Is Bioshock Infinite Really That Bad?

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  • Опубликовано: 21 дек 2024

Комментарии • 131

  • @GameCat16
    @GameCat16 Год назад +32

    I'm going to start this off by defending the 122 scene at the start. The Bioshock series has never been a series of puzzle games, and the 122 Scene was just an interactive cutscene (on par with Langford writing the combination to her safe as Ryan killed her). Specifically, 122 is part of a more intricate puzzle, as that number is very significant at the start of the game (according to the loading screen, Booker's card for the Pinkertons was issued on January 22, and a clock in the Lighthouse saying 1:22). Why is this important? Because the canon explanation for death is that every time Booker dies, the Luteces go to another reality and start over with a new Booker, with you being the 123rd Booker they hired when you meet them for the coin toss scene. The implication of 122 is that you start as 122, and die at some point between the start and meeting the Luteces.
    What point? The Baptism with Preacher Witting, when Booker is drowned. Why do I say this? Because it ends with Booker having a dream/ flashback. Every time you have one of these flashbacks, the hinges on the door to Anna's room changes side (without exception), implying that you are changing Bookers every time. That, coupled with the fact that each of these scenes happens after Booker gets severely hurt or concussed, suggests that you are dying, and seeing the cognitive dissonance/ memory alteration for each new Booker. In short, 122 wasn't a puzzle, it was a puzzle piece.
    (On a side note, that's why they needed to destroy Comstock at the end of the game: Booker doesn't recognize the failed attempts, but Liz, the Luteces, and attentive players do. Erasing those timelines by preventing Comstock's existence is the only way to resolve this. of course, the main game never confirms that this works. It left it open to interpretation - until Burial at Sea, but that's a rant for another day)
    And that pretty much sums up the story. Levine wanted this story to be ambiguous and surrealistic (in a manner akin to Five Nights at Freddy's, in which the timeline is deliberately incomprehensible). It's supposed to be a reference to the Quantum Superposition, in which something exists in multiple states simultaneously (like the Luteces' Infusions) until you make a decision. There are multiple versions of Infinite's story, existing in all of our minds, with no true interpretation of what's going on (until Burial at Sea, at least, but I already ranted a bit about that).
    It's not perfect. There are some moments where the game is trying to have hard rules only to screw up (like how and when transdimensional travel affects the mind), or some things that needed to be clearer (like the limits to the Luteces's abilities - there are plenty of pieces of evidence to infer their limits, but given that they're an unambiguous ally, it needed to be harder). But you need to look at this as less a concrete story and more an open-ended one (like FNAF).
    Likewise, I'll defend the lack of an explanation for Fink's technology. Prior to BaS, there was actually ample evidence to suggest that he was stealing from Rapture. There were at least 2 Voxophones alluding to science he was stealing (one concerning a cyborg, positioned next to Songbird's blueprints, and another alluding to a special biologist, next to ALbert Fink's corpse). On top of that, his vending machines have a tendency to rip off famous lines from the Rapture vending machines ("Come back when you get some currency, fella!" as opposed to "Come back when you get some money, buddy!"). Further stressing it is that Infinite's story is a soft retelling of the original (you're a man who enters a lighthouse, you have to save a girl from a monster, you ally with a rebel only for the rebel to betray you, etc). Their arrival in Rapture at the end wasn't just a bit of fanservice: It was a punchline at the end of the references, telling you that this is where FInk has been stealing his tech from. You really didn't need BaS to realize this (and that's part of why I despise the DLC; it felt like Ken was just throwing his arms into the air and saying, "Guess I'll just spell it out." I found the implication more interesting than the confirmation).
    Going forward, I also want to give a brief defense of Lady Comstock and the Handymen. Personally, I recognize the flaws of LC, but I never had trouble with her. And the Handymen... I actually love to fight. And that's because I know how to engage with the game's tools. Infinite is largely about improvisation and mobility, adjusting your tactics to an everchanging battlefield (jumping to and from Skylines, getting new weapons, and changing your Gear).
    Lady Comstock can be easily destroyed by using a combination of Burning Halo and Brittle Skin (which makes enemies vulnerable to double damage upon melee strike), both of which amplify Charge. You make her twice as vulnerable, and deal fire damage (and even spread fire to her corpses). Further, if you burn of electrocute corpses, or knock them off Columbia, you can destroy them altogether and keep her from bringing them back. Of course, you still have to kill her fast, because she regains health, and lengthens her max health, every time she revives them, which admittedly adds tedium.
    Handymen. Again, Charge tears into them pretty quickly with what I listed above. Also, if you combine various Skyline Gear, you can bait Handymen into latching onto the Skyline (making them vulnerable), and get quick buffs to give you an advantage. Don't use Shock Jockey, they're immune. Use Crows to stun instead. Honestly, the only tedious one is the first, because you don't have the best powers or a Skyline to help out. To give you an idea of how easy they are to fight, here's one of my tactics:
    Combine Bloodlust (which increases your weapon damage every time you kill an enemy) with Brittle Skin. This combo will only be available for the final Handyman, but it's worth noting. When you get to him, start killing the smaller enemies first, then ram him. You will be dealing 5X damage against an enemy that's taking twice as much as usual. He'll go down easily.
    And this is why I like Infinite so much. Contrary to what so many believe, the combat is very fun and engaging, rewarding you for using its mechanics. Sure, it doesn't do well in the trap setting department (though, if you combine trap-related Gear with Return to Sender, it'll amplify the Vigor's abilities), but it makes up for it with a more dynamic present combat.
    If I can give one final defense, I think the game paces itself fairly well. It's not a story about worldbuilding so much as it is about Booker trying to come to terms with Wounded Knee and the effects that his obsession with the event have on his daughter. Levine likes to write stories about destiny, and Infinite is a surrealistic story about a man condemned to live the same life in every reality, regardless of how many timelines there are (which is on par with a Twilight Zone episode if you think about it). It's why Comstock waxes on about destiny; because he's seen the timelines and he knows that Elizabeth's fate is locked in place: She is always made to pay for Booker's gambling debts (which was his coping habit to deal with his self-loathing), and she must always lead Comstock's crusade (which is not only why Comstock needed a blood heir - there exists no reality where it succeeds without an heir - but also Comstock's coping habit; fighting his own guilt by adopting white supremacist beliefs). So, that the game moves quickly through these is justifiable, as you get what you need (the Vox Rebellion shows Liz facing her own guilt, Lady Comstock shows Liz the importance of forgiveness - which she needs in order to save Booker and Comstock from themselves - the 1984 reality shows the consequence of death in every reality, etc). It's ultimately a story of a man who keeps hurting his daughter because he won't let go of the past, and it's not until they understand the power of forgiveness that they have a chance of changing destiny.
    Sorry if this went on a while. I just have a lot of things to say about the game. It's imperfect, yet, but most of the problems people complain about have explanations. I hope this was an insightful read if nothing else.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +5

