NOMAD SCULPT - Making a pose tool from the curve tool

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  • Опубликовано: 25 май 2023
  • NOMAD SCULPT - Making a pose tool from the curve tool
    There are so many ways to create basic shapes for sculpting onto. You can use primitives, voxel remeshing g, importing and so many more. Other programs like ZBrush have created innovative solutions like ZSpheres where you can create a model from a set of spheres all strung together.
    I was sketching this week and decided I’d like to have something like this in Nomad Sculpt on the Ipad so I had a go and made something similar using the new Curve tool.
    Have a go and improve it as you go and let us know how it is working for you!
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Комментарии • 58

  • @lonew0lf94
    @lonew0lf94 9 месяцев назад +15

    Real bone/rig feature NEEDS to be the next update! After that, animation! Then we be off we a complete set of tools for the ipad

    • @puchibamba4801
      @puchibamba4801 5 месяцев назад

      That would be great but it has limited memory, especially non pro version iPads.

    • @skymakker313
      @skymakker313 27 дней назад

      Asking for too much. Nomad is exclusively for sculpting. Best we can get is a primitive posing tool for renders.

  • @ProcreateFX
    @ProcreateFX Год назад +34

    I have already used the same method in this way, but in my opinion there is an even better variant to create a posable base mesh in no time. Instead of the Curve repeater, I now only use the normal tube tool with an X Division 4 and a post subdivision 2 for the body limbs.
    The body limbs become more beautiful. The legs / arms can also be mirrored and the symmetry preserved. You are also not forced to make a remesh at some point. For tails, the method with the curve repeater still makes sense. I'll make a video of my variant soon.

    • @SouthernGFX
      @SouthernGFX  Год назад +12

      Absolutely. I mentioned that right at the start of the video. I just did a dragon with the tube tool rather than this way. It’s all good learning

    • @lostonegrey1555
      @lostonegrey1555 Год назад +3

      Please do make a video id love to see the process

    • @robluckins6660
      @robluckins6660 Год назад +2

      Thanks Glenn. Great video as always! It takes me ages to block out the anatomy, so this will really speed things up.

    • @dominiqueruppen5721
      @dominiqueruppen5721 Год назад +2

      is there a way in NOMAD to add an armature to the mesh so I could pose?
      (I still have to import the NOMAD-mesh into BLENDER for the posing)

    • @SouthernGFX
      @SouthernGFX  Год назад +1

      @@dominiqueruppen5721 sadly no not yet

  • @WilliamRamonTexeira
    @WilliamRamonTexeira Год назад +6

    This is an amazing idea! Thank you for sharing!

  • @Bekkocho
    @Bekkocho Год назад +1

    I have to say, this is singlehandedly the best method I have seen for creating a base model for sculpting in Nomad Sculpt. I saw ZBrush, and its ZSpheres, and wished something similar was available in Nomad Sculpt. Of course, here is SouthernGFX, the absolute LEGEND with a tutorial for just that! Thank you!
    Both unfortunately and fortunately, this led me to frustration and then a learning opportunity when I realized the difference between triangles and quads... I hadn't realized what 'Decimate' truly did, and I didn't know that most workflows involve having to create a retopology. Thanks to you, I have confidence that I can create a retopology easily, as shown in the Instant Meshes video. And I no longer fear the loss of detail, since I learned about 'Reproject', projecting the old detailed mesh onto the new retopology! Man, digital sculpting is so cool.
    Overall, I am just so thankful for your channel as a resource. If I'd known all this at the start, I could have saved myself so many headaches.

  • @kikalashnikov
    @kikalashnikov 7 месяцев назад +1

    really interesting.
    what I usually do for human character, is using a mannequin app to give a pose to a 3d mannequin, and import it in Nomad. but your method is really good for non human creatures :)

  • @KoshConnection
    @KoshConnection 8 месяцев назад +2

    I guess its time to invest on Nomad rather than forger. hahahaha!!!

  • @nucleardivide290
    @nucleardivide290 Год назад +2

    Yeah definitely missing important Zsphere features... but WOW Nomad keeps blowing my mind!

  • @user-tl7fu3kw3w
    @user-tl7fu3kw3w Год назад

    wow!! expanding the possibilities!

  • @KoshConnection
    @KoshConnection 8 месяцев назад +1

    May you also make a video for this technique on human anatomy pls? I need a visual aid hahaha..

