last long at this point. I already dont ever wanna spend 70$ on a game I dont own a physical copy of or that can have its servers shut down whenever. Now they want 100$ for a fucking game without a promise of quality assurance? Like no, Im currently playing a run through on Zomboid, game cost me 30$ and I have almost 3k hours in it, so I think ima stick to indie like I have been. HD2 cost 40$ and its one of the best games ive played in the last decade. There is simply no way they will convince me to spend 100$ on a game and idc who its made by or what franchise its apart of. Not going to do it. Sure, some weebs with no self control will, but I dont talk to those people.
That's exactly why Rockstar is not releasing it on PC for a few years.
@@bunnybunnyyyyno one buys GTA on PC. Heck no one cares about PC.
The game isn’t gonna be pirated. GTA 5 wasn’t either
Rockstar games are never pirated. You’re not too bright.
Denuvo says Hi!
Remember how they pitched $70 as a healthy thing for games? How you'd feel the jump in quality when they started going up in price? Me neither. In fact, I don't recall anything besides games feeling LESS finished and buggy after the price hike.
Yeah, Baldur's Gate seems like the only finished game I've played in a long time.
Nah I refuse to spend more than $60. In fact most of the time I won’t spend more than $30. Just wait for steam sale, it’s not worth full price
If I can't make a million dollars building one house, and charge microtransactions every time someone uses a door or flushes a toilet, then it's your fault you won't pay for it.
The problem with games is: you're competing against every other entertainment product EVER MADE and you can rarely play two at the same time.
@@VAMPZDJ bg3 was not finished and it was in early access for 3 years. It was a buggy mess.
just wait to see the jump in quality if games will cost 100 or 150 oh boy! im sure of it ! XD
Man, when i was a kid, i never would have thought that the future of gaming would be:
$15-30 2D indie games made by 1 guy on steam that become legendary and are overwhelmingly positive on steam,
And AAAAA games with a grillion dollar budget for $100 on steam that have kernel level anticheat, micro transactions, dei, unoptimized performance, and hollywood actors scanned into their games as characters for no actual valuable reason and have overwhelmingly negative reviews
You forgot AAAAA game also requires 1 Terabyte of hard drive space because it has zero file compression. You don't have a 4k monitor but your stuck with 4k texture files you'll never used.
It'll be sad and regrettable for many GTA fans if they do
@@domehammer ssd, not Hard drive. Good luck playing on your hard drive a triple A game
Sounds like a gap in the market for an indie GTA-like 😅
@@domehammer 4k display resolution has nothing to do with 4k textures. It doesn't work like a monitor's refresh rate and frames per second. 4k textures are just the resolution of a texture and clarity of detail. Bigger texture = smaller visible pixels when wrapped on a model, regardless of display resolution. The main thing 4k textures have an affect on is how close you can get to them before they start to look bad. From further away, high res textures are indistinguishable from low res textures.
Why do they act like they dont already do this with game editions? 100$ for deluxe edition which just gives you a skin, items and you get to play early. Something that doesn't even cost them money to make. Its just artificial items to gouge you extra money.
You are so right
$100 dollars to RENT the game.
EFT player who bought EOD/Unheard Edition- "First time?" but seriously absurd prices now.
It won’t be a 100 you could buy a 100 dollar delux edition forsure. GTA main way of making money is micro transactions. They want ppl to afford to get in the door so they can take more later.
You've literally been doing this since steams inception, stop acting like this is a new concept.
In my country people are currently boycotting businesses for overpricing food. Now some of the businesses are rushing to lower their prices. Just boycott.
@WesternMarxism-ne5tr Sir, we are in America. The most divided country in the world.
There is a 0% possibility of enough people in said country agreeing to do the same thing. It simply is not in our nature.
I refuse to pay 70 for half a buggy game at release already. Wait for sale with all the patches is the best way to play nowadays
Rockstar don’t launch slop.
@@jlb4685Facts. And everyone commenting saying if the game costs £100 then just wait until it’s on sale, will definitely not be waiting for it to go on sale. Everyone and their mothers will be paying £100 to play GTA6 😂 I for sure will be. I am buzzing!
@@jlb4685 Ideas like this is how you lose your money even though I generally agree with you. Recall that when GTA5 launched SLI/Crossfire was a bigger thing and if you had that in your computer the game ran VERY poorly. It took them a bit to fix this. The point is that there always risk. Otherwise good companies have issues too.
We shouldn't even have to wait to be able to play it properly.
@@jlb4685Bethesda, Rocksteady, Bungie, Ubisoft, Activision these are all companies that at one point only made peak games and most people thought the same thing yet what happened to them? They all became dogshit.
You know what´s 100% safe to say?
There will always be a gazillion idiots who will happily pay the 100 bucks for any mediocre slob.
And this is why we can not have nice things.
It's BS it's the biggest selling game ever screw them
Haha yeah for real.. 😅
Everyone smart enough to wait though until all the bugs gets smoothed out and the price gets lowered unfortunately have to wait atleast a year but most likely longer.. 🤦♂️🪦
@@Rixx27you are hyping that game way too much. You could be disappointed.
It used to be that way, but nowadays the market is SO saturated that these companies might actually be in trouble this time
@@cheefnanookwaiting a year to save 20$ on a game you want to play is not smart. Playing on release is worth the extra money. Playing when the game has weird funny bugs isn’t even a bad thing imo.
It is not inevitable that games have to increase in price it is called economies of scale if 5 people can and will buy a game at 30$ but only 1 will pay 100$ then it make sense to sell the game at a cheaper price.
People are fanatic over gta for some reason. Millions will pay 100 bucks to play it. Not me, but people will.
Why does a digital download cost the same as a physical copy? Why should video games cost more if it's easier than ever to make video games? It's greed, not inflation. That's all. If anything with the advancement in technology and amount of games being made constantly, the prices should be going DOWN.
I never understood that either. I am person who is willing to pay to have a physical copy of a game, but the digital copy of the game should be less expensive.
Short Answer: Hosting Costs
Greed
Where I live physical copies are usually cheaper xD and you still get steam key.
Although there is cost of digital games that people don't think about. Physical copy is one time cost to produce the disk. Digital one is recurring cost, as people will download the game again and again, especially if they are low on storage, and they will do it as long as your service exists.
Also then there's how long it takes now. A couple of buddies in a garage use to make stuff in half the time that holds up to today, but now HUNDREDS of people with corporate funding somehow do worse in every way? You'd think that many people could crank out things better than the classics on a monthly basis by that math, but apparently not.
Yes inflation has gone up, game dev costs have gone up. You know what hasn't followed? Wages of the people that are supposed to be buying said games.
The internet has perpetuated the Straisand effect for nearly every dispute. When will people wake up...
