Yeah so... that was emotional 😭 What an episode! This was very intense, especially the end of Act 3 and beginning of Act 4. So many emotions... Hope you enjoy the video! Don't forget to like if you do, it helps a lot with growing the channel 🥰 Small note: I was in the process of re-doing my whole setup when filming this (I have a standing desk now!) so I was still messing with the camera angle, the lighting, etc. The camera is a little wobbly at times as well. I apologize in advance for the inconveniences and/or differences in quality from the usual. This all gets fixed in later videos, or at least as much as I can 🤣 Chapters 0:00 intro 0:56 Act 3 36:45 Hey Mama 1:09:25 the chase 1:25:39 Raging Raven boss fight 1:51:02 end of Act 3 2:28:16 Mission Briefing 2:52:02 YOU'RE KIDDING ME 2:55:58 Act 4: Twin Suns 3:09:27 thoughts & outro
56:35 So I was one of the people that told you about Sigint and for that I apologize. At the time I wasn't sure if you were even gonna play mgs4. I wasn't being malicious with the info, I just wanted to give you more reason to be excited for mgs3. My bad whimsy...my bad viewers!
@@theartist359 oh there was more than one person in the end, and I honestly don't remember who was the first, so don't worry about it! But yeah, even if you're not sure if the person is going to play MGS4 or not, they might play it someday. I was already plenty excited for the game as well. I get it though, but I'm sure you understand now 😊
1:05:47 Back in the old days, the US government started funding Hollywood studios to make movies misrepresenting the US military by retelling true events in a way that paints them in a better light. All for the purpose of encouraging people to sign up or to make sure they don't worry too much about how their tax money is being spent. It was so widespread that it became named "The Military-Entertainment Complex". At the time MGS4 was released, they were branching into video games by overseeing the writing on games like Call of Duty, all for the same purpose. The quote about the "FPS games that are distributed for free" is likely a direct reference to a game called "America's Army", which was developed by the US military and freely distributed to "educate" the public and recruit soldiers. It's not just the USA that do this, but their entertainment industry is so widespread that they're easily the biggest example of it. Kojima is definitely not saying that video games cause violence, just that they're a powerful propaganda tool for militaries. The stories they tell could normalize war, mislead the public about what their government are doing overseas, and raise a generation of children to think that going to war is a good thing. Metal Gear Solid is very anti-war (especially in the next couple of games), Kojima was directly calling out the games that aren't with that comment and warning about what could happen.
Just look up Call of Duty and Highway of Death. I was honestly shocked how brazen they were. And it's very effective too. I don't live in the U.S but my nephew literally wanted to join the U.S army after playing CoD from a very young age so he could kill "bad guys". Really disturbing. Thankfully he snapped out of it eventually. Anyone who has seen kids play CoD and other grindy multiplayer games knows that games can change their mood and behaviour and wreak havoc on their stress levels. It won't "turn them" into killers but it definitely can affect them negatively in various ways.
Modern Warfare 2019: Hey guys! Remember when the RUSSIANS did the highway of death! Totally crazy right? Actual History: Coalition aircraft bombed and strafed the highway, destroying vehicles and killing those still on the road. It was conducted without warning, and many vehicles on the highway were civilians fleeing the war zone. Estimated death toll 500-600
The crazy part is how effective it was/still is as recruitment propaganda. They must've realized all the cool explosions and helicopter rappelling sequences in their commercials weren't worth crap since recruiting aged kids don't watch TV anymore.
Yeah this is what I was going to say. I think Kojimas commentary here isn't about games, I mean he's making them himself. It's about the way the government uses games and specifically even created games themselves meant to desensitize soldiers.
Whimsy is the only streamer who has played MGS from scratch and has truly understood and absorbed the impact, the genius, the art this series has to offer. Truly the greatest series ever made by the best game creator ever, Hideo Kojima san alongside his team. There are not enough words within language to describe MGS.
Yep I could smell and taste my childhood when I heard the opening bars of "The Best Is Yet to Come" and then all the flashbacks. I actually managed to track down my original copy of Metal Gear Solid I bought in 2001 and a working PS1 shortly thereafter.
I can only imagine for people playing MGS1 in their youth and then this. I touch on this subject a little I think in the next episode but yeah, oh my ❤️
@@WhimsyPsyche indeed it was unbelievable. The longer the time, the harder the nostalgia hits. And what makes it even more powerful is that you are playing through it and not watching it in a movie or something.
@@ZiadJimmy I played MGS4 many years ago, today watching Whimsy Psyche play I had the same reaction, a bit of tears and a lump in my throat from so much nostalgia!!
MGS1 was my first ever video game, way back in 1999 when i was 7. I remember spending HOURS trying to beat REX and getting so frustrated by failing, but then my god that HIGH when i finally beat it. MGS has a VERY special place in my heart, so when we got to MGS4, and we landed in Shadow Moses, and got to the Heli-pad where "The Best Is Yet To Come" started playing? I had to put the controller down and just sit there. Fuck was it emotional.... just 3 straight minutes of silence, and a grown ass man weeping.
It's so sweet to see your emotional reaction to arriving at the Heliport and "The best is yet to come" to drop. Imagine how it was for people following it since the first one on the PS1. I remember when the first flute appeared i stopped and cried for a few minutes. Love this Series so much!
Hello my name is Major Zero. My hobbies are a cup of tea and eating scones at teatime , watching James Bond films , and TAKING AWAY EVERYONE'S FREE WILL !!!! I can't believe the silly radio man from MGS3 turns out to be founder of The Patriots
no, it makes perfect sense. think about it: zero was responsible for the creation of arsenal gear. what does it remind you of? the aquatic lair from “the spy who loved me” zero is a bond fan, but his (mis)interpretation of the boss’s will turned him into a bond villain
2:46:49 The heartbreaking thing about this is, Snake wasn't talking about Sunny, Sunny won't die if Raiden dies. That was only in mgs2 because she'd be executed if he failed. Sunny was saved and given to Otacon, Raiden was left by Rose. So he desperately clutches onto Snake, the legend, the hero, his hero, the man who protected him, saved him..and just realizes he won't be around anymore. Tragedy.
Haha thank you so much! I've seen many comments pointing towards something I must've said that was surprising, even got some first playthrough doubters coming out the trenches 😂 The thing is, SO many things happen in this video and I say so many things too, I have no idea what I actually said that's got everyone twitching LMAOOO guess I'll see when I finish the game!!
@@WhimsyPsyche Yeah, that's why I felt safe commenting. There were several things you made passing comments on, and it could be any of them (or all of them)! haha
In 2008, when I got to Act IV, and saw what I saw, I literally had one of the greatest video moments and experiences returning to SM in my whole life. It was like 11/10 Blown the fuck away!!!!!!!!!!!
The genius of bringing us back to Shadow Moses but in the highes definition possible of the time was amazing, but not only that, they were kind enough to let us replay every part of THAT level without enemies in peace because they knew nostalgia was more worth than having a challenge.
About the "videogames bring violence" thing: I think that what makes MGS an actual piece of art, is precisely that it has a message not only about war, nukes, and violence, but about videogames themselves as a medium and an industry (on par with TV, books, films, the internet, etc.), where they can be studied with as much depth as any other. This means that games can also be used to smuggle ideologies, and that they shouldn't be underestimated as a toy, but treated as a fully mature vehicle for discourse. The fact that all his games make a point about what are we passing to the future generations, already tells us that he doesn't believe that they will turn you into a violent person automatically. But, that they can be utilized to manipulate us, just like any fake news or newspaper cover can. And, that we must be on the lookout constantly. The true magic of MGS is not the gameplay, or the plot, or the cinematic aesthetic: it's the fact that it stops to think how it will affect its own players in the real world.
Completely agree, really liked your observation on this. I commented before reading your comment just now and you're really on point that any medium can be used as a catalyst for agendas and influence.
@@monoflekt4124 Thank you! In that sense, Kojima is actually complementing videogames by placing them at the same level of relevance as older, more established media. But he's also letting us know upfront that the unprecedented level of immersion created by videogames, can be used against us as well.
This is hands down the best Mgs4 (and mgs as a whole) playthrough I've ever watched. Most people who play it stream and therefore don't pay full attention are usually very lost and confused about the story. Really cool to see you engaging with the story so much keep up the great work :)
MGS4 is truly for the fans. Love it. I played this when it first came out and struggled to piece everything together, but you're flying through it. Keep 'em coming.
And this is why Kojima is the master of retcon 😂 The fact that every MGS game was written and created on its own without a complete "saga" vision is mind blowing.
"Without a complete saga vision"!? That's is complete nonsense, all games share a clear sense of continuity, and every new game usually expands and explains missing elements of the last one. Your statement is pointless and shallow. This is a videogame saga. The fact that he wrapped up the story in every single game has nothing to do with the storytelling or plot distribution, but to the fact that he and Konami didn't like each other at all, and every game *could be the last.* Which eventually happened.
@@karagravis What I mean is that he did not plan the entire saga from the beginning. When making MGS1 he wasn't like "Oh yes, in the fourth game I'm gonna reveal that the Darpa chief was Sigint all along". Every detail was though out and added with each subsequent game thinkin that would have been the last MGS ever published. So yeah it is retcon...simply because Kojima did not have the full story in mind from the start. Not even from MGS3...he just is so good at storytelling and putting together the the pieces so the story makes perfect sense even though in MGS3 he had no plans to make Eva Snake's mother or Zero the leader of the patriots.