      I can honestly agree with most of this and understand why people would like this stuff outside of a few things. The 122 scene for me while I understand is significant when portrayed to the player is more comical than serious due to how it was done, like I genuinely laughed and wrote it off as stupid because how comical it was. I think that leads me and likely most people to not really care for the significance or take that serious when it is done that way.
      Handyman imo are still just not fun to fight because even when taking advantage of all your tools they remain pretty girthy and don't really have good rewards when killing them like daddies who feel rewarding to kill. Lady Comstock imo brings light to that most players likely wont engage with gear enough to actually use it like tonics due to how its implemented when they fight her. She really is too tanks and out of place which is why so many people don't like her as a boss and compare her to Fontaine's fight in the sense that she doesn't belong.
      On the topic of time travel and all the booker and Elizabeth relationship stuff I do see that now and do really like there relationship stuff but it still does feel like a missed opportunity with a lot of the dropped or surface deep plots. I think they might have gone too deep with time travel to where it doesn't make sense, id actually direct you to B4Brandoss video on buried at sea which makes good points on a lot of the time travel issues i have as well.
      I personally don't like to write off peoples complaints having explanations and reasonings due to that if plenty of people have the same problems it might be an issue with the issue itself and not the people. I do hope this didn't come off as rude at all because I genuinely enjoyed hearing your opinions and reasoning even if we disagree a little. I greatly appreciate your time for not just watching but also caring enough to make a comment this long, dw if it takes a while I always enjoy hearing peoples thoughts and opinions.

    • @phant0mdummy
      @phant0mdummy 10 месяцев назад +2

      Just start a damn essay channel. At least some idiots will send you patreon dollars.

  • @AC-mk5ov
    @AC-mk5ov Год назад +24

    Mostly agree - one thing though.. You do learn about Fink stealing the ideas from Rapture in the base game, not just in the DLC, mostly through voxophones. Fink's brother is a musician who discovered the first tears, and used the music he heard coming through them to "write" his popular songs. It's why the barbershop quartet near the beginning is singing an anachronistic Beach Boys song. Fink used the tears for stealing a lot more than music.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +4

      That explains how they got that music but not stuff from rapture. Maybe it's implied if you think about it but I don't think it's enough

  • @AC-hj9tv
    @AC-hj9tv 5 месяцев назад +4

    I rember when everyone was dickriding this game 😂😂

  • @maxonrelaxon
    @maxonrelaxon Год назад +17

    Just beat infinite a couple weeks ago, honestly a really stupid story with a lot of plot holes but definitely one of the most beautiful games I’ve ever played

  • @panik6274
    @panik6274 Год назад +10

    Infinite is hard to talk about, i overall enjoy it but am quite critical of its flaws. I believe it is worth playing but don't expect the quality the other games brought or the imsim aspects. Otherwise it's a pretty fun fps with a fantastic art style and at times decent story and good characters overall.

