You actualy need only 1 Gilgamesh for Coper Gryphon combo here's how: Summon Coper, dump Necro Special Gryphon Gilgamesh into Orthros and Ragnarok Pend Summon Gryphon and Coper Make Caesar Use Orthros to destroy itself and Caesar to add Swamp King Use Necro and Coper for Ghengis1 Use Gilgamesh for Maichinex Trigger Ghengis1 and bring back Caesar Make Tell with Caesar and use his effect Swamp King and fuse Tell with Caesar in grave for Ghengis2 Tell dumps Patent License which grabs back Orthtros Make Big Caesar and NOW activate Ragnarok for Gryphon Gryphon grabs Headhunt and the DMG lets you summon Orthros Make Siegfried, set Headhunt. I still like this video very much and am looking forward to the other 8 ^.^
The one car combo burning through resources at a higher rate is a BEAUTIFUL built in balance system. Knowing konami, they did it by mistake, since they clearly hate the idea of balance. There needs to be more cost for powerful plays, in general.
perfectly sums it up why our archetype is not considered powerful. Because we are too balanced like swordsoul. But that‘s exactly why I like it so much as well! Our one card feels like we let our monsters work overtime with a big cost on your resources lmao
Now looking back at this video I have missed atleast 5-6 new combos that I didn‘t see until now. D/D/D always surprises me with its hidden potential :D
Very clear explanations and top notch presentation/editing! Superb guide!. I used D/D/D to climb the ladder on Duel Links during the pandemic. And used to play it irl just before links came out, which is when I quit. I am finding these videos very helpful to start playing again. Thank you!
7:24 when you have a similar hand with ragna you can you should you must always foolish swirl forcing your opponent to interact early and if they don't they might get punished. foolish swirl if they dd crow or bystial that's one card less in opponents hand, if they don't banish as cost to special from hand they can't do anything about it special rage then declare rage you don't have to say which effect you'll use as you chose it at the resolution and opponent has to respond or they'll get cooked so you can also bait the with this one which make 2 card less in opponent's hand and at worst case you can rage into machinex and suck twice witch the contract. you can also link to go into gilga to scale and if they respond once again it makes 3 cards less with 2 cards remaining and once again you can go into machinex and they'll have to deal with it with 2 cards in hand.
The ragna line is a great point and the way you play to bait out the interactions is super interesting and different, since I tend to be very aggressive and greedy with my plays. Imo it is dependent on the match-up, if you already know what your opponent is playing you can adjust your playstyle according. For example, if I know that my opponent runs a deck with a big engine like runick white woods and i go first, I get more greedy and try to make the strongest board possible (in that case usually with bright arma). If I know that the opponent is on snake eye or salad with huge non-engine, your playstyle becomes way more preferable
The ragna line is a great point and the way you play to bait out the interactions is super interesting and different, since I tend to be very aggressive and greedy with my plays. Imo it is dependent on the match-up, if you already know what your opponent is playing you can adjust your playstyle accordingly. For example, if I know that my opponent runs a deck with a big engine like runick white woods and i go first, I get more greedy and try to make the strongest board possible (in that case usually with bright arma). If I know that the opponent is on snake eye or salad with huge non-engine, your playstyle becomes way more preferable
@@DifferentDimensionDreamer Just think about it, D/D/D was the first pendulum deck that get a link-2 that set scale by deck, after they realesed beyond pendulm. reji > yuya fact
Some other cards to consider with making combos slightly easier is DDD Berfomet, only as a one-of though. It's helped me out immensely when I don't have easy access to Swamp King or Necro Slime as a second fusion. Just modulate anothers level to 6!
After watching the first part I'm completely locked in and super excited for the rest of these videos! I do have a question though, which you may end up answering in a later video anyway; How do you decide which monsters to use as your scales? Is it always the same ones depending on board state?
