WIP 3 of Kouyate, my new C64 RPG

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  • Опубликовано: 23 дек 2024

Комментарии •

  • @laffytaffy1966
    @laffytaffy1966 22 часа назад +6

    I've played all your games - what you've created is on a whole new level in terms of UX/UI, graphics, and gameplay. You're a genius! c64 FOREVER:)

  • @summerWTFE
    @summerWTFE 14 часов назад +2

    Looks awesome

  • @zzmarx
    @zzmarx 22 часа назад +2

    My mouse cursor hovered over "New Game" when the video started and I was confused for a moment.

  • @sr.warrior
    @sr.warrior 10 часов назад +2

    I really like the music and the sounds used to play them, great SID chip usage, amazing soundtracks in your games.

    • @Nordischsound
      @Nordischsound Час назад +1

      glad you like the music I did so far ☺️

    • @YoreHistory
      @YoreHistory Час назад

      @@Nordischsound You have done a fantastic job! Can't wait to hear your tunes in the finished product! Very Ultima (Kenneth W. Arnold) style but still original!

  • @MurderMostFowl
    @MurderMostFowl День назад +8

    Oh I love the way you do area effect spells and the resurrection effects too!
    Wow this is a wonderful game

    • @basrover6544
      @basrover6544 День назад +1

      It's in fact a boring game, their legs aren't even moving when they walk.😊

  • @jp2en
    @jp2en 17 часов назад +2

    That is perfect!

  • @Kordanor
    @Kordanor День назад +3

    So cool, that there is music in the background everywhere and even different tracks. Music is often much neglected in C64 games. Don't want to just have music in the title screen and then play in silence.

  • @micheleporcu2287
    @micheleporcu2287 День назад +3

    Sarah this Kouyate look fantastic ! Can't wait to play it.

  • @6502Workshop
    @6502Workshop 7 часов назад +2

    Looks great!

  • @Nordischsound
    @Nordischsound День назад +9

    I'm soooooo happy to provide the music for this game, such a pleasure. THANKS SARAH! 🤩

    • @phantomharlock999
      @phantomharlock999 День назад +2

      I knew I recognized your jams! Congrats.

    • @root42
      @root42 День назад

      Can you drum up some visibility for this game on Mastodon? I know you have an account there and there are quite some C64 fans there. Will gladly boost!

    • @patton72010
      @patton72010 День назад +4

      Sarah makes great tunes but I am really glad you are involved, your tunes bring the game another dimension.

  • @-ratoa-
    @-ratoa- 18 часов назад +2

    Sarah been working on this for less than 2 months meanwhile I been waiting for the other C64 RPG since 2017 🙄

  • @svenmeling6053
    @svenmeling6053 15 часов назад +2

    This looks super impressive!
    Reminds me a lot of the old Exile games by Spiderweb Software, but for the C64.

  • @kite666G
    @kite666G 20 часов назад +2

    This looks very nostalgic like Ultima. Great music to! 👍

  • @Elrinth
    @Elrinth День назад +3

    Dayum, those traps are ruthless! :)

    • @SarahAvory
      @SarahAvory  День назад

      Don't worry, it'll all get rebalanced once everything is in and working.

  • @sverr0r
    @sverr0r 19 часов назад +2

    You know, I always shunned the Ultima series - much as it did partially blow me away at the time. With this, I'm feeling a real urge to get a CRT setup going - its so nice to see the format well, alive and still developing, decades after the flatscreens pulverised the rounded bands of mysery and turned them into jagged flat edges.
    Oh, and please do keep infusing the dialogue with little touches of authentic british too, without being contrived. I find myself amazed at how much it adds, compared to the colder textbook style of comparative games.
    Will we see a William Marshall style character in this? His backstory - well his entire story - is mindbendingly awesome. Tall order to mention of course, but shouldn't the everpresent knightly sprite reflect at least one pixel of the greatest knight of all time? At last? Anyhow, I do digress and most profusely apologise for attempting to inject the already obvious into the lady's latest great creation.

  • @MurderMostFowl
    @MurderMostFowl День назад +7

    The game looks top notch but so would say the music is my favorite part. I am sooo appreciative that you have so much variety and situational music so it doesn’t get annoying.

    • @Nordischsound
      @Nordischsound День назад +4

      Thanks so much, I'm the creator of the music and there will be a lot more tunes in the final game. I have so much fun working together with Sarah and Memento Moree.

    • @root42
      @root42 День назад +2

      @@Nordischsoundthis really starts to feel like a AAA-1980s production!

