it's because the combo was made before an update. theres an option to play on the current game update where it will make all of the commands more specific
@@shmanty6307 yeah making sure its on the right game version is basically required for goldlewis since it just says "behemoth typhoon" which is real specific.
I downloaded the last one when I looked around the combo trials. it was freaking hilarious! unfortunate kizzy never found any BRC comboes or backfist loops though
I feel like this combo maker exposes what certain players think of their character. Pots be like, "Intermediate", Ky players just casually do a solid 300 damage off some random starter that you'd think couldn't even be comboed if you RCed it and be like "this was fun, but I'd never use it cuz I can't do it off run-up throw, but I promise Ky can be cool please believe me". I as a Millia literally just always assume I could never do anything past Intermediate and assume expert has to have like timing specific cancels off fast RC momentum with like a 3 frame window at the perfect height or something.
nah these trials are straight up trolling lmao, pot’s actual optimized combos can be pretty tough with 2h/6h hammerfall break loops in certain scenarios. theyre just very specific to where you are on screen for which exact version you’d want which is why you only really see like 5 pot players consistently doing them
@@BlueDragon7100 Yeah it's kinda hard to say which pot combos are actually "intermediate", the combo is either mad easy to do or straight up difficult if you don't have the habit to HFB your normals or Karacancel your specials. I guess difficulty could be suggestive, but I haven't really seen a good in between an easy combo or a hard one.
@@DragonOfMTL yeah that's really fair. I feel like it's because the mechanics that allow Pot to get better combos are the tool that requires the most execution. So getting things like Kara Back Megafist down just unlocks entirely new combo routes
@@BlueDragon7100 It's totally worth learning though At first you're not gonna understand what you're doing wrong but when you figure it out and finally land it in a match it's extremely satisfying. Then eventually it just becomes the norm for your combos From what I've seen so far the ones in the combo maker are mostly useless lol. The best way to learn these is to watch top player Replays and seeing what they do. Theres also a bunch of info on it on Pot's dustloop page.
The funniest thing is that 90% of anything he has on combo trails are just meme combos 😂. And pretty much Kizzie ended up doing all the meme ones. (Except the KBMF trail. That one’s actually useful.)
Pots a character that really needed a more curated playlist. He has a high enough execution barrier for even his intermediate stuff that only the top 500 pots or so can do them, so the pot combo pool has a lot more trash than average.
Try this sideswitch combo (Code: 26140) It’s not too hard but it’s saucy and one of the cooler non KBMF things we can do :) you wanna j.K just after the apex of your jump to get the sideswitch Edit: there’s multiple ways you can iterate on it too, such as 5P mash into HK, or 5P 6P HK, doing jc j.H j.H 2S Forward Megafist, etc
You gotta understand. To win a game we need to know when is the correct time to stop blocking and rather grab, heat buckle, or megafist or we lose the game. Usually in a 1-2 second window. Its even worse if you are fighting a Zato 1 player because you cant see Eddie half the time.
That last combo was the most groundbreaking revolutionary game changing paradigm shifting shit ever in a fighting game since they added player 2. ~ I said it ~
2:45 Hey, so you just could use red roman cancel to Mega fist and follow with that charged attack and heat knuckle or heavenly potemkin buster? (I just started Guilty Game few days ago and thoes two days I was able to play I just spend them tryng to leark pot commands and combos)
With anchor-wielding teenagers, dragon-blooded barbarian WMDs, vampire samurai, time travelling rock witches, coffin-swinging rednecks, giant Soviet gorillamen and whatever in God's name Sol's endless procession of waifu clones is running around, I think it makes perfect narrative sense for GG characters to have this kind of insane damage output.
I hate it pot in all of his attacks has back hitbox why should i take dmg from his ass litteraly when his attacking with fists pls fix this bs not fair at all
They knew they didn’t have bombos but they created the best trial , walk up crouch P 😂
Walk up 2P is the funniest thing in this game somehow
“Landing charged dusts? I think it’s easy”
Ky player spotted
i knew the potemkin challenge would be the most hilarious lmao
Man, this is both trolling and legit tech. Pass me my glue.
That last bombo tho, RIP Chipp
Lmao that ending combo tho
whats a bombo?
@@-_-shakezula it's a cooler way of saying combo nowadays.
