He called my Game BAD, he was so WRONG | Devlog

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  • Опубликовано: 22 окт 2023
  • As you know, I'm making an FPS Game in Unity, and in this Devlog, I've been challenged to improve my game, and lest just say.. it worked, which means I'm not that bad at Game Development after all.
    WISHLIST OMNIPRESENCE NOW!!!!!! store.steampowered.com/app/23...
    Join The Discord: / discord
    Reach out to me here: wishbone.gamess@gmail.com
    #devlog #unity3d #gamedev #indiegame #gamedevelopment #madewithunity#unity2d #indiedev #unity
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Комментарии • 394

  • @Wishbone_Games
    @Wishbone_Games  3 месяца назад +26

    Just a reminder that the playtest is closed at the moment, but you can still join the discord to stay updated when the next playtest opens

    • @alexandervazquez7501
      @alexandervazquez7501 3 месяца назад

      Ever considered asking for help/advice from another solo fps developer?

  • @bexplosion
    @bexplosion 8 месяцев назад +605

    When the devlog is more fun than the game

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +153

      💀💀💀💀💀 this is too funny, im pinning it

    • @MultiArtStyleTWT
      @MultiArtStyleTWT 7 месяцев назад +14

      @@Wishbone_Games this is my first vid of yours watched, and i already agree with op

    • @McWhippyFN
      @McWhippyFN 6 месяцев назад +2

      Pin Of Shame

    • @shakunrelhan2944
      @shakunrelhan2944 5 месяцев назад +5

      ​@@McWhippyFNwe don't want your rook here

    • @cherricake1796
      @cherricake1796 5 месяцев назад +1

      ​@@McWhippyFNI think he was being positive-

  • @CrippleStick12
    @CrippleStick12 8 месяцев назад +427

    This guy is like the step dad we all needed when Dani abandoned us for milk.

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +94

      Awww thank youu, Id never try to replace the real one though, nobody could

    • @CrippleStick12
      @CrippleStick12 7 месяцев назад +22

      @@Wishbone_Games Words of a true hero

    • @sonic_j2594
      @sonic_j2594 7 месяцев назад +6

      Fax

    • @ItsHumanBoi
      @ItsHumanBoi 5 месяцев назад +4

      He is working on karlson. It was on his discord server.

    • @CrippleStick12
      @CrippleStick12 5 месяцев назад

      @@ItsHumanBoi where?

  • @drewber2002
    @drewber2002 8 месяцев назад +70

    i actually like the horror aesthetic i get its not what you're going for but i feel like there isn't many modern looking shooters that have that type of setting

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +21

      Yea i also like it in a vaccum, but for my game, nah. I still have all the assets though so someday i can use them for something else

    • @AverageRoaster
      @AverageRoaster 7 месяцев назад +1

      Titan fall 2’s factory level in the campaign and the time travel one too

    • @AverageRoaster
      @AverageRoaster 7 месяцев назад

      They give me the same vibes

    • @PutineluAlin
      @PutineluAlin 5 месяцев назад

      Living under a rock my dude, you have to also search for psychological horror shooters.

    • @Scarcheeze
      @Scarcheeze 5 месяцев назад

      ​@@Wishbone_Games make creepy level just like the classic halo did

  • @nonamedalegend
    @nonamedalegend 8 месяцев назад +109

    i think a sword enemy would be cool, seeing as everything is close range anyway

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +16

      I originally thought that but i think it would become too close to ghostrunner if i added a sword, and i cant do any better in the melee department than them

    • @GooberAlert
      @GooberAlert 8 месяцев назад +8

      @@Wishbone_Games i think this game should actually have a melee of some sort as from what i see from gameplay it kinda turns into closerange magdumping at parts, even if it was just a melee button to punch the enemies or something, it'd be a well needed speed improvement

    • @lil_Gyatis_Clips
      @lil_Gyatis_Clips 7 месяцев назад +3

      Really good idea. Wishbone, take notes!

    • @elfstar7514
      @elfstar7514 7 месяцев назад +1

      @@Wishbone_Games add an tingy that straight up does nothing when you become them

    • @snowman3456
      @snowman3456 5 месяцев назад

      Can you just make the entire ememy a sword please​@@Wishbone_Games

  • @ConandeBrodo
    @ConandeBrodo 8 месяцев назад +9

    I really liked that “horror” aesthetic that you mentioned earlier in the video, it reminded me of Doom 2016.

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +2

      Thank you, actually youre not the first person to say it was good, doesnt suit my game though. But i still have the assets so some day i could use them for something else.