  • @JB.zero.zero.1
    @JB.zero.zero.1 День назад +4

    I'd be scared to touch those chests - poor Peeb 😮‍💨

    • @root42
      @root42 День назад +1

      I hope he gets resurrected!
      Edit: he did! Yay!

    • @SarahAvory
      @SarahAvory  День назад +2

      They do need a bit of rebalancing...

  • @flamingo2946
    @flamingo2946 20 часов назад +2

    This looks SO cool

  • @CrazySpence
    @CrazySpence День назад +3

    i was like 'wtf is Kouyate' then it was like 'oh she named the ultima game'

  • @patton72010
    @patton72010 День назад +2

    Great! If you made games in the time of golden age and popularity of C64 I think you would be (You still are now too, but C64 is more of a nostalgic niche thing) among the greatest game makers for that platform.

  • @theoasisbbs
    @theoasisbbs День назад +2

    You're making incredible progress. Can't wait to see the final release!

  • @Jammet
    @Jammet День назад +5

    I really love the very atmospheric moody music. No idea what the plot of the story is going to be, but the music sets the tone for something suitably dark perhaps. Anyway I am a thousand percent up for it. I've longed for a deep rpg like this, like Ultima, for so long. Yes, the jrpg style games were brilliant too, they are. My heart is more aligned with this style of rpg though. I hope you can do lots of things. Interact with the game world. I adored the interactivity of u5, where you could walk to a chair and your character would sit in it for example.

    • @Nordischsound
      @Nordischsound День назад +3

      I'm so glad you like the music I've made so far. I have so much fun working together with Sarah and Memento Moree.

  • @RaveyTeamLarge
    @RaveyTeamLarge День назад +3

    Looks awesome and the music really pumps up the atmosphere

    • @Nordischsound
      @Nordischsound День назад +2

      Thanks so much! Glad you like my music, It's the first time, I'm involved in in a big game like this, such a pleasure to work in this team togehter with Sarah 😀

  • @GadgetUK164
    @GadgetUK164 День назад +2

    Totally awesome! Can't wait for this!

  • @TheDarkmore
    @TheDarkmore 21 час назад +2

    I think dead monsters only should leave loot on the ground, trapped chests should be "reward" for exploring. Not like a dying kobold would be like "with my last breath I will throw my stuff into a chest and carefully set up this trap".
    Also where is the pre-order button? 🙂

    • @SarahAvory
      @SarahAvory  20 часов назад

      I agree, so have updated my Design Document.🙂

  • @kirishima638
    @kirishima638 День назад +5

    You should have the characters shuffle-dance when they win like in FF 😊

  • @joshhiner729
    @joshhiner729 День назад +2

    The battle scenes with animation are awesome. Cant wait for the final release. Do you plan on a few frames of character animation as the character walks the map?

  • @MartinPiper6502
    @MartinPiper6502 День назад +2

    Looking good

  • @BadSiD_64
    @BadSiD_64 День назад +2

    Just ACE! Those names... =)

  • @ChrisFreeman_4Bit
    @ChrisFreeman_4Bit День назад +2

    Keep at it!

  • @zanpinoz280
    @zanpinoz280 День назад +2

    Thanks.

  • @RetroChlop
    @RetroChlop День назад +2

    Perfect game 😎

  • @phantomharlock999
    @phantomharlock999 День назад +2

    This looks and sounds amazing!

  • @thedddemon
    @thedddemon День назад +4

    Awesome! What are your video settings for Vice? This is a great CRT looking image!

  • @csaboplus4
    @csaboplus4 22 часа назад

    Have you considered a Commodore Plus/4 port? Looks like the fighting uses hardware sprites extensively, but that could be re-done from characters. The vast majority of the rest of the code can likely be ported with very little difficulty.

  • @kurtwinter4422
    @kurtwinter4422 День назад +2

    Are you building in any features for C128 or dual SID users? Like using fast mode to load screens, or using the second SID for an enhanced soundtrack?

    • @root42
      @root42 День назад

      Or maybe show an automap on the VDC as in EOB and Petscii Robots.

    • @SarahAvory
      @SarahAvory  20 часов назад

      Not considered C128 support, but will look into that. Not sure about dual SID for music, but could at least use a 2nd SID for enhanced SFX.

  • @basrover6544
    @basrover6544 День назад +1

    Maybe the worst game ever😊

  • @rorychivers8769
    @rorychivers8769 День назад +3

    Peeb

    • @SarahAvory
      @SarahAvory  День назад

      I got the party names from ProJared when he did a NES FF1 playthrough.