Also a lot more people buy video games now, it’s a way bigger market. So with that, it’s easy to see why their profits have gone up
They’re trying to pass down the ballooning development costs onto the consumer. But I think the consumers are going to fight against these price hikes if they continue. The solution is to stop increasing game dev costs. We don’t super hyper realistic looking games.
Nah, this is Reddit nonsense. Wages have steadily increased across the board no matter how you measure them. There are arguments to be made about the comparative rates of various products and services compared to wages, but they have most certainly gone up.
I don't even think inflation is the #1 factor for ballooning dev costs, at least for AAA. It's not like these games are good but expensive.
They suck AND they cost a fortune to make.
Not wrong but in your own arguement you contradict yourself, devs are game consumers.
if this game costs $100 then i'm not buying it.
I wont be part of the reason why this sh*t gets normalized.
It won’t be normalized. You guys are so shallow and shortsighted
It will ONLY work for GTA 6. That’s it
@@SlicenDiceoooo Yeah like it worked for cyberpunk. The meant to be the greatest game of all time... get your head out your ahh.
"but didn't you see The Witcher 3😲?!? It was the best game ever!"
Stop crying... it is just normal inflation on prices 10 years ago.
@@soghotze we get it, you're financially illiterate.
I will never pay more than 60 for any game on release day. Every company that charges more than 60 is permanently blacklisted. Vote with your wallet.
online doesn't come out until 2 months after story no one missing out on not buying it for a while if they did 100
@@Lotiondemhandsrockstar will refuse to put it on sale for 2 yrs.
yall enjoy gta 6:grifters paradise
im gonna go rock an old ps3 and 360 😂😂😂 and buy games for 5$
or just play the steam games i have now 😂😂😂😂
ill be aight. gta 6 wont if enough people think like me.
So you haven't purchased games recently since they are $70?
Your game library must be incredibly slim nowadays I imagine
@@skoooobsI haven’t purchased any games that are $70. I didn’t even know that was a thing. Games still max at $60 here.
I swear their budgets are so artificially inflated, like how the hell does an indie dev team only cost 300k to turn out better quality then these AAA slop while that same slop cost 300 million.
As someone who played GTA V for about 5 hours I agree. Rockstar makes a nice open world, but what is the point? Get rich? Buy cars? It's boring and mindless. I need a game that challenges my mind. These AAA games are meant to seem cool for brainless teenagers, which I am not.
I bet a quarter of it is spent on marketing and trailer.
The AAA studios, have 1,000s of employees. & Indies have 20, to 100 max.
@@danielyoungblood8525 Yeah and that is the main issue. too much people and when a company is bloated everything goes slower thus it gets more expensive.
I mean if they want to change a small thing 6 people have to give the ok to change it ... That takes time as they don't all read the e-mail and some might even want a powerpoint to explain why it needs to be changed.
If you compare that to a small studio where your boss is just in the other room and you can go ask him ...
Games on the scale of GTA or RDR2 require an unfathomably-large number of people to complete. I am a 3D artists with a little over 10 years of experience. Games like GTA are an actual miracle and the only way you get games like GTA 5 that last for a decade+ is if they spend that money. Anything that tries to simulate reality (Cyberpunk 2077, Far Cry 5, Watch Dogs 2) is going to cost many many millions and there's no way around it unless AI comes in to start generating assets and programming for us.
The thing with inflation is: THEY DONT FUCKING NEED TO SPEND 400 MILLION ON A GAME AAAAAAAAAAAA FUCK IM GOING CRAZY DUDE
In a few years when AI is making most of the game for them and they're spending a fraction of that amount, they'll still want to charge $100 anyway, so it really makes no difference to their greed.
@@CosmicAeon Nah, you will be making games at home within hours on your GPU or NPU. If open-source prevails and will not be outlawed that is. That is why they are so scared of open models.
@@CosmicAeon 100% you are correct.
A couple devs using ai will take the place of hundreds. Its only a few years out.
@@MartinWoad Pretty much, people will be able to work alone to develop games from scratch using ai. There are already early engines that can do this, give it a few years.
Wasn't that Bobby Koticks salary in 2023?
Nvm that was his severance package.
You’ve already waited like a decade, can’t wait another 6 months for a sale?
Gamers gonna dumb. That's why the industry is what it is.
No I’m gonna buy a game i want to play when it comes out, not wait 6 months
That's not how it works. Do you even play video games?
Exactly. I only bought games on steam sales, and I live a happy life.
No no no no no no
There is *NO POINT* in discussing the possibility of $100 games... We have to fully step on the brakes at 70 and NOT let the discourse leap over it for a second.
It's completey ridiculous and totally unhinged that this is happening in people's minds!
$100 to RENT the game that'll definitely launch unfinished and have microtransactions since they made disgusting amounts of money off GTA5 having them for online play. Giant budget games are trash
online doesn't come out until 2 months after story no one missing out on not buying it for a while if they did 100 but this is just a joke other company are trying to get u to talk about this to see what the public think n put pressure on Rockstar
Yeah, I'm guilty of bending the knee. I just bought the new Civilization VII for $120. Don't feel great about it after reading this.
You're talking like we have any say in the matter
@@GigglingStonerswe do have a say. or more like a "non action" to take action 😂😂😂
we literally just have to NOT spend our money on it.
buy 3 or 4 other games instead 😂
im going back to retro and pre digital era.
so far i dont regret anything 😂😂😂
In addition to the argument of, "When I spent $60 on a game 10 years ago, I got the whole game" you can add to it with, "When I bought the game 10 years ago, I actually got to own the game, rather than a license to the game"
Lol, you never "owned" ANY game you have purchased, you have ALWAYS been buying a license.
@@mikehunt7857 You owned the physical release and you could sell it or trade it for another game
@@mikehunt7857 you got a physical copy, and a license, you could always play. Majority of the time until fairly recently, within a few years was that not the case.
I get what you mean. One could buy the game and play it whenever without an extra 'subscription' to pay on top of needing to pay for monthly internet. Just made it too expensive.
@@mikehunt7857 Tell that to my local gamestore where I could sell my old games I didn't want anymore and buy other used games at a discount.
Try selling any recent release and tell me how that goes.
Games used to be expensive because it was a niche hobby, game developers never mention the increased customer base
trump's inflation devalued the dollar so of course its 100$ now
Yup, what ever happened to supply and demand :(
facts but the more advanced the game the bigger team/staff they need
More importantly, the production was far more expensive. Now all we're paying for is a download.
Consumerism is just an addiction. Anything you say "I can stop if I want to" is.
There was a lady advertising her custom decorated cookies business on tiktok for 10$ per cookie. Everyone in the comments was saying 100$ for 10 cookies is ridiculously expensive when they can buy a whole box at the supermarket for 5$.
Then she went on a rant about how it took her 20min to decorate each cookie, 2hrs to bake, 10min to wrap/ship, ect... and that the cookie is not expensive because she would only be making 15$ an hours in profit or something like that.