  • @eomdri
    @eomdri Год назад +16

    Unfortunately, I actually greatly disliked bioshock infinite. I don't think I liked anything really. Rapture felt cool and somewhat believable, whereas Columbia felt like total magical nonsense. The quantum physics angle existed in bioshock with the vita-chambers, but they always felt hand-wavey there, and the magical floating cities that also have balloons for some reason went way over the line for me. Comstock is the worst villain in the series by far. The plot was so disorganized that he just came off as a random grifter *cough* fontaine *cough*. Andrew Ryan actually believed in his ideals and even dies by them, but Comstock just came off as a crazy evil guy with a cult. Not only that, but he talks to you a grand total of what, 3 times? Then booker just suddenly murks him at the end of the game? No confrontation between him and elizabeth? What the hell. Combat was also a mess. No more weapon wheel, just 2 guns, plus upgrades are, ironically, a huge downgrade. The PthP stations were way better. Shock jockey was a worse version of the supremely op bucking bronco. The shield/health/salts/clothing upgrade system was a huge step down from the gene tonics. Elizabeth was okay, but she ruined the flow by just giving you whatever you needed. It rewarded poor resource management. Why conserve salts or ammo when lizzy might just toss you some more? Also her design. Like the little sisters in bioshock 1, she had massive bug eyes that creeped me the fuck out. Except in infinite, she's not supposed to be creepy. It also felt manipulative as a design choice. They said in interviews that people didn't care about her enough, which is why they added these things, but that's more of a writing problem isn't it? Speaking of which, the plot. It's nonsense. What exactly are Elizabeth's powers? She can see through and open holes to other universes? Why does lady comstock turn into a magical screaming ghost then? Why doesn't she just open a tear to paris and leave? She did it in the beginning of the game. Why not just make a parachute and jump? Why do they go to a parallel universe to get the guns? Parallel daisy isn't going to know about any deal. Why do they kill booker? Couldn't they just come a few minutes later and kill just the ones that went through with the baptism? Or just stop the baptism? Shoot booker in the leg? Don't even get me started on the DLCs. So many silly, pointless retcons. Infinite was in development hell, so maybe that's why it's so disjointed, but what about the DLCs? It was so bad for me that I even started to go back and question if bioshock 1 was even that good.
    The visuals were nice though.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +3

      I pretty much agree with everything ya gotta say here lol, I will add I actually did like the gunplay

  • @TheHangarHobbit
    @TheHangarHobbit 11 месяцев назад +4

    Infinite is bad for one simple reason...it takes ALL choice away from the player! with BL1, 2 and Minerva YOU got to choose how to play, you could be a plasmid wizard hurling fireballs, you could be a melee brawler bashing away, you could be a gunslinger ignoring plasmids except for utility, or you could go Batman and set traps with a combo of plasmids and hacks, it was all up to YOU and all choices were equally valid.
    In Bioshock Infinite? "Fuck you here is the skyhook". Most of the passive buffs were based on skyhook, a lot of the gear was based on skyhook, and they made the guns and plasmids notably weaker so you would be forced to ride the skyhook more often. It was like the devs just fell in love with skyhook and gave up on actually giving players any other choices. With the other 3 games you could play from start to finish as anything from a spellcaster to a straight up button basher and still win the game, if you want to play Infinite without skyhook? You can't, it cannot be done, which is why BL:I is the one I never go back to, its boring focus on only 1 thing kills it.

    • @AC-hj9tv
      @AC-hj9tv 5 месяцев назад +1

      Bro nailed it

  • @Nope-rg5ss
    @Nope-rg5ss Год назад +3

    A very underrated channel. I hope the algorithm gods work in your favor one day.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      Me too! However its also me working on improvement to make things better for everyone!

  • @generik_slayer2501
    @generik_slayer2501 Год назад +3

    I’m out of country at the current moment but I finished bioshock 2 the day I left, I already watched your video on bioshock 1 and 2 and loved them so that only makes me more expected to watch this one when I finish infinite

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      enjoy your trip! I also appreciate that and am curious what youll think of it.

  • @maximus4765
    @maximus4765 Год назад +4

    Answer: Yes, the end.
    It's almost just propaganda in video game form delivered through C.O.D. with magic spells.

  • @thomassheehan1513
    @thomassheehan1513 Год назад +1

    Opened RUclips at the perfect time! Glad to see you’re back!

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      Haha impecable timing indeed, taking classes all yea round to finish degree a little faster so I'm always working even if it's a little slow

    • @thomassheehan1513
      @thomassheehan1513 Год назад +2

      @@MalcadorGaming Totally get it! Hope school is going well and don’t be afraid to cut back time spent making videos if you have too much on your plate. Excited to see your Prey review, personal favorite game of mine

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      @thomassheehan1513 pacing is hard but I always make sure I'm still loving this, also yea prey is stupidly underrated I'm excited tk give it another play through

  • @AlexStarOfStarWars
    @AlexStarOfStarWars 6 месяцев назад

    I felt for the hype when this game out; I even cosplay Booker with my sister as Elizabeth at Supercon 2013. The final trailers for the game really hyped it up that I think it made me see the game through rose color glasses. I also only pay attention to the first half and not the second half, which I think was why I gloss over the problems. I mean I knew the ending didn't make sense but I thought it was only me who didn't get it and that actually the story is well plan out with just me not getting it. When Burial at Sea happened I thought it was meh and shocking, and from that forgotten about Infinite for a while. It was only couple of years ago when I looked back a this game's story and came to the realization it was a mess. I still love it since it got me through 2013 (which was a stressful year for me) but I admit it was a missed opportunity of a game.
    I plan on replaying the game and the DLC to have with a more critical eye. but I

  • @callmepsycho3132
    @callmepsycho3132 Год назад +4

    Honestly I’d like it a lot more if it wasn’t called BioShock.
    The gameplay is a straight up downgrade from BioShock 2.
    The story is just….yeah
    I like the visuals of the base game and the DLC, but the gameplay of both aren’t that good. I’d honestly say both previous BioShock games have better gameplay, which isn’t exactly good for the last game.
    Anyways, I only care so much because I liked the first two a lot.
    Edit:Keep up the good work, love your other videos too.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      Unironically, I agree with this and think the same about DMC by ninja theory. Both aren't bad games but just aren't great games in those series, also ty so much I appreciate you!