So when Eva was talking about video games being virtual training for kids, it wasn't more propaganda that violent video games makes violent kids. It's actually a call back to something not a lot of people know about. In the late 90s and early 2000s - which means after 9/11, there was obviously an uptick in enlistment into the military. Some years later after the Internet really got going, many people, especially men, expressed that playing MGS1 and Snake's character in that game inspired them to enlist in the military, despite the irony that the series even since the first game - articulates probably the most in your face anti-war message of any video game ever. Kojima once expressed discomfort - in an article that I can no longer find - that so many people would be inspired to enlist despite it's completely opposite message. So what the dialogue is really saying is all these kids start playing these war games when they are honestly not mature enough to understand it's message, which desensitizes them to the violence of war and replaces it with a fun, game aspect, that then leads them to be inspired to follow in those footsteps. This is one reason why the MGS games have always been stealth games that reward you for not killing enemies, because Kojima is very much against the violence of war, but it's ostensibly impossible for a child to comprehend that real sentimental connection in something as basic and general as a stealth mechanic. The rest of what she is saying is just a reiteration of what Raiden was talking about in 2, where these organizations snatch up orphans, use image training like 80s Hollywood macho films and video games to manipulate and control them to turn them into child soldiers. So it's very much not more propaganda stigmatizing video games as making kids violent.
I love your comment! I completely agree. I love the themes of MGS, my gripe doesn't reside there. It resides on the occasional throwaway lines of 4th wall breaking that 'players play games - players become desensitized'. Having themes being well depicted is great, but you gotta back it up with dialogue that is not surface level like this when you talk about such subjects. If you can't go deeper and stay surface level with dialogue, then it would be better to not say anything and let the game speak for itself. That's more what I meant. I can definitely see how someone very young playing this would not understand the message of these games. But there are ratings for that, which should be respected. I go into more details in my next video in pinned comment, if you're interested!
This arrival at Shadow Moses is one of my favorite moments in video games, ever. I still get teary over it, with the song, the voice over memories, and just being there again (not to mention the little PS1 tease at the start of the chapter!). I will never forget my original playthrough and my first time arriving there and how much it blew me away. So glad you pushed that little bit further to include it this episode and ride the emotions in the wake of Act 3's finale instead of starting a new episode with it. :D
I was 7 years old when this game came out. My dad, who bought this game for my brothers & I, died when I was 20, which was ~the last time I played this. Now, I’m 33 & I’m in tears because this brought back so many memories of my childhood and the people who are no longer here. It was so great to see your reaction to this and thank you so much for giving me a great call back to childhood. Thank you so much & I’ve loved the playthroughs. 😊😊
playing msg1 the first time at 10 years old , at the time there wasnt social media or nothing like today. after it came mgs4 witch i played as an adult but it felt so emotional. our generation has learned emotions threw this game , and this is just the beginning... such a masterpiece , mgs is my life forever :) keep it up
On the heliport if u crawl under that truck u’ll find the pistol u used in MGS1 and 2 and if u aim it Snake will say “just like old times” if u walk around in overhead view he’ll say it again u’ll also earn DP.
Kojima didn't plan all this from the beginning, in fact after MGS2 he stated he didn't want to work on MGS anymore and wanted others to take on the project, yet they kept bringing him in cause he's the main creator. Which surprises me that these games can be interconnected and work surprisingly well without previous planning.
True, although Kojima is a perfectionist and has admitted that the earlier games don't fit his vision for the saga as much as he would like them to. After MGS5, he said he would have to remake all of the previous games to make the entire series truly fit together properly and work as a cohesive story, as well as updating the gameplay so all players can experience them in chronological order, without it being so jarring to go from MGS5 to Metal Gear 1.
That motorcycle sequence is such a pain to do non-lethally. I'm SO happy you did the very beginning of Act 4 stealthily. If you entered the heliport in caution/alert mode, you probably would have missed out on the music and the flashbacks. Great episode!
3:04:03 I come back to this moment from time to time to watch your reaction here. This speaks to the genuine emotional investment you have for the Metal Gear series because you go on to put this song in the rest of your playthroughs. One thing though, I noticed the flashback dialogue is re-enacted and not taken from MGS1 because Mei Ling and Naomi sound American here.
I loved seeing your reaction to the return to Shadow Moses. I think the game did nostalgia so well and I think it was extra effective for you because unlike a lot of streamers I've seen play this franchise you take it slow/careful, are not distracted by a chat, and really absorb all there is to offer.
@@adnan6930 Who is this comment addressed to? I really don't like spoilers, so I don't think I said any, I was just commenting on her reaction in this video to what we saw.
Yeah me too. I played it a few days ago for the first time and really disliked that section. Not because of tailing, but because I think the whole section is poorly designed. It's not very clear what you have to do and the AI behavior is so stupid. The whole thing could have been so much fun but it's ruined by these design flaws.
That HAD to be the stupidest part 3 completion anyone's ever done. -_- No concept of "sneak" or "hide" to be had anywhere. Just stay right up on the guy's (and the PMCs') ass the WHOLE time, and get lucky af that they never really ever turn around. 😑Incredible.
It was 1998 all over again... ✊️ And now, after they re-release Delta on PS5 in the coming months, eventually, we will get MGS1 re engineered for the PS5 in a few years... As long as Delta does well, Konami said they will redo and follow up in order from there all the rest -
it's been great to see this MGS journey! it's great to see your reaction for the Shadow Moses -moment! I think it just shows that the story as a whole is just so captivating. For veterans, this was the moment we were waiting for 10 years to get back to Shadow Moses. Compared that you've had this full experience starting couple of months ago with MGS, and still you get the similar strong feelings of nostalgia. keep it up!
I remembered playing through MGS4 with the big boss difficulty under 5 hours with 0 deaths, 0 kills, 0 continues, 0 health items, 0 special items and 0 alerts to receive a special reward. It was not easy and the most difficult boss fight was Vamp, probably took 200 times loading saves 😅
I know some ppl may have problems with MGS4’s story but I literally use to think about this game being made when I was young on a playground lmao. I played the first mgs in 1998 at 10 years old, so I had been running story in my head for years while playing 2-3 and 4 when they released and I basically got exactly what I wanted and thought about getting from this game. I LOVE MGS4’s Story. ❤
Act 4 hits every player like a rock. Consider that 10 years passed not only in the game world from Shadow Moses incident, but also in the real world from mgs1 and mgs4. Therefore, coming back there like old snake, witnessing how Shadow Moses, the place that made Snake an hero, is falling apart like Snake youthness too, was very emotional
This just made me realize that MGS4 is the avengers of the series we have three stories worth of characters converging in this final big spectacle conclusion
Imagine back in the day. It had been the late nineties since we saw shadow moses, and we had to wait all the way till MGS 4 to see it again. It was a lot of years of waiting so imagine the nostalgia and the emotions we all felt when that time finally hit to go back there :) You are lucky enough to experience them all so close together. For the rest of us it was such an emotional release after many years.
Every single one of us that LOVE this series, all fan-girled so hard when we found out we were going back to Shadow Moses. I absolutely cannot wait to see how you react to the entire segment of this game. One of my favorite parts in any video game in history. And the moment when you get to the heliport and "The Best is Yet to Come" starts playing..... OMG such perfection. You just can't beat the emotional aspect of it.
Yeah, I'm pretty sure we all cried a bit when we went back to Shadow Moses Island. Now imagine this happening more than ten years later in real time, and yeah, it gets emotional.
The reveal of the faces behind the patriots is such a tragedy. Ocelot ends up killing the Darpa Chief AKA sigint. Para Medic becomes a monster in those experiments cloning children even without consent of her former friend and all the stuff she did to Frank Jaeger.
now I know that you can understand when I say this is my favorite in the series and one of my favorite games of all time! but as the MGS1 credits song says, The Best Is Yet To Come! also damn you're smart, you're picking up on things a lot earlier than I did and many people too! thats awesome lol
and btw, if you're playing Peace Walker next, I highly recommend at least watching a story recap for Portable Ops, since there's quite a lot of important information there that will be useful for the upcoming games!
@@WhimsyPsyche Kojima never wanted to make a sequel to MGS2, in fact he decided to make MGS4 mainly because of the pressure that he received from fans, which included death threats. I think it's safe to assume that the identity of the Patriots was never meant to be revealed. MGS3 handled this well, in my estimation, by simply saying that the American branch of the Philosophers overpowered the other branches and turned into the Patriots. The Patriots were implied to be the true holders of power in America; political leaders, members of the military industrial complex, etc. I don't think we needed any more answers than that about the Patriots.
@@WhimsyPsyche The Fact that Para-Medic helped the cloning and cyberninja project dont meant she become a mad scientist. Otakon and Naomi are good examples of this, and the game keep using then to return to the theme of scientists doing things that ends up turning into weapons by other people
It's just Kojima adding more and more twists and connections regardless of whether they make sense or not. When everything is connected the world feels smaller.
Funfact: when i was a kid in school and we had to write some texts i wrote about me aporaching this facility in the snow blabla but without any weapon stuff and so on. The only time ever i got the best grade for a written text in school lol.
Imagine growing up playing these games and it actually having been a whole decade since you were at shadow Moses and then going back. This game(series rather) is probably the most tear inducing series I’ve ever played in my life. The only other that comes close is mass effect but it doesn’t matter how many times I play or watch someone else play, I will cry at the same exact moment every single time
Oh my God it's so awesome to see you get to Shadow Moses and experience all those emotions, I'm definitely subscribing to your channel. Thanks for playing MGS.