Everything she said may be true, but at the end of the day, you still can't convince people to buy 10$ cookie. Inefficiency in her cookie making process is not the fault of the customer. If the guy next door has a cookie decorating machine that can decorate cookie under 1min, and he can sell for 2$ per cookie. People are going to buy his cookie over hers. That's just business.
well said
What if his cookies taste like dog shite and hers are amazing?
@@CoupeCluker tbh I prolly wouldn't buy either of them then :p
@@CoupeCluker decorated cookies are almost never good anyways lmao
@ I mean I might buy the ten dollar ones a few times and then buy the shite cheap ones only if im really hungry 😂
You can't pin a 3X increase in developing costs on inflation alone. It's also massive waste and mismanagement involved, not to mention increasing investor dividends, CEO and executives bonuses and prorated costs from ongoing acquisitions and mergers.
I like my method of buying games;
- don't buy preorder
- wait for everyone else to burn through the content
- wait for community sentiment
- purchase on sale
This is the way
Yep
i respect that and this is how it should be even if i cant follow it
Also never but live service games.
I always wait till the definitive edition with all dlc and content comes out
I'll stick to my 360. Most games cost $5-$10 on ebay and it is peak AAA content. Huge library, virtually no micro transaction culture.
And tonnes of fun games too. Good call.
You can get a decent pc and do the same thing, more of a library, and old games are cheap, and massive sales too. Along with new games that come out.
Good on you.
I still have my PS2, GameCube and 360.
Although I mostly play PC, the games I play are getting ancient
@@Chowderchefu or just pirate them
Do it on PC instead
I'm already not buying games for 70$. Unless it's something I really want, my price point for most games is 30$-50$
Yup. Same here. Free is even better.
Same, aside from the rare game like Monster Hunter that has a combination of online community, a brand that has yet to let me down and a game I really really want to play, pretty much anything else is a "wait for 50% off or more sale".
Sales and CDKeys.
In my entire life I've only bought $60 games 4 times. Never again, $40 is the absolute maximum I'm willing to give.
I haven't paid money for a video game in years, but I seed torrents really well. This industry deserves to be bled dry by pirates.
I’ve purchased one game full price in the last 10 years. Starfield. And I got burned.
Never again- I only buy games that are at LEAST 50% off.
Ive never pirated a game. If you charge $100 i will 100% pirate it
Tough guy
@@roywilson4514just being real. Not tough
Liar
@@roywilson4514i will not pay $100 for a star wars outlaws, or dragon age. I won't.
not with denuvo hah
haha
hahahaha
:(
fuck denuvo
Outside of Balders Gate 3, I have not purchased a game at full price in over 5 years...
there is no baldurs gate 3. baldurs gate ended at 2
the last game i bought myself was mass effect legendary edition for $8 on sale😂.... i just wait for birthday, christmas, valentines day etc.... or like you, i wait untill its an extrem sale price. Games get released unfinsished, broken, glitchy and full of DslopEI. Im fine with waiting to waste money on it
@@Blox117 fascinating, a new form of regarded (but with a t)
Me too - paid full price for Baldur's Gate 3 and I can confidently say is actually worth more than the $60. They give so much content - and yet- they only charged $60 and still made a shiton of sales.
same here. Last full price has 2 years ago.
No need to play a single player game right at launch.
In a year it will be down by 30%
CEO compensation has grown 1,322% since 1978, while typical worker compensation has risen just 18%.. When they adjust their paycheck, I'll pay $100 of my money.
Source: made it completely up. The average hourly wage in 1978 was like $5/h, the average hourly wage in 2025 is $20-$30/h depending on which source you cite.
And before all you mad mcdonalds workers come at me, this is the average for the country.
@@EaglemanF3OX you're full of crap there's no definitive answer for this lol
@Dylanjrvs Very brave of you. Notice I gave no exact numbers. It tool me 5 minutes on Google to know 18% was a crock of shit and get some rough numbers.
@@EaglemanF3OX corporate drone spotted
@@staticdrutis2566 mad perpetual Walmart cashier spotted
Rockstar has 6000 employees...more than 10x the amount they need to dev GTA 6... 5500 of those employees are useless, it bloats the cost to make the game and causes the dev time to 2-3-4-5x longer. 3-400 people made Witcher 3...same with Cyberpunk...Same with BG3...
That bloat is spreading everywhere tbh. In 2000 when I started working as a machinist there were only 2 people in the office and 40 people on the shop floor. When that company went under 15 years later there were 15 people in the office and I was 1 of the 4 people left making actual product. The overhead went insane.
The reason older NES/SNES games costed so much was they required essentially a small motherboard on each cassette. The HW costs per game were much higher back then.
yep
NES/SNES games were also written in assembly. Games now a days are far faster and easier to make.
Today we can make games easy with free game engines like Unreal.
we arent buying games on disc anymore, we are buying a key that lets us download a bunch of files. yet that change didnt result in a drop from 60. wild how we can only justify a change of price, when the price is going up
Speak for yourself, if it's not on disc I dont buy. And I only get second hand or I do without.
Back in the day gaming was also a lot more niche and the cost to make the game to profit per player was more justifiable especially considering one time purchase price. Now more people gaming than any other form of entertainment, most people buying delux packs for early acess and all that being overshadowed by the money they make on microtransactions. Them making record profits is not a sighn they need to increase prices for anything other than greed, this is not an inflation and resources problem.
Maybe because they have to pay staff to continue patching it and/or maintain servers? It sucks.
Asmon says Steam's 30% cut was equal to the price of producing/shipping physical copies back in the day. He doesn't seem to realize GameStop also took a big cut of physical media sales otherwise they wouldn't have a business.
Speak for yourself my games are on disc... Unless it's an indie that's digital only
Black ops 6 was 90 bucks on Release..
And 2 months later it was 60 bucks.
My point.
We are already there.
Comparing BO6 to GTA 6 is crazy. The amount of hours you will spend in GTA 6 will be worth $100, even Elden Ring is worth 100 if it was priced at that.
I don’t know. It’s kinda cool honestly. I mean. I literally got Diablo 4 from Walmart for $20, a couple months after release because of declining sales.
Now pay 100$ to beta test our “finished” AAAA game
Destiny 2, a 10 year old game, is selling a Deluxe edition (full season pass) for the final 1/3 of the season's content..
@@bunnybunnyyyy no videogame is worth more than 20 dollars.
$50 for story, $50 for mp. If I only want one, I'm not going to pay $100.
I would have 100% bought Baldur's gate for $100, but then I wouldn't have spent $300 to get my friends a copy too. That $120 more.
I would def pay the cost of 2 average titles to have 1 new GTA title.
Rockstar: ….
Take two: ….
Media: oh man GTA6 may be $100!!!!
