It would be a superb detail if there were a lesser-known pathway to get guests to the back of the park behind the mountain without having to go all the way around. You could put it at the back of the fair in the mountain. Maybe a “abandoned” mine shaft? I always enjoy parks that have pathways that you stumble upon that help guests get to certain parts of the park faster. A detail that not every guest would use but guests like annual pass holders to Wilderness Springs would use.
Wow you shouted out my home park! So cool :D Busch Gardens has Pantheon soo maybe you could make a thrilling launch Intamin that uses the hill in its layout!? Love the series so far! The passion is refreshing
Dollywood and Silverdollar City have some great coasters! Watch coaster povs to get better ideas on when to bank turns, and the speed/pacing of coasters, cuz I know you said you have trouble coaster building sometimes 😂😂 This park should be 100% Sdan coasters, to be a complete show-off lol
looking great as always! Loving the carnival booths especially, I cannot wait to see them in game. Heads up though, I loaded up your park just a few minutes ago and while I was checking out your monorail, I found a ton of guests that were stuck getting off the monorail at the lodge. It looks like when the queue was put in, it chopped up the exit lane pretty good and narrowed it down in some sections. Since the guest AI can be finicky, the only way I could get them unstuck was to replace the whole path (and remove a single piece of fencing oddly). Your pathing to the pool next to the monirail was also cut off when the paths were put in. Fixing these two things helped with all the pinging from the messages greatly. Other than that, everything else looks great! Hope this helps!
@@Sdanwolf any time! The missing pieces were well hidden. I only managed to find them as I was looking closely at your monorail to see how you make it work inside the building.
Hey SDanwolf! Just wanna give a recommendation for Fire Chaser: If you smooth it more, guest will be more likely to use it. Also, it would be more realistic. Keep up the GREAT work
I love your creativity and how you describe all your plans for your future creations. Such a visionary :) I just bought the game and I'm having some difficulties with the graphics settings. Can you show us your graphics settings?
Just some more feedback on the coaster: The problem with the turn after the launch is that it's very unbanked, meaning that the lateral (sideways) G-forces are very extreme. Using more banking, especially when more speed is used, makes it a lot more comfortable for guests, and realistic 😁. Absolutely love everything about this park!
Every single video just blows my mind!! I'm a HUGE fan. ☺☺ Two things - 1. I believe if you hide garbage cans down/inside of your flower pots the guests will not walk through them, and will walk up and look like they are viewing them (but they're really throwing out garbage lol) 2. Ideas for carnival games that my boys loved are the "Pluck a Duck" (or sometimes called Pick a Duck), the "Whack a Mole" and the one that you score points by rolling the balls up the slight ramp and try to get them to bounce up and into one of the rings, the bigger outside rings are worth the least, and the smaller and smaller inside rings are worth more and more. I can't remember the name, "Skeeball" maybe?? I'll edit this if I remember!! Thanks again for sharing!! 💚💚💚
I was able to open this up on my console for a couple days… now it won’t download and save and I’m miserable.. best creation on planet coaster easily. Coaster is still just a little rough imo but not bad. For future coasters I would try to widen your tight turns some more and more banking.. hit it with the smoothing tool after because it’s friggin AWESOME this year at cleaning up the jarring in and out of turns! Keep the updates coming this is such an awesome project!
Yes! And some people were saying there is a better coaster selection that would suit FireChaser's style better from the actual Dollywood version so I may check that out too 🙌
We need dual stations like space mountain at Disneyland 2 trains at the same time in station, i love the new update load unload station,but imagine we have that
Can you do a video on building ? I'm having issues with my park and trying to build a new building, Especially around a existing building. Thank you :)
Put a coaster through the hill increase the hill size and make a dark ride classic mine train type ride through it I think it would suit the park with the steam train coming through having an abandoned mine with a coaster train passing through
How many guests are in the park? Seems the fps is getting a little low, but very fair considering this masterpiece of a park!! Good stress test for Frontier to know what can be tweaked etc
I updated your park today and loaded it to take a look at the last few additions. I have a very expensive computer, like expensive and your map is starting to drag a bit now. So knowing my pc cost you must have an even higher price and specs.
You only have 800 people in the park. When I looked at it a couple days ago the water park side was completely empty. Did you accidentally delete an entrance again? Edit - actually I just looked at it. If you remove part of the “roadway” between the two parks and replace a section of it with staff paths so the guests can’t walk between them it seems to fix the issue and guests start spawning in big numbers again and fill up both parks.