  • @gabrielocci
    @gabrielocci 8 месяцев назад +11

    Damn that skit where your friend talks sounds so good

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +1

      Wow yea that sure was pretty cool

  • @EhgejeUsvsjd-vi9zb
    @EhgejeUsvsjd-vi9zb 8 месяцев назад +16

    It’s fun watching your game improve with every devlog, keep it up!!

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +2

      Thank you, its definitely gonna keep improving haha

  • @Scoop6464
    @Scoop6464 8 месяцев назад +19

    Try adding a small camera shake when you reload it gives it oh so much more impact it’s small but adds a lot btw love your videos ❤

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +7

      Well, uh, theres no reload so...

    • @Scoop6464
      @Scoop6464 7 месяцев назад +2

      @@Wishbone_Games oh yeah ehhhhhhhhh… didn’t think of that

  • @LeetRSPSDev
    @LeetRSPSDev 8 месяцев назад +31

    Yooo just found your channel. You are going to blow up man. The editing, funny clips and jokes and overall seeing your progress, it was all fantastic! Earned a sub. You give me HUGE Dani vibes and I'm with it! Cannot wait to watch more.

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +5

      WOWWWWW, thank you, this is such a great comment it put a smile on my face. Im gonna stay on the grind so i know ill blow up eventually hehe. Though i dont wanna become dani 2.0 because i wanna have my own style of videos, but im glad i remind you of such a legend

    • @evenanything
      @evenanything 3 месяца назад

      @@Wishbone_Games well its true that this video is giving dani vibes, i am sure your other videos are different, right?, also this is my second video, the first one was you making a game for 3000$

  • @GlenBixley
    @GlenBixley 7 месяцев назад +5

    Well it looks like you have put more effort into this then many games that make full release these days, what ever happens your learning skills for your next project.
    Good luck with the project.

  • @RealFakeSoof
    @RealFakeSoof 7 месяцев назад +4

    The left hand animations look sick af... Kinda liked how the old animations had the robot ghetto blasting with the guns sideways though.

  • @---Pumpkin---
    @---Pumpkin--- 8 месяцев назад +20

    fpAmazing game

    • @ThePenguinMan
      @ThePenguinMan 8 месяцев назад +2

      fpAmazinGame

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +2

      Hahahhaha i wish there were more comments like this

    • @maskstorm1
      @maskstorm1 8 месяцев назад

      ​@@Wishbone_Gamesfpas

  • @Ninjastyler4
    @Ninjastyler4 8 месяцев назад +1

    Commented to hack the algorithm

  • @Catkilmikpie
    @Catkilmikpie Месяц назад +2

    Karlson 2 moment
    (Hopefully bro is not assassinated)

  • @wolfintank9629
    @wolfintank9629 8 месяцев назад +4

    Great video and cant wait to stream the playtest

  • @____z1
    @____z1 3 месяца назад +2

    Hey fishbone! I have a radical idea. SO you make it where players can switch to sights by right clicking (hold not toggle) or something. In games like doom eternal you can scope with the heavy cannon sniper mod and it’s super satisfying.

  • @snoodge-cv7fj
    @snoodge-cv7fj 7 месяцев назад +3

    I have an idea for a bit of polish later down the line, not too useful at the moment, as there's only one level, but I think it would be neat if between factories you get a little Omnitronics ad of them addressing allegations of their robots starting to glitch out and stop working as you progress through the levels, eventually leading to something like a "temporary" shutdown of the company after the final level. It's always fun to see big corporations slowly lose the PR battle, and it would be a good lore reason to keep your slogan for them in the game.

  • @LogoAirsoft
    @LogoAirsoft 7 месяцев назад +5

    You should add enemies that have different abilities
    Like,slow down,explode and turn into the closest enemy,extra health,etc
    I think it would be a cool addition

  • @Soroosh.S83
    @Soroosh.S83 7 месяцев назад +8

    We getting in debt in unity's fees with this one 🗣️🗣️🔥

  • @William99387
    @William99387 8 месяцев назад +4

    Watching your videos make me want to get into making video games, but i dont really know where to start 😕.