Like wombo combo
Now we got bombastic combo's
Aka Bombos
@@Ostrid1 i feel dumb for not getting that, thanks 😅
1:20 I love how you synched it perfectly lmfao
I wish Strive's combo maker was a bit more specific when it says "Command Normals" on the list. Are we talking 6K, 6P, or 6HS?
yeah i hate it sometines there is
qtcf p
and then there is only the name from the move in the next part
it's because the combo was made before an update. theres an option to play on the current game update where it will make all of the commands more specific
@@shmanty6307 ohh nice thank you for the information
@@shmanty6307 yeah making sure its on the right game version is basically required for goldlewis since it just says "behemoth typhoon" which is real specific.
@@NickyPee Yea i remember being like "WHAT BT DO YOU WANT ME TO DO?!?!
The strive combo trials are the fighting game counterpart to the hotline miami 2 steam workshop levels.
"Beginners glue" 🤣🤣🤣💀 i need to get some
Walk up 2P is hilarious💀
I downloaded the last one when I looked around the combo trials. it was freaking hilarious! unfortunate kizzy never found any BRC comboes or backfist loops though
4:10
saving this for later Potemkin knowledge
i'm surprised to see only one kara back megafist this entire video tbh
would've been cool to see DSBro's recipe playlist 😔
I feel like this combo maker exposes what certain players think of their character. Pots be like, "Intermediate", Ky players just casually do a solid 300 damage off some random starter that you'd think couldn't even be comboed if you RCed it and be like "this was fun, but I'd never use it cuz I can't do it off run-up throw, but I promise Ky can be cool please believe me". I as a Millia literally just always assume I could never do anything past Intermediate and assume expert has to have like timing specific cancels off fast RC momentum with like a 3 frame window at the perfect height or something.
nah these trials are straight up trolling lmao, pot’s actual optimized combos can be pretty tough with 2h/6h hammerfall break loops in certain scenarios. theyre just very specific to where you are on screen for which exact version you’d want which is why you only really see like 5 pot players consistently doing them
@@nol302 oh ik that, but that's my point. It isn't iIntermediate. They know it, we know it. But they say it anyway.
@@BlueDragon7100 Yeah it's kinda hard to say which pot combos are actually "intermediate", the combo is either mad easy to do or straight up difficult if you don't have the habit to HFB your normals or Karacancel your specials. I guess difficulty could be suggestive, but I haven't really seen a good in between an easy combo or a hard one.
@@DragonOfMTL yeah that's really fair. I feel like it's because the mechanics that allow Pot to get better combos are the tool that requires the most execution. So getting things like Kara Back Megafist down just unlocks entirely new combo routes
@@BlueDragon7100 It's totally worth learning though
At first you're not gonna understand what you're doing wrong but when you figure it out and finally land it in a match it's extremely satisfying. Then eventually it just becomes the norm for your combos
From what I've seen so far the ones in the combo maker are mostly useless lol. The best way to learn these is to watch top player Replays and seeing what they do. Theres also a bunch of info on it on Pot's dustloop page.
True Pot mains know the truest combo...pot buster into heavenly pot buster
Wow Pot actually had some swaggy combos?! Sheesh
let's be real we pot mains are just memers
now try Snake Eyez's combos. Good luck!
^best comment
Potemkin surprisingly have tons of fans.
Me, a Pot Main: It's not much, but it's a living
Imagine combing as potempkin
All you need is
HEAVENLY POTEMPKIN BUUUUSSSSTEEER!!
1:23 Your reaction killed me!!!
7:00 this combo is so goofy lol
i'm low key surprised that potemkin has combos😂
The funniest thing is that 90% of anything he has on combo trails are just meme combos 😂. And pretty much Kizzie ended up doing all the meme ones. (Except the KBMF trail. That one’s actually useful.)
Be more surprised, the full kara BMF corner loops are some of the hardest combos to execute in the game lol
@@arachnofiend2859 right up there with Axl Bomber loops
The combo maker would be a really nice addition, if we could sift through those kind of combos.
4:31 to 5:01, *laughs in millia*
Bro, if you wanna eat some real premium Glue, do the Faust Combos.
That chipp TOD hurt me personally.