Take two: we didn’t say anything about that, but since so many said they’d be fine with it, it may happen.
They can keep it for $100
I think gta is worth it, but the issue is then every trash tier game will be selling for $100.
Think of the amount of gameplay hours you're going to get from GTA 6. It's going to be pretty insane.
@@bunnybunnyyyy Not for $100 it ain't
@@bunnybunnyyyy If you are amurican maybe. To everyone else GTA is hot garbage. I have KCD2. The MANS GTA.
Well, keep playing GTA 5 broke ass
100$ game filled with microtransactions...no thanks.
Muh MTX! 🤪
GTA will be filled with woke slop too. We aren't going to punch down anymore. Lazlow is gone. It's going to suck.
Idk what gta6 is gonna look like obviously but on gta5 you could make millions of dollars an hour if you knew what you were doing, played the game for years and NEVER bought a shark card so idk what the issue is. If you can’t put £100 aside after a DECADE then you’re either too young to play the game or you got other issues brotha.
@@TheRationalist. Everyone who made GTA good is gone, only Sam Houser is left.
@@DISEASE10 are you dumb
People's budget dedicated to luxury purchases has decreased by a lot thanks to inflation growing faster than their salaries.
They have advanced tools for development, including AI. They've been double-triple dipping with microtransactions. And 2024 was the year of the AAA garbage slop releases, only mainland titles like FIFA, GTA, COD will be able to get away with a 100$ pricetag
I didnt even pay 59 dollars for their woke DEI nonsense. Why would I pay 100 for it? I got 50 other hobbies to do.
The diversity boogieman can't hurt you now... USSR big daddy has your back child.
you can always just play OLD SHIT, cheaper, better, more fun, replayable.
@@promethiac2641
You mean the jews right?
@@promethiac2641
You mean the small hat folk?
@@VespasianJudea I mean.. social media and influencers got yo brain. How is Trump's support system any different than Dream, XQC, Asmon, Destiny.. etc.. Rabid fanbase.
"What are we paying for?" You're paying $100+ for a transient game that you technically don't own that's completely dependent on that money hungry company keeping the servers running so you can actually play what you paid for.
Guess what?that applies to every game you bought in your steam library....this ones no different
@ exactly why I don’t have a steam library.
You pay for the countless 1,000 hours and longlivity of that enteraiment that last you over 10 years. Also you pay for the joy of using it and the cost it was spend to make it a thing. I assume you live in some slum or something so Ofcorse you dont value nothing and wish everything was free.
@ name another product you "purchase" where you pay for the hours of enjoyment as opposed to the product itself.
@@bocogaminghookers
You just know GTA is going to be FULL of ingame purchases.
Yeah.. it's going to be microtransaction hell with endless FOMO
GTA V already was with the shark cards or something like that so yeah probably even more in VI
Yep shark cards and GTA+ await in the GTA VI online
The single player is gonna be full of IAPs. On the flip side, at least it might result in the SP getting some new content over the next 2 decades as we wait for GTA7?
@@Stevo.100Hell no it won't, they'll have the main story and just coast on multi-player shark cards for the next 10 years
Remember people pay for D4 and that was over 1 million sells
The reason why game prices did not need to increase from the NES days is because the consumer base has expanded, more buyers equals more money.
Video games are not manufactured like cars where for each one sold, you need to build one and all of the costs there in. Video games are ' built' ONCE and then distributed.
Not only that, but there actually is a "per unit" manufacture price, but it's gone WAY down since the Famicom era. Catridges were expensive to produce, and the switch to CDs brought manufacturing costs down massively (and it only continued to go down as general demand for CDs, and later DVDs and Blu-Rays, continued to rise, and now with most game sales being digital even that cost is reduced significantly)
@@AttentionDeficitGuy the per unit price applies if it cost some money to make PER UNIT, why theme parks are pricy? Why plane tickets are pricy? Why a hotel wish is just a room is pricy? Why movies are costly? Or books? Casue they dont work on PER unit price, they work like games, on a COST TO HAVE THIS MADE price, like factory’s, or buildings, or roads, they COST a LOT to MAKE at FIRST but can be viable and work for after the initial cost theres little cost to up keep them.
But games are also more expensive now days to make, you have things like mocap and stuff like that, more advanced tech and stuff like that
@@n0lat people complain about the cost of anything, but they sure has hell dont complain about the cost of what it took to make them that thing in the first place.
@@AttentionDeficitGuy Replace that with online servers, which cost significantly more per online player than any form of media that was used (cartridges, CDs, etc.). Or the technology required to produce said games (which jumped from a dozen computers in the 90s to hundreds of computers, mocap tech, recording studios, etc. todayu)
The thing everyone is missing is that they are spending many orders of magnitude more to produce final products than they did "back in the day". That combined with today's economy? It in fact would seem crazy for prices to remain the same. What do you get with these higher prices? Way bigger games with more content. When GTA 6 comes out, it will be a significantly larger and more feature-filled product than you received with GTA3 on the PS2, which cost $50 on release. Considering that plus the price changes of many other products over that timespan (many of which have far more than doubled), the number has not kept up with inflation.
I don't know if I'll purchase it; the price tag will be pretty steep right now, but it is not a mystery as to why.
I’ve got games from 2001 I haven’t completed and Skyrim hasn’t been replayed in like 3 years…
Don’t test me gaming industry.
You're just getting older bro
I'm already there. I put everything up and now I'm listening to secunda
doesnt matter. plenty of people will pay the $100.
Yessir got this game catalog that i will never finish.
2001 Isn't even crazy. Halo 1 is still amazing, that was 2001. The Industry has no idea how good that decade was.
Google up an inflation calculator. Back in the 90's, games were $60. In 2025 dollars, that $60 is now worth $115. Adjusted for inflation, we were paying over $100 for games 30 years ago. Difference is...back then you got the WHOLE GAME for your money, instead of a framework with everything else behind paywalls.
LOL the 90's? Try 5 years ago.....
Well the problem that they are missing is that every other aspect in life that makes you spend money as well because of inflation e.g. groceries, rent, energy, food, clothes, bills, etc etc. So perhaps after inflation the equal price would be over 100 bucks sure, but spending 100 now you feel alot more than spending 50 about ten years ago imo.
some of those $60 games on nes were absolute garbage and had a fraction of the development costs. not saying the developers are in the right for charging a ton of money just putting some perspective on it
not only that...did you forgot that it's actually "you're not owning a game, you're just renting"? I guess, that should be important in this case 'cause rent-a-game price wasn't the same as buy-a-game price back then, and so it shouldn't be the same right now. If I not own, why am I paying the full price ffs?