  • @BoubeTheCat
    @BoubeTheCat 5 месяцев назад +2

    he's like an offbrand dani

  • @pamparam3495
    @pamparam3495 7 месяцев назад +4

    I'm now having the same period of choosing visual style for my game

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      Its such a painful one holy shit, dont wish that on my worst enemy

    • @pamparam3495
      @pamparam3495 7 месяцев назад +1

      @@Wishbone_Games yeap, the funny thing is that I also came to use Mirror Edge as a reference of simplicity and coolness :)
      And Bungie's Marathon is also great reference

  • @AdditiveOutlier
    @AdditiveOutlier 8 месяцев назад +8

    If you're still thinking about the tilted gun thing, I've got a few ideas for that.
    Give the robots a third arm (or two arms) growing out of their shoulder(s). This will allow you to:
    1. Explain why the gun is tilted - the robots will hold big guns with their right set of arms, as in their "normal" right hand on the trigger and a longer "supporting shoulder arm" holding the part of the gun that would normally be held with your left hand. Not sure how to explain tilt in smaller firearms tho.
    2. Have left arm/set of arms free to perform animations/interactions/other special actions or wield another big gun for a total of 2 big guns at once.
    3. Improve the logic in lore, which is "it's factory robots, why would they only have two arms when they could use multiple for manual labor/control" and their arms could be used to, idk, haul a 5x5x5m crate (and if you imagine how that would look, you can see why the shoulder arms would be longer).
    Also, adjust the gun models for the tilt, especially the iron sights. It just looks incredibly silly when your robots just refuse to use the aiming apparatus. If it was up to me, I would get rid of the iron sights and scopes altogether, and then use the lore to explain that "it's robots, they just calculate the trajectory, they don't need to aim, so factory guns were specifically designed for them with that design in mind." And since the player is a virus, not the original robot software, it doesn't hurt the lore if the player is trash at shooting.

  • @disposedshelf
    @disposedshelf 7 месяцев назад +2

    finnaly ive been looking for a futeristic shooter for a WHILE!!!!

  • @PhantomChaos76
    @PhantomChaos76 7 месяцев назад +2

    Cool game! I wishlisted it. Little suggestion, to help terrible gamers like me. Some sort of setting in the options menu, like accessibility or something, that freezes everything when you press the button to switch places (I forgor what it was called), including freezing you. You can then move your cursor to select what you want to switch with, and then time resumes. It's like Celeste's dash assist setting, where if you dash it freezes the game so you can decide which direction to dash in.

  • @whynotusepaper468
    @whynotusepaper468 8 месяцев назад +3

    Great vid love the improvement keep the good work!!!

  • @thenewnostalgia
    @thenewnostalgia 8 месяцев назад +3

    First video I've watched on your channel. Happy to subscribe.

  • @Awaited
    @Awaited 2 месяца назад

    This guy seems like he’s trying to be a Dani clone. The jokes, editing and everything is exactly how Dani would do his videos.

    • @CosmoDev69
      @CosmoDev69 2 месяца назад

      look at the subcount of Dani, and then say this again.

  • @TheGevGuy
    @TheGevGuy 7 месяцев назад +3

    Baking lights is one of the worst parts of developing a game, I can't tell you how much time I'd wasted just Baking lights. Awesome progress on the game tho

  • @Eddiemancurly
    @Eddiemancurly 8 месяцев назад +14

    "when there is no dani there is wishbone games"
    -said a wise man

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +1

      Nah i never wanna replace the man himself

    • @Eddiemancurly
      @Eddiemancurly 8 месяцев назад +3

      @@Wishbone_Games did not mean it like that, till dani come back home with the milk then you'll be "the dani" of the no dani era

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      Hell yeaa hahaa@@Eddiemancurly

  • @Glados44
    @Glados44 6 месяцев назад +1

    Awesome devlog. I really like your style. I think i saw it somewhere else 😏🤭. I Will follow your game grow process. You are amazing keep the good work

  • @hextav
    @hextav 8 месяцев назад +2

    I think that if you make it so that when you jump after switching bodies, you can inherit velocity. This could make some interesting levels. Maybe make it dependent on the away from the direction you switched, or make it have a buffer period where you can look around and then jump which then launches you (My personal favourite version).

    • @hextav
      @hextav 8 месяцев назад

      I think this, because your game is designed around speed but the switching stops you abruptly so adding some mechanic which increases movement in that mechanic would increase movement flow.

  • @Dartify
    @Dartify 8 месяцев назад +4

    FINALLY THE NEXT DEVLOG

  • @diamondshark4878
    @diamondshark4878 8 месяцев назад +4

    Wow , ur channel's taking off!!!