    • @callmepsycho3132
      @callmepsycho3132 Год назад +2

      @@MalcadorGaming Yeah the thing about infinite is that they wanted to ignore BioShock 2. The problem with that is that it makes the removal of good improvements from that game noticeable asf. Trying to ignore it only hurt Infinite more, they also forgot what made the original BioShock so good while trying to go beyond it.

  • @MistaLister
    @MistaLister Год назад +3

    Most of my initial dislike of this game was after watching the E3 trailers and seeing what we was going to get, vs what we actually got. I thought if I didn't watch E3 before the game came out, I might have actually enjoyed it.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      Ah I totally forgot but wasn't bioshock infinite revealed in that time period of most if not all e3 trailers just being bs?

    • @cruxofthesubject1402
      @cruxofthesubject1402 8 месяцев назад

      @@MalcadorGaming late answer to this, but yeah kind of. It promised A LOT with the trailers. A semi-open world, more interactive vigors and nostrums (lattter replaced by the simple gear), more interactive cutscenes, and a few more choices. As I say in my main comment, I still loved the game, but it could have been so much MORE. Ken Lavine even admits they cut enough content to create 5-6 games because of crunch time.

  • @C117-0
    @C117-0 Год назад

    just a little correction: the plasmids are called vigors in this game. great video btw.

  • @ashleymerritt9461
    @ashleymerritt9461 Год назад +12

    I really love infinite!

  • @yami122
    @yami122 5 месяцев назад +1

    I really wish this game stuck more to the original plan of again being a commentary on a particular system of economic or government. the game was originally planned to be a critique of religious fundamentalism in the same way the first game was a take on extreme capitalism in the 2nd game in extreme take on socialism Or was it communism? Anyways doesn't matter the point is that the third game Is ultimately really about nothing it has quantum physics and the religious fundamentalism but it isn't about either of those two things deep down and it has nothing brilliant or Clever to say. To me bioshock infinite felt like it believed it could simply pretend to be smart by throwing out the words Quantum mechanics and parallel universe enough times Rather than actually be smart

  • @spouwnerring
    @spouwnerring Год назад

    This game has a number of plot-holes however there is 1 that sticks out to me. So in the timeline where the Vox Pupuly got there weapons the Booker from that Timeline joined the Vox, because the Elizabeth from that timeline got moved from Monument Island to Comstock House, but died in battle in before he could reach her. However, when the Booker and Elizabeth we follow enter the timeline where the Vox Pupuly got there weapons the Elizabeth from THAT timeline is no where to be found. The game kind of forgets that our heroes jumped universes as evidenced by Comstock not acknowliging that he's now dealing with 2 Elizabeths. 2 people tried to debunk this plot-hole by either saying that the Elizabeth from THAT timeline escaped and left Paris or that Elizabeth's powers involve her merging unverse that she hops between. Both these explaintins cannot be found in the game, so I'm just going to conclude that those 2 people were just pulling those explanations out of there asses, because there that in love with the game.
    And you know, we could had a fully brainwashed and fully juiced up Elizabeth be the final boss of this game. Alternatively, we could have just have Booker and Elizabeth teleport the guns needed for the uprising to their own universe, before then joining the Vox. Booker Elizabeth and the Vox then storm the factory, but once they plan on killing Fink's son, Our heroes desert the Vox by killing Fitzroy.

  • @Kabodanki
    @Kabodanki Год назад +5

    Bioshock Infinite = Dark Souls 2.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      That's is actually a good comparison

    • @Ronam0451
      @Ronam0451 Год назад

      DS2 is way better than infinite

    • @AC-hj9tv
      @AC-hj9tv 5 месяцев назад +1

      😂😂

  • @HerosTheme
    @HerosTheme 4 месяца назад

    Infinite was the most batshit crazy and fun bioshock. I loved every second of it. Pacing was good, acting was good, not too hard, not too easy. It's just a fun game for me to escape into.

  • @nickjfv6304
    @nickjfv6304 Год назад +1

    Prey music over bioshock infinite gameplay is a really good choice

  • @scrpld7111
    @scrpld7111 Месяц назад

    I liked all the art and attention to details. also the characters are cool like Elizabeth etc. but I think the story breaks atleast in the end. I think maybe game could have worked better with just simple classic "save the princess" story or something like that. those timetraveling was kind off putting for me atleast.