@@Sdanwolf also your guest count limit is only at like 1500. Probably just not enough people for both parks to get pretty crowded. You might also want to let people in the water park get on the monorail somehow. I don’t think they are connected.
If you want to increase the complexity metre for console players delete all open water bodies of water and try that it saps complexity level majorly. But as a console player you can work around it after some experimenting over recent days so long as your park is at a complexity rating of 99% you can add in bodies of water. You can’t at 100% but the clever work around is so long as you don’t click off the water option you can add as much as you want I ran my park upto over 160% on the complexity metre during experiments on the ps5. Soon as you click off water it won’t let you add anything more . But the main point r you could delete the rivers and lakes quite easily make a file and the downloaders on console add it back in. At 160% I wasn’t suffering lag fps drops texture brake down or graphics pop so hopefully frontier will get that complexity limit raised soon.
Dude the balloon-o-rama is incredible. They really need to add carnival games in a dlc
I am loving this influx of videos. This put such a smile on my face this morning.
Glad I could brighten your day! 😄
Thanks for sharing your talent and creativity with us. It is a joy to watch.
Always fun to see your progress! Beautiful park! Love to see a night time view in this cozy park
It would be a superb detail if there were a lesser-known pathway to get guests to the back of the park behind the mountain without having to go all the way around. You could put it at the back of the fair in the mountain. Maybe a “abandoned” mine shaft?
I always enjoy parks that have pathways that you stumble upon that help guests get to certain parts of the park faster. A detail that not every guest would use but guests like annual pass holders to Wilderness Springs would use.
Ooh I like that, thanks for the idea! Will definitely be putting in a secret tunnel walkway!
So many videos from you - I love it - keep it going ❤❤❤
Wow wow wow!! Love the games. Once vista points are put in could you place them infront of each game? To simulate the guests playing?
The performances at Wilderness Stage’s sunset show are a must attend
Wow you shouted out my home park! So cool :D Busch Gardens has Pantheon soo maybe you could make a thrilling launch Intamin that uses the hill in its layout!? Love the series so far! The passion is refreshing
Dollywood and Silverdollar City have some great coasters! Watch coaster povs to get better ideas on when to bank turns, and the speed/pacing of coasters, cuz I know you said you have trouble coaster building sometimes 😂😂 This park should be 100% Sdan coasters, to be a complete show-off lol
haha yes!! ❤
Yoooo this is amazing!! Keep up the good work! Also I was thinking maybe can I make a coaster for you in this park?
One tip for building coaster when u have turns always bank them. Especially the first few turns should be banked more
looking great as always! Loving the carnival booths especially, I cannot wait to see them in game. Heads up though, I loaded up your park just a few minutes ago and while I was checking out your monorail, I found a ton of guests that were stuck getting off the monorail at the lodge. It looks like when the queue was put in, it chopped up the exit lane pretty good and narrowed it down in some sections. Since the guest AI can be finicky, the only way I could get them unstuck was to replace the whole path (and remove a single piece of fencing oddly). Your pathing to the pool next to the monirail was also cut off when the paths were put in. Fixing these two things helped with all the pinging from the messages greatly. Other than that, everything else looks great! Hope this helps!
Thank you so much for pointing that out! I'll be sure to check those paths again and make some adjustments before the next update!
@@Sdanwolf any time! The missing pieces were well hidden. I only managed to find them as I was looking closely at your monorail to see how you make it work inside the building.
Build a Fire in the Hole!!! 😁♥️
Hey SDanwolf! Just wanna give a recommendation for Fire Chaser: If you smooth it more, guest will be more likely to use it. Also, it would be more realistic. Keep up the GREAT work
Buildanubis the ride belgium plopsaland de panne when you search it you'll see it fits perfect
I love your creativity and how you describe all your plans for your future creations. Such a visionary :)
I just bought the game and I'm having some difficulties with the graphics settings. Can you show us your graphics settings?
Knobels style I'd say too
Just some more feedback on the coaster:
The problem with the turn after the launch is that it's very unbanked, meaning that the lateral (sideways) G-forces are very extreme. Using more banking, especially when more speed is used, makes it a lot more comfortable for guests, and realistic 😁. Absolutely love everything about this park!
Will tweak that some more! Thank you buddy!
