It's so cool seeing how the info from the HL2 commentary and documentary is now being used to improve source mods. I've seen so many revamps now that are utilizing systems in Source much more efficiently because of the information given in the commentary.
To be honest, it's not very well known! I plan on making a full tutorial video that could be used for GMod addons and any Source game/mod, though it will probably be a bit until I make it xD
You are back! And you came with this banger! "I think you dropped this back at Black Mesa! 👑" I Can't wait for this revamp to come! Also nice small showcase of the upcoming AVP 2010 pack! ;D
I would really like to learn more about the settings of this system. I've tried to organize it, but my allies always get into conflicts even after following the precise adjustments. I think there should be a very clear visual interface, in which original category the bot is, and for which team we are placing it. It would definitely be easier to organize the fun.
Very good! And also in HLR Barney(hl1) doesn't pull out his gun when I spawn many of them and start a npc fight. This could also be happening because of the frame drop when I turn on npc ai, i think this bug should be fixed.
question: how to make the human grunts (and oppf grunts) spawn with a specific weapon with commands. i want to spawn an army of shotgun grunts fighting sniper black opps
That would be accomplished by writing a script, not something included by default, but it's very doable with a script (You can also change the bodygroup of the hgrunt to shotgun which will change its weapon automatically)
@VrejGaming ok but sadly i dont know how to script. but what are the numbers. i knew how to change the half life source grunts like this "ent_create monster_human_grunt weapons (numbers 1 to 12)" i did that to spawn shotgun grunts. so any possible way to do this in a similar way? (extra: does the body group apply to black ops assassins?)
@wallace_blackmesa_scienceteam It wouldn't work like that, however that does give me an idea for a future update to make a spawnflag for it, but this will be far into the future as I am focused on other things. As for the question, yes body group changing works on all GoldSrc HLR NPCs!
@@VrejGaming nice. and i guess the numbers for the hgrunts and black opperations could be like this 0:grunt with no weapons (same with black ops and opf grunts) 1:mp5 for grunts and black ops but both cant use grenades (opf grunts can work too) 3:mp5 for hgrunt (opposing force grunt too)and black ops but they can now use grenades 4:mp5 with grenade launcher both for the hgrunt, opf grunts and black ops 5:shotgun for hgrunts but sniper for black ops. no grenades too 6:shotgun hgrunt and op4 grunt but sniper for blk ops. with grenades opposing force grunts now 7: saw 8: saw with grenade medic and engineer grunts 1:pistol 2:deagle 3:pistol grenade combo meal 4: like 3 but with a deagle instead of a pistol yep thats the Numbers for them
@@VrejGaming I created SNPCs from SiN Episodes, their original voicelines have a similar sound separation. If you give this voice to any npc, you will have a normal voice in the left ear, and in the right ear with echo or something like reverb. So I had to cut out the reverb part from the sounds and make them mono :P And when I saw the title of the video, I immediately thought I could bring back this feature from the original game
Hello vrejgaming is good to see you oh yeah can you make world war z snpc like the game aftermath and special infected like the game so thats it okay see you and i am biggest fan of your addon alright bye and i love you bro
I hope everyone enjoys the video! Thanks again to me supporters! 🧡 Also map is in the description!
hey vrej,could you do a showcase video on the cremator npc?
@@kayky-g3l I will in the future 🙂
The Alien vs Predator NPCs looking wild!
It's so cool seeing how the info from the HL2 commentary and documentary is now being used to improve source mods. I've seen so many revamps now that are utilizing systems in Source much more efficiently because of the information given in the commentary.
This dude is singlehandedly carrying npc battles as a genre
Your finally back after 4 months...
HELLO
@@VrejGamingBtw what are those npcs in the first clip where they are fighting the xenomorphs?
Incredible. Looking forward to also seeing more related to Resistance :)
Thanks! Will definitely do more videos on that pack in the future! =D
@@VrejGaming It will be cool to follow :)
yay new vj base stuff!
Enjoy!
@@VrejGaming i will
I have Been waiting for that AVP mod It looks SICK
Love the continued improvements you make on these mods!!! And welcome back :D
Thank you! I'm glad to see people enjoy it! 😊
Dang I thought Aliens VS Predator project were abandoned! Good to see it back.
Can’t wait till the next video
Oh wow, I didn't know that about the audio blend. THanks...I should maybe update some of my mods soon 😅
To be honest, it's not very well known! I plan on making a full tutorial video that could be used for GMod addons and any Source game/mod, though it will probably be a bit until I make it xD
@VrejGaming VJBase best Base
good see you back man
Thank you! Hopefully I will have time to make more videos like I used to!
You are back! And you came with this banger! "I think you dropped this back at Black Mesa! 👑" I Can't wait for this revamp to come! Also nice small showcase of the upcoming AVP 2010 pack! ;D
Thank you!! =D
This is pretty cool.
