My town type village fully died out several times, it is so hard to study on your own mistakes, but your videos are super informative. This game has billion small mechanics that work in common pretty well. Thank you, tovarisch
Quite important info to get started here without failing. Breaking the rules is for when you are more experienced for how to micro manage things and what can be skipped.
I think I commented on one of your W&R videos when the game hadn't been in EA for too long. Picked the game up again after full release, and I love how far it has come but there is still so much going on, further guidance is definitely still needed! You explain things really well and it is very much appreciated!
I can’t thank you more bballjo for pointing out mistakes, aswell the addition of tutorials for WRSR. Mostly your series(s) VIII and X. Which resulted me actually enjoying the game and I eventually ended up with my first Town on Realistic mode, yes with happy citizens. Though I guess it’s true that this game is about trial and errors.
I'd love if you did a video about map generation (or rather, what to look for in a freshly generated map or ways to nudge it in the editor to make it easier/harder).
I have been going through your play list of videos on this game and have learned a lot about all the features in the interface, how to be efficient, and the nuances of all the different facets of this game. I have watched some of your videos and didn't understand most of what you were discussing but when I got to that point I ended up watching those videos multiple times to understand that part of the game. The issue I am stuck on right now is how to purchase vehicles like the police cars and ambulances in realistic mode, I don't think I have seen you mention this in the videos that I have watched so far. 10 minutes into this video, I already know this is going to be another one I watch repeatedly to absorb all the information in it, hoping that importing vehicles is in this one. If not, any ideas on where to find a guide or a least basic information about the process?
Figured it out and got it to work. Not sure if I had a bug in the save file or if I was accidentally clicking on the bus parked next to it. Oh well, live and learn.
Purchasing in realistic mode is pretty straightforward, but you need a road connection (or import via ships/planes which is more advanced)...if you have a road you can just go into the building, click the correct currency, and then pick a vehicle. Thanks for watching! And watching, and watching again!
So nice to a well done wrapup for newer players! Thank you! Would have loved timestamps/defined topics so one could easily jump to a specific part in case you want to get some special information. good for returning players like me =)
Having watched both this and the longer variant before this, I find it hilarious that this had 2 earthquakes, while the other had none :D 43:04 I think 30% in that case is a bit low with the 6.5t trucks and the 15t storage, 44% would be a better setting (yes, I'm the kind of person who whips out a calculator to determine exact DO percentages).
after watching your new series and this, and you keep mentioning the firestation burning down because of earthquakes, but i havent seen a single firestation have a problem during an earthquake, have you actually seen it happen or are you just assuming because its in the city?
So many thousands of people died over small mistakes... 10/10 true nation simulator.
My town type village fully died out several times, it is so hard to study on your own mistakes, but your videos are super informative. This game has billion small mechanics that work in common pretty well. Thank you, tovarisch
Quite important info to get started here without failing. Breaking the rules is for when you are more experienced for how to micro manage things and what can be skipped.
I think I commented on one of your W&R videos when the game hadn't been in EA for too long. Picked the game up again after full release, and I love how far it has come but there is still so much going on, further guidance is definitely still needed! You explain things really well and it is very much appreciated!
I can’t thank you more bballjo for pointing out mistakes, aswell the addition of tutorials for WRSR. Mostly your series(s) VIII and X. Which resulted me actually enjoying the game and I eventually ended up with my first Town on Realistic mode, yes with happy citizens.
Though I guess it’s true that this game is about trial and errors.
Watched both videos, I really appreciate the dedication to offer a variety of content (short form and long form)
I'd love if you did a video about map generation (or rather, what to look for in a freshly generated map or ways to nudge it in the editor to make it easier/harder).
Check the 0 episodes of the previous seasons. Season X was the first time I didn't go into too much detail because it's always the same
I love the "fixes" series!
I have been going through your play list of videos on this game and have learned a lot about all the features in the interface, how to be efficient, and the nuances of all the different facets of this game. I have watched some of your videos and didn't understand most of what you were discussing but when I got to that point I ended up watching those videos multiple times to understand that part of the game. The issue I am stuck on right now is how to purchase vehicles like the police cars and ambulances in realistic mode, I don't think I have seen you mention this in the videos that I have watched so far. 10 minutes into this video, I already know this is going to be another one I watch repeatedly to absorb all the information in it, hoping that importing vehicles is in this one. If not, any ideas on where to find a guide or a least basic information about the process?
Figured it out and got it to work. Not sure if I had a bug in the save file or if I was accidentally clicking on the bus parked next to it. Oh well, live and learn.
Purchasing in realistic mode is pretty straightforward, but you need a road connection (or import via ships/planes which is more advanced)...if you have a road you can just go into the building, click the correct currency, and then pick a vehicle.
Thanks for watching! And watching, and watching again!
So nice to a well done wrapup for newer players! Thank you!
Would have loved timestamps/defined topics so one could easily jump to a specific part in case you want to get some special information. good for returning players like me =)
I felt like I was jumping between topics quite a bit and then returning to it later, not the best for chapters 😔
@@bballjo there is some truth in this :D
Having watched both this and the longer variant before this, I find it hilarious that this had 2 earthquakes, while the other had none :D
43:04 I think 30% in that case is a bit low with the 6.5t trucks and the 15t storage, 44% would be a better setting (yes, I'm the kind of person who whips out a calculator to determine exact DO percentages).
It actually had 4...I just felt it was stupid at that point and I needed to cut things.
It was 39%! So close enough
I'm wondering what effect the air pollutions research has on the mentioned distance for heating plant/industry.
servus and thanks for the video :)
after watching your new series and this, and you keep mentioning the firestation burning down because of earthquakes, but i havent seen a single firestation have a problem during an earthquake, have you actually seen it happen or are you just assuming because its in the city?
I've seen it happen via discord members
@@bballjo ah oki, thanks, so i do have to worry about it, have played quite a few games since they came out and i guess i have just been lucky then