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +1

      Yeaaaaaaaaa, youve been around a while :)

    • @diamondshark4878
      @diamondshark4878 8 месяцев назад

      @@Wishbone_Games😃😃 lol, keep it up

  • @Selrisitai
    @Selrisitai 4 месяца назад +1

    Maybe instead of a sword, take inspiration from mirror's edge and make all enemies parry-able, but then take inspiration from Remember Me so that when you parry, you dig your hand into the machine's CPU and it's another method of transferring into that machine.
    All it would require is some sick animations that, based on this video, you're more than capable of handling.

  • @sithwinchester9221
    @sithwinchester9221 7 месяцев назад +3

    Going to be honest, this video made me check out Omnipresence. Definitely keep up the good work. I'll be waiting for the game release. :P

  • @cliynyates2935
    @cliynyates2935 Месяц назад +1

    so are we not gunna talk about how he has a gun after tries to fix the turret

  • @VaporCun
    @VaporCun 5 месяцев назад +1

    Ignoring your reference while drawing inspiration from another source is eerily relatable to me as a self proclaimed 3D artist!

  • @victordayet
    @victordayet Месяц назад

    Looks better than in the beginning, I think that's a win👍

  • @st4849
    @st4849 8 месяцев назад +3

    Wow, this game looks very cool now!

  • @llh1043
    @llh1043 7 месяцев назад +3

    Good damn bro the game looks clean

  • @jonnymo_13
    @jonnymo_13 7 месяцев назад +1

    I think that your game looks pretty good, fast paced and just cool. I am also a gamedev, and im working on a dungeoncrawler. maybe you can make a tutorial for dungeoncrawler. and if you dont want to do this, just work on omnipresence and make entertaining vids, like you ever do. and congrats for 10.000 subscriber, you deserve it 😊

  • @GreatThinkingREAL
    @GreatThinkingREAL 8 месяцев назад +2

    this would make fire stealth game

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      I acutally had a stealth section planned for the game, but i dont think its gonna end up being added because it doesnt combine with the rest of the game

    • @Man-I-Love-Frogs
      @Man-I-Love-Frogs Месяц назад +1

      Sombra from overwatch

  • @gdlimiez6064
    @gdlimiez6064 7 месяцев назад +1

    ive been developing a 2d rpg for a while now, how do you think i can start a devlog on a game ive already started?

  • @lux_max.
    @lux_max. 3 месяца назад +1

    He is highly inspired by Dani and im not complaining i need this type of content

  • @jeff_-
    @jeff_- 3 месяца назад +1

    pov: dani has been gone for like a year or 2
    wishbone games: print("hello world")

  • @sss_v
    @sss_v 8 месяцев назад +5

    well,i could do my homework rn but i spend 13mins on this...

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад +1

      Good, homework is nothing compared to my uploads

  • @Pixels4Games
    @Pixels4Games 6 месяцев назад +2

    Hey, you made a huge progress. Congrats man. I didn't dare to make a 3D game yet as I made only 2D games so far but maybe one day...
    Anyway good job and keep going. :)
    - Dan

  • @NotSleightgaming
    @NotSleightgaming 7 месяцев назад +2

    Normally I don’t really laugh at devlogs but you’re hilarious 😂

  • @BitekBitechAga
    @BitekBitechAga 7 месяцев назад +1

    bro u should add camera rotate on wallruns i think (and if u wallrun with ur left side left hand might be gone to hold the wall)

  • @goldenessence1194
    @goldenessence1194 8 месяцев назад +4

    Omg bro last time i visited your channel u were 5k and now 10k

  • @Sqwid_
    @Sqwid_ 8 месяцев назад +2

    idea i had was if you throw the robots body's heart it will become a mini bomb

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      Pretty cool idea, I'll think about it

  • @s3nju279
    @s3nju279 7 месяцев назад

    how did you get the anisotropic lens flare at 10:38 of your vid?

  • @tri--light
    @tri--light 8 месяцев назад +1

    i haven't seen it since the old playtest but it seems amazing

  • @craftingtales2790
    @craftingtales2790 2 месяца назад

    I’ll admit, the graphics and mechanical map design look great!

  • @josephvrbackcatalog
    @josephvrbackcatalog 7 месяцев назад +1

    It would be really cool if you could implement VR support
    Not many devs are brave enough to have fast gameplay in their VR titles yet

  • @ohimdabiggestbird
    @ohimdabiggestbird 6 месяцев назад +4

    i dont wanna be that dude but this guy is like dani superlight, like a step dad we never had and i love it

    • @Wishbone_Games
      @Wishbone_Games  6 месяцев назад

      Lots of people are saying that which is crazy because of his literal god status

  • @user-iq6rr8ul5p
    @user-iq6rr8ul5p 7 месяцев назад +1

    I like the new model, it's much better then the old one, but I want to return the hend skeleton back because is make it feel more like a skeleton and is very cool.