  • @yami122
    @yami122 5 месяцев назад +1

    Not going to lie I was very puzzled why this game was getting so much praise when it came out as I found the game story and combat both extremely unsatisfying. The story was a mess with quantum physics being used as a crutch to hand wave away everything If something doesn't make sense . With most of the bare bones quantum physics plot Twist Being Poorly thought out as even a small amount of thinking results in the whole plot falling apart. and ultimately nothing you do even matters The Comstock you're hunting Is not the same One you killed It's a completely different individual from a completely different parallel universe and the fact that there is an infinite number of universes Means nothing you do matters so you kill him in one reality Well there's an infinite number of realities you don't kill them. the ending also just does not make sense so you're killed before you can become Comstock Okay but that's just one reality and its branches but there's still an infinite number of other versions of you that are also going through still make that same decision and just become The villain again so nothing changes.

  • @randy3669
    @randy3669 11 месяцев назад +3

    100 comments 🎉

  • @visionhawk4403
    @visionhawk4403 Год назад +1

    I'm replaying it again right now. After my very first playthrough, I was crazy confused. But after playing it again once or twice, it made sense, especially if you find all the voxophones. And once it made sense, it made it one of my favorite games of all time.

  • @realbrigidtenenbaum
    @realbrigidtenenbaum 8 месяцев назад

    I'm not sure whether or not Slate was actually lobotomized. I mean, there are some tools on the table and he was sitting in a wheelchair, that's true, but lobotomy in this era was quite different. The skull had to be opened up which would have left a big scar. He maybe just resisted his arrest and got badly beaten and his legs broken by Columbian police or military.

  • @mikhailryzhov9419
    @mikhailryzhov9419 5 месяцев назад

    I've really enjoyed the DLCs, especially the second one, the expand the game quite well.

  • @KRIMZONMEKANISM
    @KRIMZONMEKANISM 10 месяцев назад +1

    My biggest complaints about this game:
    -it's a Bioshock game in name only, it has a complete and entirely different feel to it than the previous games. I wish they'd kept it with a different name, but alas, the suits forced it to be a Bioshock game because it drives sales. It is not a Bioshock game because it offers very little in terms of variety of builds, choices, and approach of combat. Not to mention that the game just... kinda lied in its trailers? You look back on the trailers for this game, and it felt like it would be MUCH more open and free than it was in the final release.
    -The Skyline/Skyhook was a complete letdown.
    -The biggest problem with this game is, imo, Elizabeth's role with the player. Hang on, I don't mean her as a character, nor that she is "unhelpful".
    Think about it, whenever you feel like she is helping you by finding and giving you stuff, I want you to notice this. This game's combat design, the fact that it works like Halo, with shields, the two weapon inventory, the weapon swapping because you ran out of ammo, and the measly upgrades that make no sense, etc. It's all so SHE can be useful.
    The game crippled YOU so that Elizabeth could shine. THAT is my issue.

  • @evanrutledge-sz4yo
    @evanrutledge-sz4yo Год назад +1

    The story of the games feel so scatter brain to me. Everything it tries to say either comes off wrong or just falls flat entirely, especially when it comes to its commentary on America’s past and racial injustice. It tries to paint the vox populi just as bad as Comstock, trying to say that violence is never good no matter who it’s targeted to. However, emphasis on TRIES, because it comes off as underbaked and shallow, and at its worse acts like their horrible for fighting back a inherently bigoted system that comstock has created.
    They did the leader of the Vox especially dirty, by completely rushing her development with the excuse of “being in a different universe,” where she attempts to murder a child, which comes out of nowhere. The DLC makes it even worse. The game overall just feels overstuffed and unfocused. It had something going, it felt like it was going to say something, but it loses its self in its overindulgence in its big ideas.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      Overindulgence really screwed this game over imo. There just wasn't any room for any actually interesting ideas like the vox which really annoyed me

  • @jofi4580
    @jofi4580 Год назад +4

    One of my favorite game series.
    The original being my favorite game of all time.
    I understand why people don't like the sequels but I don't agree with their opinions.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      thats totally understandable, end of the day all that matters is how you feel about it

  • @sumstuff6956
    @sumstuff6956 Год назад +4

    It doesn’t feel like bioshock

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      It honestly doesn't, maybe a little more like cod in terms of gameplay

    • @princeofdarkness4711
      @princeofdarkness4711 11 месяцев назад +5

      @@MalcadorGaming well, no, Call of duty has an insane amount of enemies, none of which are bullet sponges. I would say it's "simplified Halo with Cod Speed" cuz the enemies are bullet sponges.

    • @MalcadorGaming
      @MalcadorGaming  11 месяцев назад

      @princeofdarkness4711 I just make tje comparison due to having two weapons opposed to the arsenal from before. To me it feels more like cod with abilities that exist rather than halo or a better co.parison borderlands which focuses more on abilities. But even here it's not as good imo

    • @princeofdarkness4711
      @princeofdarkness4711 11 месяцев назад +4

      @@MalcadorGaming well, still no, Ask any Call of duty fans, there is nowhere NEAR the amount of spammable enemies. nor does enemies have large health bars. It's very close to the kin of Halo, or if Borderland have roller coasters. it's okay to call infinite a mess, but you're being disgenious to OTHER fanbases who expect this to be call of duty but got a Halo shooter instead.