@rycs16 Ok. 5 years ago it was $72.39.
if they do that, things will go back to the way it used to be in the 80s and 90s. Do you think we got several games a month like some of us do now? Heck no, we got one on Christmas, and another one on birthdays or an unexpected surprise. $50-$60 dlls was A LOT back then my guys. Sure, go ahead and hike it up to $100, and I'll prolly get it, but that's it, that's all you're getting from me for a couple more years. JUST ON PRINCIPLE.
At $100 dollars I would just not purchase the game period.. the thing is they will STILL monetize the fuck out of GTA6 online even with the base price hike. I know GTA6 probably cost an unreasonable amount of money to make, but this is Rockstar.. and it's not our fault the game took this long and they spent this much money, but they will sure charge us like it is lol. If it is $100, it'll be just to see how far they can push before people just don't buy the game.
Exactly! They act like we are responsible for the 10+ year gap between 5 and 6 but surely they were busy milking GTA online and could just release the next game 5-6 years later. Maybe a smaller map than what they are planning now but who cares
Even though I played GTA online a lot I would still like a new GTA every few years over a massive map
Gaming industry doesn't know how to maximize cost. The ez answer is to pirate the game
I'm going to wait for a sale a year later, because there is literally no point playing 6 if you didnt really like 5. its just a prettier more of the same scenario.
I was going to get GTA6 but i've never been a super fan of the franchise and I certainly won't be paying 100 for it.
@@XarthysDon’t bother they’ll have a battle pass, a subscription service, and whatever else they can do to milk their fan base. It’s not the same rockstar anymore and the things I said previously are things that they have already added in previous titles i.e. rdr2 and gta5.
11:50 I'm sorry but Hell Divers 2 is a fucking HUGE argument against this logic. no one gave a shit that it wasn't a 60$ game. if anything, it earned them street cred.
Helldivers 2 is dogshit.
@@AaronMichaelLongno u 😂
brain damaged person above ^^
i bought helldivers 2 cuz i saw the gameplay and i found it deserving of the price, then i hopped in the game and spent money on it cuz the game just blew my expectations.
the only reason i dont say the price should be higher is because its a live service game.
@@neeeeeeeeeeeeeeeeeeeeeeeee-c9l lol
And you think that GTA six is going to somehow be worth 60 dollars more than it?
Not to mention the amount of bugs on modern release games, lmao. It won't work.
The people that buy into it are literally stupid as hell. @@AaronMichaelLong
bro a $63 game in USA is $100 in Australia bruh so a $100 is $160 thats a bunch of bullshit
I feel you. Not as bad but in Canada we'd be at ~$140. Gross
Especially if you’re making like minimum wage here in Australia
Then don't play games. If you are poor, gaming is not for you.
@@QuantumChristRockstar fanboy spotted
@@QuantumChrist Gaming is actually a pretty cheap hobby compared to a lot of others.
Inflation is not an excuse, Elden Ring sold 13.4 million copies in a month; it cost $60, which is around $804 million dollars in revenue, in 1 month*. By September 2024, it sold 28.6 million. Even though the price around then was $40, we know that the game had over 90% retention when the DLC came out... Let's average the full game + DLC as $60, which leads us at $1.716 *billion in revenue. Sure, it's over a 2 year timespan, but GTA VI can easily sell around 20 million copies, but the "no PC" may make this harder in the beginning.
Sure, inflation happened, but there are also technologies that make video game development much cheaper, today you can easily make a pretty good game using Unreal Engine for free and paying a couple of artists and voice actors. GTA is different because it uses a lot of its budget to licenses, acting and the game engine. But they can also milk the game like what they did with GTA V.
So, what's gonna happen is that in the beginning, there will be between 10-20 millions copies sold for $60 or $100, that is a revenue between $600 - $1200 million or $1 - $2 billion if the game is $100 (assuming people will actually buy it), respectively.
Revenue increases by quite a lot, however the game is going to come out for PC and then it's gonna sell a hell of a lot more, they may even drop the price from $100 to $60 if the sales weren't good enough in the console market.
However, the most likely outcome may be what happened to GTA V, they release it and then use the online as a cash cow for around 2 years, afterwards they will release a PC version, resell it and milk it untl a FiveM comes out, because once it comes to PC, people are just gonna RP the game lol
Take 2 is greedy. They have day 1 DLC for Civ 7, which already costs 70 "bare bones". If you want all the Civs it's 130 bucks. And then they'll spam DLCs + micro transations.
I tried "modern" civs and man...
I stick to civ 3 😊
Ok and who forces you to buy it? "Porsche is so greedy. They want 200k for that car". Gamer logic
@@robertmusil1107 that´s the thing you didn´t get, that is the reason to not buy it.
@@robertmusil1107 I don't think that analogy is even apt in the slightest
@@robertmusil1107 most high end Porsche's have insane resale value, NOT the same thing at all.
$100 for a PRODUCT, and if you purchase it digitally, you don't actually own it. This should practically be illegal.
Even the physical is just a glorified download key
I'd argue that it _should_ be illegal--no "practically" about it.
Gamers will act on their sailor's instinct, as if it were 1700. The winning move is not to play the corpo game.
@@rodrigofreitas3288most of the modern games have drm which make them impossible to crack🤦🏻♀️
"You get NOTHING and like it!" ... My dad said this to me and my brother almost every day growing up. God was Mr. Miyagi'ing me my entire life. 😄
The greater problem lies in the fact that if GTA VI can be charged $100, every studio will license themselves to raise their base game costs because "If Rockstar gets a pass, why not us?"
Problem is, none of the companies have ever served a level of quality like Rockstar does. If Rockstar serves it for $70, it's a decent message to other studios that yes, "This is how its done"
But if its a $100, other companies are going to justify that their game is not the same quality as Rockstar because we charge less.
That would be suicide for western AAA studios... let's do it.
@Quintessence4444 fr hehe
Every game stands on it's own merit for a value proposition. This isn't necessary to think every game can all of a sudden command that price tag
"none of the companies have ever served a level of quality like Rockstar does" this is false. Even GTA V is not that good. Only the online with mods is good.
Let them, it's all slop anyway. Every open world game is already Far Cry with different flavor anyway.
Then china is gonna make a game with a budget of 1 million and cost 24.99 then sony somewhere put it in bottom of the store. Then becomes the best game of the year.
gamers may not mind paying a hundred bucks for GTA6, but yall are gonna be pissed when everyone else immediately follows suit. youll be paying a hundred bucks for nintendo games. EA and ubislop games. and sometimes i cant even own my game physically anymore for all this money.
GTA6 would break industry sales records and make triple their budget back in two weeks- even if it costs 50 bucks. this game doesnt need to be expensive to be profitable. then theyll milk you with mtx. because CEOs and boardmembers need 8-digit annual salaries.
screw this industry. i despise what its become.
Yep. It's a joke.