2:52:25 that was my reaction as well. I adore the MGS series, it's my favourite game ever made, and my heart is strongly connected to MGS1. The part where the music starts after you enter the heliport brought me so many tears. I can't believe that I found a youtuber with such an authentic reaction when the flashback came in, as mine. 3:04:56 speaks my heart out! I have no words Whimsy! Thank you for that reaction and for that amazing dedication that you show through each second of all the MGS series, and to Kojima's genius. Some people might appreciate it more than you know
My first time playing MGS1 and I am sure all the ones who truly remember this was playing the Demo Disc version. I played it when it was on a Demo Disc that you got from a game magazine. The discs would have like 5-8 games on it to basically demo out the game to promote the game for you to buy (Still own this demo disc and original copy of the game). I convinced my dad to buy MGS1 and we played it together when I was a kid just because of how much he and I enjoyed the original demo of it. One of the games series over the years that was a me and dad type of thing. He watch me play the game as we were so hooked onto the whole story of the series. Was one of the most singlehanded most treasured memories I have as a kid to just spend all that time with my dad on this game alone. So thank you for playing the game and enjoying it as well made me happy to see people replaying it recently.
the nostalgia hit in returning to shadow moses was unlike anything else. Put yourself in the shoes of someone playing this back in 2008. Grew up playing the other games. Back at that time on the PS3, being able to go back and play the other games was difficult as backwards compatibility wasn't easy at that time. That return to shadow moses in 2008 was the first time I had been back to that location in years. I'll never be able to experience that again. I remember my jaw dropping as I crested that ridge and The Best Is Yet to Come started playing. I held it together until the "A surveilance camera!?" played and the camera fell down and broke. That's when the tears started flowing. Masterful use of nostalgia
Weird how sweet Para-medic would do those crazy experiments on Frank Jaeger. There is also a codec call between her and Big Boss if you remember where she spoke about how cloning could be a thing in the future and how Big Boss's cells and genes would be valuable and Big Boss asked her: "Are you saying you want to have my baby." Later she was the one who supervised the Les Enfants Terrible project.
Oh, Whimsy. Seeing your emotion in returning to Shadow Moses was so touching. I'm so glad you're having such a great experience of this whole series. ❤
55:17 And that right there is the _exact_ reaction many of us had to this reveal. The Patriots weren't some formless organization, but the crew we loved so much in MGS3. That's right, one of the people who secretly ruled the world actually loved James Bond and tea. Para-Medic loved Godzilla and silly sci-fi B movies... and was Dr. Clark, directly responsible for what happened to Gray Fox. You first heard about Dr. Clark's death in a Codec with Naomi after the Cyborg Ninja fight. Sigint used to be a passionate gun and gear specialist, and became a mastermind of research and development before Ocelot killed him. And just you wait, the twists are gonna get even _wilder_ from here. Also, the part about the orphans wasn't necessarily about violence, but more of a jab at how certain FPS games and other media were used by the military as recruiting tools in real life. 2:16:11 Liquid/Ocelot's finger gun pose was one of the biggest memes to come out of this game. 2:52:24 And that was pretty much everyone's reaction to returning to Shadow Moses. 2:55:18 I love the little detail of Snake's face shifting from his MGS1 model to the MGS4 one as he wakes up. As you go through there, be sure to call Otacon a few times in each room for some serious nostalgia...
The reaction to the heliport is priceless, there will never be another game series with as powerful moments as these. Very keen for your reaction to the ending.
Ive been one of the long standing big MGS fans, ever since playing MGS1 as my very first video game back in 1999 as a 7 year old boy, and played every single title ever since on release. MGS has always held a very special place in my heart, so when MGS 4 came out and when I hit Shadow Moses and got to the Heli-pad? Ive never had such a massive surge of nostalgia come over me when i heard "The Best Is Yet To Come" start playing. I have absolutely no problem admitting that i needed to put the controller down and just there in silence. Just 3 straight minutes of silence, and a grown ass man weeping. Topped only by the end of the game, but i wont spoil anything, though im sure youre letting the gears turn in your head of whats probably going to happen. The games been dropping hints all the way through.
I know I'm late to this party, and have spent the week watching your MGS1-4 playthroughs, and this was the episode I'd been anticipating since you first started playing MGS1 lol. Your reaction to Act 4 was so good, and oh man, so many of us felt the same way! I first played MGS1 in 1998, when I was 19 years old, and it blew me away. I had no idea video games could be like that in terms of story, voice acting, characters, gameplay, I was shook. The level of energy and anticipation for each MGS that release after that was off the charts. Whenever Kojima would reveal a new MGS, it would blow up the gaming sphere in terms of discussion and speculation! And then, 10 years later, in 2008, I sat down to play MGS4, age 28, 3 weeks shy of my 29th birthday, the difference being that my fiance was sitting next to me as I played, but man, it was such an emotional journey, especially when Act 4 started! It was like I was 19 years old again, playing MGS1 for the first time, and I was so not prepared for the rush of nostalgia that overwhelmed me while revisiting Shadow Moses. 10 real time years of my life, having gone on this journey with Snake and Crew, and Big Boss and Co, and it was amazing. The entirety of playing MGS4 just felt like this culmination of an epic saga that I had invested so much time, energy, and passion into, and there has really only been one other time I felt the same way, and that was playing Uncharted 4. If you haven't already, I highly recommend playing Uncharted 1-4 as well, because the characters, world, and gameplay are excellent, and the 4th game, coincidentally, was also a 10 year journey from Drake's Fortune to A Thief's End, and I think you'd love it as well! But back to MGS, it was definitely one of the games that contributed to be entering the gaming industry myself, and now I make video games for a living, and am embarking on starting up my own studio, developing our first game! Games like MGS, Castlevania, Symphony of the Night (yes, I do love my Konami games, Psycho Mantis! XD XD), along with games like Chrono Trigger I played on the SNES back in the mid 90's, really paved the way for my continued adoration of video games, and becoming a game designer after I initially was pursuing a career in being an animator and comic book artist! Anyway, I've loved experiencing MGS through your eyes, and it was like playing it for the first time again myself (along with your FFVII series, which is how I stumbled across the MGS one!)! Already subscribed, and looking forward to watching your other videos, and whatever other playthroughs you do in the future! This episode in particular was definitely a highlight, and I can't wait to finish the rest of the playthrough over the next few days!
Whimsy plays on a sale day, goes on a shopping spree. Mk II was working hard that day delivering all the things to you. 😂 I really liked this trailing mission. It's a nice little breath of fresh air. I didn't know that you can be THAT close to him. Was way further in the back. I'm used to games where you have to keep a bigger distance. 35:55 Nah, of course they would've reacted to young Snake the same way. 42:25 Big Boss was the one who took Major Zero's scones. He swore revenge ever since! I don't know, this whole Major and Para-Medic are the founders of the Patriots and later created the Les Enfants Terrible is a bit too much "everything needs to be connected" for me. None of them seem to be characters that would be in charge of a project to create child soldiers, because of his lust for power. Doesn't fit for two goofballs like those two. You don't hear much about any of them and the DARPA chief is already dead in MGS1. And since the other aren't mentioned they just say that the other ones were killed. To me it feels like a retcon. Did Kojima plan for MGSVI that he reveals everyone is related and MGS is just a saga of family disputes? Everyone just comes out screaming "BROTHER" at any person? I would like to see that. 😂 01:06:00 Yeah, he did that since MGS1 and it's kind of against his own games as well. Not sure if it's meant sarcastic or not, but if so then the joke is dead by now. 01:25:05 Yeah, but then when you've won the fight it's always a hot woman under the armor... The Raven fight wasn't really that much fun to me. These endless wing bot things that they send out and running around with Snake, the game isn't really made for such things. 01:52:25 Yeeees! "MOTHEEEERRRR!" 02:04:20 "Hold it right there Liquid!" And everyone else! Whimsy has to talk about shit! 02:10:40 This cutscene is way too fucking long. We go it, Kojima, they are surrounded by a lot of people. 😂 02:23:25 They might have done mo-cap here and couldn't do the compressions here. 02:24:05 Another well written romance of Kojima and his writers! I like that they brought Mei Ling back and going back to Shadow Moses, seeing it with modern graphics is so cool. Loved that dream sequence in old school graphics. Gets you into the mood. Super fun episode as always! Have a nice day, Whimsy!
I usually watch these videos over a couple of days so I don't have to wait too long for the next one, but I've just watched all 3 hours and 11 minutes of this one in one go. So fun to watch
Even myself who would claim to know this series inside and out, I still have to check myself a good few times before commenting to make sure there are no spoilers, just simply because the series is so tightly weaved together and it's sometimes hard to know which info is revealed when 😂 So glad you are now getting the start of the exposure you wanted to understand Big Bosses motives. I don't mind saying in public the scene of EVA hallucinating Naked Snake after the bike crash made me have a little sob. And the best part of all of this, there is better yet to come from this story 😊
I can understand that for sure! I can only imagine how hard that might be. I don't even remember well what I used to know in, say, MGS1 vs today. Like, I would need to rewatch my videos to see where I was at, you know what I mean? Definitely interwoven a looot
Hello Whimsy! I'm so happy to have found your channel ♥ i'm following this saga since the end of mgs3, i played it back in the old days but i was a kid, so i didn't pay attention to a lot of stuff, now it gets me very emotional too :-) for me the step that made me cry was the iconic music (and also the voices from mgs1! altought i played it with italian audio). Thanks for letting us feel again the emotions as if we're playing it again for the first time!! You rock!! :-) Bonus: in mgs1 you could find the socom pistol inside the truck at heliport, in this one was just under it eheh
Love how you have been so thorough with your playthough. If you are feeling nostalgic then you should check under the trucks in the Heliport at the beginning.
Thanks mods or whoever might be removing spoilers, especially with this game i bet there's loads of people who can't hold back. On the topic of the VR/violent game training narrative i don't think it's referencing the real world as such, MGS1 and Integral had VR missions, there's even a line of dialogue from Snake if you play them before starting the game, and of course VR and "image training" is a big story point in MGS2 with Raiden but really it's about how the AI's are controlling or directing humanity, to bring the real world into it in 2002 the American military released a multiplayer shooter called America's Army as an attempt to increase recruitment into the army, and militaries around the world very quickly adopted battlefield simulations provided by Bohemia Interactive for training purposes, i remember receiving a disc from the British military that had mini games on it like spotting the man wearing camoflague and memorisation games, video games have been used by the military for various purposes for a long time. When EVA is talking about the orphans playing FPS games i think it's in the context of MGS4's global war economy, the PMC's and the Patriot AI are guiding everyone into picking up a gun from a young age using video games to aid in that goal, since they're orphans they're probably also growing up in an environment with other influences and propaganda on top of that, so it's not quiiite the same as for example me playing Call of Duty... Which leads me neatly into trivia!! TRIVIA TIIIME, the first person shooter flashbacks during that cutscene are taken from the first teaser for MGS4 where Kojima tries to trick the audience into thinking they're making a modern military first person shooter, which was a rapidly growing genre leading to 2007 when Call of Duty 4 came out and quite literally took over the world.