  • @Selrisitai
    @Selrisitai 4 месяца назад +1

    Boys, we finally have an answer to the age-old question, "Should he be a game developer or a RUclipsr?"

  • @bonon_69
    @bonon_69 3 месяца назад +1

    Just subscribed dude, i think you should add a destroying animation instead off , Destroy(gameObject); for the enimies.

    • @Wishbone_Games
      @Wishbone_Games  3 месяца назад +1

      Thank youuuuuu. Wait what? Destroy(gameObject); is my favourite death animation...

  • @simbawilson3512
    @simbawilson3512 7 месяцев назад +1

    bros the dani that still uploads

  • @bosskeith1
    @bosskeith1 3 месяца назад

    Probably too late but the turret thing can be corrected by separating the rotations (I had created a turret based game a while back and came across this exact issue) perform your pitch in standard update and then the spin in late update.

  • @clau_bleh4784
    @clau_bleh4784 8 месяцев назад +3

    I started binge watching your vids, now i see that u posted, hi.

  • @PencilMercenary
    @PencilMercenary 5 месяцев назад

    he is literally our step-dani for the time being

  • @TheExtremeChocolate
    @TheExtremeChocolate 5 месяцев назад

    we're only watching you for now until Dani comes back. Dont get your hopes too up

  • @poison_ivon1804
    @poison_ivon1804 7 месяцев назад +1

    At 9:46, what site did you use to put at the references in one place?

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      Canva

    • @Crocotcrocfr
      @Crocotcrocfr 7 месяцев назад

      @@Wishbone_Gamesso about the of..
      What’s the link 😉

  • @Ares_Complex
    @Ares_Complex 8 месяцев назад +2

    I love the irl clips it this video! Cool shorts, btw. I think I have a shirt that looks similar. Also your conversations with your friend sound really scripted lmao.
    Uh, what about the game? What about it? What game?

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +1

      Thank youuuuuuuuuu, i was kinda scared to add those bits in but i think people are enjoying it. Yea this was our first time recording hehee, ill ditch the script for the next time

  • @voldorelduh9524
    @voldorelduh9524 7 месяцев назад +2

    This was awesome !!:)

  • @joystick520
    @joystick520 7 месяцев назад

    I really like your personality and fubny clips of you irl, i gotta say tho gameplay feels a little like karlson except the fact that you can posses

  • @paradox7220
    @paradox7220 5 месяцев назад

    you could add an inclination for the camera when wallrunning

  • @OriginalNethaniel
    @OriginalNethaniel 4 месяца назад

    from the start of the video all I thought was "this is just ghost runner with a gun instead" lmfao

  • @Van_Darkhole
    @Van_Darkhole 27 дней назад

    Vibrant colors... that reminds me upcoming game of unknown small indie studio thats specialize at FPS games...

    • @Van_Darkhole
      @Van_Darkhole 27 дней назад

      A-Yo! Kick thoes grindy studio's Triple-Asss!

  • @protololo44
    @protololo44 8 месяцев назад +2

    Keep the tilted gun view it looks really cool!

    • @Wishbone_Games
      @Wishbone_Games  8 месяцев назад +1

      Yea i know im just trying some new stuff out, ill see what people say, nothing is final right now dont worry

    • @ZukaraTheGame
      @ZukaraTheGame 8 месяцев назад

      Here's a thought to add to your development pit of despair.
      A toggle between tilted and straight depending on the situation might feel fun adding another layer to the weapons.
      Like if an enemy starts shooting a certain projectile and you "tilt" your gun along with an animation of your gun transforming into a different weapon that let's you deflect the enemies projectiles.

  • @OliverBeebe
    @OliverBeebe 6 месяцев назад

    game looks cool! tbh i find the constant self deprecation a little grating since you're clearly very talented, but maybe some people like that style of video. excited to see where this project goes though!

  • @kermitacrime
    @kermitacrime 5 месяцев назад

    Hippidy hoppedy your body‘s my property got me dead 💀

  • @plaguemandudeguypersonthin8878
    @plaguemandudeguypersonthin8878 5 месяцев назад

    This reminds me of that one mode in Clone Drone in The Danger Zone. And make it look cooler when you hack the robots like interface hacker stuff appearing on screen.