Excellent question! You have a keen eye for the things that matter the most for this deck :D briefly put, it always depends on the use case. We have different scales depending on what we want to do! First turn board scales differ a lot from the boardbreaker scales imo. And in this and the next videos i will show you some of the other scales and their applications :)
@@DifferentDimensionDreamer ooh nice, looking forward to them! I think scales is what I find most confusing about pendulum decks because it's not just picking the right numbers, but also effects too.
@@Bristow9091i totally get what you mean! But that‘s the toolbox characteristic of D/D/D I was talking about in my previous video :D since we have so many pendulum monsters that we can scale with gilga and each of them have unique effects, the ways u can lay out your pends against your match up are sheer endless.
Hi, quick question: Could you make a video about what you think is the best D/D/D deck in the current meta and expalin afterwards why you thinks that its the best?
Loving the guide! The effort you have put in this is amazing! I really appreciate it. I might have to go through the videos afew times though to remember the combos! Looking forward to the next one!
I suppose that someone has pointed it out already but, in the gryphon plus any four you can actually end on Gilgamesh too, You do normal four, special gryphon for gilga for orthros and ragna, pend summon four and gryphon make little Caesar make tell use orthros to pop tell dump necro fuse into Genghis bring back little Caesar with ragna bring back gryphon with Genghis grab headhunt link little Caesar and gryphon into another Gilgamesh grab swamp contract fuse into Genghis with caesar and gryphon in grave summon big caesar and use the Gilgamesh you made before for machinex
I saw a video and I fell for D/D/D and once I decided that, I have a friend who plays Zarc who was supporting me and being like "dude... when are you going to finish that D/D/D deck!?" lmao. Rest of story in part 3
is there a build where you use D/D ghost to effectively recycle some of your combos from the banishment or as an extra foolish? is it even worth running?
Good question. It only has very niche utility and would brick up the deck even more, since we have over 5 soft garnets already. It enables lines were you can go into siegfried with genghis, which is pretty cool, but aside from that it doesn’t boost much sadly. The deck rarely comes into a position where you have to recycle something from banishment, since you don‘t want to get into a nasty grindgame with your opponent. Generally you want to win as fast as possible, since our gas is limited up to the 4th or 5th turn i would say. That‘s why I wouldn‘t play it.
@@koletopham9280no problem :) but as always my opinion only stems from my experience and the general consensus. The best thing about this deck is that you can basically build it in a way so that it suits your playstyle the best. So if you find a way to play ghost, do it and try it out! The last video in this series, which I‘m currently scripting, addresses the deckbuilding theory behind this deck too :D
This came just in time when I was planning to make a DDD!! So far, what I got was: Best start is Kepler to Gate to Gryphon to Gilgamesh Only normal summon Coper if already having Gryphon in hand Most times will set Orthos as a pendulum scale Right?
exactly! For our standard board you either have coper already in hand OR you can search him with gate. Afterwards go into Gilga with Gryphon and set orthros ans Ragna as scales!