Good job on figuring out how the disguise works in act 3, using any of the beauty, Otacon, or Cambells face camos will make it so PMCs won't attack as long as you have no weapon equipped, you can actually equip a handgun and as long as you only walk snake will keep it concealed in his pocket, but they'll see it if you run. They might try to stop you and inspect for a second before telling you to move on, if they try and stop you and you run away they will be alerted. The young snake face camo actually doesn't work for disguise as they've already seen it, you were just mostly being sneaky when using it. Also, RIP all the resistance mercilessly gunned down by friendly fire, talk about never meet your hero XD
2:52:29 YES!!! That reaction right there Whimsy is why we play video games! I had the exact same reactions when I first played when I was 18! And now 16 years later a new generation is experiencing that! I love this! Great work, loving your videos!
I never could play MGS4 , but I´ve played the others before it. and that I can play MGS5 ( 10 years late) I picked you as my guide. I am gonna enjoy these gameplays. Ilove that you have more acknowledgement than I do.
not gonna lie... I saw your first gameplayu at MGS1 , and then... this one.... I realize that you really enjoy and like this saga and LORE..... and even I played MGS2 and MGS3 a lot.... and then, copuld´t afford to contuinuing playing them.. you´ve become a better player than me. I actually feel super proud of you. I ´ve started playing MGS5 on my new PC. And there´s nothing more fullfilling, than seeing a young woman playing this amazing saga that totally changed my life... just like the first time I´ve watched NEON GENESIS EVANGELION... (1999/18 Yo)I mean.... I remember playing MGS1 on a borrowed PS1 when I was young... long story short... these two changed my life. Greetings from ARgentina.
Act 4 of metal gear solid 4 is easily the highlight of game the callbacks and nostalgia to shadow Moses from the first game will always gives us goosebumps and emotional vibes
Lmao I was literally waiting for you to start judging the CPR. I loved seeing your reaction to being back at Shadow Moses! So happy you weren't in an alert phase because you would've missed the music. This was such an insane experience to play when this came out having not played MGS1 in years.
Great video as always. I can relate as I also got emotional with the shadow moses stuff when playing for the first time. As for the retcon stuff. It does seem like it was all planned when you first play it, but if you replay the series again with that knowledge, you start to pick up on some small inconsistencies. Still impressive for a series that never had an overall plan.
The EVA segment and then the Shadow Moses theme song was unreal nostalgia and feels when I first got there back when MGS4 launched in 2008. BTW if you press square when aiming you switch to auto aim mode which is amazing for crowd control especially during that bike section with EVA.
Un des meilleurs moments que j'ai pu vivre tous jeux vidéos confondus. Encore plus fort quand on a découvert le jeu dans les alentours de 98/99 et qu'on y retourne dans ces conditions en 2008, c'était un grand plaisir.
Thank god you added the arrival to Shadow Moses in this episode. It's incredible you had such a powerfull reaction having played the series not too long ago, it"s that good.
1:42:04 Crow is a general name for all species falling under the Corvus family which ravens do, the name raven just tends to be used for the larger members of that family.
@59:08: Regarding Dr. Clark in Metal Gear Solid 1, if I’m not mistaken is mentioned in Codec conversations with Dr. Naomi Hunter during your calls to her and the Colonel when Gray Fox enters the story and she is talking about how he was revived and made into the Ninja. Also, I believe it’s a tiny bit of a retcon that Para-Medic is Dr. Clark because in the Codec transmission, Dr. Clark is referred to as a man in the context of the conversations, referred to as a “He” etc.
Correction it is not retconned. From what I understand the word for "He" and "She" are the same in Japanese. So they translated it into "He" in the English version. I'm not sure if that was under the supervision of Kojima. If it was, then yes it is a retcon then.
One cool little tidbit that you don't see in this version of MGS 4: Back when MGS 4 was first released, the Gen 1 PS3 systems didn't have enough storage for the entire game to be played in one go, so each of the acts needed to be installed. You'd be taken to an installation screen after you see the summary of your performance in that act (time taken, alerts, kills, continues, etc.). The installation screen would show various tips and trivia, and it would show Snake smoking cigarettes. After Act 3, the installation screen would be updated to show the burns on his face.
Children often mimic what the adults around them do. The brain processes speech and music in different ways, and because of that, while she's singing, the stuttering disappears. It's not so much about where Sunny learned that song, but rather a reflection of the environment she's growing up in - a child in the midst of a war. This shows how these difficult situations can affect even the most innocent moments of childhood, and it's deeply saddening. It can also be a way for her to connect with her mother, since she mostly sings when she's close to Olga's photo.
In MGS 1 the translation calls Dr. Clarke a man. Japanese seldom uses pronouns so it's very possible the translator had to guess the gender, especially in those times when they had very little resources to check such things with the developers. But I 100% believe the Paramedic connection is something Kojima made up long after MGS1. At best I think he created the connected in his mind during the development of MGS3.
When the you arrived the heliport and started the melody...your face was a reflex of mine back then when i played it ( tears inside trying to go out through my eyes ) only true fans of this saga will understand what i am saying right now. P-L-E-A-S-E, on the next episode replay again the beginning of shadow moses and inspect all areas to get all the flashbacks :) AMAZING series of this game you are doing, Whimsy! Really CONGRATS! :)
Yeah so... that was emotional 😭 What an episode! This was very intense, especially the end of Act 3 and beginning of Act 4. So many emotions...
Hope you enjoy the video! Don't forget to like if you do, it helps a lot with growing the channel 🥰
Small note: I was in the process of re-doing my whole setup when filming this (I have a standing desk now!) so I was still messing with the camera angle, the lighting, etc. The camera is a little wobbly at times as well. I apologize in advance for the inconveniences and/or differences in quality from the usual. This all gets fixed in later videos, or at least as much as I can 🤣
Chapters
0:00 intro
0:56 Act 3
36:45 Hey Mama
1:09:25 the chase
1:25:39 Raging Raven boss fight
1:51:02 end of Act 3
2:28:16 Mission Briefing
2:52:02 YOU'RE KIDDING ME
2:55:58 Act 4: Twin Suns
3:09:27 thoughts & outro
YOU ARE KIDDING ME….. THATS HOW I FELT…… THANK YOU……
56:35 So I was one of the people that told you about Sigint and for that I apologize. At the time I wasn't sure if you were even gonna play mgs4. I wasn't being malicious with the info, I just wanted to give you more reason to be excited for mgs3. My bad whimsy...my bad viewers!
@@theartist359 oh there was more than one person in the end, and I honestly don't remember who was the first, so don't worry about it! But yeah, even if you're not sure if the person is going to play MGS4 or not, they might play it someday. I was already plenty excited for the game as well. I get it though, but I'm sure you understand now 😊
This game is a love letter for the fans.
@@WhimsyPsyche playing MGS4 is like watching a very good movie because of all the cut scenes.
1:05:47 Back in the old days, the US government started funding Hollywood studios to make movies misrepresenting the US military by retelling true events in a way that paints them in a better light. All for the purpose of encouraging people to sign up or to make sure they don't worry too much about how their tax money is being spent. It was so widespread that it became named "The Military-Entertainment Complex". At the time MGS4 was released, they were branching into video games by overseeing the writing on games like Call of Duty, all for the same purpose. The quote about the "FPS games that are distributed for free" is likely a direct reference to a game called "America's Army", which was developed by the US military and freely distributed to "educate" the public and recruit soldiers. It's not just the USA that do this, but their entertainment industry is so widespread that they're easily the biggest example of it.
Kojima is definitely not saying that video games cause violence, just that they're a powerful propaganda tool for militaries. The stories they tell could normalize war, mislead the public about what their government are doing overseas, and raise a generation of children to think that going to war is a good thing. Metal Gear Solid is very anti-war (especially in the next couple of games), Kojima was directly calling out the games that aren't with that comment and warning about what could happen.
Just look up Call of Duty and Highway of Death. I was honestly shocked how brazen they were. And it's very effective too. I don't live in the U.S but my nephew literally wanted to join the U.S army after playing CoD from a very young age so he could kill "bad guys". Really disturbing. Thankfully he snapped out of it eventually.
Anyone who has seen kids play CoD and other grindy multiplayer games knows that games can change their mood and behaviour and wreak havoc on their stress levels. It won't "turn them" into killers but it definitely can affect them negatively in various ways.
Modern Warfare 2019: Hey guys! Remember when the RUSSIANS did the highway of death! Totally crazy right?
Actual History: Coalition aircraft bombed and strafed the highway, destroying vehicles and killing those still on the road. It was conducted without warning, and many vehicles on the highway were civilians fleeing the war zone. Estimated death toll 500-600
The crazy part is how effective it was/still is as recruitment propaganda. They must've realized all the cool explosions and helicopter rappelling sequences in their commercials weren't worth crap since recruiting aged kids don't watch TV anymore.
And lots of games spread other propaganda now too. It's bigger and worse now.
Yeah this is what I was going to say. I think Kojimas commentary here isn't about games, I mean he's making them himself. It's about the way the government uses games and specifically even created games themselves meant to desensitize soldiers.
Whimsy is the only streamer who has played MGS from scratch and has truly understood and absorbed the impact, the genius, the art this series has to offer. Truly the greatest series ever made by the best game creator ever, Hideo Kojima san alongside his team. There are not enough words within language to describe MGS.