  • @watchtowerdragon7098
    @watchtowerdragon7098 3 месяца назад

    This is spectacular! Thank you!

  • @Kyle_Butterfield81
    @Kyle_Butterfield81 Год назад +1

    super cool! I wondered if something like this could be done, but haven't sat down to figure it out! thanks Glen for your incredible mind! haha. always fun to watch!

  • @abstractfate6104
    @abstractfate6104 11 месяцев назад +4

    I just got the Poseit app. I love it to make poses, you can make your own sized maniquins in the paid part. I’ve gotten so many poses I’ll be sculpting it was so easy to get ahead of myself and say, wow.. I have a lot lot more to sculpt than I had planned

    • @abstractfate6104
      @abstractfate6104 11 месяцев назад +2

      And you CAN export those poses into nomad!

    • @khoavo5758
      @khoavo5758 10 месяцев назад

      It looks cool, I been using magic poser. I wonder how they compare?

  • @righttoexplain
    @righttoexplain Год назад +1

    Great idea!😁

  • @artsbyana
    @artsbyana 6 месяцев назад

    wow this could be used for so many different thing! so awesome!
    thanks sm for sharing this!

  • @necmettinkzldag2504
    @necmettinkzldag2504 Год назад +1

    so creative👌

  • @brainofjung
    @brainofjung Месяц назад

    Great video!! Thanks again

  • @SUPER_RABISCADO
    @SUPER_RABISCADO Год назад +2

    👏😮

  • @SaturnDahlia
    @SaturnDahlia 2 месяца назад

    Cool, it reminds me of the character creator in the video game spore

  • @corimyers4985
    @corimyers4985 Год назад +1

    This is exactly how I’ve always done this. I figured everyone else did too, lol.

  • @brentking5298
    @brentking5298 Год назад

    So cool

  • @MegaEmman
    @MegaEmman Год назад +1

    This is awesome!!!!!

  • @mrdensvenske
    @mrdensvenske Год назад +1

    very cool idea!

  • @timmanning5206
    @timmanning5206 10 месяцев назад

    Very informative

  • @bestapps4709
    @bestapps4709 9 месяцев назад

    Very good bro ❤

  • @lostonegrey1555
    @lostonegrey1555 Год назад +1

    zspheres in nomad sculpt, no way im been hoping we would get something like this.

  • @SolidSnake-cn7mo
    @SolidSnake-cn7mo Год назад +1

    Nice I got to try this.

    • @SouthernGFX
      @SouthernGFX  Год назад

      Please do! Let me know how you get on.

  • @gangger89
    @gangger89 Год назад +1

    thx again!

  • @elemento_arts
    @elemento_arts Год назад

    Great video, love it. Please name the groups, I know you hate it.. but watching video really helps. Thanks

    • @SouthernGFX
      @SouthernGFX  Год назад +1

      Hahahaha… I don’t do it in Photoshop, zbrush, aftereffects and many more…. I am a BAD BAD BAD artist and shouldn’t be teaching be terrible habits lol. Must try harder…. As always ;)

  • @user-rx8um2ug4f
    @user-rx8um2ug4f Год назад

    What new Nomad course?

  • @cwtjones
    @cwtjones 6 месяцев назад

    If Nomad come to desktop, would it be direct competitor to ZBrush?

  • @G_k_shah
    @G_k_shah 4 месяца назад

    Could you sculpt sci-fi realistic monster ? . I couldn’t find any tutorial for nomad anywhere.

  • @davidlewis4013
    @davidlewis4013 Год назад

    This is great! I wonder if there a way to temporarily bind it to a mesh like Z spheres? I found this video in the search for a way to pose T posed character's mesh

  • @stulander9429
    @stulander9429 Год назад

    I was following along and when you hit repeater and curve you got a tool bar pop up. Mine doesn’t do this is it hidden somewhere or do you click on something not seen in the video?

  • @AHMADiToOrTeGa
    @AHMADiToOrTeGa 10 месяцев назад

    You can simply and more efficiently do the same with the tube tool.. You're welcome ! 😉😅

  • @jcsfx710
    @jcsfx710 Год назад

    couldn't you have used PoseIt to do the same thing? faster maybe?

    • @SouthernGFX
      @SouthernGFX  Год назад +2

      I do use poseit all the time. I was thinking about none standard creatures really and of course, there are always lots of ways to do something. Exploring and experimenting is where we learn the most I find.