Every single video just blows my mind!! I'm a HUGE fan. ☺☺ Two things - 1. I believe if you hide garbage cans down/inside of your flower pots the guests will not walk through them, and will walk up and look like they are viewing them (but they're really throwing out garbage lol) 2. Ideas for carnival games that my boys loved are the "Pluck a Duck" (or sometimes called Pick a Duck), the "Whack a Mole" and the one that you score points by rolling the balls up the slight ramp and try to get them to bounce up and into one of the rings, the bigger outside rings are worth the least, and the smaller and smaller inside rings are worth more and more. I can't remember the name, "Skeeball" maybe?? I'll edit this if I remember!! Thanks again for sharing!! 💚💚💚
I was able to open this up on my console for a couple days… now it won’t download and save and I’m miserable.. best creation on planet coaster easily.
Coaster is still just a little rough imo but not bad. For future coasters I would try to widen your tight turns some more and more banking.. hit it with the smoothing tool after because it’s friggin AWESOME this year at cleaning up the jarring in and out of turns!
Keep the updates coming this is such an awesome project!
Awesome! :D
Love the colour scheme for that pink and blue ride in the fair... Mind you, I'm Trans, I was immediately drawn to it XD
Oh yeah, that coaster is a LOT better now, maybe still a little smoothing at the back, but I bet the test results are a lot better now!
Yes! And some people were saying there is a better coaster selection that would suit FireChaser's style better from the actual Dollywood version so I may check that out too 🙌
Your coasters just need a lot more banking, then its completely fine!
We need dual stations like space mountain at Disneyland 2 trains at the same time in station, i love the new update load unload station,but imagine we have that
Please tell me the name "Country Fair Jamboree" is an intentional reference. I love it 😂
😂😉
Can you do a video on building ? I'm having issues with my park and trying to build a new building, Especially around a existing building. Thank you :)
Please put a wooden coaster on that hill you made
Put a coaster through the hill increase the hill size and make a dark ride classic mine train type ride through it I think it would suit the park with the steam train coming through having an abandoned mine with a coaster train passing through
How many guests are in the park? Seems the fps is getting a little low, but very fair considering this masterpiece of a park!! Good stress test for Frontier to know what can be tweaked etc
Like 1200 right now but I also still have everything on “Ultra” so I think it’s time to drop that a little to maybe High or Medium 😂😅
@ yes I think I’ll have to do the same, running a 4080super
Im getting pl@net coaster 2 for Christmas for the ps5 is it worth it?
Im also geting for Christmas! But on Pc
YES! 100% Love that Game
YESSSS🎉🎉🎉🎉🎉🎉🎉
Ok i will be sure to reply on Christmas saying if it is good 🎉
My Lord....!
Please Noooooo! Don’t get me excited to play again. My work is suffering due to my addiction to planet coaster. Aaaaarrrggg!
I updated your park today and loaded it to take a look at the last few additions. I have a very expensive computer, like expensive and your map is starting to drag a bit now. So knowing my pc cost you must have an even higher price and specs.
Yeah its about time for me to most likely either turn everything down to high/medium if I want to keep it above 30 frames 😅
You only have 800 people in the park. When I looked at it a couple days ago the water park side was completely empty. Did you accidentally delete an entrance again?
Edit - actually I just looked at it. If you remove part of the “roadway” between the two parks and replace a section of it with staff paths so the guests can’t walk between them it seems to fix the issue and guests start spawning in big numbers again and fill up both parks.
Very nice!! Will try that when I get home!
@@Sdanwolf also your guest count limit is only at like 1500. Probably just not enough people for both parks to get pretty crowded. You might also want to let people in the water park get on the monorail somehow. I don’t think they are connected.
If you want to increase the complexity metre for console players delete all open water bodies of water and try that it saps complexity level majorly.
But as a console player you can work around it after some experimenting over recent days so long as your park is at a complexity rating of 99% you can add in bodies of water. You can’t at 100% but the clever work around is so long as you don’t click off the water option you can add as much as you want I ran my park upto over 160% on the complexity metre during experiments on the ps5. Soon as you click off water it won’t let you add anything more .
But the main point r you could delete the rivers and lakes quite easily make a file and the downloaders on console add it back in. At 160% I wasn’t suffering lag fps drops texture brake down or graphics pop so hopefully frontier will get that complexity limit raised soon.