Exactly my thoughts, it's unbelievable how well she fits with mgs and how well she understands the plot, even at first play.
I think all the metal gear fans who entered the heliport for the first time became very emotional.
I know I did😂😂
Returning to the heliport in MGS4 is my no.1 favourite gaming moment of all time. Fan service done 100% right.
+1 ♥︎
Exactly!
Yep I could smell and taste my childhood when I heard the opening bars of "The Best Is Yet to Come" and then all the flashbacks. I actually managed to track down my original copy of Metal Gear Solid I bought in 2001 and a working PS1 shortly thereafter.
Act 4 of MGS4 is easily one of if not THE biggest hit in the gamer nostalgia ever concieved.
I can only imagine for people playing MGS1 in their youth and then this. I touch on this subject a little I think in the next episode but yeah, oh my ❤️
@@WhimsyPsyche indeed it was unbelievable. The longer the time, the harder the nostalgia hits. And what makes it even more powerful is that you are playing through it and not watching it in a movie or something.
@@WhimsyPsyche I played MGS1 as a kid, I completed it 20-30 times in my youth i think? I only played MGS4 in 2021, I legit cried
@@ZiadJimmy
I played MGS4 many years ago, today watching Whimsy Psyche play I had the same reaction, a bit of tears and a lump in my throat from so much nostalgia!!
MGS1 was my first ever video game, way back in 1999 when i was 7. I remember spending HOURS trying to beat REX and getting so frustrated by failing, but then my god that HIGH when i finally beat it. MGS has a VERY special place in my heart, so when we got to MGS4, and we landed in Shadow Moses, and got to the Heli-pad where "The Best Is Yet To Come" started playing? I had to put the controller down and just sit there. Fuck was it emotional.... just 3 straight minutes of silence, and a grown ass man weeping.
It's so sweet to see your emotional reaction to arriving at the Heliport and "The best is yet to come" to drop. Imagine how it was for people following it since the first one on the PS1. I remember when the first flute appeared i stopped and cried for a few minutes. Love this Series so much!
I can only imagine ❤️
Hello my name is Major Zero. My hobbies are a cup of tea and eating scones at teatime , watching James Bond films , and TAKING AWAY EVERYONE'S FREE WILL !!!! I can't believe the silly radio man from MGS3 turns out to be founder of The Patriots
can you hear me Major Tom
It was hinted in MGS 3 and I didn't realize till I played MGS 4. It was also hinted that the patriots made the clones of Big Boss at the end MGS 2
@@adrianb714how was it hinted in mgs3?
Yeah they should’ve just made ocelot the overall enemy
no, it makes perfect sense. think about it:
zero was responsible for the creation of arsenal gear. what does it remind you of? the aquatic lair from “the spy who loved me”
zero is a bond fan, but his (mis)interpretation of the boss’s will turned him into a bond villain
2:46:49 The heartbreaking thing about this is, Snake wasn't talking about Sunny, Sunny won't die if Raiden dies. That was only in mgs2 because she'd be executed if he failed. Sunny was saved and given to Otacon, Raiden was left by Rose.
So he desperately clutches onto Snake, the legend, the hero, his hero, the man who protected him, saved him..and just realizes he won't be around anymore.
Tragedy.
Very impressed with the stuff you notice. You have a great eye for details.
shhhhh
😉
Haha thank you so much! I've seen many comments pointing towards something I must've said that was surprising, even got some first playthrough doubters coming out the trenches 😂 The thing is, SO many things happen in this video and I say so many things too, I have no idea what I actually said that's got everyone twitching LMAOOO guess I'll see when I finish the game!!
@@WhimsyPsyche Yeah, that's why I felt safe commenting. There were several things you made passing comments on, and it could be any of them (or all of them)! haha
Glad she got to witness return to shadow moses. It's peak gaming moment for metal gear fans. Her reaction was the same as mine.
In 2008, when I got to Act IV, and saw what I saw, I literally had one of the greatest video moments and experiences returning to SM in my whole life. It was like 11/10 Blown the fuck away!!!!!!!!!!!
Okay, it's official. Yours is the best playthrough of the MGS series.
I don't give that award lightly! 😉🤣
I have no idea what I did today to deserve that award but thank you so much! 🤣
Yeah heres my award aswell you earn it. So sad you doing batman now. Just want you to play mass effect and metal gear for all eternity
Literal goosebumps all over me when you come up to the helipad and the flute from The Best Is Yet to Come starts playing
The genius of bringing us back to Shadow Moses but in the highes definition possible of the time was amazing, but not only that, they were kind enough to let us replay every part of THAT level without enemies in peace because they knew nostalgia was more worth than having a challenge.
THIS!!! They really knew how to make this right!
About the "videogames bring violence" thing: I think that what makes MGS an actual piece of art, is precisely that it has a message not only about war, nukes, and violence, but about videogames themselves as a medium and an industry (on par with TV, books, films, the internet, etc.), where they can be studied with as much depth as any other. This means that games can also be used to smuggle ideologies, and that they shouldn't be underestimated as a toy, but treated as a fully mature vehicle for discourse. The fact that all his games make a point about what are we passing to the future generations, already tells us that he doesn't believe that they will turn you into a violent person automatically. But, that they can be utilized to manipulate us, just like any fake news or newspaper cover can. And, that we must be on the lookout constantly.
The true magic of MGS is not the gameplay, or the plot, or the cinematic aesthetic: it's the fact that it stops to think how it will affect its own players in the real world.
Completely agree, really liked your observation on this. I commented before reading your comment just now and you're really on point that any medium can be used as a catalyst for agendas and influence.
@@monoflekt4124 Thank you! In that sense, Kojima is actually complementing videogames by placing them at the same level of relevance as older, more established media. But he's also letting us know upfront that the unprecedented level of immersion created by videogames, can be used against us as well.
This is hands down the best Mgs4 (and mgs as a whole) playthrough I've ever watched. Most people who play it stream and therefore don't pay full attention are usually very lost and confused about the story. Really cool to see you engaging with the story so much keep up the great work :)
MGS4 is truly for the fans. Love it. I played this when it first came out and struggled to piece everything together, but you're flying through it. Keep 'em coming.
Thank you so much that's very kind! It truly is made with love and with fans in mind ❤️
And this is why Kojima is the master of retcon 😂
The fact that every MGS game was written and created on its own without a complete "saga" vision is mind blowing.
That's what I was thinking but couldn't remember exactly! idk if Kojima even wanted to keep adding games lol but they did an amazing job for sure.
"Without a complete saga vision"!? That's is complete nonsense, all games share a clear sense of continuity, and every new game usually expands and explains missing elements of the last one. Your statement is pointless and shallow. This is a videogame saga. The fact that he wrapped up the story in every single game has nothing to do with the storytelling or plot distribution, but to the fact that he and Konami didn't like each other at all, and every game *could be the last.*
Which eventually happened.
@@karagravis What I mean is that he did not plan the entire saga from the beginning. When making MGS1 he wasn't like "Oh yes, in the fourth game I'm gonna reveal that the Darpa chief was Sigint all along". Every detail was though out and added with each subsequent game thinkin that would have been the last MGS ever published. So yeah it is retcon...simply because Kojima did not have the full story in mind from the start. Not even from MGS3...he just is so good at storytelling and putting together the the pieces so the story makes perfect sense even though in MGS3 he had no plans to make Eva Snake's mother or Zero the leader of the patriots.
@@thebaffman4898 kojima is really good at storytelling, turning the goofy codec team from mgs3 into the patriots... i kneel kojima-sama.
So when Eva was talking about video games being virtual training for kids, it wasn't more propaganda that violent video games makes violent kids. It's actually a call back to something not a lot of people know about. In the late 90s and early 2000s - which means after 9/11, there was obviously an uptick in enlistment into the military. Some years later after the Internet really got going, many people, especially men, expressed that playing MGS1 and Snake's character in that game inspired them to enlist in the military, despite the irony that the series even since the first game - articulates probably the most in your face anti-war message of any video game ever. Kojima once expressed discomfort - in an article that I can no longer find - that so many people would be inspired to enlist despite it's completely opposite message. So what the dialogue is really saying is all these kids start playing these war games when they are honestly not mature enough to understand it's message, which desensitizes them to the violence of war and replaces it with a fun, game aspect, that then leads them to be inspired to follow in those footsteps. This is one reason why the MGS games have always been stealth games that reward you for not killing enemies, because Kojima is very much against the violence of war, but it's ostensibly impossible for a child to comprehend that real sentimental connection in something as basic and general as a stealth mechanic. The rest of what she is saying is just a reiteration of what Raiden was talking about in 2, where these organizations snatch up orphans, use image training like 80s Hollywood macho films and video games to manipulate and control them to turn them into child soldiers. So it's very much not more propaganda stigmatizing video games as making kids violent.
I love your comment! I completely agree. I love the themes of MGS, my gripe doesn't reside there. It resides on the occasional throwaway lines of 4th wall breaking that 'players play games - players become desensitized'. Having themes being well depicted is great, but you gotta back it up with dialogue that is not surface level like this when you talk about such subjects. If you can't go deeper and stay surface level with dialogue, then it would be better to not say anything and let the game speak for itself. That's more what I meant.
I can definitely see how someone very young playing this would not understand the message of these games. But there are ratings for that, which should be respected.
I go into more details in my next video in pinned comment, if you're interested!
@OrderOfTheGash but that's my point exactly. Shooting at targets in a video game is not the same as shooting people IRL.
Good point.. sometimes we do forget the society context of when these games were released.
This arrival at Shadow Moses is one of my favorite moments in video games, ever. I still get teary over it, with the song, the voice over memories, and just being there again (not to mention the little PS1 tease at the start of the chapter!). I will never forget my original playthrough and my first time arriving there and how much it blew me away. So glad you pushed that little bit further to include it this episode and ride the emotions in the wake of Act 3's finale instead of starting a new episode with it. :D
We can blame/thank the saving system and Drebin for this! 🤣
A three hour episode? I am very happy to see this! You're spoiling us.