  • @skankhunt-ef3vw
    @skankhunt-ef3vw 5 месяцев назад

    faster and longer sliding would make this 10x better

  • @cleo7667
    @cleo7667 5 месяцев назад

    what if the ability can pass thorugh glass??,if so can you make a demo level about it?(btw the game looks fire tho keep it up)

  • @teggunnad
    @teggunnad 5 месяцев назад

    Part 4, you should add a feature where you throw your current weapon at a bot you're switching to if you don't like the weapon

  • @cheeseycheeser5730
    @cheeseycheeser5730 5 месяцев назад +1

    I think it could really help if enemies had different appearances based on what weapons they use, would make enemies feel less samey and make it easier to recognize threats or potential weapons!

    • @Wishbone_Games
      @Wishbone_Games  5 месяцев назад +1

      Actually working on it right now hehe

    • @cheeseycheeser5730
      @cheeseycheeser5730 5 месяцев назад

      dope!! Excited to see what you come up with!@@Wishbone_Games

  • @thewhen09
    @thewhen09 8 месяцев назад

    I think you should add a firewall boss which is made of fire and theres a wall made of fire behind him and when you kill him it gets put out by uhh... it just goes away with a smoke animation when you kill him
    to get into the room theres a big metal door which you move in a slow animation of you walking into the room and him turning around and then the fight begins

  • @RACCOONS13
    @RACCOONS13 4 месяца назад +1

    if the robots cant change weapons wouldn't it make more sense to have the weapons attached to the robots? i think gun hands would be cooler anyways

  • @user-st1gc6il6r
    @user-st1gc6il6r 5 месяцев назад +1

    I think you should add a feature where you can kick an enemy up into the air and than transfer to their body to get a speed boost kind of thing!

  • @xlmtap1192
    @xlmtap1192 7 месяцев назад +1

    you can lower the view model fov to make the hands look more natural

    • @Wishbone_Games
      @Wishbone_Games  7 месяцев назад

      I cant with my current setup, im only using one camera to render, just on a different render layer

    • @xlmtap1192
      @xlmtap1192 7 месяцев назад

      @@Wishbone_Games well, you could squeeze the model to make it look like it's on a lower fov.

  • @GDevGameDev
    @GDevGameDev 7 месяцев назад +1

    awesome video bro --

  • @user-td6td2zq3t
    @user-td6td2zq3t 5 месяцев назад +1

    "I have no fucking I*ea" censoring the wrong word is azing

  • @TaylorMAston
    @TaylorMAston 2 месяца назад

    I have a feeling that you never needed to process to fourth dimension just to turn the turret

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 5 месяцев назад +1

    This was stressful 😂

  • @mr_merini658
    @mr_merini658 7 месяцев назад +2

    Wow its looking GOOD

  • @gremlinton9815
    @gremlinton9815 5 месяцев назад +1

    I don't care which unfunny devlogger mom brings home after Dani left for the milk, you will never be as good as him

  • @Y_AV_G
    @Y_AV_G 5 месяцев назад

    hey i dont know if you have ever played dishonored but i think it would go well with the "virus" features in your game i think you could implement some of the powers from dishonored just because the body switching mechanics reminds me of it but i think it would be cool as well kinda like overriding the robot making it more potent by the others and when the guns has no more ammo just switch bodies (comment made in a rush dishonored popped in my head your video as well so i might as well just put my stupid comment)

  • @jakethecake3657
    @jakethecake3657 5 месяцев назад +1

    I'm sorry to say this man, but I think he was right... game's lookin pretty BADass! Keep it up!

  • @DootguyDoot
    @DootguyDoot 3 месяца назад +1

    POV: We have Karlson at home

  • @sotb367
    @sotb367 7 месяцев назад +2

    wake up babe, new wishbone video dropped

  • @lifefighter88
    @lifefighter88 5 месяцев назад

    You remind me of Dani, loved the vid 👍

  • @collegedegree8506
    @collegedegree8506 Месяц назад

    Around the 49 second mark the game looks like a recreation of BO3 movement mechanics. Wall running, sliding, etc... I loved BO3 haha.

  • @ZukaraTheGame
    @ZukaraTheGame 8 месяцев назад +1

    Yay more omnipresence!

  • @oblivion5930
    @oblivion5930 7 месяцев назад

    Dayooom Looks firee 🔥🔥🔥

  • @OliverJ440
    @OliverJ440 5 месяцев назад

    i still cant believe that wearing a tie can make him look so professional (let's ignore the shorts)