Metamaterial Textures (CHI 2018)

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  • Опубликовано: 9 янв 2025
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Комментарии • 9

  • @generation3d296
    @generation3d296 5 лет назад +3

    This design methodology will definitely open up ( if not already) a plethora of opportunities to consolidate part assembly for several machines. I got so inspired by discovering this feature of AM, thanks a tonne for sharing :)

  • @kustomweb
    @kustomweb 6 лет назад +1

    Brilliant, on our way to morphing surfaces and fluid behavior

  • @EstebanBarreiro
    @EstebanBarreiro 5 лет назад +1

    So happy to find your video. Can you provide some design excercise or study to adapt to the STEM curriculum?

  • @manufacturingresearchinnov3594
    @manufacturingresearchinnov3594 3 года назад

    The work shown here is amazing. Can we use your interactive editor? Is it available for commercial purpose?

  • @Larpushka
    @Larpushka 4 года назад +1

    That's a cool invention, , maybe it can be used as texture recognition for VR games

  • @josephrel4972
    @josephrel4972 5 лет назад

    THE PROGRAM THEY USED FOR THE METAMATERIAL

  • @Alex-qn7py
    @Alex-qn7py 6 лет назад +1

    this is very cool

  • @Alfa75V6
    @Alfa75V6 4 года назад +2

    that music kills

  • @baraBober
    @baraBober 4 года назад +4

    you have really bad taste in music. I like the video though. interesting ideas