Aww you're welcome! It was hard to put the controller down 🤣
@@WhimsyPsycheNow its getting better and better.I teared also with you when the song started to play in heliport,love your reaction ❤
I was 7 years old when this game came out. My dad, who bought this game for my brothers & I, died when I was 20, which was ~the last time I played this. Now, I’m 33 & I’m in tears because this brought back so many memories of my childhood and the people who are no longer here. It was so great to see your reaction to this and thank you so much for giving me a great call back to childhood. Thank you so much & I’ve loved the playthroughs. 😊😊
playing msg1 the first time at 10 years old , at the time there wasnt social media or nothing like today. after it came mgs4 witch i played as an adult but it felt so emotional. our generation has learned emotions threw this game , and this is just the beginning... such a masterpiece , mgs is my life forever :) keep it up
On the heliport if u crawl under that truck u’ll find the pistol u used in MGS1 and 2 and if u aim it Snake will say “just like old times” if u walk around in overhead view he’ll say it again u’ll also earn DP.
Those are spoilers. Thankfully I record in advance and found all this by myself :)
Kojima didn't plan all this from the beginning, in fact after MGS2 he stated he didn't want to work on MGS anymore and wanted others to take on the project, yet they kept bringing him in cause he's the main creator. Which surprises me that these games can be interconnected and work surprisingly well without previous planning.
True, although Kojima is a perfectionist and has admitted that the earlier games don't fit his vision for the saga as much as he would like them to. After MGS5, he said he would have to remake all of the previous games to make the entire series truly fit together properly and work as a cohesive story, as well as updating the gameplay so all players can experience them in chronological order, without it being so jarring to go from MGS5 to Metal Gear 1.
That motorcycle sequence is such a pain to do non-lethally.
I'm SO happy you did the very beginning of Act 4 stealthily. If you entered the heliport in caution/alert mode, you probably would have missed out on the music and the flashbacks.
Great episode!
It's actually easy. Tranq gun for the humans. Automatic weapons for the Gecko and Sliders (Flying enemies).
Wait till you do that in TBE difficulty lol
3:04:03 I come back to this moment from time to time to watch your reaction here. This speaks to the genuine emotional investment you have for the Metal Gear series because you go on to put this song in the rest of your playthroughs. One thing though, I noticed the flashback dialogue is re-enacted and not taken from MGS1 because Mei Ling and Naomi sound American here.
I loved seeing your reaction to the return to Shadow Moses. I think the game did nostalgia so well and I think it was extra effective for you because unlike a lot of streamers I've seen play this franchise you take it slow/careful, are not distracted by a chat, and really absorb all there is to offer.
Yeah, I have my BIG issues with this game but the Shadow Moses section is some military grade nostalgia.
Dont spoiler this to her 🤦🏻♂️
@@adnan6930 Who is this comment addressed to? I really don't like spoilers, so I don't think I said any, I was just commenting on her reaction in this video to what we saw.
Thank you so much!! Don't worry, I didn't consider this a spoiler, and I'm already done playing Act 4 so it's fine 😊
I was so stoked to go back to shadow Moses
54:00 GW, TJ, AL, TR: George Washington, Thomas Jefferson, Abraham Lincoln, and Theodore Roosevelt.
No way 😮
@@federiosss Way 😎
“GUNS!… of THE PATRIOTS!” 👉🏻👉🏻 😂
Bang Bang!
Ratatatataa
@@WhimsyPsyche 🤣🤣🤣
You handled act 3 like a champ! A lot of people get very frustrated with the "sneaking" section.
Yeah me too. I played it a few days ago for the first time and really disliked that section. Not because of tailing, but because I think the whole section is poorly designed. It's not very clear what you have to do and the AI behavior is so stupid. The whole thing could have been so much fun but it's ruined by these design flaws.
Agreed she killed this part! Lmao and I think it one of the hardest sections if you don’t know what to do lol 😂
Oooh really?? Thank you so much! I thought it was quite laid back and fun, maybe I was just lucky 🤣
That HAD to be the stupidest part 3 completion anyone's ever done. -_- No concept of "sneak" or "hide" to be had anywhere. Just stay right up on the guy's (and the PMCs') ass the WHOLE time, and get lucky af that they never really ever turn around. 😑Incredible.
@Trolldamere you mad cause _you_ struggle with this part eh? Sounds like a skill issuuuue 💃🏻
Act 4 made me nearly cry as well. The flashbacks, the location, the snow...
It was 1998 all over again... ✊️
And now, after they re-release Delta on PS5 in the coming months, eventually, we will get MGS1 re engineered for the PS5 in a few years... As long as Delta does well, Konami said they will redo and follow up in order from there all the rest -
it's been great to see this MGS journey!
it's great to see your reaction for the Shadow Moses -moment! I think it just shows that the story as a whole is just so captivating. For veterans, this was the moment we were waiting for 10 years to get back to Shadow Moses. Compared that you've had this full experience starting couple of months ago with MGS, and still you get the similar strong feelings of nostalgia.
keep it up!
I remembered playing through MGS4 with the big boss difficulty under 5 hours with 0 deaths, 0 kills, 0 continues, 0 health items, 0 special items and 0 alerts to receive a special reward. It was not easy and the most difficult boss fight was Vamp, probably took 200 times loading saves 😅
Yeah!! I smashed a couple of controllers getting that Big Boss Emblem, bloody thing!!
The bike chase is near impossible!
I know some ppl may have problems with MGS4’s story but I literally use to think about this game being made when I was young on a playground lmao. I played the first mgs in 1998 at 10 years old, so I had been running story in my head for years while playing 2-3 and 4 when they released and I basically got exactly what I wanted and thought about getting from this game. I LOVE MGS4’s Story. ❤
Yeah some people's opinions are just wrong lol. They are definitely a minority.
you got emotional seeing shadow moses , imagine someone like me that played mgs 1 in 2000 when I was just a kid and saw this when mgs 4 was released
I knooow I can only imagine ❤️
Act 4 hits every player like a rock. Consider that 10 years passed not only in the game world from Shadow Moses incident, but also in the real world from mgs1 and mgs4. Therefore, coming back there like old snake, witnessing how Shadow Moses, the place that made Snake an hero, is falling apart like Snake youthness too, was very emotional
The one I've been waiting for. Return to Shadow Moses made me so happy!
This just made me realize that MGS4 is the avengers of the series we have three stories worth of characters converging in this final big spectacle conclusion
Great catch! But is more like avengers being the MGS4 of marvel, since kojima got it first 🤣 "on the left!"
Yeah basically the endgame for mgs series.
@@lowmanjitrue
@@lowmanjiavengers comics existed before these games though
By the way, Big Mama is voiced by Lee Meriwether, the Catwoman of the Batman 60s’ movie.
Wow
She was in the intro interviewing David Hayter.
Imagine back in the day. It had been the late nineties since we saw shadow moses, and we had to wait all the way till MGS 4 to see it again. It was a lot of years of waiting so imagine the nostalgia and the emotions we all felt when that time finally hit to go back there :) You are lucky enough to experience them all so close together. For the rest of us it was such an emotional release after many years.
Every single one of us that LOVE this series, all fan-girled so hard when we found out we were going back to Shadow Moses. I absolutely cannot wait to see how you react to the entire segment of this game. One of my favorite parts in any video game in history.
And the moment when you get to the heliport and "The Best is Yet to Come" starts playing..... OMG such perfection. You just can't beat the emotional aspect of it.
It's SOOOO good. I love games that take my heart like this
Yeah, I'm pretty sure we all cried a bit when we went back to Shadow Moses Island. Now imagine this happening more than ten years later in real time, and yeah, it gets emotional.
The reveal of the faces behind the patriots is such a tragedy. Ocelot ends up killing the Darpa Chief AKA sigint. Para Medic becomes a monster in those experiments cloning children even without consent of her former friend and all the stuff she did to Frank Jaeger.
I do like the twist that we met the patriots exactly one game after mgs2 just we didn’t find out it was them for another 4 years.
now I know that you can understand when I say this is my favorite in the series and one of my favorite games of all time! but as the MGS1 credits song says, The Best Is Yet To Come!
also damn you're smart, you're picking up on things a lot earlier than I did and many people too! thats awesome lol
and btw, if you're playing Peace Walker next, I highly recommend at least watching a story recap for Portable Ops, since there's quite a lot of important information there that will be useful for the upcoming games!
Now this episode I have been awaiting so much! So many emotions 😭 ❤
Can you believe Para-Medic went from that lady always asking "have you seen this movie" to an evil Cyborg Ninja making lunatic?
It's honestly a bit far fetched in my opinion, but then again I haven't played all the MG games, so maybe there's an actual logical explanation 😂
@@WhimsyPsyche Kojima never wanted to make a sequel to MGS2, in fact he decided to make MGS4 mainly because of the pressure that he received from fans, which included death threats. I think it's safe to assume that the identity of the Patriots was never meant to be revealed. MGS3 handled this well, in my estimation, by simply saying that the American branch of the Philosophers overpowered the other branches and turned into the Patriots. The Patriots were implied to be the true holders of power in America; political leaders, members of the military industrial complex, etc. I don't think we needed any more answers than that about the Patriots.
@@WhimsyPsyche The Fact that Para-Medic helped the cloning and cyberninja project dont meant she become a mad scientist. Otakon and Naomi are good examples of this, and the game keep using then to return to the theme of scientists doing things that ends up turning into weapons by other people
Cloning one day, creating ninja cyborgs the next. How many doctrin degrees does she have?!
It's just Kojima adding more and more twists and connections regardless of whether they make sense or not. When everything is connected the world feels smaller.