Its every industry tied to the NASDAQ and stock market as whole. These greedy stock price pushing crooks are what is wrong with the whole country these days. Nothing matters to them except stock prices and so products are trash, customer service is trash, prices are unfair and not rational. Every company is doing it. You can't even call customer service anymore without having some person in Pakistan answering and being paid 1dollar a day or whatever and never solve issues.
Beurocratic greed
Games used to be $60 for 10 hours of content 100 for games that people put thousands of hours into is value.
Just stop acting like GTA is equivalent experience to 35+ year old games, SMB3 was released in 1990 at $50 which is $120 when adjusted for inflation.
$100 is already a massive value for the game, its just economically illiterate to think otherwise, you're actually just mad that gaming got popular. That the game industry is so large it has allowed game prices to be suppressed for the last 10-15 years.
I'm not playing ninetendo games, neither ea, ubislop or blizzrd ones. Let them increase, let them do it. These games are not even worth picking for 90% discount most of the time.
@@zym6687 you don't even know what you're yapping about. You're making arguments and arguing them with yourself.
the problem is that games like AC Shadows or OutLaws selling for 100$ would be a big fuck you. Not every game is a Elden Ring. This is a dangerous road
eldn ring is not worth 30 bucks man.
Companies/Brands need to build up their reputation through their work and quality. I will gladly pay $100 for GTA6 considering how long they've spent developing it, and I can only assume that it's going to be a hell of a great game because it's also Rockstar.
@@Dead_Goat bad rage bait
Exactly theres like this hood group of digital randys that are on here talking about “but its gta” look at the other companies and titles that have flopped. The towers have fallen and the statues have cracked and crumbled. These companies have no authority or grounds for charging 100 dollars for a game. GTA 6 is a 60 dollar game.. if its good quality. Im super ready though for this over-hyped game to be one of the buggiest or biggest dei releases that fails ever.
stupid take. market sets the price. they know better than you. if it doesn't sell for 100 then it will go on sale fast. "a dangerous road". do us all a favor and grow up.
Baldur's gate would not have sold well at a $100 price point. That's just a bad take
It would, just not as well
BG3 would have had the Cyberpunk 2077 reception. While it was playable, on release Act 3 was by all accounts super-buggy and incomplete. People are ready to pay $30-$40 for that level of release quality, they are by no means willing to pay $100.
Superficial cosmetic nonsense they’re more worried about how the game looks than how it feels to play. Somehow game mechanics are taking a backseat to micro transactions and DEI trash we don’t want.
I never understood why a Downloaded game was the same price as a physical copy of a game.
Steam takes its 30% cut.
You don't even own the rights to the game like you would with a standard solid copy if i recall
Because you pay for a license, you are allowed to use the software/game if you have a license to the software/game. But you do not own it. Digital download still cost money.
you will own nothing and be happy basically
It's pretty easy to understand. You get the same product. Also like the above commenter said, steam takes a cut or distribution does. Asmon litterally says that at the start of the video.
I’ve completely transitioned from playing “AAA” games to playing games from smaller studios and indie games. I just can’t support these big companies anymore and their games aren’t more fun for the value. It is what it is 🤷♂️
Currently playing Starcom: unknown space. It has opened my eyes to what gaming can be, and it has reminded me of where gaming came from.
Or older games. Those get all the fixes, community patches, mods, and deep discounts a few years down the line!
I have never finished a GTA game. Waiting for a sale or used copy will give me a chance to rectify that.
Imagine spending 1/4th of a consoles price every time you want to buy a brand new game.
They’ll just jack up the prices on the consoles .
It's simple, they will increase console price even more.
Well when the new consoles come out in 2 years they will likely start at $700
I would never pay 70 bucks for a game, much less 100.
I can easily wait for a sale or pirate it. The majority of these expensive games don't respect me or my time with their slop. I'd much rather buy an cheap indie game instead.
Why charge $60 for a game when you can charge $70, why charge $70 for a game when you can chart $80, why charge $80 for a game when you can chart $90, Fuck it lets just charge $200 for every game, its like printing your own money!
I just buy from key sites, sometimes you get 20$ off even on release day.
@@Finalras that's not $20 off, that's the actual price they have for the game and THIS is their way to manipulate others into thinking its a deal.
@@Murtida Yeah I know they buy that in other currencies where the game costs less, but it's against the steam TOS do do that yourself, so it's just 20$ off for me.
I don't know what your point is, you either paying full price on steam, or get 20$ off on key sites. They make a profit and I get the game for a reduced price. It's a win-win situation.
Game studios want to charge more but forget the fact that they aren't making GTA 6. People will pay more if it's worth it, they aren't going to pay for garbage
It's because the price is detached from the product, they just want to make more money lmao
Personally, i use a 3 year old game rule. Generally you pay 30 to 40 percent of original game value.
"The price of games has not gone up" Neither has the quality or fun
The number of sales has skyrocketed as gaming became normalized. Modern tools have made gamedev 100 times easier/faster (so much that an autist could produce an indie masterpiece in his basement). There is absolutely no justification other than greed to raise prices.
With the amount of DEI employees at Rockstar, it wouldn't surprise me one bit if this game flops hard.
Every single person who uses the word diversity out of disrespect is a wannabe elitist.
100% They're just losers sucking Elon off at every chance
@@promethiac2641Your ragebait needs work
@@highlordlaughterofcanada8685😂 true
@@highlordlaughterofcanada8685 It is a claim I can back up... Who hurt you? I can tell you who you hurt. You played the victim to efficiently witch hunt.. classic prank bro.
1:14 poorly phrazed, as games have becoma cheaper to make micro transactions and mismanagement have made the official budget skyrocket
That and there are more people playing games now than before
I tell you what. you will remove every microtransaction from the game. You will allow me to customise my character with in game systems that you originally removed from games to sell them back to me. You will never release a paid battle pass and you will never release a paid season pass. The game will be 100% complete with absolute minimal bugs on release. Then you can have your $100 as you wish. Until that day I will never pay that price for a video game
Just going to wait for a steam summer sale for that shit.
It's not releasing on PC though for a few years. 🤣
Exactly. No way I'm spending $100 for one game 😂😂😂
Game ain’t releasing on steam when it releases. We gotta wait a million years because fuck PC, am I right?
it will go on 12% sale and will cost 88$, good luck lmao
if it even releases for pc in the first year
So? It won't be worth buying until a year later when it's marked down 50% anyway.
Anyone who buys games at full price is either paying for the convenience or paying the idiot tax.
Your stupid, it’s not going on sale the dev himself said that
If video games start costing $100 as a base price, I will simply find another hobby
This. I've been considering it more and more.
Honestly, been thinking about exercise replacing gaming. Why not just turn myself into a completely shredded beast?
There's still a ton of older games that are great.
You don't need to find another hobby, just buy games when they're on sale.
There are so many games out there that you probably haven't played and they're dirt cheap.
@@joethestrat
There is nothing fun about exercise, it is a chore for betterment than a hobby.