@@vladan0889oh okay! Yeah i planned to show it in a future guide part video but its still in the making as I have to get a real camera setup for that :D I try to release that video at the end of june or at the start of july were I explain everything! But here is my tcg decklist, so that you don‘t have to wait and feel free to ask questions regarding my deck choices! :) Main Deck: 1x Lamia 1x Necro Slime 3x Swirl Slime 1x Typhon 3x Kepler 3x Coper 3x Gryphon 2x Orthros 1x Cerberus 1x Thomas 1x Ragna 1x Rage 3x Dark Contract with the Gate 1x Dark Contract with the Patent License 1x Headhunt 3x Nightmare Throne 1x Terraforming 3x Nibiru 3x Imperm 3x Ash 2x Veiler Extra Deck: 3x Gilgamesh 2x Machinex 2x Small Genghis 1x Small Caesar 1x Tell 1x Big Caesar 1x Big Genghis 1x Siegfried 1x Bright Armageddon 1x Caesar Ragnarok 1x Divine Arsenal Zeus Side Deck: 1x Oracle King D‘Arc 1x Purple Armageddon 1x Dark Contract with the Eternal Darkness 1x Dark Contract with Errors 2x Droll 3x Cosmic Cyclone 2x Droplet 1x Set Rotation 3x Evenly Matched
very good question :D so i know that the combos are super hard at first but i have included these "checkpoint“ parts in my guide to help you do just that. In the checkpoint part I’ve explained to you how to get to siegfried for example or what conditions have to be met to summon him. In my first beginner‘s guide I have done the same thing for machinex and big caesar as well
You actualy need only 1 Gilgamesh for Coper Gryphon combo here's how:
Summon Coper, dump Necro
Special Gryphon
Gilgamesh into Orthros and Ragnarok
Pend Summon Gryphon and Coper
Make Caesar
Use Orthros to destroy itself and Caesar to add Swamp King
Use Necro and Coper for Ghengis1
Use Gilgamesh for Maichinex
Trigger Ghengis1 and bring back Caesar
Make Tell with Caesar and use his effect
Swamp King and fuse Tell with Caesar in grave for Ghengis2
Tell dumps Patent License which grabs back Orthtros
Make Big Caesar and NOW activate Ragnarok for Gryphon
Gryphon grabs Headhunt and the DMG lets you summon Orthros
Make Siegfried, set Headhunt.
I still like this video very much and am looking forward to the other 8 ^.^
Dude this is awesome! your combo is so resourceful i like it a lot :o!! pinning it so that others can see :D
The one car combo burning through resources at a higher rate is a BEAUTIFUL built in balance system. Knowing konami, they did it by mistake, since they clearly hate the idea of balance. There needs to be more cost for powerful plays, in general.
perfectly sums it up why our archetype is not considered powerful. Because we are too balanced like swordsoul. But that‘s exactly why I like it so much as well! Our one card feels like we let our monsters work overtime with a big cost on your resources lmao
Thomas in hand! Wow, I’m not as experienced in this deck as I thought.
Now looking back at this video I have missed atleast 5-6 new combos that I didn‘t see until now. D/D/D always surprises me with its hidden potential :D
Very clear explanations and top notch presentation/editing! Superb guide!. I used D/D/D to climb the ladder on Duel Links during the pandemic. And used to play it irl just before links came out, which is when I quit. I am finding these videos very helpful to start playing again. Thank you!
Yo really glad you have enjoyed my series so far :D and i find it super cool that you have played the deck since its beginning as well!
7:24 when you have a similar hand with ragna you can you should you must always foolish swirl forcing your opponent to interact early and if they don't they might get punished. foolish swirl if they dd crow or bystial that's one card less in opponents hand, if they don't banish as cost to special from hand they can't do anything about it special rage then declare rage you don't have to say which effect you'll use as you chose it at the resolution and opponent has to respond or they'll get cooked so you can also bait the with this one which make 2 card less in opponent's hand and at worst case you can rage into machinex and suck twice witch the contract. you can also link to go into gilga to scale and if they respond once again it makes 3 cards less with 2 cards remaining and once again you can go into machinex and they'll have to deal with it with 2 cards in hand.
The ragna line is a great point and the way you play to bait out the interactions is super interesting and different, since I tend to be very aggressive and greedy with my plays. Imo it is dependent on the match-up, if you already know what your opponent is playing you can adjust your playstyle according. For example, if I know that my opponent runs a deck with a big engine like runick white woods and i go first, I get more greedy and try to make the strongest board possible (in that case usually with bright arma).
If I know that the opponent is on snake eye or salad with huge non-engine, your playstyle becomes way more preferable
The ragna line is a great point and the way you play to bait out the interactions is super interesting and different, since I tend to be very aggressive and greedy with my plays. Imo it is dependent on the match-up, if you already know what your opponent is playing you can adjust your playstyle accordingly. For example, if I know that my opponent runs a deck with a big engine like runick white woods and i go first, I get more greedy and try to make the strongest board possible (in that case usually with bright arma).