Funfact: when i was a kid in school and we had to write some texts i wrote about me aporaching this facility in the snow blabla but without any weapon stuff and so on. The only time ever i got the best grade for a written text in school lol.
Imagine growing up playing these games and it actually having been a whole decade since you were at shadow Moses and then going back. This game(series rather) is probably the most tear inducing series I’ve ever played in my life. The only other that comes close is mass effect but it doesn’t matter how many times I play or watch someone else play, I will cry at the same exact moment every single time
“You kept us waiting, huh?”
Oh my God it's so awesome to see you get to Shadow Moses and experience all those emotions, I'm definitely subscribing to your channel. Thanks for playing MGS.
2:52:25 that was my reaction as well. I adore the MGS series, it's my favourite game ever made, and my heart is strongly connected to MGS1.
The part where the music starts after you enter the heliport brought me so many tears.
I can't believe that I found a youtuber with such an authentic reaction when the flashback came in, as mine.
3:04:56 speaks my heart out! I have no words Whimsy! Thank you for that reaction and for that amazing dedication that you show through each second of all the MGS series, and to Kojima's genius.
Some people might appreciate it more than you know
That's so sweet oh my, thank you so much!!
Yeah Paramedic being Dr Clark is a complete retcon, Dr Clark is even referred to as a "he" during MGS1.
I heard in the Japanese version dr clark is referred to with a gender neutral term 🤷♂️
My first time playing MGS1 and I am sure all the ones who truly remember this was playing the Demo Disc version. I played it when it was on a Demo Disc that you got from a game magazine. The discs would have like 5-8 games on it to basically demo out the game to promote the game for you to buy (Still own this demo disc and original copy of the game). I convinced my dad to buy MGS1 and we played it together when I was a kid just because of how much he and I enjoyed the original demo of it. One of the games series over the years that was a me and dad type of thing. He watch me play the game as we were so hooked onto the whole story of the series. Was one of the most singlehanded most treasured memories I have as a kid to just spend all that time with my dad on this game alone. So thank you for playing the game and enjoying it as well made me happy to see people replaying it recently.
the nostalgia hit in returning to shadow moses was unlike anything else. Put yourself in the shoes of someone playing this back in 2008. Grew up playing the other games. Back at that time on the PS3, being able to go back and play the other games was difficult as backwards compatibility wasn't easy at that time. That return to shadow moses in 2008 was the first time I had been back to that location in years.
I'll never be able to experience that again.
I remember my jaw dropping as I crested that ridge and The Best Is Yet to Come started playing. I held it together until the "A surveilance camera!?" played and the camera fell down and broke. That's when the tears started flowing.
Masterful use of nostalgia
Weird how sweet Para-medic would do those crazy experiments on Frank Jaeger. There is also a codec call between her and Big Boss if you remember where she spoke about how cloning could be a thing in the future and how Big Boss's cells and genes would be valuable and Big Boss asked her: "Are you saying you want to have my baby." Later she was the one who supervised the Les Enfants Terrible project.
Oh, Whimsy. Seeing your emotion in returning to Shadow Moses was so touching. I'm so glad you're having such a great experience of this whole series. ❤
55:17 And that right there is the _exact_ reaction many of us had to this reveal. The Patriots weren't some formless organization, but the crew we loved so much in MGS3. That's right, one of the people who secretly ruled the world actually loved James Bond and tea. Para-Medic loved Godzilla and silly sci-fi B movies... and was Dr. Clark, directly responsible for what happened to Gray Fox. You first heard about Dr. Clark's death in a Codec with Naomi after the Cyborg Ninja fight. Sigint used to be a passionate gun and gear specialist, and became a mastermind of research and development before Ocelot killed him. And just you wait, the twists are gonna get even _wilder_ from here. Also, the part about the orphans wasn't necessarily about violence, but more of a jab at how certain FPS games and other media were used by the military as recruiting tools in real life. 2:16:11 Liquid/Ocelot's finger gun pose was one of the biggest memes to come out of this game. 2:52:24 And that was pretty much everyone's reaction to returning to Shadow Moses. 2:55:18 I love the little detail of Snake's face shifting from his MGS1 model to the MGS4 one as he wakes up. As you go through there, be sure to call Otacon a few times in each room for some serious nostalgia...
Same here always get emotional when arriving to ShodowMoses...Love this series and been playing MGS since 1998...Epic!
The reaction to the heliport is priceless, there will never be another game series with as powerful moments as these. Very keen for your reaction to the ending.
You got my sub for your playthroughs of Metal Gear. Looking forward to more!
Heyo welcome in, that's awesome!
Ive been one of the long standing big MGS fans, ever since playing MGS1 as my very first video game back in 1999 as a 7 year old boy, and played every single title ever since on release. MGS has always held a very special place in my heart, so when MGS 4 came out and when I hit Shadow Moses and got to the Heli-pad? Ive never had such a massive surge of nostalgia come over me when i heard "The Best Is Yet To Come" start playing. I have absolutely no problem admitting that i needed to put the controller down and just there in silence. Just 3 straight minutes of silence, and a grown ass man weeping.
Topped only by the end of the game, but i wont spoil anything, though im sure youre letting the gears turn in your head of whats probably going to happen. The games been dropping hints all the way through.
This is one of my favorite parts about mgs4, more information on big boss, glad to see you're enjoying it!
I know I'm late to this party, and have spent the week watching your MGS1-4 playthroughs, and this was the episode I'd been anticipating since you first started playing MGS1 lol. Your reaction to Act 4 was so good, and oh man, so many of us felt the same way!
I first played MGS1 in 1998, when I was 19 years old, and it blew me away. I had no idea video games could be like that in terms of story, voice acting, characters, gameplay, I was shook.
The level of energy and anticipation for each MGS that release after that was off the charts. Whenever Kojima would reveal a new MGS, it would blow up the gaming sphere in terms of discussion and speculation!
And then, 10 years later, in 2008, I sat down to play MGS4, age 28, 3 weeks shy of my 29th birthday, the difference being that my fiance was sitting next to me as I played, but man, it was such an emotional journey, especially when Act 4 started! It was like I was 19 years old again, playing MGS1 for the first time, and I was so not prepared for the rush of nostalgia that overwhelmed me while revisiting Shadow Moses. 10 real time years of my life, having gone on this journey with Snake and Crew, and Big Boss and Co, and it was amazing.
The entirety of playing MGS4 just felt like this culmination of an epic saga that I had invested so much time, energy, and passion into, and there has really only been one other time I felt the same way, and that was playing Uncharted 4.
If you haven't already, I highly recommend playing Uncharted 1-4 as well, because the characters, world, and gameplay are excellent, and the 4th game, coincidentally, was also a 10 year journey from Drake's Fortune to A Thief's End, and I think you'd love it as well!
But back to MGS, it was definitely one of the games that contributed to be entering the gaming industry myself, and now I make video games for a living, and am embarking on starting up my own studio, developing our first game! Games like MGS, Castlevania, Symphony of the Night (yes, I do love my Konami games, Psycho Mantis! XD XD), along with games like Chrono Trigger I played on the SNES back in the mid 90's, really paved the way for my continued adoration of video games, and becoming a game designer after I initially was pursuing a career in being an animator and comic book artist!
Anyway, I've loved experiencing MGS through your eyes, and it was like playing it for the first time again myself (along with your FFVII series, which is how I stumbled across the MGS one!)! Already subscribed, and looking forward to watching your other videos, and whatever other playthroughs you do in the future! This episode in particular was definitely a highlight, and I can't wait to finish the rest of the playthrough over the next few days!
Whimsy plays on a sale day, goes on a shopping spree. Mk II was working hard that day delivering all the things to you. 😂
I really liked this trailing mission. It's a nice little breath of fresh air.
I didn't know that you can be THAT close to him. Was way further in the back. I'm used to games where you have to keep a bigger distance.
35:55 Nah, of course they would've reacted to young Snake the same way.
42:25 Big Boss was the one who took Major Zero's scones. He swore revenge ever since!
I don't know, this whole Major and Para-Medic are the founders of the Patriots and later created the Les Enfants Terrible is a bit too much "everything needs to be connected" for me. None of them seem to be characters that would be in charge of a project to create child soldiers, because of his lust for power. Doesn't fit for two goofballs like those two.
You don't hear much about any of them and the DARPA chief is already dead in MGS1.
And since the other aren't mentioned they just say that the other ones were killed.
To me it feels like a retcon.
Did Kojima plan for MGSVI that he reveals everyone is related and MGS is just a saga of family disputes? Everyone just comes out screaming "BROTHER" at any person?
I would like to see that. 😂
01:06:00 Yeah, he did that since MGS1 and it's kind of against his own games as well. Not sure if it's meant sarcastic or not, but if so then the joke is dead by now.
01:25:05 Yeah, but then when you've won the fight it's always a hot woman under the armor...
The Raven fight wasn't really that much fun to me. These endless wing bot things that they send out and running around with Snake, the game isn't really made for such things.
01:52:25 Yeeees! "MOTHEEEERRRR!"
02:04:20 "Hold it right there Liquid!" And everyone else! Whimsy has to talk about shit!
02:10:40 This cutscene is way too fucking long. We go it, Kojima, they are surrounded by a lot of people. 😂
02:23:25 They might have done mo-cap here and couldn't do the compressions here.
02:24:05 Another well written romance of Kojima and his writers!
I like that they brought Mei Ling back and going back to Shadow Moses, seeing it with modern graphics is so cool.
Loved that dream sequence in old school graphics. Gets you into the mood.
Super fun episode as always! Have a nice day, Whimsy!
I usually watch these videos over a couple of days so I don't have to wait too long for the next one, but I've just watched all 3 hours and 11 minutes of this one in one go. So fun to watch
Aaah that's amazing!! Thank you so much, so glad you enjoyed 🥰
You really piece things together really well. You guessed right on many things 👍
Even myself who would claim to know this series inside and out, I still have to check myself a good few times before commenting to make sure there are no spoilers, just simply because the series is so tightly weaved together and it's sometimes hard to know which info is revealed when 😂
So glad you are now getting the start of the exposure you wanted to understand Big Bosses motives.