    • @jillkagashima6913
      @jillkagashima6913 11 месяцев назад +3

      @@MalcadorGaming being a fan of Call of Duty myself that's kinda insulting to older Call of duty games. Playing infnite feels like.... a weird deformed incest baby of Halo's and Borderland's Gameplay. The enemies healthpools are annoying. if they go down in a few shots like ACTUAL Call of duty it would objectively make Infinite funner to be quite honest.

  • @malxire7084
    @malxire7084 Год назад +5

    I've heard anything about Bioshock Infinite being bad, I've always loved it.

  • @teo2809
    @teo2809 Год назад +4

    Bioshock infinite its the only one that i relpay, i think its a preaty good game, its not like the other but being really scared of psyco horror games i quite enjoy it, and btw i love how close to the sun has never existed xd
    Really liked the video, new sub

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      Sorry for the late response, but I've never even thought of that as a concern. I totally get that and am glad this game could work for ya. Although one question, was the last part in the future scary at all for you? It felt like the one section where they tried horror

  • @BACHATERO4U
    @BACHATERO4U Год назад +2

    Worst 3rd entry of a game ever. This shit of a game is tied with infamous 2nd son as worst 3rd entry ever!

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      You know I was about to disagree thinking there was a worst one. But I realized most games at thier 3rd entry are actually quite decent lol

  • @joelpettersson4055
    @joelpettersson4055 Год назад +2

    I hate infinite. Its right up there with dark souls 2 as one of the worst games ive played in my life

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      what makes you hate it so much?

    • @joelpettersson4055
      @joelpettersson4055 Год назад +3

      @@MalcadorGaming i think the gameplay is incredibly uninteresting becouse its very much a shooter you know. It has a very high tempo with minimal time to smell the roses like Bioshock 1 and 2 has. It also lacks the atmosphere of 1 and 2. The story doesnt say anything about anything witch is a huge missed opportunity becouse i love Colombia and it could be the center for allot of interesting discussions about religious exstrmism. I dont care for the characters of infinite what so ever and the vigors are dumbed down from 1 and 2. They also make 0 sence in Colombia. Youd think a society based on religion would be against toying with gods creation but Nope apparently not🤷. There is very little about infinite i think is above average and allot i think is straight up bad. The art direction is great though!

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      @joelpettersson4055 honestly I hadn't even considered the religious part of visors but totally understand what you mean on all fronts. It's quite unfortunate this game had so much potential but ended up being something generic and essentially kill the franchise.

    • @joelpettersson4055
      @joelpettersson4055 Год назад +1

      @@MalcadorGamingi think burial at sea killed the franchise off for good because it holds raptures lore hostage and also the story could not have happened according to infinites own universe rules. Ive though allot about how i wouldve made infinite these last couple of days and i havnt been able to come to a conclusion. I think it would be close to impossible to do the slow, atmospheric gameplay of Bioshock 1 and 2 in a city that hasnt gone to shit like rapture. Vigors makes 0 sence in the setting like i just said but without them the game wouldve been even worse.

  • @Ronam0451
    @Ronam0451 Год назад +3

    The only problem i have with infinite is the garbage nonsensical story, and the dlc that just ruins everything

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      The only thing I'll say nice about the dlc is rapture is gorgeous

    • @grabble7605
      @grabble7605 Год назад +2

      "the garbage nonsensical story"
      ...Except the story isn't nonsensical. It's actually worrisome that anyone couldn't comprehend it...

    • @Ronam0451
      @Ronam0451 Год назад +1

      ​@@grabble7605lmao, I bet you can't even explain it, can you? Morons like you like to pretend the story is deep and smart, when in reality it stops making sense halfway through the game.

    • @Ronam0451
      @Ronam0451 Год назад +2

      ​@@grabble7605the main goal of the end game (kill booker at the baptism so Comstock won't exist) wouldn't even work, it simply doesn't make sense lol

    • @rokkarokka120
      @rokkarokka120 11 месяцев назад +3

      @@Ronam0451 if the goal of entertaining audiences was to "Make sense" then boy I need to show you B movie films from the 1980s.... fanastic stuff, none of them makes sense though.