If I know that the opponent is on snake eye or salad with huge non-engine, your playstyle becomes way more preferable
this is the best guide I've seen of all the decks I've learned to play thank you very much
Thanks for watching! :D
Can't wait for the next video, this is the only pendulum archetype that isn't boring to play
and the coolest thing is, we never rely on any generic pend cards like electrumite or astrograph!
@@DifferentDimensionDreamer Just think about it, D/D/D was the first pendulum deck that get a link-2 that set scale by deck, after they realesed beyond pendulm. reji > yuya fact
@@blackleg4418 fr! with all due respect but what are performepals gonna do against a machinex with 2 dark contracts live lmao
Im actually learning stuff here again.
Thank you
No problem! Thank you for watching :)
Some other cards to consider with making combos slightly easier is DDD Berfomet, only as a one-of though. It's helped me out immensely when I don't have easy access to Swamp King or Necro Slime as a second fusion. Just modulate anothers level to 6!
Berformet is a very interesting tech choice especially as a combo extender, because of its lvl modulation!
@@DifferentDimensionDreamer Yeah man. Can also make Lamia a 4 for Siegfried, or whatever you really need.
After watching the first part I'm completely locked in and super excited for the rest of these videos! I do have a question though, which you may end up answering in a later video anyway; How do you decide which monsters to use as your scales? Is it always the same ones depending on board state?
Excellent question! You have a keen eye for the things that matter the most for this deck :D briefly put, it always depends on the use case. We have different scales depending on what we want to do! First turn board scales differ a lot from the boardbreaker scales imo. And in this and the next videos i will show you some of the other scales and their applications :)
@@DifferentDimensionDreamer ooh nice, looking forward to them! I think scales is what I find most confusing about pendulum decks because it's not just picking the right numbers, but also effects too.
@@Bristow9091i totally get what you mean! But that‘s the toolbox characteristic of D/D/D I was talking about in my previous video :D since we have so many pendulum monsters that we can scale with gilga and each of them have unique effects, the ways u can lay out your pends against your match up are sheer endless.
These videos are very informative and well made. Good job man!
Thank you so much for showing your support :D
Best ddd guide ive ever seen tysm
Hey xan! thx for the comment and glad you‘ve enjoyed :)
Hi, quick question: Could you make a video about what you think is the best D/D/D deck in the current meta and expalin afterwards why you thinks that its the best?
i love ddd and your videos are so good, keep up man you're the best
Hey Naoko glad you‘ve enjoyed it and thx for the support
Loving the guide! The effort you have put in this is amazing! I really appreciate it. I might have to go through the videos afew times though to remember the combos!
Looking forward to the next one!
thank you so much for showing your support💪🏽 if you have any questions feel free to ask them anytime :)
I suppose that someone has pointed it out already but, in the gryphon plus any four you can actually end on Gilgamesh too,
You do normal four, special gryphon for gilga for orthros and ragna, pend summon four and gryphon make little Caesar make tell use orthros to pop tell dump necro fuse into Genghis bring back little Caesar with ragna bring back gryphon with Genghis grab headhunt link little Caesar and gryphon into another Gilgamesh grab swamp contract fuse into Genghis with caesar and gryphon in grave summon big caesar and use the Gilgamesh you made before for machinex
Hey Luna! Thx for pointing it out :)
I saw a video and I fell for D/D/D and once I decided that, I have a friend who plays Zarc who was supporting me and being like "dude... when are you going to finish that D/D/D deck!?" lmao. Rest of story in part 3
awesome pick for a pend deck! But not really the conventional one too :D
@@DifferentDimensionDreamer The decks I like aren't usually conventional.
imma need to rewatch this video a couple times to retain all this 😅
Hey Jon! No need to hurry, ik how overwhelming it is at first! You‘ll get it in no time :)
love your videos!!! DDD GODD
King❤ before i saw the video
you a real one for that❤️❤️
Here we fucking go, time to take a day off work to learn one fucking deck 😭
It will be worth it! Going full combo with a brick hand is the best feeling ever, only in this deck :D
is there a build where you use D/D ghost to effectively recycle some of your combos from the banishment or as an extra foolish? is it even worth running?