That Roman to grab is sooo busted 😂
You cannot change society, Kizzy. Blame the glue eaters all you want, but WE DA BEST
Pots a character that really needed a more curated playlist. He has a high enough execution barrier for even his intermediate stuff that only the top 500 pots or so can do them, so the pot combo pool has a lot more trash than average.
Pot combos are hard or easy there is no inbetween
Try this sideswitch combo
(Code: 26140)
It’s not too hard but it’s saucy and one of the cooler non KBMF things we can do :)
you wanna j.K just after the apex of your jump to get the sideswitch
Edit: there’s multiple ways you can iterate on it too, such as 5P mash into HK, or 5P 6P HK, doing jc j.H j.H 2S Forward Megafist, etc
No one blocks the crouch p
You gotta understand. To win a game we need to know when is the correct time to stop blocking and rather grab, heat buckle, or megafist or we lose the game. Usually in a 1-2 second window. Its even worse if you are fighting a Zato 1 player because you cant see Eddie half the time.
That last combo was the most groundbreaking revolutionary game changing paradigm shifting shit ever in a fighting game since they added player 2.
~ I said it ~
The troll is unbelievable
need Kizzie to attempt some Ramlethal Dash Cancel Rekkas
Lol, walk up crouch P is the ender???? 😂😂😂
Wow that combos backwards that crazy lol
Yo, did Pot walk up slowly and 2P?
it's genius--how haven't we thought of this before?
these combo trial makers are on some good shit and i want some! what brand tho?
I love these trials but what is good with the jacko trials!
5:42 SHEEESH
It’d be cool to see some anji combos
I've been working on that combo at 4 minutes and I can't get it
2:45 Hey, so you just could use red roman cancel to Mega fist and follow with that charged attack and heat knuckle or heavenly potemkin buster?
(I just started Guilty Game few days ago and thoes two days I was able to play I just spend them tryng to leark pot commands and combos)
"The Execution God" - I'm dead lmao
Welcome to the iron clad faith Kizzy 👐🏾👊🏾👐🏾👊🏾🤣
Kizzie only says charge dust is easy cause he is a ky main, it's not so easy on a character that doesn't have a dash.
We need to see some gorilla Leo combos, expose them next
I'd love to see Kizzie try some of the really hard Chipp combos on the combo maker.
POT BOMBOS?!
7:03 💀
So, Kizzy you ready for Elphet to be in Strive yet?
That first trial...
Why burst? Just kara?
let my pot player cook bro
Is this what they mean when they say just 6P it?
pot got bombos? goddamn
Sad he didnt try kbmf loops
pot players are some sickos man 😭
Hey thats me 1:06
I remember trying them a few weeks ago, they are pretty hilarious
@@DragonOfMTL haha i know right
Idk if you’ll see this comment but do you use a hitbox? Or a traditional arcade stick?
I often forget how wacko guilty gears damage is
With anchor-wielding teenagers, dragon-blooded barbarian WMDs, vampire samurai, time travelling rock witches, coffin-swinging rednecks, giant Soviet gorillamen and whatever in God's name Sol's endless procession of waifu clones is running around, I think it makes perfect narrative sense for GG characters to have this kind of insane damage output.
...Potemkin has combos? /s
7:19 WTFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Meanwhile the song is going hard and I cant handle it….
Trolltemkin
Anji
no kara megafist combos???? just a practice
Chipp trials. Please
Aww man...
LEO TRIALS
5:29 What. The. Fuck. HE CAN DO THAT? WHEN???
*If I see any of u pot players land this in actual matches, I pray that I dont run into u. Ever.*
🅱️OMBOS
yay!
Pot players are trolls 😂
I see you're considering being more than a affiliate 🤔😈
Chippppppppp zanuffffffff
Do venom trials. Oh wait...
Yoo my twitch comment on the RUclips video.
🅿️ushin 🅿️
Do i-no
My boy = supported
LMFAOOOOOOO
I hate it pot in all of his attacks has back hitbox why should i take dmg from his ass litteraly when his attacking with fists pls fix this bs not fair at all
Support comment.
No sauce
😅😅😅🤣🤣🤣🤣
Algorithm comment
If you can search by name I got a few cool combos. clown baby on PS4 LMAO real name not a troll!
I chose the perfect time to drop this game
ngl, most of these combos are absolutely useless
Damn this game boring