Thanks!
Awesome video and demonstration as always, does this mean we can expect more teasers for the base and new add-ons themselves in the near future?
Thank you! I am hoping I will have time to make more videos as there is so much I haven't showcased!
@@VrejGaming sounds great, can't wait for them!
I would really like to learn more about the settings of this system. I've tried to organize it, but my allies always get into conflicts even after following the precise adjustments. I think there should be a very clear visual interface, in which original category the bot is, and for which team we are placing it. It would definitely be easier to organize the fun.
This Is So Cool!
Thanks!
Amazing work
Thank you!
VJ base is back!🎉
🎉🎉
damn! good shit.
Thanks! 🙏
What addon is the weapon you were using at 1:55 ?
MW Weapon Base
Question: do you plan on adding the other variants of the Bradley and the Abram? Like the Decay Bradley, and the TOW mounted Abrams from Blue Shift?
Not at the moment, I am focused on VJ Base itself
Hip hip hooray
NIIIIIIIIICE!!!
THANKKKKKS!!!
@@VrejGaming No problem!
Very good! And also in HLR Barney(hl1) doesn't pull out his gun when I spawn many of them and start a npc fight. This could also be happening because of the frame drop when I turn on npc ai, i think this bug should be fixed.
All issues like that should be fixed in VJ Base revamp!
Is the AVP pack almost done? and when will it be released?
It's not done no
AvP snpcs when do you want to realese it ? I see a lot of people being hyped about it .
When VJ Base revamp itself is completed
epic!
question: how to make the human grunts (and oppf grunts) spawn with a specific weapon with commands. i want to spawn an army of shotgun grunts fighting sniper black opps
That would be accomplished by writing a script, not something included by default, but it's very doable with a script (You can also change the bodygroup of the hgrunt to shotgun which will change its weapon automatically)
@VrejGaming ok but sadly i dont know how to script. but what are the numbers. i knew how to change the half life source grunts like this "ent_create monster_human_grunt weapons (numbers 1 to 12)" i did that to spawn shotgun grunts. so any possible way to do this in a similar way? (extra: does the body group apply to black ops assassins?)
@wallace_blackmesa_scienceteam It wouldn't work like that, however that does give me an idea for a future update to make a spawnflag for it, but this will be far into the future as I am focused on other things. As for the question, yes body group changing works on all GoldSrc HLR NPCs!
@@VrejGaming nice. and i guess the numbers for the hgrunts and black opperations could be like this
0:grunt with no weapons (same with black ops and opf grunts)
1:mp5 for grunts and black ops but both cant use grenades (opf grunts can work too)
3:mp5 for hgrunt (opposing force grunt too)and black ops but they can now use grenades
4:mp5 with grenade launcher both for the hgrunt, opf grunts and black ops
5:shotgun for hgrunts but sniper for black ops. no grenades too
6:shotgun hgrunt and op4 grunt but sniper for blk ops. with grenades
opposing force grunts now
7: saw
8: saw with grenade
medic and engineer grunts
1:pistol
2:deagle
3:pistol grenade combo meal
4: like 3 but with a deagle instead of a pistol
yep thats the Numbers for them
When is this update goinf to release?
No release date atm
0:13 it means i can finally put unedited voicelines for my npcs?
0:50 nevermind...
NPC sounds use the new system too, though barely any have a close & far variants so not much was to show. Though what do you mean by unedited?
@@VrejGaming I created SNPCs from SiN Episodes, their original voicelines have a similar sound separation. If you give this voice to any npc, you will have a normal voice in the left ear, and in the right ear with echo or something like reverb.
So I had to cut out the reverb part from the sounds and make them mono :P
And when I saw the title of the video, I immediately thought I could bring back this feature from the original game
Wait, hold on, where can i get these awesome avp npcs?? please?
They are currently WIP sorry xD
@VrejGaming cannot wait for full release, they already looks awesome, i even though that was avp 2010 instead of gmod. amazing job. 👍
Hello vrejgaming is good to see you oh yeah can you make world war z snpc like the game aftermath and special infected like the game so thats it okay see you and i am biggest fan of your addon alright bye and i love you bro
We Need Stalker 2 Npcs
also can u add more cut npcs to hlr pls
I am focused on VJ Base itself atm
@@VrejGaming ok
How add this addon? Sound Revamp, is not on the bio
It's part of VJ Base revamp, not yet released on the workshop
woa
I wish i could add all your addons but i think my pc will try to kill me with airdisc
You will enjoy the revamp when it's released as it lowers file sizes and is insanely optimized!
*Sweet*
Name of that map please? It looks fun to play with horde mode
Check the description
mod Predator's
it bases VJ
based VJ