Unless you enjoy watching sweaty muscular men all around you.
Personally I would rather recommend a little bit of gym and kick boxing.
Way more fun.
@@joethestratyou can do both. There’s enough time in the day to exercise and have other hobbies
Ill happily pay the 100 if it stays popular as long as gta v
$100 for a video game and $1999 for an RTX 5090 video card. Screw this. I'll keep playing old games on my 3080Ti FTW3.
(Sorry, typo. I have a 3080Ti, not the 3090Ti. MSRP on that was only $1199, not the insane $1999 price. $1200 is bad enough, but not another $800 above that, that is just insane.)
this is the correct answer.
Exactly. Let them dry. At the end, they will drop the price. I don't f*jng care.
Iam not paying 2k for a gpu and 100$ for each game.
F*ck them! Problem ? Every idiot will sell their liver to get the money. The problem starts there. Idiots...
I mean you have a 3090ti, You don't have to worry about upgrading anyways. Your still top of the line PC wise
RIP EVGA
That’s why I’m a console gamer… me and my $200 Xbox I’ve had for years are perfectly content with mediocrity. 😂
100$, rumoured DEI initiatives, also said they were making the story more align to today's "modern values" and tone down dark/adult humor, not to mention how the trailer primarily highlighted Lucia as the main lead girl boss putting herself in front of arms way no fucks given, nah I'll definitely wait quite a good bit before thinking on purchasing the game.
GTA5 had 3 well written interesting lead characters, hope to see at least one in GTA6 and they haven't shown one yet.
Can’t forget the subscription service (gta5) it will definitely have and the battle pass (rdr2) it will most likely have
We need an executive order to bring back 60 dollar titles
*40
@@TheDonod $19.99
Hahaha crony nationalist demagogery is tight dawg.
forget the inflation, why not make them free eh
Physical Ownership and not just a digital license. Please tack that on.
just wait for steam summer -90% discount
Do people really think $100 is okay for a game? Rockstar would make x100 revenue even if it cost $30, stop justifying it, how come people are now defending corporations for robbing their customers?
Bro you choose to spend the money. Nobody is robbing you. They've made a product that people want, and they can charge what people are willing to pay.
That's capitalism, baby.
@@IfYouSeekCaveman People can complain and point out it's bullshit, not needed, and they are not buying.
Because GTA is worth the price. That’s why. No other game in gaming history is worth it but GTA 6
Rockstar could make x100 revenue _because_ of a $30 price point. Selling the game at a point where people think they're getting a bargain, they'd be more inclined to think 'well, since I saved so much money on buying the game, I feel it's okay to buy a cosmetic item or two'. Once they've made the decision to think that purchasing things in the in-game store is normal there's a good chance they'll continue to do so, eventually making back the initial 'loss' and likely several times as much during the lifecycle of the game.
@@SlicenDiceoooo you haven't even seen the gameplay trailer and already saying "deserves". Brainrotted people like you are the reason we live in this timeline
But Rockstar isn't exactly hurting for money, I mean for how many years did they extract how many millions of dollars worth of shark cards through GTA online.
If they charge a C note for this it's pure corporate greed, meanwhile I'll be determined to wait however many years it takes to see a sale for sub $30, after all it'll still be new to me when I acquire it.
They made billions from shark cards.
@danielyoungblood8525 My bad, that makes a price hike look even worse.
It'll massively backfire on other games, because then no one will want to pay for a $100 game if it's not on a GTA VI level
That won't stop them
We don't know what GTA 6 will be, it's either gonna be on BG3 level (or more) or DA:Vailguard level, too much DEI bs the past few years so my hope is low. Trailers, gameplay before release means nothing, look at Watch dog or Unknown 9 tailers and showcase vs the reality.
Great point. Rockstar is one of the elite producers and people won't tolerate $100 games from other, less proven studios.
It wont stop them from trying, however most people wont pay £100 for games they dont believe is worth that price. Rockstar has consistently made GTAs which are worth their rtp, however outside of sports AAA games I doubt most people would pay £100+ for the base game.
@highlordlaughterofcanada8685
@@Athov21 RDR2 was not a disappointment and it delivered with it's insane level of detail. Rockstar will deliver.
My 60 dosent buy 100 worth of stuff. Prices go up but your ability to buy decreased
4:10 LETS SAY Rockstar REALLY release GTA 6 with a price of 100 Bucks. Are companies REALLY THAT NAIVE to think that people, who would happily spend 100 Bucks for a known Quality Game like GTA, would pay the same Price for Assassins Creed, Dragon Age, Mortal Combat or Mass Effect? The Game would need the QUALITY of GTA 6 and lets not forget that the average Costs of GTA mostly is double the cost of 99% of the other Studios out there. So no doubt people would pay up for a Game in which a lot of money gets invested and the Studio is taking its time to make it. Thats another issue: Most Studios have a Release Schedule of 1 or 2 years.
It might infact cause those worse games to be even less bought aince the price tag would be more related to its quality, which might cause those worse games to be less bought overall
@Zopeee agreed. Companies are getting way too greedy and literally thinking that gamers are idiots that are buying everything, even slop. Well, we have proven at least in 3 drastic ways that we are fed up with the companies throwing slop after slop at us, thinking "copy/past with a little bit of a different colouring" is enough for us to be happy with paying 70 bucks. I will buy GTA for even 100 bucks. But only because, despite their absolute greed in GTA online, they still have some Trust Bonus. If GTA 6 mysteriously fail to meet my expectation of at least being as good as GTA 5, that's it. But the funny part will come if it gets released with a 100 bucks price tag: the companies trying to jump onto that just to realize that less people are buying it, ending up at the same revenue... I will definitely laugh my ass off.
Buddy. People spend Billions on phone games. Stop having such a high opinion of your fellow man.
@@raphk9599 So what? There are good ones out there, just saying. Something like Honkai Star Rail. While it is Cross Platform, it is basically a Gacha. Zenless Zone Zero also has its Fanbase and besides a few things that seems to have been patched, it seems to be a rather good game (And i think Gacha). Azure Lane seems the same. Either way, pointing at Smartphone Gamer paying for things doesn't prove a thing here in my opinion.
In Australia every new game is already at least that much
Legit: don't buy it. Simple enough to do away with this behavior. When they can't sell it , they might learn...AAAA will become 5A if we let them.
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IF ONE DEV HAS IT AT $100 THEY ALL WILL START ASKING FOR $100
if you live in australia every game has been already $100 for the last 10 years
This aint new at all you're right.
From where I live it's 300$ and minimum wage is 1500$. Crazy
I wouldn't be surprised if they could release GTA6 as a free-to-play and still make billions in online shark cards.
That would probably be the big brain move. The 100$ tactic is a very bold move and could go sideways for them if it's not at least as good as GTA5 and I doubt it
They will make billions in online AND sell the game for 100$ at the same time.