I don't mind saying in public the scene of EVA hallucinating Naked Snake after the bike crash made me have a little sob.
And the best part of all of this, there is better yet to come from this story 😊
I can understand that for sure! I can only imagine how hard that might be. I don't even remember well what I used to know in, say, MGS1 vs today. Like, I would need to rewatch my videos to see where I was at, you know what I mean? Definitely interwoven a looot
Hello Whimsy! I'm so happy to have found your channel ♥ i'm following this saga since the end of mgs3, i played it back in the old days but i was a kid, so i didn't pay attention to a lot of stuff, now it gets me very emotional too :-) for me the step that made me cry was the iconic music (and also the voices from mgs1! altought i played it with italian audio). Thanks for letting us feel again the emotions as if we're playing it again for the first time!! You rock!! :-)
Bonus: in mgs1 you could find the socom pistol inside the truck at heliport, in this one was just under it eheh
Love how you have been so thorough with your playthough. If you are feeling nostalgic then you should check under the trucks in the Heliport at the beginning.
Thanks mods or whoever might be removing spoilers, especially with this game i bet there's loads of people who can't hold back.
On the topic of the VR/violent game training narrative i don't think it's referencing the real world as such, MGS1 and Integral had VR missions, there's even a line of dialogue from Snake if you play them before starting the game, and of course VR and "image training" is a big story point in MGS2 with Raiden but really it's about how the AI's are controlling or directing humanity, to bring the real world into it in 2002 the American military released a multiplayer shooter called America's Army as an attempt to increase recruitment into the army, and militaries around the world very quickly adopted battlefield simulations provided by Bohemia Interactive for training purposes, i remember receiving a disc from the British military that had mini games on it like spotting the man wearing camoflague and memorisation games, video games have been used by the military for various purposes for a long time.
When EVA is talking about the orphans playing FPS games i think it's in the context of MGS4's global war economy, the PMC's and the Patriot AI are guiding everyone into picking up a gun from a young age using video games to aid in that goal, since they're orphans they're probably also growing up in an environment with other influences and propaganda on top of that, so it's not quiiite the same as for example me playing Call of Duty... Which leads me neatly into trivia!!
TRIVIA TIIIME, the first person shooter flashbacks during that cutscene are taken from the first teaser for MGS4 where Kojima tries to trick the audience into thinking they're making a modern military first person shooter, which was a rapidly growing genre leading to 2007 when Call of Duty 4 came out and quite literally took over the world.
Good job on figuring out how the disguise works in act 3, using any of the beauty, Otacon, or Cambells face camos will make it so PMCs won't attack as long as you have no weapon equipped, you can actually equip a handgun and as long as you only walk snake will keep it concealed in his pocket, but they'll see it if you run. They might try to stop you and inspect for a second before telling you to move on, if they try and stop you and you run away they will be alerted. The young snake face camo actually doesn't work for disguise as they've already seen it, you were just mostly being sneaky when using it. Also, RIP all the resistance mercilessly gunned down by friendly fire, talk about never meet your hero XD
2:52:29 YES!!! That reaction right there Whimsy is why we play video games! I had the exact same reactions when I first played when I was 18! And now 16 years later a new generation is experiencing that! I love this! Great work, loving your videos!
We're in the same generation 🤣 But I get what you mean!
Haha I just assumed you were in your twenties!! Either way, I’m glad you are in the MGS fan club!
I never could play MGS4 , but I´ve played the others before it. and that I can play MGS5 ( 10 years late) I picked you as my guide. I am gonna enjoy these gameplays. Ilove that you have more acknowledgement than I do.
not gonna lie... I saw your first gameplayu at MGS1 , and then... this one.... I realize that you really enjoy and like this saga and LORE..... and even I played MGS2 and MGS3 a lot.... and then, copuld´t afford to contuinuing playing them.. you´ve become a better player than me. I actually feel super proud of you. I ´ve started playing MGS5 on my new PC. And there´s nothing more fullfilling, than seeing a young woman playing this amazing saga that totally changed my life... just like the first time I´ve watched NEON GENESIS EVANGELION... (1999/18 Yo)I mean.... I remember playing MGS1 on a borrowed PS1 when I was young... long story short... these two changed my life. Greetings from ARgentina.
Act 4 of metal gear solid 4 is easily the highlight of game the callbacks and nostalgia to shadow Moses from the first game will always gives us goosebumps and emotional vibes
Oh, and seeing you getting emotional with the Shadow Moses part was amazing to see. That part is fan service done right
2:23:02
He also left her body armor and equipment on instead of removing them. Odds are IRL that she wouldn't even feel his compressions.
Lmao I was literally waiting for you to start judging the CPR.
I loved seeing your reaction to being back at Shadow Moses! So happy you weren't in an alert phase because you would've missed the music. This was such an insane experience to play when this came out having not played MGS1 in years.
You know me, I can't keep the nurse in me from judging on that 🤣
And yeah I can only imagine!!
Great video as always. I can relate as I also got emotional with the shadow moses stuff when playing for the first time.
As for the retcon stuff. It does seem like it was all planned when you first play it, but if you replay the series again with that knowledge, you start to pick up on some small inconsistencies. Still impressive for a series that never had an overall plan.
Poor snake. The cold making all his joints achy :( Thanks for another episode Whimsy!
The EVA segment and then the Shadow Moses theme song was unreal nostalgia and feels when I first got there back when MGS4 launched in 2008. BTW if you press square when aiming you switch to auto aim mode which is amazing for crowd control especially during that bike section with EVA.
Right on time. Almost finished with the last video thanks Boss
Un des meilleurs moments que j'ai pu vivre tous jeux vidéos confondus.
Encore plus fort quand on a découvert le jeu dans les alentours de 98/99 et qu'on y retourne dans ces conditions en 2008, c'était un grand plaisir.
J'imagine ❤
Thank you for sharing your gameplay, I got emotional with you 😢
That's so wholesome!
Thank god you added the arrival to Shadow Moses in this episode. It's incredible you had such a powerfull reaction having played the series not too long ago, it"s that good.
I remember seeing act 4 for the first time in 2008. Seeing shadow Moses blew my mind 🤯❤
Sunny's song lyrics is the train stations' names of the railway where Kojima used to live nearby.
1:42:04 Crow is a general name for all species falling under the Corvus family which ravens do, the name raven just tends to be used for the larger members of that family.
@59:08: Regarding Dr. Clark in Metal Gear Solid 1, if I’m not mistaken is mentioned in Codec conversations with Dr. Naomi Hunter during your calls to her and the Colonel when Gray Fox enters the story and she is talking about how he was revived and made into the Ninja. Also, I believe it’s a tiny bit of a retcon that Para-Medic is Dr. Clark because in the Codec transmission, Dr. Clark is referred to as a man in the context of the conversations, referred to as a “He” etc.
Well no one really knew who Dr. Clark was except us players so they assumed it was a man
Correction it is not retconned. From what I understand the word for "He" and "She" are the same in Japanese. So they translated it into "He" in the English version. I'm not sure if that was under the supervision of Kojima. If it was, then yes it is a retcon then.
@__TK___ yeah similar to how Snake refers to Sunny as a he when saying he would find Olga's child to Raiden.
@@The810kid True. In MGS2 Olga’s baby (unnamed at the time) was referred to as a “He” as well.
Coming back to Shadow Moses was a nostalgic trip. Brought tears to my eyes 😢
Reaction to Shadow Moses was perfect 🤌🏻
One cool little tidbit that you don't see in this version of MGS 4:
Back when MGS 4 was first released, the Gen 1 PS3 systems didn't have enough storage for the entire game to be played in one go, so each of the acts needed to be installed. You'd be taken to an installation screen after you see the summary of your performance in that act (time taken, alerts, kills, continues, etc.).
The installation screen would show various tips and trivia, and it would show Snake smoking cigarettes. After Act 3, the installation screen would be updated to show the burns on his face.
sunny is no longer in danger of the patriots since raiden rescued her, thats no longer a factor
They never said this though.
@@WhimsyPsyche yeah I blame the translation for not being clear enough. It's almost like we had to infer it
Act 4 was a love letter to the fans of the series. It was amazing
Children often mimic what the adults around them do. The brain processes speech and music in different ways, and because of that, while she's singing, the stuttering disappears.
It's not so much about where Sunny learned that song, but rather a reflection of the environment she's growing up in - a child in the midst of a war. This shows how these difficult situations can affect even the most innocent moments of childhood, and it's deeply saddening.
It can also be a way for her to connect with her mother, since she mostly sings when she's close to Olga's photo.
In MGS 1 the translation calls Dr. Clarke a man. Japanese seldom uses pronouns so it's very possible the translator had to guess the gender, especially in those times when they had very little resources to check such things with the developers. But I 100% believe the Paramedic connection is something Kojima made up long after MGS1. At best I think he created the connected in his mind during the development of MGS3.
Anybody remember the shadow Moses ghost Easter eggs? 👻🤣
The Shadow Moses feels are real! Loving your reactions to all the craziness, it's like fan service whiplish 😂
Fan service done right for sure!!
Act 3 was short, sweet and intense. Congrats for completing it. Can’t wait to see you playing act 4!
When the you arrived the heliport and started the melody...your face was a reflex of mine back then when i played it ( tears inside trying to go out through my eyes )
only true fans of this saga will understand what i am saying right now.
P-L-E-A-S-E, on the next episode replay again the beginning of shadow moses and inspect all areas to get all the flashbacks :)
AMAZING series of this game you are doing, Whimsy! Really CONGRATS! :)
I did go back in the next vid!! I filmed this over two weeks ago, but I'm so glad I did lmao
EDIT: And thank you so much!!