Good question. It only has very niche utility and would brick up the deck even more, since we have over 5 soft garnets already. It enables lines were you can go into siegfried with genghis, which is pretty cool, but aside from that it doesn’t boost much sadly. The deck rarely comes into a position where you have to recycle something from banishment, since you don‘t want to get into a nasty grindgame with your opponent. Generally you want to win as fast as possible, since our gas is limited up to the 4th or 5th turn i would say. That‘s why I wouldn‘t play it.
@@DifferentDimensionDreamer Makes sense. Thanks for explaining!
@@koletopham9280no problem :) but as always my opinion only stems from my experience and the general consensus. The best thing about this deck is that you can basically build it in a way so that it suits your playstyle the best. So if you find a way to play ghost, do it and try it out! The last video in this series, which I‘m currently scripting, addresses the deckbuilding theory behind this deck too :D
This came just in time when I was planning to make a DDD!!
So far, what I got was:
Best start is Kepler to Gate to Gryphon to Gilgamesh
Only normal summon Coper if already having Gryphon in hand
Most times will set Orthos as a pendulum scale
Right?
exactly! For our standard board you either have coper already in hand OR you can search him with gate. Afterwards go into Gilga with Gryphon and set orthros ans Ragna as scales!
@@DifferentDimensionDreamer thanks!! Hoping to see part 5 soon!
@@gustavocavaca1757 i‘m working on it and will give an update about my upload schedule in one of my community posts🤙🏽🤙🏽
when will you show the decklists variante?:)
do you mean by decklists variant, possible hybrid builds of dd with other/new engines or the decklists i‘ve used in this guide videos? :D
@@DifferentDimensionDreamer I mean show the decklist what you think is the best for dd but in tcg :)
@@vladan0889oh okay! Yeah i planned to show it in a future guide part video but its still in the making as I have to get a real camera setup for that :D I try to release that video at the end of june or at the start of july were I explain everything! But here is my tcg decklist, so that you don‘t have to wait and feel free to ask questions regarding my deck choices! :)
Main Deck:
1x Lamia
1x Necro Slime
3x Swirl Slime
1x Typhon
3x Kepler
3x Coper
3x Gryphon
2x Orthros
1x Cerberus
1x Thomas
1x Ragna
1x Rage
3x Dark Contract with the Gate
1x Dark Contract with the Patent License
1x Headhunt
3x Nightmare Throne
1x Terraforming
3x Nibiru
3x Imperm
3x Ash
2x Veiler
Extra Deck:
3x Gilgamesh
2x Machinex
2x Small Genghis
1x Small Caesar
1x Tell
1x Big Caesar
1x Big Genghis
1x Siegfried
1x Bright Armageddon
1x Caesar Ragnarok
1x Divine Arsenal Zeus
Side Deck:
1x Oracle King D‘Arc
1x Purple Armageddon
1x Dark Contract with the Eternal Darkness
1x Dark Contract with Errors
2x Droll
3x Cosmic Cyclone
2x Droplet
1x Set Rotation
3x Evenly Matched
How do you memorize these combos? (I’m assuming you’ll assist us in how to make our own combos by teaching us the ins and outs of the deck)
very good question :D so i know that the combos are super hard at first but i have included these "checkpoint“ parts in my guide to help you do just that. In the checkpoint part I’ve explained to you how to get to siegfried for example or what conditions have to be met to summon him. In my first beginner‘s guide I have done the same thing for machinex and big caesar as well