Online will be sold separately and have massive micro transaction
@@w33bghoulsan79 Sucks for the people that like online, but as someone who only play GTA for the single player i don't have much of a problem with that, my fear is Rockstar trying to pull a "Diablo IV or AC:Shadows" and have all these microtransactions, battle passes, etc in the single player as well.
@w33bghoulsan79 they will sell it for 79.99 at release then bump the price once mp releases, basically to soft force an early buy.
If games are priced at $100 as the new standard, I guarantee you the gaming market will crash.
No it won‘t as long as the game is good.
Nope. People just accept it. Especially the type of normie gamers who will buy gta6. I know people who buy 120$ collectors editions for some art they could find online and 3 days early access to the game. All we can do as non normies is 🏴☠️
As much as I want to agree there are a lot of idiots in this world who will buy all the dumb sports games and gta not giving a crap about it
@@soghotzeyes but you think this western industry produces good games? They are already crashing. If 100$ is the new standard for ubislop level games, then I think you can't even convince the grifters go buy them. If they want to make a good game, they need to cut CEO salaries by 500%, halve the cost of the game, and fire like 50-70% of the fat slowing down production, and actually give control of the project to people that know what they are doing (job title: game director), instead of this consensus development bullsht that tries its best to spread accountability across as many idiots as possible. And they need to treat the role with respect, if you fire someone the moment they do something wrong (which is why this accountability spreading nonsense begins in the first place) then you are throwing out talent that learnt from mistakes you paid for, its an awful move that ignores the human element of game design. This all happened in the first place because the people at the top of these companies don't even understand what they are selling.
@@Entropy67 wtf are you rambling about, he said "as long as the game is good" which is a good argument. Even i would buy a 100$ if its the best game ever, nobody ever mentioned ubisoft shit.
Okay...but what about the 100's of million of dollars people use to produce a movie, but they sell a 13 dollar movie ticket to see it? Then the blue rays and dvd's come out for 30 dollars? So why does a game need to be 100 dollars?
Way different for one games dont get released in theaters, so they dont get that profit, if games have online thye have to keep the servers running, games get updated, movies do not, games require more work in terms of coding, development,time etc. more people watch movies than play games guaranteed, my mom will watch a movie but she will never play gta 6, same with my dad, and lots of others they are ay more accessible than games
Alos it's not going to be 100 it's juts a rumour based on special editions
Because these companies have 1000s of employees, which most are redundant, so we have to pay for a bloated corporation to put out a game that should cost 50 million to make, instead they spend 100-500 million to make...its insanity.
Which's a really valid point.
Just like the good movies seen, the good games are played by millions of people, so the price should be kinda equivalentual, I guess.
Which's a really valid point.
Just like the good movies seen, the good games are played by millions of people, so the price should be kinda equivalentual, I guess.
Yeah I hate that I had to fork up 130$ for the civilizations 7 founders edition to unlock “full access” to the game but it’s still worth it in my honest opinion due to the fact I KNOW I will be dumping over 500 hours into this game, paying 70$ for starfield where I only put 8 hours into it and got bored is truly where I feel like I was ripped off
$100 is robbery. People have less and less money nowadays. People will stay find a way to pay for it. But a game should not cost a quarter or third of a console. They're gonna start it at $100 and then slowly drop the price, because they know there's people that will buy it at different price points.
It's not usually an income problem it's a spending problem. Go out to eat 2x less in one month. Boom you can afford your game
People will be lined up around the block eager to drop their $100 for GTA6. Then somebody will tell them all sales are digital and they will all go home... but that's not the point.
GTA6 will break records and print money at $100 on launch day. What the gaming industry goofs will fail to understand is that Rockstar still has just enough good will to pull it off. EA or Ubisoft or ActivisionBlizzard? not so much. Most of their slop fails at $60, this isn't any kind of get of jail free card for them.
One of the main reasons for inflated budgets is the insane bloated size of studios to over 1000 employees filled with HR personel DEI hires and middle managers all of which do nothing except cost money and enforce HR culture. That has more of an affect than anything idk why nobody ever brings this up. The constanly declining value of the dollar is also an issue.
That's the things all games should be different price points like Nintendo/Atari era. Pokemon is not worth $60 when I get KDC2 for $60.
"But a game should not cost a quarter or third of a console." Not justifying any greedy behavior but I feel like I should point out that consoles used to cost $200 and games used to cost $50-$60......
Please stop buying Games. Teach these people a lesson.
People need to stop buying micro transactions not games you’re so clueless
fitgirl repacks site
Won't happen. Gamers are glorified addicts.
@@user-hn3uu3gj2g I mean he's not wrong, no one should be buying the new Assassin's Creed game coming out.
You don't have to stop buying entirely. Just be more mindful as a consumer and buy games that you feel are priced appropriately.
and I can tell you, 50 bucks was a lot easier to make in 1985 than 150 bucks now, and it went a lot further. It was back in the day our parents could have a house and a kid with one paycheck, remember that?
Never again
But back in the day it took them a whole year to buy a 1k christams gift, now i can buy that same 1k gift in 1 week. Soo like, we do earn more and earn faster.
I'll happily pay $100 as long as there are no further attempts to extract money from me beyond the initial $100.
games already cost around 150 bucks to get the full version with dlc/deluxe/etc.
What I find funny is that some gaming company think they can charge 100$ just because GTA 6 which is the most hyped game of human history. I am sure they'll try. But will surely revert back when they realize they are not making enough sales.
I dont care if i have to wait a year, a decade, 2 decades or never at all im not buying a game that cost more than $59.99.
If wages went up at the same rate as inflation I don't think anyone would mind any price increases
They hired more people to work in the games. This is why the cost increased.
That's not how wages work, that's why inflation is bad.
@@paulodelima5705 That's not the only reason, but that has nothing to do with what I said
@DoctorBeer2044 I know it isn't lol. Who said it's good?
I’ve said this before on this topic. Once one AAA dev does this the others will do the same and take out the quality of existing franchises & new ones to come when setting the price to $100.
back to pirate life for me i guess,
Ok, but you dont have to pay 100 dollar for other games? Just dont pay there are like 50-100 game titles from the past you probably never played.
Even though I generally agree with you. When San Andreas released in 2004 it was around 40-50 bucks. Factoring in inflation this is about 80-85 bucks today.
But producing the game got more expensive. More people are involved, quality is higher etc. So if GTA6 should cost 100 bucks it's not even that crazy. At least for a game of this (hopefully) high quality/calibre.
Other trash games like SW Outlaws being priced at 100 bucks is ridiculous though..
We won't but the shity ones.
Exactly. There was even an article recently about how many studios are hoping GTA6 sets that new precedent so that they can then start pricing games higher without taking a brunt of the bad publicity for it.