  • @Ramsaur
    @Ramsaur Год назад +1

    Left the video a thumbs up bc of the hardwork and funny E;R style editing memes, but man this video was really weird. You spend the entire video praising the game and then at the end act conflicted on whether or not it's a good game which was just huh? If you haven't given them a listen to then watch MatthewMatosis's legendary review of infinite, and LoveLifeandAnarchy's video on the story/philosophy of bioshock. Infinite is a soulless cashgrab "7th gen shooter" in gameplay and story. MatthewMatosis explains it way better than I do but the short of it is that the combat was dumbed down to HP regen 2 weapon cod shit of the day and if you want a fast paced single player shooter then there's fantastic ones out there WAY more worth your time than this like DOOM2016, Wolfenstein oldblood, and Titanfall2. As for the lore and story, it's also completely soulless when compared to the juggernaut that is rapture's setting. Every single gat damn thing in bioshock 1&2 has some sort of tie to the lore and setting. Rapture is an Ayn Rand anarcho capitalist "utopia" like Galt's Gulch in "Atlas Shrugged" where as Columbia is just rapture in the sky with NONE of the deep philophical meanings behind it. The big daddy's came from the little sister's needing protection, the little sister's needed protection bc they collected rapture's drug "ADAM" which all the citizens were addicted to, they were addicted to it because Fontane purposefully made them so to keep the splicers coming to him and we can keep going. The handymen are there because.....uhh....remember big daddies?! The plasmids were another product of science unbound in an anarcho captialist society and the moral ramifications of that with metric shit tons of backstory behind them. The vigors are there because uh....we need a grenade in our FPS shooter. This game is 95% soulless and it's a damn shame because I followed this game religiously (pun intended) during the lead up to it watching it change builds so many times (God I must have watched that FIRST gameplay video so many times when I was in high school). And there seemed to be just as much going on this time with the lore and philosophy that got buried under then game's development hell. I think I'm the ONLY one the drew the connection between Comstock and Karl Marx and the Vox Populi to the republicans in the spanish revolution giving the game an anti communist theme where as the original bioshock had a theme centered around Anarcho Capitalism.
    Would really love to discuss this with you some time. You've earned a sub and I'll check out the Prey video bc I just finished that game for the first time. Watch those videos I recommended.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      I praised a lot of this game because I genuinely believe the mechanics for the most part are pretty decent and fun to use. However decent is the issue, it doesn't really shine anywhere and as a result is mostly a game the doesn't break the mold even with those decent mechanics like shooting. The story was fairly ok but nothing special as well. The big thing I've realized recently is that I do think bioshock infinite is a bad bioshock game, however like Ninja theorys dmc I think it is fundamentaly a good video game. I think if it wasn't a bioshock game it would be remembered better but do agree as a bioshock game it isn't great. TLDR There are things to love and things to hate, but it's not necessary that bad or that good

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      I also agree that their are definitely better shooters to play like titanfall 2s story or doom like you mentioned, but don't think it's entirely soulless. This game really was carried by booker and Elizabeth's relationship which 100% was the only reason I finished it, thanks for giving this a watch and leaving your opinion btw! I do this for these kinda discussions

  • @cruxofthesubject1402
    @cruxofthesubject1402 8 месяцев назад

    Recently played and beat infinite again after a 10 year gap of last having beat it the 2nd time. I honestly think it holds up really well today. I thought the voice acting was incredible, the visuals are stunning especially for 2013, and the world-building is superb.
    I understand the hate it gets in terms of story, and I think most of the criticisms are valid. I also recognize it is very watered down compared to what we were promised because of development crunches forcing content cuts. That being said, what we got was still a great game. But that's almost the problem in itself. The game was so good despite being so watered down, it could have been a masterpiece if it was given even 1 more year of development. It's one of my favorite games, and I'd easy go back in time now just to tell them to give it more time so they didn't have to cut as much content.
    But yeah, just my thoughts. The game is very flawed, but I still love it dearly

  • @vinoirma8225
    @vinoirma8225 Год назад +1

    Infinite is bioshock without immersion

    • @MalcadorGaming
      @MalcadorGaming  Год назад +3

      I honestly think the walking segments are pretty imersive, but overall yea

  • @OneDonTadeo
    @OneDonTadeo Год назад +2

    Bioshock Infinite - spend money, get exited and consume our product!
    It's like a Disneyland Tour for mentaly handicaped people. They tried so hard to reinvent the wheel, it's so unbearable.
    Foreshadowing next years trends in single-player FPS games, that lead to complete neglect of single-player experience in game industry in 2023.
    It's gamers own choice, what a shame... sorry for my bad english.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      Yea the single player experience has definitely suffered. I think this game specifically was just overindulgence into certain ideas

  • @MrMichaelHouse
    @MrMichaelHouse Год назад +5

    Infinate had a good story, at least I loved it

    • @Ronam0451
      @Ronam0451 Год назад +3

      If you think hard enough it almost makes sense

    • @grabble7605
      @grabble7605 Год назад +1

      @@Ronam0451 If you have to think hard for it to make sense, you're just not very smart...It's perfectly sensible and not even complicated.

    • @protoney8122
      @protoney8122 10 месяцев назад +1

      ​@@grabble7605 My friend, this story has as much holes as swedish cheese, and if you think about for longer than a second you will start asking questions which this game is unable to answer, and instead hides behind pseudo intellectual smart talk.
      "We don't need to give characters motivation, it all ConStANtS aNd vaRiaBLeS"

  • @gabrielsaraiva8670
    @gabrielsaraiva8670 Год назад +1

    I really hope they can get free of their devellopment hell for BioShock 4, BioShock infinite had so much potencial

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      I hope so as well, infinite had so much potential that I hope can be realized in 4

  • @newarchillabog9403
    @newarchillabog9403 Год назад +3

    This is a great game. I like it as much as the first and two is, just fine.

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      Just fine is fair, I think that's also the issue some people have. It really could have been so much more.

  • @grabble7605
    @grabble7605 Год назад +8

    Bioshock Infinite isn't bad at all and nobody has ever actually given any reasons to the contrary.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +3

      I would like to agree but i think what makes it bad is its just not anything special from a gameplay or story department imo

    • @phant0mdummy
      @phant0mdummy 10 месяцев назад +7

      You are actually claiming that nobody has ever stated reasons WHY they think Infinite is bad?
      You're serious? There are hours long videos about it. Comments across the Internet from RUclips to Reddit and beyond.
      It is known to be the least liked in the series, by the majority of players, while 2 has slowly gained favor with the community.
      Personally, I like the game. The story tries too hard at points, and the gameplay can become tedious when certain encounters drag on, but overall it's a great game.
      But for you to state that it isn't bad AT ALL (plenty of issues. 2 weapon limit. Lacks immersive sim elements of the first two games. Constant need to open every drawer and search every trash can. Bad economy. Etc)
      And then you say nobody actually gave reasons why it's bad 😂 what kinda fanboy are you?
      How about the absolute most popular complaint: it isn't what the trailers promised. It's a "good game" but not a good "BioShock" game.

    • @MalcadorGaming
      @MalcadorGaming  10 месяцев назад

      You obviously didn't watch the video because I don't like this game that much and this video is MY OPINION. There are things to like but I explicitly don't like this game.

    • @phant0mdummy
      @phant0mdummy 10 месяцев назад +4

      @@MalcadorGaming my comment isn't to you, it's to the guy above who said the sentence I explicitly referenced.
      You obviously didn't read the comments.
      But I did watch the video. It was a good video.

    • @MalcadorGaming
      @MalcadorGaming  10 месяцев назад +1

      @phant0mdummy ah that is indeed my bad then and I apologize. Yt put it as a notification towards me

  • @randy3669
    @randy3669 11 месяцев назад +1

    99

  • @dantanskymonsterhunter
    @dantanskymonsterhunter 6 месяцев назад

    Infinite is unfinished and sucks

  • @freedeoxide
    @freedeoxide 9 месяцев назад

    Infine was a banger for its time

  • @CronoTime
    @CronoTime Год назад +4

    it's great..slightly below 1 and WAY BETTER THAN 2

    • @MalcadorGaming
      @MalcadorGaming  Год назад

      I can honestly agree a bit, it's at least more memorable

    • @Ronam0451
      @Ronam0451 Год назад +4

      Lmao Bioshock 2 is better in everyway

    • @princeofdarkness4711
      @princeofdarkness4711 11 месяцев назад +3

      @@Ronam0451 gameplay wise, yeah. But plot wise it's safe. SUPER safe, Forgettably safe. like so safe, I beat it four times and still can't remember most of the character's quotes besides their names type of safe, so safe I forget about the plot. Infinite is a mess, but at least I can remember it. Why? because it's a risk. All of it's assets are new, and the engine is new, the animations are new. Bioshock 2? the only reason why it has better gameplay because the assets already existed, what is there to work with besides just improving what is already there? Very definition of Safe.

    • @protoney8122
      @protoney8122 10 месяцев назад +1

      ​@@princeofdarkness4711It's safe, yes, but at least it makes sense, which is not something I can say about infinite.
      Even just a segment of bioshock 2 manages to make more compelling story (I'm obviously talking about segment with dr.Watwashisnametheonethatturendintoameatwhaleimbadwithnamesidontevenrememberthenameofmycolleaguewhichiseeeveryday)

    • @princeofdarkness4711
      @princeofdarkness4711 10 месяцев назад +1

      @@protoney8122 I sat through Anime plots. things making No sense is sorta a quirk then a flaw at this point. As even bad plots have entertaining interactions. Which infinite does. Too bad it's not an anime though.

  • @tuckerhoog9609
    @tuckerhoog9609 11 месяцев назад

    It has a 94 on metacritic and you're asking if it's bad

    • @MalcadorGaming
      @MalcadorGaming  11 месяцев назад

      Bioshock infinite was generally liked when it came out but over time people have come to dislike it. Just look up any other video about bioshock infinite

  • @vnshngpnt
    @vnshngpnt Год назад +2

    Click bait title, game is literally one of the best of the last decade.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      I agree to disagree, it has good moments but it's not really a good game imo. Of course that doesn't mean anyone isn't entitled to thier enjoyment of it nor should my opinion forcefully change theirs

    • @Ronam0451
      @Ronam0451 Год назад +2

      Not even close

  • @vinoirma8225
    @vinoirma8225 Год назад +3

    Nice bait tittle.

    • @dickmyer6963
      @dickmyer6963 Год назад

      Fr

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      Hmmm how so? Because I really have only heard negatives about this game

    • @BenHussGaming
      @BenHussGaming Год назад +2

      @@MalcadorGaming I thought the same than him honestly, it's always been praised, it won awards, it sold well... The question "Is it really that bad?" doesn't feel appropriate at all.

    • @GameCat16
      @GameCat16 Год назад +2

      @@BenHussGaming It's very appropriate. Infinite was praised for months after it's release but became a punching bag barely a year afterward. "I hate Bioshock Infinite" or "Infinite is a bad game" aren't contrarian opinions anymore. They're pretty common.

    • @MalcadorGaming
      @MalcadorGaming  Год назад +1

      @BenHussGaming that's really interesting honestly, as someone who wasn't really old enough at the time to pay attention to awards and crap back then. I've only heard bad things about the game and that people's view of it got worse over time